Difference between revisions of "Domination (skill)"

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'''Domination''' is without question the most dangerous art within [[Aetolia]]. It involves the summoning of servants,
known as entities, from the [[Chaos Plane]] by bargaining with the beings known as the [[Chaos Lords]].
 
You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with.
 
 
{{SkillHeader}}
{{SkillTableRow |Dominate |Inept |0 |Dominate the entities of Chaos. }}
{{SkillTableRow |Pact |Inept |0 |Manage your pacts with the Chaos Lords. }}
{{SkillTableRow |Control |Inept |0 |Control your entities of Chaos. }}
{{SkillTableRow |Transcendence |Apprentice |37 |Open a gateway to the Plane of Chaos. }}
{{SkillTableRow |Mask |Skilled |0 |Conceal the movement of your chaos entities. }}
{{SkillTableRow |Link |Mythical |31 |The ability to link yourself to your doppleganger. }}
|}
{{SkillHeader}}
{{SkillHeader}}
{{SkillTableRow | Skyrax | Inept | 0| Skyrax, the Skyscourge. }}
====Entities====
{{SkillTableRow | Rixil | Novice | 0| Rixil, the spectre. }}
{{SkillTableRow |Dervish |Inept |0 |Gaoithe, the Disrupter. }}
{{SkillTableRow | Eerion | Apprentice | 0| Eerion, the demon jester. }}
{{SkillTableRow |Sycophant |Novice |0 |Yozik, the Lustrous. }}
{{SkillTableRow | Transcendence | Apprentice | 37| Open a gateway to the Plane of Chaos. }}
{{SkillTableRow |Gremlin |Apprentice |0 |Titum, the Travail. }}
{{SkillTableRow | Arctar | Capable | 0| Arctar, the Defender. }}
{{SkillTableRow |ChaosOrb |Capable |0 |Zaigon, the Bastion. }}
{{SkillTableRow | Scrag | Capable | 40| Scrag, tender of the bloodleech pool. }}
{{SkillTableRow |Bloodleech |Capable |40 |Taosc, the Parasite. }}
{{SkillTableRow | Pyradius | Adept | 0| Pyradius, the firelord. }}
{{SkillTableRow |Firelord |Adept |0 |Doite, the Charred. }}
{{SkillTableRow | Dameron | Adept | 50| Dameron, chaos prince. }}
{{SkillTableRow |Minion |Adept |50 |Siphelia, the Specter. }}
{{SkillTableRow | Palpatar | Skilled | 0| Palpatar, the Glutton of Glaaki. }}
{{SkillTableRow |Worm |Skilled |0 |Gormuk, the Pestilent. }}
{{SkillTableRow | Mask | Skilled | 0| Conceal the movement of your chaos entities. }}
{{SkillTableRow |Slime |Skilled |40 |Mokpoth, the Massive. }}
{{SkillTableRow | Nin'Kharsag | Skilled | 40| Nin'Kharsag, the Slime Master. }}
{{SkillTableRow |Pathfinder |Gifted |0 |Gehenna, the Destination. }}
{{SkillTableRow | Istria | Gifted | 0| Istria, the pathfinder. }}
{{SkillTableRow |Soulmaster |Gifted |50 |Kaivan, the Soul Leech. }}
{{SkillTableRow | Marduk | Gifted | 50| Marduk, the eater of souls. }}
{{SkillTableRow |Humbug |Expert |0 |Bampair, the Insatiable. }}
{{SkillTableRow | Nemesis | Expert | 0| Nemesis. }}
{{SkillTableRow |Chimera |Expert |50 |Janorex, the Splicer. }}
{{SkillTableRow | Buul | Expert | 50| Buul, the Chaos Chirurgeon. }}
{{SkillTableRow |Bubonis |Virtuoso |0 |Nurgleeki, the Warlock. }}
{{SkillTableRow | Cadmus | Virtuoso | 0| Cadmus, the cursed shaman. }}
{{SkillTableRow |Doppleganger |Virtuoso |45 |Tel-Muzaan, the Skinwalker. }}
{{SkillTableRow | Piridon | Virtuoso | 45| Piridon, the shapechanger. }}
{{SkillTableRow |Storm |Fabled |0 |Paimon, the Candlekeeper. }}
{{SkillTableRow | Danaeus | Fabled | 0| Danaeus, the dark savant. }}
{{SkillTableRow |Gatekeeper |Fabled |45 |Gatekeeper Ni'toks'i. }}
{{SkillTableRow | Xenophage | Fabled | 45| Xenophage, keeper of the chaos gate. }}
{{SkillTableRow |Hound |Mythical |0 |Kerbos, the Pit Hound. }}
{{SkillTableRow | Lycantha | Mythical | 0| Lycantha, Keeper of the Hounds. }}
{{SkillTableRow |Crone |Mythical |62 |Gulyara, the Decrepit Spinster. }}
{{SkillTableRow | Link | Mythical | 31| The ability to link yourself to your doppleganger. '''Indorani only'''}}
{{SkillTableRow |Pit |Transcendent |0 |Empress of Chaos, Xa'azamit. }}
{{SkillTableRow | Hecate | Mythical | 62| Hecate, Mother of the Crones. }}
{{SkillTableRow | Golgotha | Transcendent | 0| Jy'Barrak Golgotha, Emperor of Darkness. }}
|}
|}
{{Anchor|Dominate}}
{{Skill_detail
|skill = Dominate
|description = Dominate the entities of Chaos
|syntax = DOMINATE <entity> and ABORT
|detail = Domination is without question the one of the most dangerous arts within Aetolia. It
involves the summoning of entities from the Chaos Plane by dealing with ethereal beings known as
the Chaos Lords. You risk your life and your very soul in dealing with them, for they are powerful
and not to be trifled with.
To gain the services of a Chaos Lord, you must first discover a way into the Chaos Plane. Once
there, search them out and attempt DOMINATE them. You can use the chaos portals located in the
plane to quickly move between the various Chaos Lords.
If the entity feels you are wasting its time, it may choose to attack you or it may simply ignore
you. However, if it feels it can gain something, it will begin a bargaining dialogue with you,
asking how you intend to pay it for its services.


