Survival (skill): Difference between revisions
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| name = Composure | | name = Composure | ||
| syntax = COMPOSE | | syntax = COMPOSE | ||
| description = If you are ever struggling from the symptom of | | description = If you are ever struggling from the symptom of fear, COMPOSE to cure it. Note that this does not cure whatever might be causing the [[fear]]. | ||
}} | }} | ||
Revision as of 13:59, 15 November 2020
| Skill | Rank | Percent | Description |
|---|---|---|---|
| Swimming | Novice | 0% | Swim in the beautiful oceans, rivers, and lakes of Aetolia. |
| Orienteering | Novice | 0% | Find your way to monuments around the land. |
| Composure | Inept | 0% | The ability to withstand even the most frightening sights. |
| Queueing | Inept | 0% | Queue a command to fire when you recover balance. |
| Concentration | Inept | 0% | Use intense mental concentration to restore equilibrium. |
| Surveying | Novice | 0% | Gain information on the characteristics of your location. |
| Fisticuffs | Novice | 0% | Use your feet and hands to brawl. |
| Bleeding | Novice | 25% | Discern if you are bleeding or not. |
| Necrosis | Novice | 50% | Willingly bring about your own death. |
| Treading | Apprentice | 0% | Swim in one place without drowning. |
| Perceive | Capable | 0% | Determine if a forest area is a Druidic grove. |
| Assessing | Capable | 40% | Ascertaining the health of a target. |
| Dousing | Adept | 0% | Hansel says, "Forest fires are pants!" |
| Clotting | Adept | 25% | Reduce the level of your bleeding. |
| Firstaid | Adept | 25% | Automatically attempt to cure that which ails you. |
| Diagnose | Adept | 50% | Check up on your physical and mental health. |
| Sewers | Skilled | 0% | Gaining entry to the dark underbelly of the cities. |
| Satiation | Skilled | 40% | Enhance the value of what you eat. |
| FluidSwim | Skilled | 60% | Swimming with not a care in the world. |
| Metawake | Gifted | 0% | Cause yourself to quickly wake up automatically. |
| Tumbling | Gifted | 33% | Tumble past obstructions. |
| Overkill | Gifted | 50% | Carry your extra damage to another target. |
| Crashing | Gifted | 66% | Crashing past obstructions in the forest. |
| Disregarding | Gifted | 66% | Disregard your personal safety. |
| WormAttack | Expert | 0% | Attacking dimensional wormholes. |
| Clarity | Expert | 25% | Focus on clarity of mind. |
| Recovery | Expert | 50% | Recovering from the use of the Tree of Life more quickly. |
| Selfishness | Expert | 75% | Become too selfish to throw or give anything away. |
| Insomnia | Virtuoso | 33% | Cause yourself to be unable to fall asleep. |
| Swinging | Virtuoso | 66% | Climbing up into the trees. |
| Shaking | Fabled | 9% | Shaking a tree to see what falls out. |
| Clinging | Fabled | 55% | Clinging tightly onto a tree. |
| Restoration | Mythical | 0% | Healing damaged limbs by force of will. |
| Monuments | Mythical | 23% | Memorize various locations around the land. |
| Breathing | Mythical | 46% | Controlling your breathing to avoid asphyxiation. |
| Focusing | Transcendent | 0% | Curing mental afflictions by sheer will. |
Swimming
Syntax:
- SWIM <direction>
Using this ability, you can swim in lakes, rivers, and the ocean, albeit slowly.
Composure
Syntax:
- COMPOSE
If you are ever struggling from the symptom of fear, COMPOSE to cure it. Note that this does not cure whatever might be causing the fear.
Orienteering
Syntax:
- WALK TO <monument>
See HELP MONUMENTS for a list of known monuments.
Queueing
Syntax:
- QUEUE BAL <command> - Adds a command to your balance queue.
QUEUE EQ <command> - Adds a command to your equilibrium queue.
This will let you queue a command to your balance or equilibrium, and that command will automatically fire whenever you next recover balance or equilibrium. Only one command may be queued to each type at a time.
QUEUE BAL and QUEUE EQ by themselves will clear your queue.