Difference between revisions of "Numerology (skill)"
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'''Numerology''' is the historic art of the [[Cabalists]], stretching back at least to the [[Second Mortal Epoch|Second Epoch]] if not earlier. Its ancient roots lie within mathematics and numbers of power, used as means to grasp the world and understand its deepest mysteries. Skilled practitioners are capable of altering select aspects of existence, to devastating and fearsome effect. In the modern era, the art is taught and advanced by the [[Archivists (guild)|Archivists]]. | '''Numerology''' is the historic art of the [[Cabalists]], stretching back at least to the [[Second Mortal Epoch|Second Epoch]] if not earlier. Its ancient roots lie within mathematics and numbers of power, used as means to grasp the world and understand its deepest mysteries. Skilled practitioners are capable of altering select aspects of existence, to devastating and fearsome effect. In the modern era, the art is taught and advanced by the [[Archivists (guild)|Archivists]]. | ||
{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow |Forget |Inept |0 |Stop contemplating a number. }} | |||
{{SkillTableRow |Forget|Inept|0|Stop contemplating a number. }} | {{SkillTableRow |Primality |Inept |0 |Contemplate a single number. }} | ||
{{SkillTableRow |Primality|Inept|0|Contemplate a single number. }} | {{SkillTableRow |Duality |Adept |0 |Divide your focus upon two numbers. }} | ||
{{SkillTableRow |Duality|Adept|0|Divide your focus upon two numbers. }} | {{SkillTableRow |Triunity |Expert |33 |Balance the power of three numbers. }} | ||
{{SkillTableRow |Triunity|Expert|33|Balance the power of three numbers. }} | {{SkillTableRow |Spheres |Fabled |25 |Tap into the music of the spheres. }} | ||
{{SkillTableRow |Spheres|Fabled|25|Tap into the music of the spheres. }} | {{SkillTableRow |Empower |Mythical |80 |Empower a sphere of influence. }} | ||
{{SkillTableRow |Empower|Mythical|80|Empower a sphere of influence. }}|} | |} | ||
{{SkillHeader}} | {{SkillHeader}} | ||
== | ====Elicit Effects==== | ||
{{SkillTableRow |Fix|Novice|0|Fix your position solidly to the ground. }} | {{SkillTableRow |Fix |Novice |0 |Fix your position solidly to the ground. }} | ||
{{SkillTableRow |Settle|Apprentice|0|Settle the stirred air around you. }} | {{SkillTableRow |Settle |Apprentice |0 |Settle the stirred air around you. }} | ||
{{SkillTableRow |Position|Capable|0|Find the path to another. }} | {{SkillTableRow |Position |Capable |0 |Find the path to another. }} | ||
{{SkillTableRow |Collapse|Capable|50|Erase an object from the physical plane. }} | {{SkillTableRow |Collapse |Capable |50 |Erase an object from the physical plane. }} | ||
{{SkillTableRow | | {{SkillTableRow |Retrieve |Adept |50 |Pull another to your location. }} | ||
{{SkillTableRow | | {{SkillTableRow |Oneness |Adept |50 |Discover what ails you. }} | ||
{{SkillTableRow |Glimpse|Skilled|0|Take a glimpse into your victim's location. }} | {{SkillTableRow |Glimpse |Skilled |0 |Take a glimpse into your victim's location. }} | ||
{{SkillTableRow |Absorb|Skilled|50|Absorb afflictions from another. }} | {{SkillTableRow |Absorb |Skilled |50 |Absorb afflictions from another. }} | ||
{{SkillTableRow |Ascent|Gifted|0|Lift yourself into the skies. }} | {{SkillTableRow |Ascent |Gifted |0 |Lift yourself into the skies. }} | ||
{{SkillTableRow |Veil|Gifted|33|Hide your location from prying eyes. }} | {{SkillTableRow |Veil |Gifted |33 |Hide your location from prying eyes. }} | ||
{{SkillTableRow |Changeheart|Gifted|66|Change someone's feelings about you. }} | {{SkillTableRow |Changeheart |Gifted |66 |Change someone's feelings about you. }} | ||
{{SkillTableRow |Bloodwork|Expert|0|Spread your blood. }} | {{SkillTableRow |Bloodwork |Expert |0 |Spread your blood. }} | ||
{{SkillTableRow |Sublimation|Expert|66|Steel your mind against psychic attack. }} | {{SkillTableRow |Sublimation |Expert |66 |Steel your mind against psychic attack. }} | ||
{{SkillTableRow |Weakness|Virtuoso|0|Exploit a weakness in your foe. }} | {{SkillTableRow |Weakness |Virtuoso |0 |Exploit a weakness in your foe. }} | ||
{{SkillTableRow |Formation|Virtuoso|25|Terraform the environment. }} | {{SkillTableRow |Formation |Virtuoso |25 |Terraform the environment. }} | ||
{{SkillTableRow |Stream|Virtuoso|50|Form a bond between you and them. }} | {{SkillTableRow |Stream |Virtuoso |50 |Form a bond between you and them. }} | ||
{{SkillTableRow |Affliction|Virtuoso|75|Throw an affliction onto your foe. }} | {{SkillTableRow |Affliction |Virtuoso |75 |Throw an affliction onto your foe. }} | ||
{{SkillTableRow |Dilation|Fabled|0|Magnify the influence of the stars. }} | {{SkillTableRow |Dilation |Fabled |0 |Magnify the influence of the stars. }} | ||
{{SkillTableRow |Symphony|Fabled|50|Call upon the symphonic nature of the heavens. }} | {{SkillTableRow |Symphony |Fabled |50 |Call upon the symphonic nature of the heavens. }} | ||
{{SkillTableRow |Syncopate|Fabled|75|Interfere with their internal rhythm. }} | {{SkillTableRow |Syncopate |Fabled |75 |Interfere with their internal rhythm. }} | ||
{{SkillTableRow |Link|Mythical|0|Link your health and mana. }} | {{SkillTableRow |Link |Mythical |0 |Link your health and mana. }} | ||
{{SkillTableRow |Return|Mythical|20|Bind another to always return. }} | {{SkillTableRow |Return |Mythical |20 |Bind another to always return. }} | ||
{{SkillTableRow |Madness|Mythical|40|Fill another mind with a terrible madness. }} | {{SkillTableRow |Madness |Mythical |40 |Fill another mind with a terrible madness. }} | ||
{{SkillTableRow |Unravel|Mythical|60|Weak in mind, weak in body. }} | {{SkillTableRow |Unravel |Mythical |60 |Weak in mind, weak in body. }} | ||