==Skyrax==
Answer the questions as you like, but be warned that cheapness can have its own punishment. At any
When you call upon the aid of Skyrax, he will send you a whirling dervish, which, when you command it with ORDER DERVISH ACT, knock all unsecured persons in the trees to the ground, and knock all persons out of the air, who are not supported by levitation, to the ground.
time during the bargaining, you may ABORT to end the dialogue. The entity may grow enraged at this,
however, or may simply refuse to bargain further with you.
|cooldown =  
|target =  
|required =  
}}
{{Anchor|Pact}}
{{Skill_detail
|skill = Pact
|description = Manage your pacts with the Chaos Lords
|syntax = PACTS        BREAK PACT <pact>
|detail = If you were successful in your bargaining with the Chaos Lords, you will now possess a  
pact with which you may call upon. You can see how many times a Chaos Lord will respond to your
summoning by viewing your pacts. You can also choose to break a pact in order to end it early.


==Rixil==
You will need review the individual skills within AB DOMINATION for each Chaos Lord to see how they
Rixil, when summoned, will send to you a sycophant, which will cause amnesia passively to your enemies.
will aide you upon summoning. Most will send a minion known as an entity to help you, although this
will not be true for all.


==Eerion==
|cooldown =  
When you summon Eerion, he will send to you a foul little gremlin, who will trip up your opponent. ORDER GREMLIN ATTACK <player> is the syntax to do this.
|target =
|required =
}}
{{Anchor|Control}}
{{Skill_detail
|skill = Control
|description = Control your entities of Chaos
|syntax =  
|detail = Most pacts will result a minion, known as a chaos entity, that is summoned when you call
upon a Chaos Lord. These minions can become many, and can sometimes be difficult to control.


==Transcendence==
Through your expertise, you have a few methods of controlling these entities:
{|
SUMMON <entity>  : Summon an entity or one of its servants.
| style="background:black; color:red"|'''Syntax:'''
SUMMON ALL PACTS  : If the pact sends a minion, it will summon it.
|-
BANISH <entity>  : Banish an entity back to the plane of Chaos.
| style="background:grey"|<tt>TRANSCENDENCE</tt>
CALL ENTITIES    : Call all summoned entities to your side.
|}
 
Using this ability, you will open an gateway to the Chaos Plane, allowing you to go there and bargain for the services of the Chaos Entities. Once the gate is opened, type ENTER GATEWAY to enter the Chaos Plane. Once there, you can either wait 10 minutes and be thrown out automatically, or you can seek the exit, which is hidden in the Whirlpool of Chaos.
You may also wish to review HELP LOYALTY as it holds many commands that will be useful to you in
ordering your entities.
|cooldown =  
|target =  
|required =  
}}
{{Anchor|Transcendence}}
{{Skill_detail
|skill = Transcendence
|description = Open a gateway to the Plane of Chaos
|syntax = TRANSCENDENCE       ENTER GATEWAY
|detail = Using this ability, you will open an gateway to the Chaos Plane, allowing you to go there  
and bargain for the services of the Chaos Lord. Once the gate is opened, you may enter it to reach
the plane, and it will close behind you.                                                 
 
To leave you must seek the exit, which is hidden in the Whirlpool of Chaos.
|cooldown =
|target =
|required =
}}
{{Anchor|Mask}}
{{Skill_detail
|skill = Mask
|description = Conceal the movement of your chaos entities
|syntax = MASK
|detail = This ability will cause all the chaos entities in your entourage to become cloaked. While
cloaked, their movement in and out of rooms will not be seen.
|cooldown =
|target =
|required =
}}
{{Anchor|Link}}
{{Skill_detail
|skill = Link
|description = The ability to link yourself to your doppleganger
|syntax = ORDER DOPPLEGANGER CHANNEL FLING [params]
|detail = By linking yourself with your doppleganger, you can now order it to FLING tarot cards
from the skillset Tarot. You must be holding the card you wish to fling, along with any necessary
requirements such as being charged.
 
Cards that can be used by your doppleganger:
The Magician, the Priestess, the Fool, the Sun, the Lovers, the Hierophant, the Sandman, the
Warrior, the Tower, the Creator, the Adder, Justice, the Star, Aeon, Lust, Universe and the Moon.
 
You can look at AB TAROT <card> for more information.
|cooldown =
|target =
|required =
}}
{{Anchor|Dervish}}
{{Skill_detail
|skill = Dervish
|description = Gaoithe, the Disrupter
|syntax = SUMMON DERVISH      ORDER DERVISH ACT
|detail = When you call upon the aid of Gaoithe, he will send you a whirling dervish. You can order
the dervish to ACT, which will knock all players in the air to the ground.
 
