Difference between revisions of "Shapeshifter (class)"

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{{ClassPageTemplate
| class = Shapeshifter
| overview = A '''shapeshifter''' is an individual that has manifested a permanent channel to the primal [[ley]] within themselves, allowing them to tap into the power and transform into a beast form.


A '''shapeshifter''' is an individual that has manifested a permanent channel to the primal [[ley]] within themselves, allowing them to tap into the power and transform into a beast form.
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| skill1_desc =
| skill2 =
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| skill3 =
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=== Origin ===
| def1 = Skill Ability
| def1_desc = Please fill this out. You can add more, def2, def3, etc, up to 15


The first recorded shapeshifters were the defenders of the [[Mystics]]; these powerful warriors drew on the [[seamlore|Seams]] to fuel a transformation into a werebear. Taking note of this, the [[Ankyrean Order]] dispatched spies to steal the secrets of the transformation and eventually succeeded in isolating the ability. Through the use of numerous slaves, the Ankyreans managed to manifest the werewolf form, and then proceeded to use the hardier transformed slaves in their spectacularly lethal [[Elemental Plane|planar exploration studies]].
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Escapees from this brutal program fled to the nearby enclave of [[Three Rock]], forming the first Atabahi Rout; they dug their hall in the hills and swore that one day Spinesreach would fall to the rellyw. This would, sadly, not be delivered for centuries, and only when the bones of the last Three Rock lycanthropes found rest in the Den of the new Rout.
 
When [[Yrtez]] fled the [[Spinesreach|Citadel]] during [[The Second Ankyrean War|the Ankyrean Civil War]], she took with her a corps of devoted [[Syssin]]. During the experimentation that led to the creation of [[vampire|vampirism]], Yrtez manufactured a fanatically loyal pack of hounds devoted to her personal defense; they would later be killed almost entirely during the events immediately prior to the [[Grand Artifice]].
 
The Kith of Torston developed many years after the Grand Artifice, and under the oversight of a very different group. When the [[Nazedha]] Empire occupied the sunken ruins of [[Ashtan]], they unearthed scrolls belonging to the Mystics. A Grook slave named [[Rodney]] was set to translating the ancient writings, and eventually developed within himself the ability to shift into a werecrocodile. He promptly took the scroll and escaped with Nazedha enforcers hot on his trail; unfortunately for the people of Sapience, his notes were enough for the Nazedha to decipher the process themselves, resulting in scaled enforcers guarding the gates of [[Huanazedha]].
 
The origins of the Scrofan Tribe remain obscure.
 
=== Known shapeshifter factions ===
* The Atabahi Rout - werewolves.
* The Kith of Torston - werecrocodiles.
* The Bahkatu Sleuth - werebears.
* The Scrofan Tribe - wereboars.


{{ClassNavBar}}
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[[Category:Classes]]
[[Category:Classes]]

Revision as of 02:21, 21 September 2024

Shapeshifter
Classification
AlignmentNeutral
Starting City(none)
Tutorvaries v53710
Basics
Attacksphys - bal - str
Armornone
Weaponsunarmed
Skillsets
Ferality
Shapeshifting
Vocalizing


This is a page about the mechanics of Shapeshifter. If you are looking for origin, history, roleplay, or any other lore-related topic, see: ShapeshifterIcon.png[Shapeshifter (lore)].

Overview

A shapeshifter is an individual that has manifested a permanent channel to the primal ley within themselves, allowing them to tap into the power and transform into a beast form.

A new Shapeshifter is advised to use the Need 'statpack' variable statpack, though they may change to something else later. Everyone receives one free reincarnation upon leaving novicehood (level 31), and if that is used up, another one upon reaching Tekal (level 99). It is common for people to keep an early statpack until reaching level 100.

Skills

[[_(skill)|]]
[[_(skill)|]]
[[_(skill)|]]

Defences

  • Skill Ability: Please fill this out. You can add more, def2, def3, etc, up to 15

Maintaining your defenses is an important part of staying alive in Aetolia! You should be using these in conjunction with your generic, non-class-specific, defences.
Firstaid Defences: blindness, deafness, fangbarrier, insomnia, levitation, waterbreathing (as needed), instawake, arcane, speed, vigor (while hunting)

  • Firstaid can also maintain a handful of combat-only defenses: density, rebounding, harmony

Other Defences: tattoos, allsight and waterwalking enchantments, nightsight, deathsight, thirdeye, clarity, and dodge or divert, as well as any ylem mist orbs

Equipment

Weaponry: Need 'weapon_info' variable
Armor: Need 'armor_info' variable
Enchantments:

  1. a jewelry item with a waterwalking enchantment (unless you have a zephyr artifact)
  2. a jewelry item with an allsight enchantment (replaces mindseye tattoo)
  3. a jewelry item with a purity enchantment
  4. a jewelry item with all four of magic, fire, cold, and electric resistance enchantments
  5. a fist sigil attached to each wielded item
  6. a handful of eye sigils and a weaponbelt, for combat against others

Recommended Tattoos:

  1. Need 'tattoo1' variable
  2. Need 'tattoo2' variable
  3. Need 'tattoo3' variable
  4. Need 'tattoo4' variable
  5. Need 'tattoo5' variable
  6. Need 'tattoo6' variable


Hunting

Need 'hunt_info'

Core Offense

Need 'offense_info'

Group Combat

Need 'group_info'

Enorian Duiran Bloodloch Spinesreach Neutral*
AkkariIcon.png[Akkari] TemplarIcon.png[Templar] MonkIcon.png[Monk]* ShamanIcon.png[Shaman] BloodbornIcon.png[Bloodborn] PraenomenIcon.png[Praenomen] AlchemistIcon.png[Alchemist] InfiltratorIcon.png[Infiltrator]* BardIcon.png[Bard]
AscendrilIcon.png[Ascendril] TidesageIcon.png[Tidesage] OneiromancerIcon.png[Oneiromancer] VoidseerIcon.png[Voidseer] CarnifexIcon.png[Carnifex] RavagerIcon.png[Ravager] ArchivistIcon.png[Archivist] RevenantIcon.png[Revenant] PredatorIcon.png[Predator]
LuminaryIcon.png[Luminary] ZealotIcon.png[Zealot] RunecarverIcon.png[Runecarver] WardenIcon.png[Warden] EarthcallerIcon.png[Earthcaller] TeradrimIcon.png[Teradrim] ExecutorIcon.png[Executor] SciomancerIcon.png[Sciomancer] ShapeshifterIcon.png[Shapeshifter]
SentinelIcon.png[Sentinel] IndoraniIcon.png[Indorani] WayfarerIcon.png[Wayfarer]
* is tether-neutral