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'''Kaido''' is a skill with two main parts to it. The first part, comprising the | |||
lower abilities, consist of an assortment of defensive abilities that rely on | |||
bodily control, such as automatic mana regeneration, healing your limbs by | |||
force of will, and so on. The higher abilities relate to the use of Kai | |||
energy. After you have built up Kai energy by being near violent actions, you | |||
may use the Kai abilities, which are extremely powerful. | |||
{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow | Weathering | Inept | 0| Immunity to normal weather. }} | {{SkillTableRow |Weathering |Inept |0 |Immunity to normal weather. }} | ||
{{SkillTableRow | Vitality | Novice | 0| An adrenaline rush to heal your body. }} | {{SkillTableRow |Vitality |Novice |0 |An adrenaline rush to heal your body. }} | ||
{{SkillTableRow | Sturdiness | Apprentice | 0| Standing firm against attempts to move you. }} | {{SkillTableRow |Sturdiness |Apprentice |0 |Standing firm against attempts to move you. }} | ||
{{SkillTableRow | Toughness | Capable | 0| Increased resistance to physical attacks. }} | {{SkillTableRow |Toughness |Capable |0 |Increased resistance to physical attacks. }} | ||
{{SkillTableRow | Deaf | Capable | 40| Blocking out sound by force of will. }} | {{SkillTableRow |Deaf |Capable |40 |Blocking out sound by force of will. }} | ||
{{SkillTableRow | Hearing | Capable | 80| Restoring your hearing. }} | {{SkillTableRow |Hearing |Capable |80 |Restoring your hearing. }} | ||
{{SkillTableRow | Clotting | Adept | 0| Reduce the level of your bleeding. }} | {{SkillTableRow |Clotting |Adept |0 |Reduce the level of your bleeding. }} | ||
{{SkillTableRow | Regeneration | Adept | 50| Regain health through strength of mind. }} | {{SkillTableRow |Regeneration |Adept |50 |Regain health through strength of mind. }} | ||
{{SkillTableRow | Sight | Skilled | 0| Restoring your sight. }} | {{SkillTableRow |Sight |Skilled |0 |Restoring your sight. }} | ||
{{SkillTableRow | Blind | Skilled | 40| Blinding yourself to prevent optical damage. }} | {{SkillTableRow |Blind |Skilled |40 |Blinding yourself to prevent optical damage. }} | ||
{{SkillTableRow | Resistance | Skilled | 80| Reduce the damage taken from magical attacks. }} | {{SkillTableRow |Resistance |Skilled |80 |Reduce the damage taken from magical attacks. }} | ||
{{SkillTableRow | Nightsight | Gifted | 0| Gain the ability of infravision. }} | {{SkillTableRow |Nightsight |Gifted |0 |Gain the ability of infravision. }} | ||
{{SkillTableRow | | {{SkillTableRow |Enlightenment |Gifted |0 |Seek your truth. }} | ||
{{SkillTableRow | Restoration | Gifted | 66| Healing damaged limbs by force of will. }} | {{SkillTableRow |Repetition |Gifted |33 |With training comes bodily control. }} | ||
{{SkillTableRow | Projectiles | Expert | 0| Avoiding many projectiles. }} | {{SkillTableRow |Restoration |Gifted |66 |Healing damaged limbs by force of will. }} | ||
{{SkillTableRow | Constitution | Expert | 50| Maintaining your intestinal equilibrium. }} | {{SkillTableRow |Projectiles |Expert |0 |Avoiding many projectiles. }} | ||
{{SkillTableRow | Splitting | Expert | 75| Constant meditation by splitting your consciousness. }} | {{SkillTableRow |Constitution |Expert |50 |Maintaining your intestinal equilibrium. }} | ||
{{SkillTableRow | Breathing | Virtuoso | 0| Holding your breath. }} | {{SkillTableRow |Splitting |Expert |75 |Constant meditation by splitting your consciousness. }} | ||
{{SkillTableRow | Consciousness | Virtuoso | 22| The ability to stay conscious at all times. }} | {{SkillTableRow |Breathing |Virtuoso |0 |Holding your breath. }} | ||
{{SkillTableRow | Immunity | Virtuoso | 44| Immunity from most poisons. }} | {{SkillTableRow |Consciousness |Virtuoso |22 |The ability to stay conscious at all times. }} | ||
{{SkillTableRow | Boosting | Virtuoso | 66| Increasing your rate of regeneration. }} | {{SkillTableRow |Immunity |Virtuoso |44 |Immunity from most poisons. }} | ||
{{SkillTableRow | Transmute | Virtuoso | 88| Instantly convert mana into health. }} | {{SkillTableRow |Boosting |Virtuoso |66 |Increasing your rate of regeneration. }} | ||