The dervish cannot attack other players through normal means.
|cooldown =
|target =
|required =
}}
{{Anchor|Sycophant}}
{{Skill_detail
|skill = Sycophant
|description = Yozik, the Lustrous
|syntax = SUMMON SYCOPHANT
|detail = Yozik, when called, will send to you a sycophant, which will constantly praise its target
causing them to lose mana. If their mana falls below 80% of its max, then it will cause stupidity.
|cooldown =
|target =
|required =
}}
{{Anchor|Gremlin}}
{{Skill_detail
|skill = Gremlin
|description = Titum, the Travail
|syntax = SUMMON GREMLIN
|detail = When you raise Titum, he will send to you a foul little gremlin, who will jeer at your
opponent and cause them to occasionally lose equilibrium.
|cooldown =
|target =
|required =
}}
{{Anchor|ChaosOrb}}
{{Skill_detail
|skill = ChaosOrb
|description = Zaigon, the Bastion
|syntax = SUMMON CHAOSORB      ORDER ORB DEFEND <limb>
|detail = Zaigon, the Bastion is the Guardian of the new Court of Chaos. When called upon, he will
send you a chaos orb which you can use to defend a limb, reducing the amount of health damage you
take by half when that limb is struck.


==Arctar==
Valid limbs you can choose from are:
Arctar, the Defender. Enigmatic. Skillful. Guardian of the Chaos Throne. When you summon him, he will send to you a chaos orb. This orb may then, with the command ORDER ORB DEFEND <left arm/right arm/left leg/right leg/head/torso>, be ordered to defend one of your body parts, as if you were parrying with a sword.
Head, torso, left arm, right arm, left leg, right leg.


==Scrag==
It cannot attack other players, only defend your limbs. It cannot prevent damage from abilities
Scrag is the tender of the bloodleech pool in the Chaos Plane. He will assist you by sending bloodleeches to you. You may order them with ORDER BLOODLEECH ATTACK <player>. The bloodleech will then attach itself to that player, increasing any bleeding that this player may be doing.
that bypass parry.
|cooldown =  
|target =  
|required =  
}}
{{Anchor|Bloodleech}}
{{Skill_detail
|skill = Bloodleech
|description = Taosc, the Parasite
|syntax = SUMMON BLOODLEECH
|detail = Taosc, the Parasite, is lord of those creatures in Chaos. He will assist you by sending a
bloodleech to you. When ordered to attack another player, it will first attach itself to that  
player, and once attached, that player will be unable to clot.


==Pyradius==
See AB SURVIVAL CLOTTING for more information.
Pyradius will send his firelord minions to assist you in battle. The firelords will attack anyone on your enemies list with flame and are able to do so from adjacent locations.
|cooldown =
|target =
|required =  
}}
{{Anchor|Firelord}}
{{Skill_detail
|skill = Firelord
|description = Doite, the Charred
|syntax = SUMMON FIRELORD      ORDER FIRELORD SEAR <icewall> [direction]
|detail = Doite will send a firelord minion to assist you in battle. The firelord can attack with
burning flames that set opponents on fire. It can even reach adjacent locations.


==Dameron==
If you are blocked by an icewall, you can order your firelord to SEAR it away.
Dameron is the Prince of Chaos. When summoned, he will send forth a chaos minion. When a chaos minion is in the room, none of your entities may be easily banished back to the realm of chaos.
|cooldown =
|target =
|required =  
}}
{{Anchor|Minion}}
{{Skill_detail
|skill = Minion
|description = Siphelia, the Specter
|syntax = SUMMON MINION
|detail = Siphelia, the Specter is Mistress of Form in Chaos. When summoned, she will send forth a  
chaos minion. When your chaos minion is in the area, it will protect your chaos entities from being
banished or otherwise disrupted by enemy tactics. Its influence on dopplegangers stretch only as
far as the location it is in.


==Palpatar==
The chaos minion cannot attack other players, it can only protect your entities.
When summoned, Palpatar will send to you a chaos worm. You may then ORDER WORM ATTACK <player>. Doing so will cause the worm to, horribly, begin burrowing into your opponent's abdomen, and sucking the nutrition contained therein away.
|cooldown =
|target =  
|required =
}}
{{Anchor|Worm}}
{{Skill_detail
|skill = Worm
|description = Gormuk, the Pestilent
|syntax = SUMMON WORM      ORDER WORM REPORT
|detail = When called upon, Gormuk will send you a chaos worm, which you may order to attack other
players. Once the worm is attached, you will be able to have to REPORT back, which will show you
vital information about that person.
|cooldown =
|target =
|required =
}}
{{Anchor|Slime}}
{{Skill_detail
|skill = Slime
|description = Mokpoth, the Massive
|syntax = SUMMON SLIME      ORDER SLIME ENVELOP
|detail = Calling Mokpoth will have it send you a piece of its own Chaos Slime. Upon being ordered
to attack someone, the slime will wrap itself around them. At this stage, you may order it to
ENVELOP the target, which will for a period of time cause applied poultices to take slightly longer
to recover from


==Mask==
Cooldown (envelop): 24 seconds
{|
|cooldown =  
| style="background:black; color:red"|'''Syntax:'''
|target =  
|-
|required =  
| style="background:grey"|<tt>MASK</tt>
}}
|}
{{Anchor|Pathfinder}}
This ability will cause all the chaos entities in your entourage to become cloaked. While cloaked, their movement in and out of rooms will not be seen.
{{Skill_detail
|skill = Pathfinder
|description = Gehenna, the Destination
|syntax = SUMMON PATHFINDER      ORDER PATHFINDER HOME
|detail = When called upon, Gehenna, known as the Destination, will send to you a pathfinder entity.
Wherever you summon the pathfinder entity will be home to it. Later, you may simply order it to
take you home, and you will return to where it was summoned from.


