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edits
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{{SkillHeader}} | {{SkillHeader}} | ||
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{{AB | {{AB | ||
|skillname = Proficiency | |skillname = Proficiency | ||
|syntax = | |syntax = RETURNING <ON/OFF> THROW AXE [direction] AT <target> AXE <ability> <target> | ||
|description = You are now innately capable of using two handaxes in combat. Some Tenacity attacks | |||
require both weapons, and cannot be used if another weapon is traveling or if the associated arm is | |||
off balance. Others only require one weapon, and can be used so long as you are on-balance with the | |||
axe wielded, even if you have a second axe in the air. | |||
You are now innately capable of using two handaxes in combat. Some Tenacity attacks require both | |||
weapons, and cannot be used if another weapon is traveling or if the associated arm is off balance. | |||
Others only require one weapon, and can be used so long as you are on-balance with the axe wielded, | |||
even if you have a second axe in the air. | |||
By turning the RETURNING defence on, any axe you THROW will automatically return to your wielded | By turning the RETURNING defence on, any axe you THROW will automatically return to your wielded | ||
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{{AB | {{AB | ||
|skillname = Avert | |skillname = Avert | ||
|syntax = | |syntax = AXE AVERT <ON/OFF> | ||
|description = You may watch the skies for incoming projectiles, giving you a chance of knocking | |||
the weapon from the sky before it strikes you. Having this defence activate comes with a small | |||
You may watch the skies for incoming projectiles, giving you a chance of knocking the weapon from | drain to your endurance. | ||
the sky before it strikes you. Having this defence activate comes with a small drain to your | |||
endurance. | |||
}} | }} | ||
{{Anchor|Crossblade}} | {{Anchor|Crossblade}} | ||
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{{AB | {{AB | ||
|skillname = Obstruct | |skillname = Obstruct | ||
|syntax = | |syntax = AXE OBSTRUCT <ON/OFF> | ||
|description = Should a non-ally attempt to flee your location in terror as a result of being | |||
feared, you may lash out with a quick blow to the skull that will send them toppling over. | |||
Should a non-ally attempt to flee your location in terror as a result of being feared, you may lash | |||
out with a quick blow to the skull that will send them toppling over. | |||
}} | }} | ||
{{Anchor|Repel}} | {{Anchor|Repel}} | ||
{{AB | {{AB | ||
|skillname = Repel | |skillname = Repel | ||
|syntax = | |syntax = AXE REPEL <ON/OFF> | ||
|description = At a minor cost to your willpower, you can spot and immediately punish attempts to | |||
catch you unaware with deadly abilities. Should an opponent attempt to behead or cleave you, or use | |||
At a minor cost to your willpower, you can spot and immediately punish attempts to catch you | a similar channeled ability, you will instantly fling a returning axe at them and disrupt the | ||
unaware with deadly abilities. Should an opponent attempt to behead or cleave you, or use a similar | attempt. You must not be prone or otherwise disabled for this effect to occur. | ||
channeled ability, you will instantly fling a returning axe at them and disrupt the attempt. You | |||
must not be prone or otherwise disabled for this effect to occur. | |||
}} | }} | ||
{{Anchor|Retrieval}} | {{Anchor|Retrieval}} | ||
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{{AB | {{AB | ||
|skillname = Opportunity | |skillname = Opportunity | ||
|syntax = | |syntax = AXE COUNTER | ||
|description = AFFECTS: Players only | |description = AFFECTS: Players only | ||
After a successful dodge, you will have a short window of time where you may chop into your | After a successful dodge, you will have a short window of time where you may chop into your | ||
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{{AB | {{AB | ||
|skillname = Chop | |skillname = Chop | ||
|syntax = | |syntax = AXE CHOP <target> <bodypart> [<venom>] | ||
|description = AFFECTS: Both players and NPCs | |description = AFFECTS: Both players and NPCs | ||
Swing your handaxe at a target's bodypart, quickly delivering a venom in the process. | Swing your handaxe at a target's bodypart, quickly delivering a venom in the process. | ||