{{SkillTableRow |Recollection|Transcendent|0|Restore your body and mind. }}|} | {{SkillTableRow |Direcall |Mythical |61 |Make a direcall to the whims of fate. }} | ||
{{SkillTableRow |Recollection |Transcendent |0 |Restore your body and mind. }} | |||
{{ | |} | ||
| | {{Anchor|Forget}} | ||
{{Skill_detail | |||
|skill = Forget | |||
|description = Stop contemplating a number | |||
|syntax = FORGET <number> | |syntax = FORGET <number> | ||
| | |detail = This will remove a number from your contemplation. | ||
This will remove a number from your contemplation. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Primality}} | |||
{{ | {{Skill_detail | ||
| | |skill = Primality | ||
|description = Contemplate a single number | |||
|syntax = CONTEMPLATE <number> | |syntax = CONTEMPLATE <number> | ||
| | |detail = Additional syntax: NUMBERS | ||
With Primality, you now have the ability to contemplate a single number in order to elicit | With Primality, you now have the ability to contemplate a single number in order to elicit | ||
Line 66: | Line 71: | ||
You can check NUMBERS any time to remind yourself of what numbers you are currently contemplating. | You can check NUMBERS any time to remind yourself of what numbers you are currently contemplating. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Duality}} | |||
{{Skill_detail | |||
|skill = Duality | |||
|description = Divide your focus upon two numbers | |||
|syntax = | |||
|detail = This ability is passive. | |||
You are now experienced enough in the art of Numerology to contemplate two numbers at once. | You are now experienced enough in the art of Numerology to contemplate two numbers at once. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Triunity}} | |||
{{Skill_detail | |||
|skill = Triunity | |||
|description = Balance the power of three numbers | |||
|syntax = | |||
|detail = This ability is passive. | |||
Your knowledge of Numerology has now advanced to a state that you can contemplate up to three | Your knowledge of Numerology has now advanced to a state that you can contemplate up to three | ||
numbers at once. | numbers at once. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Spheres}} | |||
{{ | {{Skill_detail | ||
| | |skill = Spheres | ||
|description = Tap into the music of the spheres | |||
|syntax = CONTEMPLATE SPHERES and FORGET SPHERES | |syntax = CONTEMPLATE SPHERES and FORGET SPHERES | ||
| | |detail = Contemplating all the numbers at once, you can temporarily tap into the rhythms of the | ||
Contemplating all the numbers at once, you can temporarily tap into the rhythms of the universe. | universe. Once complete, you will be able to harness the powers of Numerology without the need to | ||
Once complete, you will be able to harness the powers of Numerology without the need to contemplate, | contemplate, although this will come at a continuous effort of will to maintain your sanity. Be | ||
warned that once you begin, you must see it through or you will suffer heavily for it. | |||
once you begin, you must see it through or you will suffer heavily for it. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Empower}} | |||
{{ | {{Skill_detail | ||
| | |skill = Empower | ||
|description = Empower a sphere of influence | |||
|syntax = EMPOWER <number> | |syntax = EMPOWER <number> | ||
| | |detail = You are now intimate enough with the various numbers that you can bolster the influence | ||
You are now intimate enough with the various numbers that you can | of one when eliciting an effect to produce a slight variance in the final result. You can review | ||
bolster the influence of one when eliciting an effect to produce a | the AB files for each ability to see the potential effects empowering a number might cause. Note | ||
slight variance in the final result. You can review the AB files for | that not all abilities may be affected by an empowered number. | ||
each ability to see the potential effects empowering a number might | |||
cause. Note that not all abilities may be | |||
number. | |||
In order to empower a number, you must first be contemplating it. If you | In order to empower a number, you must first be contemplating it. If you are unable to continue | ||
are unable to continue contemplating the number you have empowered then | contemplating the number you have empowered then the empowerment will be lost. | ||
the empowerment will be lost | |||
|cooldown = 16 seconds | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Fix}} | |||
{{ | {{Skill_detail | ||
| | |skill = Fix | ||
|description = Fix your position solidly to the ground | |||
|syntax = ELICIT FIX | |syntax = ELICIT FIX | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Rafic. | Rafic. | ||
Line 125: | Line 142: | ||
own means or another's, providing you are not prone. Simply recast this ability in order to release | own means or another's, providing you are not prone. Simply recast this ability in order to release | ||
yourself. | yourself. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Settle}} | |||
{{ | {{Skill_detail | ||
| | |skill = Settle | ||
|description = Settle the stirred air around you | |||
|syntax = ELICIT SETTLE | |syntax = ELICIT SETTLE | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Rafic. | Rafic. | ||
If there is obscuring fog in the atmosphere around you, you may settle the air and cause the fog to | If there is obscuring fog in the atmosphere around you, you may settle the air and cause the fog to | ||
disperse. | disperse. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Position}} | |||
{{ | {{Skill_detail | ||
| | |skill = Position | ||
|description = Find the path to another | |||
|syntax = ELICIT POSITION <target> | |syntax = ELICIT POSITION <target> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Ef'tig. | Ef'tig. | ||
