Difference between revisions of "Tidesage (class)"

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[[Category:Classes]]
{{FullClassBox
{{ClassBox
| class_name = Tidesage
| class_name = Tidesage
| alignment  = [[Spirit]]
| alignment  = [[Spirit]]
| city = [[Enorian]]
| guild = Ascendril
| mirror = Teradrim
| attacks = phys - bal - str (int with gold lesser [[Wavebreaking(skill)#Daub|daub]]
| armor = splintmail
| weapons = flail
| skillset_1 = Wavebreaking
| skillset_1 = Wavebreaking
| skillset_2 = Inundation
| skillset_2 = Synthesis
| skillset_3 = Synthesis
| skillset_3 = Inundation
| desc      =
}}
}}
__TOC__


{{ClassPageTemplate
| class = Tidesage
| overview = '''Tidesage''' is not filled out yet, someone please edit this text.


{{ClassNavigator}}
| skill1 =
| skill1_desc =
| skill2 =
| skill2_desc =
| skill3 =
| skill3_desc =
 
| def1 = Skill Ability
| def1_desc = Please fill this out. You can add more, def2, def3, etc, up to 15
 
}}
 
{{ClassNavBar}}
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 13:39, 21 September 2024

Tidesage
Classification
AlignmentSpirit
Starting CityEnorian
GuildAscendril
MirrorTeradrimIcon.png[Teradrim]
Basics
Attacksphys - bal - str (int with gold lesser daub
Armorsplintmail
Weaponsflail
Skillsets
Wavebreaking
Synthesis
Inundation

This is a page about the mechanics of Tidesage. If you are looking for origin, history, roleplay, or any other lore-related topic, see: TidesageIcon.png[Tidesage (lore)].

Overview

Tidesage is not filled out yet, someone please edit this text.

Skills

'
'
'

Defences

  • Skill Ability: Please fill this out. You can add more, def2, def3, etc, up to 15

Maintaining your defenses is an important part of staying alive in Aetolia! You should be using these in conjunction with your generic, non-class-specific, defenses.

Equipment

Weaponry: Need 'weapon_info' variable
Armor: Need 'armor_info' variable
Enchantments:

  1. a jewelry item with a waterwalking enchantment (unless you have a zephyr artifact)
  2. a jewelry item with an allsight enchantment (replaces mindseye tattoo)
  3. a jewelry item with a purity enchantment
  4. a jewelry item with all four of magic, fire, cold, and electric resistance enchantments
  5. a fist sigil attached to each wielded item
  6. a handful of eye sigils and a weaponbelt, for combat against others

Recommended Tattoos:

  1. Need 'tattoo1' variable
  2. Need 'tattoo2' variable
  3. Need 'tattoo3' variable
  4. Need 'tattoo4' variable
  5. Need 'tattoo5' variable
  6. Need 'tattoo6' variable


Hunting

Need 'hunt_info'

Core Offense

Need 'offense_info'

Group Fights

Need 'group_info'

Enorian Duiran Bloodloch Spinesreach Neutral*
AkkariIcon.png[Akkari] TemplarIcon.png[Templar] MonkIcon.png[Monk]* ShamanIcon.png[Shaman] BloodbornIcon.png[Bloodborn] PraenomenIcon.png[Praenomen] AlchemistIcon.png[Alchemist] InfiltratorIcon.png[Infiltrator]* BardIcon.png[Bard]
AscendrilIcon.png[Ascendril] TidesageIcon.png[Tidesage] OneiromancerIcon.png[Oneiromancer] VoidseerIcon.png[Voidseer] CarnifexIcon.png[Carnifex] RavagerIcon.png[Ravager] ArchivistIcon.png[Archivist] RevenantIcon.png[Revenant] PredatorIcon.png[Predator]
LuminaryIcon.png[Luminary] ZealotIcon.png[Zealot] RunecarverIcon.png[Runecarver] WardenIcon.png[Warden] EarthcallerIcon.png[Earthcaller] TeradrimIcon.png[Teradrim] ExecutorIcon.png[Executor] SciomancerIcon.png[Sciomancer] ShapeshifterIcon.png[Shapeshifter]
SentinelIcon.png[Sentinel] IndoraniIcon.png[Indorani] WayfarerIcon.png[Wayfarer]
* is tether-neutral