{{SkillTableRow | Numbness | Fabled | 0| Delaying the effects of damage | {{SkillTableRow |Transmute |Virtuoso |88 |Instantly convert mana into health. }} | ||
{{SkillTableRow |Numbness |Fabled |0 |Delaying the effects of damage. }} | |||
|} | |} | ||
{{SkillHeader}} | |||
== | ====Kai Techniques==== | ||
{| | {{SkillTableRow |Trance |Fabled |18 |Entering the mystical Kai Trance. }} | ||
| | {{SkillTableRow |Choke |Fabled |45 |Crush a victim's windpipe remotely. }} | ||
| | {{SkillTableRow |Nurture |Fabled |50 |Nurture the limb of an ally to restore it. }} | ||
| | {{SkillTableRow |Cripple |Fabled |73 |Cripple your target completely. }} | ||
{{SkillTableRow |Strike |Fabled |82 |Impede your victim's curing ability. }} | |||
{{SkillTableRow |Heal |Mythical |0 |Healing yourself with Kai energy. }} | |||
{{SkillTableRow |Banish |Mythical |23 |Temporarily banish your victim from time itself. }} | |||
{{SkillTableRow |Enfeeble |Mythical |77 |Unleash a massive blast of kai energy at your opponent. }} | |||
{{SkillTableRow |Deliverance |Transcendent |0 |Grant your enemies release from this mortal coil. }} | |||
|} | |} | ||
Your budding control over your body will assist you in | {{Anchor|Weathering}} | ||
{{Skill_detail | |||
|skill = Weathering | |||
|description = Immunity to normal weather | |||
|syntax = WEATHERING | |||
|detail = Your budding control over your body will assist you in keeping warm during cold weather | |||
and mitigate damage from cold attacks. Depending on how cold the weather is, you may need extra | |||
clothing regardless. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Vitality}} | |||
{{Skill_detail | |||
|skill = Vitality | |||
|description = An adrenaline rush to heal your body | |||
|syntax = VITALITY | |||
|detail = Providing you have full health and mana, you can call upon your adrenal glands to heal | |||
you significantly should your health drop below a quarter of its maximum. | |||
== | Cooldown (when triggered): 180 seconds | ||
{| | |cooldown = | ||
| | |target = | ||
| | |required = | ||
| | }} | ||
|} | {{Anchor|Sturdiness}} | ||
{{Skill_detail | |||
|skill = Sturdiness | |||
|description = Standing firm against attempts to move you | |||
|syntax = STAND FIRM | |||
|detail = By concentrating on increasing your mass, you are able to gain immunity from most | |||
physical attempts to move you. Additionally, should you be feared it will have no effect while you | |||
remain firm. You will lose this defence should you move. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Toughness}} | |||
{{Skill_detail | |||
|skill = Toughness | |||
|description = Increased resistance to physical attacks | |||
|syntax = TOUGHNESS | |||
|detail = By increasing the density of your skin, you are able to decrease the amount of damage you | |||
will take from physical cutting attacks. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Deaf}} | |||
{{Skill_detail | |||
|skill = Deaf | |||
|description = Blocking out sound by force of will | |||
|syntax = DEAF | |||
|detail = This ability allows you to enter a short trance and then deafen yourself. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Hearing}} | |||
{{Skill_detail | |||
|skill = Hearing | |||
|description = Restoring your hearing | |||
|syntax = HEARING | |||
|detail = With a pop, you can instantly restore your hearing should you be deaf. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Clotting}} | |||
{{Skill_detail | |||
|skill = Clotting | |||
|description = Reduce the level of your bleeding | |||
|syntax = | |||
|detail = Syntax: CLOT [#] | |||
== | This ability will allow you to partially clot your bleeding in trade for your mana. You can specify | ||
{| | how many times you wish to clot if need be. If you input no amount, then you will try and clot away | ||
| | 20 bleeding by default. | ||
| | |cooldown = | ||
| | |target = | ||
|} | |required = | ||
}} | |||
{{Anchor|Regeneration}} | |||
{{Skill_detail | |||
|skill = Regeneration | |||
|description = Regain health through strength of mind | |||
|syntax = REGENERATION <ON/OFF> | |||
|detail = When you are wounded, you can force your body it heal itself at the cost of some mana and | |||
willpower. No action is needed on your behalf, it will happen passively once turned on. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Sight}} | |||