Line 151: | Line 172: | ||
Empower effect (Ef'tig): | Empower effect (Ef'tig): | ||
Invoking a desire for pairing will additionally reveal their location to you. | Invoking a desire for pairing will additionally reveal their location to you. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Collapse}} | |||
{{ | {{Skill_detail | ||
| | |skill = Collapse | ||
|description = Erase an object from the physical plane | |||
|syntax = ELICIT COLLAPSE <item> | |syntax = ELICIT COLLAPSE <item> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Jherza. | Jherza. | ||
Line 167: | Line 190: | ||
The left over energy will be entwined into your own physical being, restoring a small portion of | The left over energy will be entwined into your own physical being, restoring a small portion of | ||
health. | health. | ||
|cooldown = | |||
|target = | |||
|required = | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{Anchor|Retrieve}} | |||
{{ | {{Skill_detail | ||
| | |skill = Retrieve | ||
|description = Pull another to your location | |||
|syntax = ELICIT RETRIEVE <target> | |syntax = ELICIT RETRIEVE <target> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Yi, Rafic. | Yi, Rafic. | ||
Line 194: | Line 207: | ||
Empower effect (Yi): | Empower effect (Yi): | ||
Shreds all mystery from their form if successful, removing defences that might hide them. | Shreds all mystery from their form if successful, removing defences that might hide them. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Oneness}} | |||
{{Skill_detail | |||
|skill = Oneness | |||
|description = Discover what ails you | |||
|syntax = ELICIT ONENESS [END] | |||
|detail = Required numbers: | |||
Yuef. | |||
By contemplating the self, you can periodically reveal hidden afflictions you are burdened with. | |||
This requires a constant upkeep on your behalf and will tax your mind. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Glimpse}} | |||
{{ | {{Skill_detail | ||
| | |skill = Glimpse | ||
|description = Take a glimpse into your victim's location | |||
|syntax = ELICIT GLIMPSE <target> | |syntax = ELICIT GLIMPSE <target> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Rafic, Yi. | Rafic, Yi. | ||
Line 210: | Line 239: | ||
If you are in the same area, you will also be able glean detail about their surroundings. This will | If you are in the same area, you will also be able glean detail about their surroundings. This will | ||
act as though you are there. | act as though you are there. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Absorb}} | |||
{{ | {{Skill_detail | ||
| | |skill = Absorb | ||
|description = Absorb afflictions from another | |||
|syntax = ELICIT ABSORB | |syntax = ELICIT ABSORB | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Ef'tig, Jherza. | Ef'tig, Jherza. | ||
Line 225: | Line 256: | ||
Empower effect (Jherza): | Empower effect (Jherza): | ||
Increases the amount of mana restored for each affliction absorbed. | Increases the amount of mana restored for each affliction absorbed. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Ascent}} | |||
{{ | {{Skill_detail | ||
| | |skill = Ascent | ||
|description = Lift yourself into the skies | |||
|syntax = ELICIT ASCENT and LAND | |syntax = ELICIT ASCENT and LAND | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Jherza. | Jherza. | ||
Bend the laws of gravity to lift yourself into the skies and out of reach. | Bend the laws of gravity to lift yourself into the skies and out of reach. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Veil}} | |||
{{ | {{Skill_detail | ||
| | |skill = Veil | ||
|description = Hide your location from prying eyes | |||
|syntax = ELICIT VEIL | |syntax = ELICIT VEIL | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Rafic, Yuef. | Rafic, Yuef. | ||
Pull a fragment of the void around you and obscure yourself from prying individuals attempting to | Pull a fragment of the void around you and obscure yourself from prying individuals attempting to | ||
glimpse your location. Should you move, your veil will be lost. | glimpse your location. Should you move, your veil will be lost. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Changeheart}} | |||
{{ | {{Skill_detail | ||
| | |skill = Changeheart | ||
|description = Change someone's feelings about you | |||
|syntax = ELICIT CHANGEHEART <target> <ALLY/ENEMY/NEUTRAL> | |syntax = ELICIT CHANGEHEART <target> <ALLY/ENEMY/NEUTRAL> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Ef'tig, Yuef. | Ef'tig, Yuef. | ||
Line 263: | Line 300: | ||
Forcing allyship will also afflict them with pacifism, forcing enemyship will afflict them with | Forcing allyship will also afflict them with pacifism, forcing enemyship will afflict them with | ||
hatred, and forcing neutrality will afflict them with indifference. | hatred, and forcing neutrality will afflict them with indifference. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Bloodwork}} | |||
{{ | {{Skill_detail | ||
| | |skill = Bloodwork | ||
|description = Spread your blood | |||
|syntax = ELICIT BLOODWORK | |syntax = ELICIT BLOODWORK | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Jherza, Yuef. | Jherza, Yuef. | ||
Through your will, you can recall life-giving blood into your veins, replenishing your blood | Through your will, you can recall life-giving blood into your veins, replenishing your blood | ||
reserves should you be low | reserves should you be low. | ||
Empower effect (Jherza): | Empower effect (Jherza): | ||
Should you be bleeding, then you will find yourself bleeding for less. | Should you be bleeding, then you will find yourself bleeding for less. | ||
|cooldown = 30 seconds | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Sublimation}} | |||