==Ninkharsag==
The pathfinder cannot attack other players, it can only bring you home.
Summoning the Slime Lord will cause a chaos slime to be sent to you. Upon being ordered to attack someone, the slime will wrap itself around them and slowly sap away their physical well-being, causing them to become very lethargic.
|cooldown =  
|target =  
|required =  
}}
{{Anchor|Soulmaster}}
{{Skill_detail
|skill = Soulmaster
|description = Kaivan, the Soul Leech
|syntax = SUMMON SOULMASTER      ORDER <target> <action>      ORDER <target> HALLUCINATE <text>
|detail = Kaivan will send to you a soulmaster entity. Once ordered to attack someone, it will  
possess their body, allowing you to either order them to perform an action, or hallucinate
something of your choosing. It will take a while before the target is fully possessed, and each
time you order something, the soulmaster will need to wrestle for control once more.


==Istria==
You can order your soulmaster to act while off balance.
When called upon, Istria, known as the Pathfinder, will send to you a pathfinder entity. Wherever you summon the pathfinder entity will be home to it. Later, you may simply ORDER PATHFINDER HOME to be taken back to where the pathfinder was summoned from.
|cooldown =  
|target =  
|required =  
}}
{{Anchor|Humbug}}
{{Skill_detail
|skill = Humbug
|description = Bampair, the Insatiable
|syntax = SUMMON HUMBUG
|detail = Bampair will send to you a humbug when summoned. The humbug, when ordered to attack,
attach itself to the throat of the target and suck out as much of as any elixirs they try to drink.
This will reduce their ability to heal from elixirs.
|cooldown =
|target =
|required =
}}
{{Anchor|Chimera}}
{{Skill_detail
|skill = Chimera
|description = Janorex, the Splicer
|syntax = SUMMON CHIMERA      ORDER CHIMERA ROAR      ORDER CHIMERA HEADBUTT      ORDER CHIMERA
GAS
|detail = You may order one of the chimera's three heads to perform an attack on its focused target,
but only every so often.


==Marduk==
Effects:
Marduk will send to you a soulmaster entity. This entity may be ordered to POSSESS a player. When it does, it will take a few seconds to gain control of the victim's mind. Once it has done this, you may ORDER <player> <command>, or HALLUCINATE <player> <illusion>. Ordering or hallucinating illusions is quite difficult for the soulmaster though, so you will be restricted to performing these actions once every few seconds.
* The lion's head will roar at the target, stripping deafness or stunning the target if not deaf.
* The goat's head will ram the target, dealing damage.
* The dragon's head will exhale gas that strips the target's insomnia. It will not put them to  
sleep.


==Nemesis==
The chimera cannot attack players under normal means, unless you order one of the heads.
Nemesis will send to you a humbug. The humbug, when ordered to ATTACK a player, will cause the effectiveness of many healing methods of that player to be impaired.


==Buul==
You can also ride your chimera by MOUNTing it, and order it to fly by doing SPUR CHIMERA SKYWARD.
When you call upon Buul for aid, he will send to you a chimera, which you may ride, and which may be ordered to attack an opponent. Each of its three heads has a seperate attack and, further, it is able to fly. To ride your chimera, simply type MOUNT CHIMERA. To order it to fly, the syntax is SPUR CHIMERA SKYWARD.


==Cadmus==
|cooldown = 16 seconds (order)
Cadmus will, when summoned, send to you a bubonis entity, which will, when ordered to ATTACK a person, inflict many filthy diseases upon the poor bastard. You must command the bubonis to target physical well-being or mental health with ORDER BUBONIS TARGET MENTAL or PHYSICAL.
|target =  
|required =  
}}
{{Anchor|Bubonis}}
{{Skill_detail
|skill = Bubonis
|description = Nurgleeki, the Warlock
|syntax = SUMMON BUBONIS
|detail = Nurgleeki will, when called, send to you a bubonis entity. When ordered to attack someone,
it will transfer ailments to them.


==Piridon==
The possibilities are:
When you summon Piridon, he will send to you a doppleganger. The doppleganger will look like you, though it must be referred to as 'doppleganger'. The doppleganger is much different from other entities in that it may be remotely commanded. Following is a list of the special things (ie over and above the commands listed in HELP MOBILES) that your doppleganger can do.
Hollow, epilepsy, vertigo, masochism, dementia, recklessness, slickness, claustrophobia, and
shyness.
|cooldown =
|target =
|required =  
}}
{{Anchor|Doppleganger}}
{{Skill_detail
|skill = Doppleganger
|description = Tel-Muzaan, the Skinwalker
|syntax = SUMMON DOPPLEGANGER
|detail = When you summon Tel-Muzaan, he will send to you a doppleganger of yourself. The  
doppleganger is different from other entities in that it can be remotely ordered within the same
area. It cannot attack normally. The following is a list of extra things you can do with your  
doppleganger:


ORDER DOPPLEGANGER EXITS:<br/>This will show what exits exist from the room your doppleganger is in.
In order for remote commands to work, you must specify 'doppleganger'.