{{Skill_detail | |||
|skill = Sight | |||
|description = Restoring your sight | |||
|syntax = SIGHT | |||
|detail = You can now instantly restore your sight at the drop of a pin should you be blind. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Blind}} | |||
{{Skill_detail | |||
|skill = Blind | |||
|description = Blinding yourself to prevent optical damage | |||
|syntax = BLIND | |||
|detail = A few seconds after using this ability, your eyes will begin to dim and you will become | |||
blind. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Resistance}} | |||
{{Skill_detail | |||
|skill = Resistance | |||
|description = Reduce the damage taken from magical attacks | |||
|syntax = RESISTANCE | |||
|detail = Due to your increased bodily control, you are able to reduce the damage from magical | |||
attacks. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Nightsight}} | |||
{{Skill_detail | |||
|skill = Nightsight | |||
|description = Gain the ability of infravision | |||
|syntax = NIGHTSIGHT | |||
|detail = Your eyes are now keen at capturing light allowing you to see in the dark. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Enlightenment}} | |||
{{Skill_detail | |||
|skill = Enlightenment | |||
|description = Seek your truth | |||
|syntax = SEEK ENLIGHTENMENT | |||
|detail = After a brief delay, deep meditation will return you to the monastery. You may not do | |||
anything while you wait. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Repetition}} | |||
{{Skill_detail | |||
|skill = Repetition | |||
|description = With training comes bodily control | |||
|syntax = | |||
|detail = This ability is passive. | |||
Through repetition of constantly taking on various stances and the addition of muscular training, | |||
your body now inherently knows how to take a stance with no effect to your balance. There is a | |||
short cooldown after taking a stance before you'll gain the benefits of this ability a second time. | |||
== | |cooldown = 20 seconds | ||
|target = | |||
| | |required = | ||
| | }} | ||
| | {{Anchor|Restoration}} | ||
|} | {{Skill_detail | ||
|skill = Restoration | |||
|description = Healing damaged limbs by force of will | |||
|syntax = RESTORE | |||
|detail = By channeling your mental power into healing energy, you are able to repair any crippled | |||
limbs within your body through force of will. Should those limbs be broken however, then you will | |||
be unable to mend them. There is a scaling equilibrium cost depending on how many limbs are healed. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Projectiles}} | |||
{{Skill_detail | |||
|skill = Projectiles | |||
|description = Avoiding many projectiles | |||
|syntax = PROJECTILES <ON/OFF> | |||
|detail = You can now heighten your bodies reflexes and improve your chances of dodging or | |||
diverting a ranged attack. This will tax your mind in order to upkeep. You can read HELP AVOIDANCE | |||
for more information. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Constitution}} | |||
{{Skill_detail | |||
|skill = Constitution | |||
|description = Maintaining your intestinal equilibrium | |||
|syntax = CONSTITUTION | |||
|detail = Strengthen the constitution of your stomach, preventing yourself from becoming nauseous. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Splitting}} | |||
{{Skill_detail | |||
|skill = Splitting | |||
|description = Constant meditation by splitting your consciousness | |||
|syntax = SPLIT MIND and JOIN MIND | |||
|detail = By splitting your consciousness into dual parts, you will begin to meditate constantly | |||
with your second mind. Benefits include replenishment of your mental reserves and a slight | |||
reduction in all around mana use. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Breathing}} | |||
{{Skill_detail | |||
|skill = Breathing | |||
|description = Holding your breath | |||
|syntax = HOLD BREATH | |||
|detail = By holding your breath, you can greatly reduce the potency of asphyxiating attacks and | |||
prevent yourself from drowning or inhaling harmful gases. You will not be able to perform any other | |||
actions while holding your breath and as long as you continue holding it your health will slowly | |||