{{ | {{Skill_detail | ||
| | |skill = Sublimation | ||
|description = Steel your mind against psychic attack | |||
|syntax = ELICIT SUBLIMATION [target] | |syntax = ELICIT SUBLIMATION [target] | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Yuef, Rafic, Yi. | Yuef, Rafic, Yi. | ||
Form a powerful shield around your mind that will mitigate psychic damage directed at you. You can | Form a powerful shield around your mind that will mitigate psychic damage directed at you. You can | ||
also protect the mind of another if you so choose. | also protect the mind of another if you so choose. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Weakness}} | |||
{{ | {{Skill_detail | ||
| | |skill = Weakness | ||
|description = Exploit a weakness in your foe | |||
|syntax = ELICIT WEAKNESS <target> | |syntax = ELICIT WEAKNESS <target> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Jherza, Lgakt. | Jherza, Lgakt. | ||
By considering their defenses, you can determine their weakest resistance and further reduce it for | By considering their defenses, you can determine their weakest resistance and further reduce it for | ||
a limited time | a limited time. | ||
Empower effect (Lgakt): | Empower effect (Lgakt): | ||
Increases the amount of time the instilled weakness will linger for by a random amount. | Increases the amount of time the instilled weakness will linger for by a random amount. | ||
|cooldown = 30 seconds | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Formation}} | |||
{{ | {{Skill_detail | ||
| | |skill = Formation | ||
|description = Terraform the environment | |||
|syntax = ELICIT FORMATION <environment> | |syntax = ELICIT FORMATION <environment> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Rafic, Jherza, Lgakt. | Rafic, Jherza, Lgakt. | ||
You can now tear away the very environment around you and rebuild it in your own vision, however | You can now tear away the very environment around you and rebuild it in your own vision, however | ||
this is no ordinary feat and will put great strain on your mind and body. | this is no ordinary feat and will put great strain on your mind and body. This change to the | ||
environment is temporary and will eventually revert to its true form. | |||
This change to the environment is temporary and will eventually revert to its true form | |||
You can choose from the following environments: | You can choose from the following environments: | ||
Forest, Desert, Hills, River, Valley, Swamp, Mountains, Tundra, Garden, Ice, Graveyard, Loose | Forest, Desert, Hills, River, Valley, Swamp, Mountains, Tundra, Garden, Temple, Ice, Graveyard, | ||
Terrain, Cliffs, or Cavern. | Loose Terrain, Cliffs, or Cavern. | ||
Empower effect (Rafic): | Empower effect (Rafic): | ||
Increases the radius of your landscape to the surrounding locations. | Increases the radius of your landscape to the surrounding locations. | ||
|cooldown = 120 seconds | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Stream}} | |||
{{ | {{Skill_detail | ||
| | |skill = Stream | ||
|description = Form a bond between you and them | |||
|syntax = ELICIT STREAM <target> | |syntax = ELICIT STREAM <target> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Ef'tig, Yi. | Ef'tig, Yi. | ||
Line 348: | Line 391: | ||
Empower effect (Yi): | Empower effect (Yi): | ||
If the target leaves the location, then it will cause a brief stun when the stream is broken. | If the target leaves the location, then it will cause a brief stun when the stream is broken. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Affliction}} | |||
{{ | {{Skill_detail | ||
| | |skill = Affliction | ||
|description = Throw an affliction onto your foe | |||
|syntax = ELICIT AFFLICTION <target> | |syntax = ELICIT AFFLICTION <target> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Jherza, Yi, Lgakt. | Jherza, Yi, Lgakt. | ||
Line 364: | Line 409: | ||
Empower effect (Yi): | Empower effect (Yi): | ||
The affliction that you elicit upon your target will be revealed to you. | The affliction that you elicit upon your target will be revealed to you. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Dilation}} | |||
{{ | {{Skill_detail | ||
| | |skill = Dilation | ||
|description = Magnify the influence of the stars | |||
|syntax = ELICIT DILATION [target] | |syntax = ELICIT DILATION [target] | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Jhako, Lgakt. | Jhako, Lgakt. | ||
Line 379: | Line 426: | ||
You can read HELP ASTRONOMY for more information on the stars and their effects. | You can read HELP ASTRONOMY for more information on the stars and their effects. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Symphony}} | |||
{{ | {{Skill_detail | ||
| | |skill = Symphony | ||
|description = Call upon the symphonic nature of the heavens | |||
|syntax = ELICIT SYMPHONY | |syntax = ELICIT SYMPHONY | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Rafic, Yi, Jhako. | Rafic, Yi, Jhako. | ||
Line 392: | Line 441: | ||
your will to function, you may enter a trance, of which allows you to meditate upon the continuous | your will to function, you may enter a trance, of which allows you to meditate upon the continuous | ||
symphony of the spheres. | symphony of the spheres. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Syncopate}} | |||
{{ | {{Skill_detail | ||
| | |skill = Syncopate | ||
|description = Interfere with their internal rhythm | |||
|syntax = ELICIT SYNCOPATE <target> | |syntax = ELICIT SYNCOPATE <target> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Jhako, Ef'tig, Yi. | Jhako, Ef'tig, Yi. | ||
Line 407: | Line 458: | ||
mental affliction upon the target. | mental affliction upon the target. | ||