ORDER DOPPLEGANGER MOVE <direction>:<br/>This will move your doppleganger in a specific direction.
ORDER DOPPLEGANGER CLOAK:
- Puts up a cloak that will mask entry and exit.


ORDER DOPPLEGANGER LOOK:<br/>Orders your doppleganger to look at the room it is in.
ORDER DOPPLEGANGER SEEK <target>:
- Seeks out a player within the area.


ORDER DOPPLEGANGER CLOAK:<br/>Puts up a cloak around your doppleganger that will mask entry and exit.
ORDER DOPPLEGANGER LOOK:
- Look at the room your doppleganger is in.


ORDER DOPPLEGANGER SEEK <player>:<br/>Orders your doppleganger to seek out a specific player. If the player is flying, it will go and wait underneath the player. Trees present no obstacle to it.
ORDER DOPPLEGANGER EXITS:
- This will show you the exits in the room.


ORDER DOPPLEGANGER RETURN:<br/>Orders your doppleganger to return to you.
ORDER DOPPLEGANGER RETURN:
- Returns the doppleganger to you.


ORDER DOPPLEGANGER CHANNEL <ability>:<br/>Allows you to channel certain Necromantic powers through your doppleganger. These include: decay, necrofeed, chill, belch, disfigure, shrivel, and vivisect. For instance, ORDER DOPPLEGANGER CHANNEL SHRIVEL ARMS HANSEL would make your doppleganger try to shrivel Hansel's arms. (We don't recommend you attempt this on Hansel.)
ORDER DOPPLEGANGER CHANNEL <ability> [params]:
- Channels a Necromancy ability.
- Valid abilities: Decay, Shrivel, Chill, Screech, Belch, Leech, Bonedagger, and Vivisect.
- Read AB NECROMANCY <ability> for more information.
- Can also channel some Vision abilities.
- Valid abilities: Aura, Sacral, Vibrations, and Traps.
- Read AB VISION <ability> for more information.
|cooldown =
|target =
|required =
}}
{{Anchor|Storm}}
{{Skill_detail
|skill = Storm
|description = Paimon, the Candlekeeper
|syntax = SUMMON STORM      ORDER STORM TRACK
|detail = Paimon will send to you a chaos storm. When ordered to attack, it will either spew flames,
shoot lightning, or throw bolts of light at your target.


==Danaeus==
You can also order it to TRACK down someone if the distance isn't too far and it is not following
Danaeus will send to you a chaos storm. You may order the storm to TRACK a player, as long as he or she is in the same area as you. The storm will quickly go to the person and begin to attack him or her with various attacks.
anyone. First order it to attack your target, then order it to TRACK.
|cooldown =
|target =
|required =
}}
{{Anchor|Gatekeeper}}
{{Skill_detail
|skill = Gatekeeper
|description = Gatekeeper Ni'toks'i
|syntax = SUMMON GATEKEEPER
|detail = Gatekeeper Ni'toks'i will, when called upon, bring you to the Chaos Plane after a few
moment's wait. It is much faster then using TRANSCENDENCE, however, you must be on full health and
mana to use this.
|cooldown =  
|target =  
|required =  
}}
{{Anchor|Hound}}
{{Skill_detail
|skill = Hound
|description = Kerbos, the Pit Hound
|syntax = SUMMON HOUND      ORDER HOUND TRACK
|detail = Kerbos, the Pit Hound, will send to you a chaos hound. This fearful beast has a limited
number of attacks before its energy is depleted and it is returned to the Chaos Plane. Note that
because of this, it will be omitted from ORDER LOYAL(S), you must order it individually.


==Xenophage==
Should your target be shielded, it will tear the shield from them, otherwise it will attack with
Xenophage will, when called upon, bring you to the Chaos Plane after a moments wait. However, you must be on full health and mana to use this.
its claws.


==Lycantha==
You can also order to TRACK, doing so will allow the beast to track down a player from a distance,
Lycantha, Keeper of the Hounds, will send to you a chaos hound. This fearful beast can be ordered to TRACK a player. If this player is in range (and he or she need not be in the same room as you), the the hound will set off, tracking down the player room by room. When it finds him, it will attack fairly strongly a few times, and then disappear.
providing it is not following anyone. Simply order it to attack someone, then order it to TRACK.
|cooldown =  
|target =  
|required =  
}}
{{Anchor|Crone}}
{{Skill_detail
|skill = Crone
|description = Gulyara, the Decrepit Spinster
|syntax = SUMMON CRONE
|detail = Gulyara will send a withered old crone to you when summoned. The crone has the ability to
wither the arms and legs of your opponents, crippling one of them when you order it to attack.
|cooldown =
|target =
|required =
}}
{{Anchor|Pit}}
{{Skill_detail
|skill = Pit
|description = Empress of Chaos, Xa'azamit
|syntax = SUMMON PIT
|detail = Additional syntax: ENSORCELL PIT and ENTER PIT
The Empress of Chaos, Xa'azamit, has taken over the powers that Golgotha once held. When you summon
her, you will tear open a hole to the fabled Pit of Xa'azamit, where your declared enemies will be
sucked into and swarmed upon by a mass of creatures from the Chaos Plane. It is no simple feat
however.
In order to draw your enemies into its maw, you must ensorcell the Pit with your might which will
require your concentration as you do so - you may not perform an action that uses balance or
equilibrium. You will begin to automatically ensorcell the Pit upon summoning.


