Order Powers
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Order Powers
As you progress in rank in your Order, you will gain the ability to use various powers.
ORDER PRIVILEGES (or just ORDER PRIVS) will show you your order-related powers.
Many of the Order powers are related to shrines. For these, you must be at an appropriate shrine, and then:
BESEECH <deity> FOR <power>
Major Shrine Powers can only be used at Major shrines and generally have an effect on the shrine's room and any adjacent locations.
Minor Shrine Powers are typically powers that affect only the user.
The various Order powers are:
AMBASSADOR - Create, view and modify treaties for your Order.
AMBROSIA - Minor Shrine Power. Beseech your Divine for sustenance. APPRAISE - Learn the Order's current level of shrine energy. AVATAR - This power allows you to become a living Avatar of your Patron. While active and while you remain within the radius of a Major Shrine, all your statistics will be increased by 2 points, you will resist an additional 20% of all damage, regenerate an additional 3% of your maximum endurance and willpower and an additional 3% of your health and mana. BANKING - Manage your Order's bankaccounts. BOON - Bestow a boon from your Divine upon your fellow order members. CASTOUT - Cast a heretic out of your Order. Syntax: CASTOUT <player>. CHAMPION - Act as Champion of your Patron, unlocking the Avatar power. CPROJECTS - Create and edit projects for the Order's faithful Congregation. CURES - Major Shrine Power. Cure order member afflictions. DECONSTRUCT - Deconstruct a shrine. ENCOMPASS - Major Shrine Power. Your Divine will hinder the movements of enemies around your shrine. ENDURANCE - Minor Shrine Power. The power of your Divine will refresh your endurance. ERECT SHRINE - Erect a shrine to your God. FAITHROOT - Minor Shrine Power. The power of your Divine will cause you to grow heavier. GUARDIAN - Major Shrine power. Summon guardians to guard your Divine's temple. HEALING - Major Shrine Power. Heals order member health. HOLYWAR - Plunge your Order into direct conflict with another. JOURNEY - Major Shrine Power. Embark on a pilgrimage to your Order's master shrine. LIBRARY - Act as a librarian for order libraries. LISTOFFERINGS - Determine the offerings made to your Patron. UNITY - Bind an engaged couple in the Rites of Unity. Syntax: UNIFY <person> with <person>. OHELP - The ability to edit the Order's help files. ORDERBRAND - Brand someone an order enemy or ally. Syntax: ORDERBRAND <person> <ally/enemy> <reason> ORDERENEMIES - Current list of order enemies. ORDER LAWS - Write laws for the order. Toggle public or private. Syntax: ORDER LAWS COMPOSE|PUBLIC|PRIVATE OTS - Communicate on the Order's secret channel. PAROXYSM - Major Shrine Power. Attacks the health of order enemies. PATRON - Induct someone into your Order. PATRON <player>. REST - Cease all effects active on a shrine. RETRIBUTION - Should an order member die while near a shrine with this power active, your God will strike out at nearby enemies, damaging them as order members are healed. SACRIFICE - At a constant energy drain, sabotage a shrine to explode when defiled during an Order war. SERMON - Shrine power. Preach to the masses on the glory of your Divine. SHIELDING - Major Shrine Power - Place a magical shield around nearby order members. SHRINESIGHT - Shrine power. Shows status of all your Order's shrines on the continent. SOULREND - Shrine power. Attacks order enemy mana. STATUS - Sense what effects are active on your order's shrines. SUCCOR - Shrine power. Heals order member mana. VISAGE - Shrine power. Take on the appearance of your Divine. WATCH - Shrine power. At a constant energy drain, shrines will alert the Order to the presence of enemies during an Order war. WILLPOWER - Minor Shrine Power. Your willpower will be replenished by your God. WORLDBURN - Major Shrine Power. Attacks all enemies within the local area. WRITELOG - Write to your Order logs.
You may also read the Order's log to see important recent happenings in
the Order. To do so:
READLOG <deity> <where to start in log> <how many months ago>
For example: READLOG NIURI 0 3 will (if you are in Her Order) read the log from the start of three months ago. Otherwise you may simply (for example) READLOG SLYPHE to read this month's log. These logs are kept for six months.
Finally, to leave an order you need to REJECT PATRON. Note that this is not an action you should undertake lightly.