drain away. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Consciousness}} | |||
{{Skill_detail | |||
|skill = Consciousness | |||
|description = The ability to stay conscious at all times | |||
|syntax = CONSCIOUSNESS | |||
|detail = Your power of concentration is such that you will be able to heighten your consciousness | |||
of the self, boosting your wisdom by two and increasing the amount of willpower you will regenerate | |||
over time. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Immunity}} | |||
{{Skill_detail | |||
|skill = Immunity | |||
|description = Immunity from most poisons | |||
|syntax = IMMUNITY | |||
|detail = Your increased mastery over your body allows you to control your blood flow to burn away | |||
the next venom you are poisoned with. | |||
== | |cooldown = 2 minutes | ||
{| | |target = | ||
| | |required = | ||
|- | }} | ||
| | {{Anchor|Boosting}} | ||
|} | {{Skill_detail | ||
Instantly | |skill = Boosting | ||
|description = Increasing your rate of regeneration | |||
|syntax = BOOST REGENERATION | |||
|detail = This ability, when used in conjunction with regeneration, alters the rate of regeneration | |||
to a more favourable mana-to-health ratio. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Transmute}} | |||
{{Skill_detail | |||
|skill = Transmute | |||
|description = Instantly convert mana into health | |||
|syntax = | |||
|detail = Syntax: TRANSMUTE <HEALTH|MANA> <0-1000> | |||
== | This will allow you to instantly transmute your mana or health into the other. There is no | ||
{| | equilibrium or balance cost associated with this. | ||
| | |cooldown = | ||
| | |target = | ||
| | |required = | ||
}} | |||
{{Anchor|Numbness}} | |||
{{Skill_detail | |||
|skill = Numbness | |||
|description = Delaying the effects of damage | |||
|syntax = NUMB | |||
|detail = With a very clever method of concentration, you are now able to numb yourself to damage | |||
received, at least temporarily. When the numbness wears off, all the damage you soaked will be | |||
received in one blow, although it will be largely reduced. | |||
If you have sensitivity, your numbness will be rendered useless and you will receive damage like | |||
normal. Bonus damage from sensitivity will not be applied while you are numb. | |||
== | Cooldown (after effect): 20 seconds | ||
{| | |cooldown = | ||
| | |target = | ||
| | |required = | ||
| | }} | ||
{{Anchor|Trance}} | |||
{{Skill_detail | |||
|skill = Trance | |||
|description = Entering the mystical Kai Trance | |||
|syntax = KAI TRANCE and BREAK TRANCE | |||
|detail = Additional syntax: KAI | |||
By focusing your mind, you will become sensitive to the flow of energy within those that reside in | |||
your location, allowing you to generate what is known as kai energy and perform feats of incredible | |||
power. | |||
To begin with, once you have assumed the necessary trance after a delay, you will obtain an initial | |||
flux of kai energy to make use of. However, as you use your kai abilities, this kai will deplete | |||
until none is left. Using KAI will allow you to see how much kai you have. | |||
Restoring this energy can be achieved by standing in the same location with those who you have | |||
declared an enemy at a passive rate. The amount of kai you gain is increased if you face up against | |||
multiple foes at once. If there are none, then your kai will slowly decay instead. | |||
Use of the trance will drain your mana over time to upkeep, and should you break your trance, you | |||
will lose all accumulated kai energy. | |||
After using an ability that consumes your kai energy, you will not be able to generate kai for a | |||
short period afterward. Be cautious of how and when you use your kai energy. | |||
== | Cooldown Kai Generation (after use): 800 csecs | ||
{| | |cooldown = | ||
| | |target = | ||
|required = | |||
| | }} | ||
| | {{Anchor|Choke}} | ||
{{Skill_detail | |||
|skill = Choke | |||
|description = Crush a victim's windpipe remotely | |||
|syntax = KAI CHOKE <target> | |||
|detail = Cost: 20 kai energy | |||
== | By manipulating the Kai energy that flows around us all, you are able to choke the life out of | ||
{| | anyone in your local area. Should they afflicted with a crippled throat, the damage will be | ||