==Hecate==
Additionally, any Domination user that can summon the Empress may ensorcell the Pit, lessening the  
Hecate will send to you a withered old crone. The crone has the ability to wither the limbs of your opponents. Simply order her to attack.
impact of interruption should it occur.


==Golgotha==
The first time the Pit attempts to pull an enemy in, it will capture their attention. Following
{|
that, those with levitation will avoid the draw of the Pit, however the defence will be destroyed
| style="background:black; color:red"|'''Syntax:'''
if they resist its pull. If the target is fallen upon the ground or there are at least three
|-
Domination users ensorcelling the Pit, then the levitation defence will be ignored.
| style="background:grey"|<tt>SUMMON GOLGOTHA</tt>
|cooldown =  
|}
|target =
Jy'Barrak Golgotha, Emperor of Darkness, is truly an awesome figure to behold. Bargain with him at your extreme peril. Should you succeed in forming a pact with him, you will be able to command him to tear open a gateway into the Golgothan Pit, a realm of suffering into which enemies of yours who dare to venture near will be dragged.
|required =  
}}
[[Category:Skills]]

Latest revision as of 17:35, 25 September 2024

Domination is without question the most dangerous art within Aetolia. It involves the summoning of servants, known as entities, from the Chaos Plane by bargaining with the beings known as the Chaos Lords.

You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with.


Skill Rank Percent Description
Dominate Inept 0 % Dominate the entities of Chaos.
Pact Inept 0 % Manage your pacts with the Chaos Lords.
Control Inept 0 % Control your entities of Chaos.
Transcendence Apprentice 37 % Open a gateway to the Plane of Chaos.
Mask Skilled 0 % Conceal the movement of your chaos entities.
Link Mythical 31 % The ability to link yourself to your doppleganger.

Entities

Skill Rank Percent Description
Dervish Inept 0 % Gaoithe, the Disrupter.
Sycophant Novice 0 % Yozik, the Lustrous.
Gremlin Apprentice 0 % Titum, the Travail.
ChaosOrb Capable 0 % Zaigon, the Bastion.
Bloodleech Capable 40 % Taosc, the Parasite.
Firelord Adept 0 % Doite, the Charred.
Minion Adept 50 % Siphelia, the Specter.
Worm Skilled 0 % Gormuk, the Pestilent.
Slime Skilled 40 % Mokpoth, the Massive.
Pathfinder Gifted 0 % Gehenna, the Destination.
Soulmaster Gifted 50 % Kaivan, the Soul Leech.
Humbug Expert 0 % Bampair, the Insatiable.
Chimera Expert 50 % Janorex, the Splicer.
Bubonis Virtuoso 0 % Nurgleeki, the Warlock.
Doppleganger Virtuoso 45 % Tel-Muzaan, the Skinwalker.
Storm Fabled 0 % Paimon, the Candlekeeper.
Gatekeeper Fabled 45 % Gatekeeper Ni'toks'i.
Hound Mythical 0 % Kerbos, the Pit Hound.
Crone Mythical 62 % Gulyara, the Decrepit Spinster.
Pit Transcendent 0 % Empress of Chaos, Xa'azamit.

Dominate Dominate the entities of Chaos
Syntax: DOMINATE <entity> and ABORT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Domination is without question the one of the most dangerous arts within Aetolia. It

involves the summoning of entities from the Chaos Plane by dealing with ethereal beings known as the Chaos Lords. You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with.

To gain the services of a Chaos Lord, you must first discover a way into the Chaos Plane. Once there, search them out and attempt DOMINATE them. You can use the chaos portals located in the plane to quickly move between the various Chaos Lords.

If the entity feels you are wasting its time, it may choose to attack you or it may simply ignore you. However, if it feels it can gain something, it will begin a bargaining dialogue with you, asking how you intend to pay it for its services.

Answer the questions as you like, but be warned that cheapness can have its own punishment. At any time during the bargaining, you may ABORT to end the dialogue. The entity may grow enraged at this, however, or may simply refuse to bargain further with you.

Note: {{{note}}}

Pact Manage your pacts with the Chaos Lords
Syntax: PACTS BREAK PACT <pact>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: If you were successful in your bargaining with the Chaos Lords, you will now possess a

pact with which you may call upon. You can see how many times a Chaos Lord will respond to your summoning by viewing your pacts. You can also choose to break a pact in order to end it early.

You will need review the individual skills within AB DOMINATION for each Chaos Lord to see how they will aide you upon summoning. Most will send a minion known as an entity to help you, although this will not be true for all.

Note: {{{note}}}

Control Control your entities of Chaos
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Most pacts will result a minion, known as a chaos entity, that is summoned when you call

upon a Chaos Lord. These minions can become many, and can sometimes be difficult to control.

Through your expertise, you have a few methods of controlling these entities: SUMMON <entity>  : Summon an entity or one of its servants. SUMMON ALL PACTS  : If the pact sends a minion, it will summon it. BANISH <entity>  : Banish an entity back to the plane of Chaos. CALL ENTITIES  : Call all summoned entities to your side.

You may also wish to review HELP LOYALTY as it holds many commands that will be useful to you in ordering your entities.

