Difference between revisions of "Talk:Skills"

From AetoliaWiki
Jump to navigation Jump to search
m
 
Line 9: Line 9:


: I think we ought to keep them, not only for posterity's sake, but because there are still players who exist as Priests/Infernals/Paladins. I was gonna whip up a tiny template later to mark pages that contain obscure content that we can slap on their subpages. {{User:Lin/sig}}
: I think we ought to keep them, not only for posterity's sake, but because there are still players who exist as Priests/Infernals/Paladins. I was gonna whip up a tiny template later to mark pages that contain obscure content that we can slap on their subpages. {{User:Lin/sig}}
::Mhmm. Could you possibly move them to their own section at the bottom of the classes part of the skills page though, so that newer players don't go trying to join those guilds, thinking they still are obtainable easily? I'm still working out how the more complicated tables work, and you'll be able to make it more purty. I've added in Groves, and am working on the other druid skills. I'll grab the Templar ABs later tonight and work on them then. -[[User:Erion|Erion]]

Latest revision as of 04:18, 16 April 2012

Reanimation

Isn't Reanimation also a mercantile skill? -Erion

That it is. You can change things on here, you know! lin Deer.gif
You said to not mess with skills right now, and I'm still figuring my way around tables! -Erion

Non-Existent Skills

What do want to do about skills and guilds that no longer exist? Put them in a separate part of the table for posterity's sake, or just remove them? -Erion

I think we ought to keep them, not only for posterity's sake, but because there are still players who exist as Priests/Infernals/Paladins. I was gonna whip up a tiny template later to mark pages that contain obscure content that we can slap on their subpages. lin Deer.gif
Mhmm. Could you possibly move them to their own section at the bottom of the classes part of the skills page though, so that newer players don't go trying to join those guilds, thinking they still are obtainable easily? I'm still working out how the more complicated tables work, and you'll be able to make it more purty. I've added in Groves, and am working on the other druid skills. I'll grab the Templar ABs later tonight and work on them then. -Erion