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{{AB | {{AB | ||
|skillname = Sweep | |skillname = Sweep | ||
|syntax = | |syntax = AXE SWEEP <target> | ||
|description = Swing your axe in a low arc, knocking your foe to the ground so long as they suffer | |||
from some affliction to their legs. | |||
Swing your axe in a low arc, knocking your foe to the ground so long as they suffer from some | |||
affliction to their legs. | |||
This attack uses a single axe. | This attack uses a single axe. | ||
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{{AB | {{AB | ||
|skillname = Lacerate | |skillname = Lacerate | ||
|syntax = | |syntax = AXE LACERATE <target> | ||
|description = Gouge your foe's skin deeply, causing haemophilia and bleeding. The amount of | |||
bleeding is increased for each leg and arm that is broken. | |||
Gouge your foe's skin deeply, causing haemophilia and bleeding. The amount of bleeding is increased | |||
for each leg and arm that is broken. | |||
This attack uses a single axe. | This attack uses a single axe. | ||
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{{AB | {{AB | ||
|skillname = Bash | |skillname = Bash | ||
|syntax = | |syntax = AXE BASH <target> | ||
|description = AFFECTS: Both players and NPCs | |description = AFFECTS: Both players and NPCs | ||
This quick blow with the blunt end of your weapon will rattle your victim, causing damage to their | This quick blow with the blunt end of your weapon will rattle your victim, causing damage to their | ||
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{{AB | {{AB | ||
|skillname = Dropstrike | |skillname = Dropstrike | ||
|syntax = | |syntax = AXE DROPSTRIKE <target> | ||
|description = Leap from high above and deliver a terrifying blow to your enemy. If your intended | |||
victim falls below 33% maximum health as a result of your strike, they will perish as your axe | |||
Leap from high above and deliver a terrifying blow to your enemy. If your intended victim falls | cleaves them in two. This threshold increases to 50% if their torso is broken. | ||
below 33% maximum health as a result of your strike, they will perish as your axe cleaves them in | |||
two. This threshold increases to 50% if their torso is broken. | |||
}} | }} | ||
{{Anchor|Whirlwind}} | {{Anchor|Whirlwind}} | ||
{{AB | {{AB | ||
|skillname = Whirlwind | |skillname = Whirlwind | ||
|syntax = | |syntax = AXE WHIRLWIND [<venom>] | ||
|description = Swing your axes in a wild arc, hitting everyone present. You may specify a venom to | |||
use with this attack. | |||
Swing your axes in a wild arc, hitting everyone present. You may specify a venom to use with this | |||
attack. | |||
}} | }} | ||
{{Anchor|Punish}} | {{Anchor|Punish}} | ||
{{AB | {{AB | ||
|skillname = Punish | |skillname = Punish | ||
|syntax = | |syntax = AXE PUNISH <target> <ARMS/LEGS> | ||
|description = With a whirling of your axe, lash out at a victim to punish them. As long as one of | |||
the targeted limbs is crippled in some manner, this attack will be successful. Should this blow | |||
With a whirling of your axe, lash out at a victim to punish them. As long as one of the targeted | connect, you'll worsen the condition, causing lingering issues even after the original affliction | ||
limbs is crippled in some manner, this attack will be successful. Should this blow connect, you'll | has passed. | ||
worsen the condition, causing lingering issues even after the original affliction has passed. | |||
Punished arms will prevent your foe from occasionally parrying, for a moderate duration. | Punished arms will prevent your foe from occasionally parrying, for a moderate duration. | ||
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{{AB | {{AB | ||
|skillname = Ravage | |skillname = Ravage | ||
|syntax = | |syntax = AXE RAVAGE <target> | ||
|description = AFFECTS: Both players and NPCs | |description = AFFECTS: Both players and NPCs | ||
This precise strike with both axes will lacerate a foe's body, causing them to suffer significant | This precise strike with both axes will lacerate a foe's body, causing them to suffer significant | ||
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{{AB | {{AB | ||
|skillname = Ambush | |skillname = Ambush | ||
|syntax = | |syntax = AXE AMBUSH <target> [<venom>] | ||
|description = Should your foe be in an adjacent location, you can leap upon them and deliver a | |||