Note: {{{note}}}

Transcendence Open a gateway to the Plane of Chaos
Syntax: TRANSCENDENCE ENTER GATEWAY
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Using this ability, you will open an gateway to the Chaos Plane, allowing you to go there

and bargain for the services of the Chaos Lord. Once the gate is opened, you may enter it to reach the plane, and it will close behind you.

To leave you must seek the exit, which is hidden in the Whirlpool of Chaos.

Note: {{{note}}}

Mask Conceal the movement of your chaos entities
Syntax: MASK
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This ability will cause all the chaos entities in your entourage to become cloaked. While

cloaked, their movement in and out of rooms will not be seen.

Note: {{{note}}}

Link The ability to link yourself to your doppleganger
Syntax: ORDER DOPPLEGANGER CHANNEL FLING [params]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: By linking yourself with your doppleganger, you can now order it to FLING tarot cards

from the skillset Tarot. You must be holding the card you wish to fling, along with any necessary requirements such as being charged.

Cards that can be used by your doppleganger: The Magician, the Priestess, the Fool, the Sun, the Lovers, the Hierophant, the Sandman, the Warrior, the Tower, the Creator, the Adder, Justice, the Star, Aeon, Lust, Universe and the Moon.

You can look at AB TAROT <card> for more information.

Note: {{{note}}}

Dervish Gaoithe, the Disrupter
Syntax: SUMMON DERVISH ORDER DERVISH ACT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When you call upon the aid of Gaoithe, he will send you a whirling dervish. You can order

the dervish to ACT, which will knock all players in the air to the ground.

The dervish cannot attack other players through normal means.

Note: {{{note}}}

Sycophant Yozik, the Lustrous
Syntax: SUMMON SYCOPHANT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Yozik, when called, will send to you a sycophant, which will constantly praise its target

causing them to lose mana. If their mana falls below 80% of its max, then it will cause stupidity.

Note: {{{note}}}

Gremlin Titum, the Travail
Syntax: SUMMON GREMLIN
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When you raise Titum, he will send to you a foul little gremlin, who will jeer at your

opponent and cause them to occasionally lose equilibrium.

Note: {{{note}}}

ChaosOrb Zaigon, the Bastion
Syntax: SUMMON CHAOSORB ORDER ORB DEFEND <limb>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Zaigon, the Bastion is the Guardian of the new Court of Chaos. When called upon, he will

send you a chaos orb which you can use to defend a limb, reducing the amount of health damage you take by half when that limb is struck.

Valid limbs you can choose from are: Head, torso, left arm, right arm, left leg, right leg.

It cannot attack other players, only defend your limbs. It cannot prevent damage from abilities that bypass parry.

Note: {{{note}}}

Bloodleech Taosc, the Parasite
Syntax: SUMMON BLOODLEECH
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Taosc, the Parasite, is lord of those creatures in Chaos. He will assist you by sending a

bloodleech to you. When ordered to attack another player, it will first attach itself to that player, and once attached, that player will be unable to clot.

See AB SURVIVAL CLOTTING for more information.

Note: {{{note}}}

Firelord Doite, the Charred
Syntax: SUMMON FIRELORD ORDER FIRELORD SEAR <icewall> [direction]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Doite will send a firelord minion to assist you in battle. The firelord can attack with

burning flames that set opponents on fire. It can even reach adjacent locations.

If you are blocked by an icewall, you can order your firelord to SEAR it away.

Note: {{{note}}}

Minion Siphelia, the Specter
Syntax: SUMMON MINION
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Siphelia, the Specter is Mistress of Form in Chaos. When summoned, she will send forth a

chaos minion. When your chaos minion is in the area, it will protect your chaos entities from being banished or otherwise disrupted by enemy tactics. Its influence on dopplegangers stretch only as far as the location it is in.

The chaos minion cannot attack other players, it can only protect your entities.

Note: {{{note}}}

Worm Gormuk, the Pestilent
Syntax: SUMMON WORM ORDER WORM REPORT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When called upon, Gormuk will send you a chaos worm, which you may order to attack other

players. Once the worm is attached, you will be able to have to REPORT back, which will show you vital information about that person.

Note: {{{note}}}

Slime Mokpoth, the Massive
Syntax: SUMMON SLIME ORDER SLIME ENVELOP
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Calling Mokpoth will have it send you a piece of its own Chaos Slime. Upon being ordered

to attack someone, the slime will wrap itself around them. At this stage, you may order it to ENVELOP the target, which will for a period of time cause applied poultices to take slightly longer to recover from

Cooldown (envelop): 24 seconds

Note: {{{note}}}

Pathfinder Gehenna, the Destination
Syntax: SUMMON PATHFINDER ORDER PATHFINDER HOME
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When called upon, Gehenna, known as the Destination, will send to you a pathfinder entity.

Wherever you summon the pathfinder entity will be home to it. Later, you may simply order it to take you home, and you will return to where it was summoned from.

The pathfinder cannot attack other players, it can only bring you home.

Note: {{{note}}}

Soulmaster Kaivan, the Soul Leech
Syntax: SUMMON SOULMASTER ORDER <target> <action> ORDER <target> HALLUCINATE <text>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Kaivan will send to you a soulmaster entity. Once ordered to attack someone, it will

possess their body, allowing you to either order them to perform an action, or hallucinate something of your choosing. It will take a while before the target is fully possessed, and each time you order something, the soulmaster will need to wrestle for control once more.

You can order your soulmaster to act while off balance.