Cooldowns not counted in seconds upon your target will not be affected by this ability. | |||
Look at HELP TYPES for more information on what is regarded as a mental affliction. | Look at HELP TYPES for more information on what is regarded as a mental affliction. | ||
|cooldown = 40 seconds | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Link}} | |||
{{Skill_detail | |||
|skill = Link | |||
|description = Link your health and mana | |||
|syntax = | |||
|detail = Syntax: ELICIT LINK <0-50%> | |||
Required numbers: | Required numbers: | ||
Yi, Jherza, Jhako. | Yi, Jherza, Jhako. | ||
Form a powerful bond between your mind and body that will link them together as one. While this | Form a powerful bond between your mind and body that will link them together as one. While this | ||
persists, any health lost will be reduced by the percentage specified and then | persists, any health lost will be reduced by the percentage specified and then three quarters of | ||
redirected as mana damage. This will happen after damage reductions and will not affect health that | that will be redirected as mana damage. This will happen after damage reductions and will not | ||
is lost through direct means such as bleeding. | affect health that is lost through direct means such as bleeding. | ||
You can select to reduce 0% of damage in order to turn this ability off if you so choose. | You can select to reduce 0% of damage in order to turn this ability off if you so choose. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Return}} | |||
{{ | {{Skill_detail | ||
| | |skill = Return | ||
|description = Bind another to always return | |||
|syntax = ELICIT RETURN <ME/target> <seconds> | |syntax = ELICIT RETURN <ME/target> <seconds> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Ef'tig, Rafic, Jhako. | Ef'tig, Rafic, Jhako. | ||
Line 442: | Line 500: | ||
The mental fatigue of being shifted through space and time will unbalance the mind, giving your | The mental fatigue of being shifted through space and time will unbalance the mind, giving your | ||
target a migraine providing they are an enemy. | target a migraine providing they are an enemy. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Madness}} | |||
{{ | {{Skill_detail | ||
| | |skill = Madness | ||
|description = Fill another mind with a terrible madness | |||
|syntax = ELICIT MADNESS <target> | |syntax = ELICIT MADNESS <target> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Ef'tig, Jherza, Jhako. | Ef'tig, Jherza, Jhako. | ||
Cause your target to become riddled with madness, giving them dementia, hallucinations, and | Cause your target to become riddled with madness, giving them dementia, hallucinations, and | ||
paranoia in one hefty mental blow | paranoia in one hefty mental blow. | ||
Empower effect (Jhako): | Empower effect (Jhako): | ||
This will bring the mind of your target back to a neutral state by removing the clarity defence | This will bring the mind of your target back to a neutral state by removing the clarity defence | ||
first. | first. | ||
|cooldown = 8 seconds | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Unravel}} | |||
{{ | {{Skill_detail | ||
| | |skill = Unravel | ||
|description = Weak in mind, weak in body | |||
|syntax = ELICIT UNRAVEL <target> | |syntax = ELICIT UNRAVEL <target> | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Rafic, Jherza, Lgakt. | Rafic, Jherza, Lgakt. | ||
Line 478: | Line 539: | ||
Look at HELP TYPES for more information on what is regarded as a mental or physical affliction. | Look at HELP TYPES for more information on what is regarded as a mental or physical affliction. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Direcall}} | |||
{{Skill_detail | |||
|skill = Direcall | |||
|description = Make a direcall to the whims of fate | |||
|syntax = ELICIT DIRECALL | |||
|detail = Required numbers: | |||
Rafic, Yuef, Lgakt. | |||
Reach and tug upon the sphere of uncertainty to sweep you from the location you stand and swap | |||
places with another. Anyone across the land not within indoor safety or upon a monolith are | |||
vulnerable to the unpredictability of this ability. There is a moment of delay before this ability | |||
activates, during which you may do nothing else. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Recollection}} | |||
{{ | {{Skill_detail | ||
| | |skill = Recollection | ||
|description = Restore your body and mind | |||
|syntax = ELICIT RECOLLECTION | |syntax = ELICIT RECOLLECTION | ||
| | |detail = Required numbers: | ||
Required numbers: | |||
Yuef, Jhako, Yi, Jherza. | Yuef, Jhako, Yi, Jherza. | ||
This ability will allow you to advance slightly through time in order to speed up your internal | This ability will allow you to advance slightly through time in order to speed up your internal | ||
rhythm, reducing all abilities on cooldown by | rhythm, reducing all abilities on cooldown by three seconds. | ||
The equilibrium cost of this ability cannot be modified. | The equilibrium cost of this ability cannot be modified. Cooldowns not counted in seconds will not | ||
by this ability. | be affected by this ability. | ||
Empower effect (Yuef): | Empower effect (Yuef): | ||
Increases the reduction of cooldowns to five seconds instead of three. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} |
Latest revision as of 18:41, 25 September 2024
Numerology is the historic art of the Cabalists, stretching back at least to the Second Epoch if not earlier. Its ancient roots lie within mathematics and numbers of power, used as means to grasp the world and understand its deepest mysteries. Skilled practitioners are capable of altering select aspects of existence, to devastating and fearsome effect. In the modern era, the art is taught and advanced by the Archivists.