| | increased. | ||
| | |cooldown = | ||
| | |target = | ||
| | |required = | ||
}} | |||
{{Anchor|Nurture}} | |||
{{Skill_detail | |||
|skill = Nurture | |||
|description = Nurture the limb of an ally to restore it | |||
|syntax = KAI NURTURE <target> [limb] | |||
|detail = Cost: 60 kai energy | |||
By utilising your kai to heal another, you can restore the state of limb trauma upon someone else. | |||
If you do not specify a limb, then it will heal the limb with the highest amount of trauma. | |||
By | |||
== | You can use this skill on the following limbs: | ||
{| | Head, torso, left arm, right arm, left leg, and right leg. | ||
| | |cooldown = | ||
| | |target = | ||
| | |required = | ||
| | }} | ||
{{Anchor|Cripple}} | |||
{{Skill_detail | |||
|skill = Cripple | |||
|description = Cripple your target completely | |||
|syntax = KAI CRIPPLE <target> | |||
|detail = Cost: 40 kai energy | |||
== | By sending out a crushing whip of crackling Kai, it will attempt to cripple each limb of your | ||
{| | opponent once over a short delay. | ||
| | |cooldown = | ||
|target = | |||
| | |required = | ||
| | }} | ||
{{Anchor|Strike}} | |||
{{Skill_detail | |||
|skill = Strike | |||
|description = Impede your victim's curing ability | |||
|syntax = KAI STRIKE <target> | |||
|detail = Cost: 20 kai energy | |||
Draw Kai energy into your fist and land a blow against their chest. In doing so, the energy will | |||
enter their torso and begin to heal it anew. Once a few seconds pass, the energy will then surge | |||
with havoc, damaging each limb and the head with trauma for a portion of the trauma the torso | |||
originally had. | |||
== | |cooldown = 25 seconds | ||
{| | |target = | ||
| | |required = | ||
| | }} | ||
| | {{Anchor|Heal}} | ||
{{Skill_detail | |||
|skill = Heal | |||
|description = Healing yourself with Kai energy | |||
|syntax = KAI HEAL [ALL] | |||
|detail = Cost: 20 kai energy | |||
== | An incredibly potent healing ability, you can suffuse yourself in kai energy that will heal you of | ||
{| | nearly all wounds. You can additionally choose to heal all allies within your location instead, | ||
| | however the healing will be reduced and not as potent. | ||
| | |cooldown = | ||
| | |target = | ||
| | |required = | ||
}} | |||
{{Anchor|Banish}} | |||
{{Skill_detail | |||
|skill = Banish | |||
|description = Temporarily banish your victim from time itself | |||
|syntax = KAI BANISH <target> | |||
|detail = Cost: 60 kai energy | |||
An extremely powerful ability, this allows you to rip space apart at the exact location of your | |||
target. This transports him temporarily to an area between time. The amount of time they will be | |||
banished for will be 2 seconds multiplied by every enemy of yours in the same location before | |||
banishment. | |||
== | After you have banished a target, that same target will not be able to be banished again for a | ||
{| | short while. | ||
| | |cooldown = | ||
| | |target = | ||
| | |required = | ||
| | }} | ||
{{Anchor|Enfeeble}} | |||
{{Skill_detail | |||
|skill = Enfeeble | |||
|description = Unleash a massive blast of kai energy at your opponent | |||
|syntax = KAI ENFEEBLE <target> | |||
|detail = Cost: 70 kai energy | |||
This ability will throw a massive shockwave of kai energy at your opponent, cutting his current | |||
health and mana in half and stunning him briefly. If they are shielded, then it will destroy the | |||
| | shield instead. | ||
| | |cooldown = | ||
| | |target = | ||
|} | |required = | ||
{| | }} | ||
| | {{Anchor|Deliverance}} | ||
{{Skill_detail | |||
|skill = Deliverance | |||
|description = Grant your enemies release from this mortal coil | |||
|syntax = KAI DELIVERANCE | |||
|detail = Cost: 80 kai energy | |||
Once activating this ability, there will be a short delay. After this time, anyone who attempts to | |||
harm you for the next thirty seconds from close by will die instantly in a massive backlash of Kai | |||
energy. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
Once activating this ability, there will be a short delay. After this time, anyone who attempts to harm you for the next thirty seconds from close by will die instantly in a massive backlash of Kai energy. |
edits