Note: {{{note}}}

Humbug Bampair, the Insatiable
Syntax: SUMMON HUMBUG
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Bampair will send to you a humbug when summoned. The humbug, when ordered to attack,

attach itself to the throat of the target and suck out as much of as any elixirs they try to drink. This will reduce their ability to heal from elixirs.

Note: {{{note}}}

Chimera Janorex, the Splicer
Syntax: SUMMON CHIMERA ORDER CHIMERA ROAR ORDER CHIMERA HEADBUTT ORDER CHIMERA

GAS

Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown: 16 seconds (order)
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: You may order one of the chimera's three heads to perform an attack on its focused target,

but only every so often.

Effects:

  • The lion's head will roar at the target, stripping deafness or stunning the target if not deaf.
  • The goat's head will ram the target, dealing damage.
  • The dragon's head will exhale gas that strips the target's insomnia. It will not put them to

sleep.

The chimera cannot attack players under normal means, unless you order one of the heads.

You can also ride your chimera by MOUNTing it, and order it to fly by doing SPUR CHIMERA SKYWARD.

Note: {{{note}}}

Bubonis Nurgleeki, the Warlock
Syntax: SUMMON BUBONIS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Nurgleeki will, when called, send to you a bubonis entity. When ordered to attack someone,

it will transfer ailments to them.

The possibilities are: Hollow, epilepsy, vertigo, masochism, dementia, recklessness, slickness, claustrophobia, and shyness.

Note: {{{note}}}

Doppleganger Tel-Muzaan, the Skinwalker
Syntax: SUMMON DOPPLEGANGER
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When you summon Tel-Muzaan, he will send to you a doppleganger of yourself. The

doppleganger is different from other entities in that it can be remotely ordered within the same area. It cannot attack normally. The following is a list of extra things you can do with your doppleganger:

In order for remote commands to work, you must specify 'doppleganger'.

ORDER DOPPLEGANGER CLOAK: - Puts up a cloak that will mask entry and exit.

ORDER DOPPLEGANGER SEEK <target>: - Seeks out a player within the area.

ORDER DOPPLEGANGER LOOK: - Look at the room your doppleganger is in.

ORDER DOPPLEGANGER EXITS: - This will show you the exits in the room.

ORDER DOPPLEGANGER RETURN: - Returns the doppleganger to you.

ORDER DOPPLEGANGER CHANNEL <ability> [params]: - Channels a Necromancy ability. - Valid abilities: Decay, Shrivel, Chill, Screech, Belch, Leech, Bonedagger, and Vivisect. - Read AB NECROMANCY <ability> for more information. - Can also channel some Vision abilities. - Valid abilities: Aura, Sacral, Vibrations, and Traps. - Read AB VISION <ability> for more information.

Note: {{{note}}}

Storm Paimon, the Candlekeeper
Syntax: SUMMON STORM ORDER STORM TRACK
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Paimon will send to you a chaos storm. When ordered to attack, it will either spew flames,

shoot lightning, or throw bolts of light at your target.

You can also order it to TRACK down someone if the distance isn't too far and it is not following anyone. First order it to attack your target, then order it to TRACK.

Note: {{{note}}}

Gatekeeper Gatekeeper Ni'toks'i
Syntax: SUMMON GATEKEEPER
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Gatekeeper Ni'toks'i will, when called upon, bring you to the Chaos Plane after a few

moment's wait. It is much faster then using TRANSCENDENCE, however, you must be on full health and mana to use this.

Note: {{{note}}}

Hound Kerbos, the Pit Hound
Syntax: SUMMON HOUND ORDER HOUND TRACK
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Kerbos, the Pit Hound, will send to you a chaos hound. This fearful beast has a limited

number of attacks before its energy is depleted and it is returned to the Chaos Plane. Note that because of this, it will be omitted from ORDER LOYAL(S), you must order it individually.

Should your target be shielded, it will tear the shield from them, otherwise it will attack with its claws.

You can also order to TRACK, doing so will allow the beast to track down a player from a distance, providing it is not following anyone. Simply order it to attack someone, then order it to TRACK.

Note: {{{note}}}

Crone Gulyara, the Decrepit Spinster
Syntax: SUMMON CRONE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Gulyara will send a withered old crone to you when summoned. The crone has the ability to

wither the arms and legs of your opponents, crippling one of them when you order it to attack.

Note: {{{note}}}

Pit Empress of Chaos, Xa'azamit
Syntax: SUMMON PIT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Additional syntax: ENSORCELL PIT and ENTER PIT

The Empress of Chaos, Xa'azamit, has taken over the powers that Golgotha once held. When you summon her, you will tear open a hole to the fabled Pit of Xa'azamit, where your declared enemies will be sucked into and swarmed upon by a mass of creatures from the Chaos Plane. It is no simple feat however.

In order to draw your enemies into its maw, you must ensorcell the Pit with your might which will require your concentration as you do so - you may not perform an action that uses balance or equilibrium. You will begin to automatically ensorcell the Pit upon summoning.

Additionally, any Domination user that can summon the Empress may ensorcell the Pit, lessening the impact of interruption should it occur.

The first time the Pit attempts to pull an enemy in, it will capture their attention. Following that, those with levitation will avoid the draw of the Pit, however the defence will be destroyed if they resist its pull. If the target is fallen upon the ground or there are at least three Domination users ensorcelling the Pit, then the levitation defence will be ignored.

Note: {{{note}}}