Skill | Rank | Percent | Description |
---|---|---|---|
Forget | Inept | 0 % | Stop contemplating a number. |
Primality | Inept | 0 % | Contemplate a single number. |
Duality | Adept | 0 % | Divide your focus upon two numbers. |
Triunity | Expert | 33 % | Balance the power of three numbers. |
Spheres | Fabled | 25 % | Tap into the music of the spheres. |
Empower | Mythical | 80 % | Empower a sphere of influence. |
Elicit Effects
Skill | Rank | Percent | Description |
---|---|---|---|
Fix | Novice | 0 % | Fix your position solidly to the ground. |
Settle | Apprentice | 0 % | Settle the stirred air around you. |
Position | Capable | 0 % | Find the path to another. |
Collapse | Capable | 50 % | Erase an object from the physical plane. |
Retrieve | Adept | 50 % | Pull another to your location. |
Oneness | Adept | 50 % | Discover what ails you. |
Glimpse | Skilled | 0 % | Take a glimpse into your victim's location. |
Absorb | Skilled | 50 % | Absorb afflictions from another. |
Ascent | Gifted | 0 % | Lift yourself into the skies. |
Veil | Gifted | 33 % | Hide your location from prying eyes. |
Changeheart | Gifted | 66 % | Change someone's feelings about you. |
Bloodwork | Expert | 0 % | Spread your blood. |
Sublimation | Expert | 66 % | Steel your mind against psychic attack. |
Weakness | Virtuoso | 0 % | Exploit a weakness in your foe. |
Formation | Virtuoso | 25 % | Terraform the environment. |
Stream | Virtuoso | 50 % | Form a bond between you and them. |
Affliction | Virtuoso | 75 % | Throw an affliction onto your foe. |
Dilation | Fabled | 0 % | Magnify the influence of the stars. |
Symphony | Fabled | 50 % | Call upon the symphonic nature of the heavens. |
Syncopate | Fabled | 75 % | Interfere with their internal rhythm. |
Link | Mythical | 0 % | Link your health and mana. |
Return | Mythical | 20 % | Bind another to always return. |
Madness | Mythical | 40 % | Fill another mind with a terrible madness. |
Unravel | Mythical | 60 % | Weak in mind, weak in body. |
Direcall | Mythical | 61 % | Make a direcall to the whims of fate. |
Recollection | Transcendent | 0 % | Restore your body and mind. |
Forget | Stop contemplating a number | |
Syntax: | FORGET <number> | |
Details: | This will remove a number from your contemplation. |
Primality | Contemplate a single number | |
Syntax: | CONTEMPLATE <number> | |
Details: | Additional syntax: NUMBERS
With Primality, you now have the ability to contemplate a single number in order to elicit Numerological effects based upon its nature. The known, stable numbers that one can contemplate are: Yuef, 1, the number of self. Ef'tig, 2, the number of pairs. Rafic, 3, the number of place. Jherza, 5, the physical number. Yi, 7, the number of mystery. Jhako, 11, the number of balance. Lgakt, 13, the number of uncertainty. Each of these numbers has its own sphere of influence which can be learned about by reading through AB NUMEROLOGY <number>. You will not be able to contemplate multiple numbers at first, but as you learn more you will begin to understand the process behind utilizing them. You can check NUMBERS any time to remind yourself of what numbers you are currently contemplating. |
Duality | Divide your focus upon two numbers | |
Syntax: | ||
Details: | This ability is passive.
You are now experienced enough in the art of Numerology to contemplate two numbers at once. |
Triunity | Balance the power of three numbers | |
Syntax: | ||
Details: | This ability is passive.
