Avoidance (skill)

From AetoliaWiki
Revision as of 22:47, 27 August 2021 by Toz (talk | contribs)
Jump to navigation Jump to search
Skill Rank Percent Description
Diversion Inept 0% Divert the pain from physical attacks.
Jerk Inept 0% Jerk your body to lessen the impact of melee.
Block Novice 0% Take a ranged hit meant for vitals on your arm.
Rolling Apprentice 0% Roll with a charge's momentum to lessen impact.
Stumbling Capable 0% Stumble as you attempt to recover from an upset.
ImprovedDiversion Adept 0% Practice makes perfect.
Dodging Skilled 0% Completely avoid an attack.
Sidestep Skilled 0% Quickstep away from melee.
Catching Gifted 0% Nullify ranged attacks by grabbing it.
Sliding Expert 0% Skid out of the path of charges.
Recovery Virtuoso 0% Be prepared to recover from upsets faster.
ImprovedDodging Fabled 0% Your reflexes are now godlike.
Nimbleness Mythical 0% Faster than you ever were.
ReflexiveDiversion Transcendent 0% Try to divert when you can't dodge.
Diversion
Syntax: DIVERT ALL
Description: You can now attempt to mitigate the damage you take from physical attacks by shifting your body so

it lands in a non-vital area. Due to your focus being spread across all forms of attack types, it is slightly less effective than other forms of diversion.


Training
Syntax: TRAINING <ON
Description: By keeping an eye for opportunities to avoid attacks, you'll be notified of when you can dodge

and/or divert, along with the engagement type. This is purely informative, and has no true benefit otherwise. Note that you'll still be notified even if you cannot dodge/divert due to effects like paralysis.


Jerk
Syntax: DIVERT MELEE
Description: Through concentrated effort you can now focus purely on lessening the damage from melee attacks by

jerking away at the last moment. Other kinds of physical attacks will always strike true however.


Block
Syntax: DIVERT RANGED
Description: With your heightened resolve you will attempt to mitigate damage from ranged weapons by blocking

them with your arms. Other kinds of physical attacks will always strike true however.


Rolling
Syntax: DIVERT CHARGE
Description: You can now focus your body to roll with a blow, allowing it to take less damage from an attack that

charges in from outside your location. Other kinds of physical attacks will always strike true


Stumbling
Syntax: DIVERT UPSETS
Description: By stumbling and absorbing the shock, you can migitate the amount of time you are left off balance

or equilibrium by attacks that upset your body. Other attacks will always strike true however.


Improveddiversion
Syntax: (passive)
Description: Experience and practice bestows a more refined technique. Your chances of diverting an attack have

been improved.


Dodging
Syntax: DODGE ALL
Description: You now possess the ability to try and completely dodge a physical attack directed at you. You will

avoid any effects, such as a venom upon a blade, if you are successful. Much like attempting to divert attacks, focusing on a specific attack type will have greater success then trying to dodge all forms of attack.


Sidestep
Syntax: DODGE MELEE
Description: By quickly stepping to the side, you can avoid most physical attacks that are directed to hit you.

Other attacks will always strike true however.


Twisting
Syntax: DODGE RANGED
Description: Your superior reflexes will allow you to twist out of the way of an incoming projectile. Other

attacks will always strike true however.


Sliding
Syntax: DODGE CHARGE
Description: With great awareness, you can quickly slide out of the way of a charging attack that comes from

outside your location. Other attacks will always strike true however.


Bolstering
Syntax: BOLSTER
Description: Prepare your body for attacks, greatly increasing your diversion chance and mitigation for a limited

time. There is a lengthy cooldown before you may use this ability once more. You may not activate both Bolstering and Nimbleness at the same time.


Recovery
Syntax: (passive)
Description: This ability is passive. Your body is now strong enough that it can make use of the tree of life tattoo far more often than

before. Refer to AB TATTOOS TREE for more information on the tree tattoo.


Recovery
Syntax: DODGE UPSET
Description: A quick recovery allows you to completely ignore the effects of an attack that upsets your balance or equilibrium. Other attacks will always strike true however.


ImprovedDodging
Syntax: (passive)
Description: This ability is passive. Your reflexes have become well honed. You now have a greater chance of dodging an incoming attack.


Nimbleness
Syntax: NIMBLENESS
Description: Become extremely light on your feet, allowing you to dodge multiple attacks in a row. This will

remove the cooldown between each dodge attempt for a limited amount of time. There is a lengthy time frame during which you may not use this ability again.

You may not activate both Nimbleness and Bolstering at the same time.

You can read HELP AVOIDANCE for more information on the subject of dodging cooldown.


ReflexiveDiversion
Syntax: (passive)
Description: Your reflexes and awareness of the battlefield have reached such a point that when you are

unsuccessful in dodging an attack, you will now attempt to salvage the situation and divert it instead. Keep in mind that you will only divert attack types that match your dodge type.