Your knowledge of Numerology has now advanced to a state that you can contemplate up to three numbers at once. |
Spheres | Tap into the music of the spheres | |
Syntax: | CONTEMPLATE SPHERES and FORGET SPHERES | |
Details: | Contemplating all the numbers at once, you can temporarily tap into the rhythms of the
universe. Once complete, you will be able to harness the powers of Numerology without the need to contemplate, although this will come at a continuous effort of will to maintain your sanity. Be warned that once you begin, you must see it through or you will suffer heavily for it. |
Empower | Empower a sphere of influence | |
Syntax: | EMPOWER <number> | |
Cooldown: | 16 seconds | |
Details: | You are now intimate enough with the various numbers that you can bolster the influence
of one when eliciting an effect to produce a slight variance in the final result. You can review the AB files for each ability to see the potential effects empowering a number might cause. Note that not all abilities may be affected by an empowered number.
|
Fix | Fix your position solidly to the ground | |
Syntax: | ELICIT FIX | |
Details: | Required numbers:
Rafic. By fixing yourself to the ground, you can prevent yourself from moving from the location by your own means or another's, providing you are not prone. Simply recast this ability in order to release yourself. |
Settle | Settle the stirred air around you | |
Syntax: | ELICIT SETTLE | |
Details: | Required numbers:
Rafic. If there is obscuring fog in the atmosphere around you, you may settle the air and cause the fog to disperse. |
Position | Find the path to another | |
Syntax: | ELICIT POSITION <target> | |
Details: | Required numbers:
Ef'tig. Will tell you an immediate direction to travel to find another player within a large radius. Empower effect (Ef'tig): Invoking a desire for pairing will additionally reveal their location to you. |
Collapse | Erase an object from the physical plane | |
Syntax: | ELICIT COLLAPSE <item> | |
Details: | Required numbers:
Jherza. Collapse the threads that tie an item to reality. This can only be used on items that are being held by you. Empower effect (Jherza): The left over energy will be entwined into your own physical being, restoring a small portion of health. |
Retrieve | Pull another to your location | |
Syntax: | ELICIT RETRIEVE <target> | |
Details: | Required numbers:
Yi, Rafic. Retrieve another from the same area and bring them to you, providing that they are not protected by the cloak defence. Empower effect (Yi): Shreds all mystery from their form if successful, removing defences that might hide them. |
Oneness | Discover what ails you | |
Syntax: | ELICIT ONENESS [END] | |
Details: | Required numbers:
Yuef. By contemplating the self, you can periodically reveal hidden afflictions you are burdened with. This requires a constant upkeep on your behalf and will tax your mind. |
Glimpse | Take a glimpse into your victim's location | |
Syntax: | ELICIT GLIMPSE <target> | |
Details: | Required numbers:
Rafic, Yi. Glimpse through the threads of the world and pull forth the location and area of your target for a brief moment. You can glimpse any target you choose from across the globe. Empower effect (Rafic): If you are in the same area, you will also be able glean detail about their surroundings. This will act as though you are there. |
Absorb | Absorb afflictions from another | |
Syntax: | ELICIT ABSORB | |
Details: | Required numbers:
Ef'tig, Jherza. Absorb an affliction from each ally within your location, allowing you to transmute its harmful effects into a small amount of mana for each one removed. Empower effect (Jherza): Increases the amount of mana restored for each affliction absorbed. |
Ascent | Lift yourself into the skies | |
Syntax: | ELICIT ASCENT and LAND | |
Details: | Required numbers:
Jherza. Bend the laws of gravity to lift yourself into the skies and out of reach. |
Veil | Hide your location from prying eyes | |
Syntax: | ELICIT VEIL | |
Details: | Required numbers:
Rafic, Yuef. Pull a fragment of the void around you and obscure yourself from prying individuals attempting to glimpse your location. Should you move, your veil will be lost. |
Changeheart | Change someone's feelings about you | |
Syntax: | ELICIT CHANGEHEART <target> <ALLY/ENEMY/NEUTRAL> | |
Details: | Required numbers:
Ef'tig, Yuef. This will force your target to reconsider how he or she values you. Empower effect (Ef'tig): Forcing allyship will also afflict them with pacifism, forcing enemyship will afflict them with hatred, and forcing neutrality will afflict them with indifference. |
Bloodwork | Spread your blood | |
Syntax: | ELICIT BLOODWORK | |
Cooldown: | 30 seconds | |
Details: | Required numbers:
Jherza, Yuef. Through your will, you can recall life-giving blood into your veins, replenishing your blood reserves should you be low. Empower effect (Jherza): Should you be bleeding, then you will find yourself bleeding for less. |
Sublimation | Steel your mind against psychic attack | |
Syntax: | ELICIT SUBLIMATION [target] | |
Details: | Required numbers:
Yuef, Rafic, Yi. Form a powerful shield around your mind that will mitigate psychic damage directed at you. You can also protect the mind of another if you so choose. |
Weakness | Exploit a weakness in your foe | |
Syntax: | ELICIT WEAKNESS <target> | |
Cooldown: | 30 seconds | |
Details: | Required numbers:
Jherza, Lgakt. By considering their defenses, you can determine their weakest resistance and further reduce it for a limited time. Empower effect (Lgakt): Increases the amount of time the instilled weakness will linger for by a random amount. |
Formation | Terraform the environment | |
Syntax: | ELICIT FORMATION <environment> | |
Cooldown: | 120 seconds | |
Details: | Required numbers:
Rafic, Jherza, Lgakt. You can now tear away the very environment around you and rebuild it in your own vision, however this is no ordinary feat and will put great strain on your mind and body. This change to the environment is temporary and will eventually revert to its true form. You can choose from the following environments: Forest, Desert, Hills, River, Valley, Swamp, Mountains, Tundra, Garden, Temple, Ice, Graveyard, Loose Terrain, Cliffs, or Cavern. Empower effect (Rafic): Increases the radius of your landscape to the surrounding locations. |
Stream | Form a bond between you and them | |
Syntax: | ELICIT STREAM <target> | |
Works against: | Both players and NPCs | |
Details: | Required numbers:
Ef'tig, Yi. By forming a mental link between yourself and your subject, you can begin to quickly drain them of their mana and add it to your own. If they leave the location, then the stream will be broken. Empower effect (Ef'tig): Increases the range of the streaming effect so that it will continue to draw mana even if the target leaves to an adjacent location. Empower effect (Yi): If the target leaves the location, then it will cause a brief stun when the stream is broken. |
Affliction | Throw an affliction onto your foe | |
Syntax: | ELICIT AFFLICTION <target> | |
Details: | Required numbers:
Jherza, Yi, Lgakt. You can fabricate a random affliction upon your target, simply by eliciting it. This affliction will be hidden to the target. You can also do this from afar, providing you stay within line of sight. Empower effect (Yi): The affliction that you elicit upon your target will be revealed to you. |
Dilation | Magnify the influence of the stars | |
Syntax: | ELICIT DILATION [target] | |
Details: | Required numbers:
Jhako, Lgakt. By dilating the star light around you, you can increase the magnitude of the stars influence upon your body for a limited amount of time. This will double both the positive and negative effects. If you so choose, you may use this ability on another however the duration is much shorter. You can read HELP ASTRONOMY for more information on the stars and their effects. |
Symphony | Call upon the symphonic nature of the heavens | |
Syntax: | ELICIT SYMPHONY | |
Details: | Required numbers:
Rafic, Yi, Jhako. The mind is a frail object for a numerologist. Thus, to bolster your mental strength and replenish your will to function, you may enter a trance, of which allows you to meditate upon the continuous symphony of the spheres. |
Syncopate | Interfere with their internal rhythm | |
Syntax: | ELICIT SYNCOPATE <target> | |
Cooldown: | 40 seconds | |
Details: | Required numbers:
Jhako, Ef'tig, Yi. The rhythm of the body is a vital instrument to any living creature, it helps regulate their body and governs many functions. With this ability, you may disrupt their internal rhythm and increase any ability on cooldown by three seconds. This will increase by an additional second for each mental affliction upon the target. Cooldowns not counted in seconds upon your target will not be affected by this ability. Look at HELP TYPES for more information on what is regarded as a mental affliction. |
Link | Link your health and mana | |
Syntax: | ||
Details: | Syntax: ELICIT LINK <0-50%>
Required numbers: Yi, Jherza, Jhako. Form a powerful bond between your mind and body that will link them together as one. While this persists, any health lost will be reduced by the percentage specified and then three quarters of that will be redirected as mana damage. This will happen after damage reductions and will not affect health that is lost through direct means such as bleeding. You can select to reduce 0% of damage in order to turn this ability off if you so choose. |
Return | Bind another to always return | |
Syntax: | ELICIT RETURN <ME/target> <seconds> | |
Details: | Required numbers:
Ef'tig, Rafic, Jhako. Lock an opponent to your current location, causing them to eventually return after 3 to 10 seconds depending on what you choose. You can use this ability on yourself if you wish. Empower effect (Jhako): The mental fatigue of being shifted through space and time will unbalance the mind, giving your target a migraine providing they are an enemy. |
Madness | Fill another mind with a terrible madness | |
Syntax: | ELICIT MADNESS <target> | |
Cooldown: | 8 seconds | |
Details: | Required numbers:
Ef'tig, Jherza, Jhako. Cause your target to become riddled with madness, giving them dementia, hallucinations, and paranoia in one hefty mental blow. Empower effect (Jhako): This will bring the mind of your target back to a neutral state by removing the clarity defence first. |
Unravel | Weak in mind, weak in body | |
Syntax: | ELICIT UNRAVEL <target> | |
Details: | Required numbers:
Rafic, Jherza, Lgakt. The ultimate destructive ability is to unravel another from the face of Creation. To pull this off on an unwilling opponent, you must first have your target in a state where they have three mental afflictions, three physical afflictions, and infected with an active mutagen of your own design. If successful, then they will be unravelled and instantly slain. Empower effect (Rafic): You may attempt to unravel your opponent as long as they remain within the same area as you. Look at HELP TYPES for more information on what is regarded as a mental or physical affliction. |
Direcall | Make a direcall to the whims of fate | |
Syntax: | ELICIT DIRECALL | |
Details: | Required numbers:
Rafic, Yuef, Lgakt. Reach and tug upon the sphere of uncertainty to sweep you from the location you stand and swap places with another. Anyone across the land not within indoor safety or upon a monolith are vulnerable to the unpredictability of this ability. There is a moment of delay before this ability activates, during which you may do nothing else. |
Recollection | Restore your body and mind | |
Syntax: | ELICIT RECOLLECTION | |
Details: | Required numbers:
Yuef, Jhako, Yi, Jherza. This ability will allow you to advance slightly through time in order to speed up your internal rhythm, reducing all abilities on cooldown by three seconds. The equilibrium cost of this ability cannot be modified. Cooldowns not counted in seconds will not be affected by this ability. Empower effect (Yuef): Increases the reduction of cooldowns to five seconds instead of three. |