surprise blow, inflicting a venom and knocking them off balance. | |||
Should your foe be in an adjacent location, you can leap upon them and deliver a surprise blow, | |||
inflicting a venom and knocking them off balance. | |||
If you are enraged, you will knock over anyone who might block you, and break through any walls in | If you are enraged, you will knock over anyone who might block you, and break through any walls in | ||
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{{AB | {{AB | ||
|skillname = Execute | |skillname = Execute | ||
|syntax = | |syntax = AXE EXECUTE <target> | ||
|description = Should your foe be lying helpless with a broken head and at least one other broken | |||
limb, you may remove their head from their body in a single, brutal stroke. The wind-up for this | |||
Should your foe be lying helpless with a broken head and at least one other broken limb, you may | strike is somewhat obvious, and as a result any other aware opponent will dodge it entirely. | ||
remove their head from their body in a single, brutal stroke. The wind-up for this strike is | |||
somewhat obvious, and as a result any other aware opponent will dodge it entirely. | |||
This attack uses both axes. | This attack uses both axes. | ||
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{{AB | {{AB | ||
|skillname = Lob | |skillname = Lob | ||
|syntax = | |syntax = AXE LOB <target> [<venom>] | ||
|description = AFFECTS: Both players and NPCs | |description = AFFECTS: Both players and NPCs | ||
With a quick flick of your wrist, you can fling your axe at a nearby target, striking them for | With a quick flick of your wrist, you can fling your axe at a nearby target, striking them for | ||
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{{AB | {{AB | ||
|skillname = Assault | |skillname = Assault | ||
|syntax = | |syntax = AXE ASSAULT <target> [<venom>] [<bodypart>] | ||
|description = AFFECTS: Both players and NPCs | |description = AFFECTS: Both players and NPCs | ||
Heave your axe forward and smash a targeted body part, causing damage and delivering a venom. This | Heave your axe forward and smash a targeted body part, causing damage and delivering a venom. This | ||
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{{AB | {{AB | ||
|skillname = Cripple | |skillname = Cripple | ||
|syntax = | |syntax = AXE CRIPPLE <target> <LEFT/RIGHT> <ARM/LEG> [<venom>] | ||
|description = AFFECTS: Both players and NPCs | |description = AFFECTS: Both players and NPCs | ||
Throw your axe with momentous force, delivering a venom and crippling a target's limb. Throwing | Throw your axe with momentous force, delivering a venom and crippling a target's limb. Throwing | ||
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{{AB | {{AB | ||
|skillname = Retrieve | |skillname = Retrieve | ||
|syntax = | |syntax = AXE RETRIEVE <target> | ||
|description = Throw one of your axes, attempting to hook and retrieve your intended target from | |||
your line of sight. | |||
Throw one of your axes, attempting to hook and retrieve your intended target from your line of | |||
sight. | |||
}} | }} | ||
{{Anchor|Toss}} | {{Anchor|Toss}} | ||
{{AB | {{AB | ||
|skillname = Toss | |skillname = Toss | ||
|syntax = | |syntax = AXE TOSS <target> <HIGH/LOW> [<venom>] | ||
|description = Pull an axe from your reserves and fling it high into the sky, causing it to rain | |||
down on your victim some time later and deliver a venom. A low toss will hit seconds later, while a | |||
Pull an axe from your reserves and fling it high into the sky, causing it to rain down on your | high toss is delayed past that. There is a degree of uncertainty when it comes to predicting | ||
victim some time later and deliver a venom. A low toss will hit seconds later, while a high toss is | exactly when the axe will land. You may only have one axe in the air at a time. | ||
delayed past that. There is a degree of uncertainty when it comes to predicting exactly when the | |||
axe will land. You may only have one axe in the air at a time. | |||
By default, this skill will attempt to use an axe in your inventory that is not being wielded | By default, this skill will attempt to use an axe in your inventory that is not being wielded | ||
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{{AB | {{AB | ||
|skillname = Carve | |skillname = Carve | ||
|syntax = | |syntax = AXE CARVE <target> | ||
|description = AFFECTS: Both players and NPCs | |description = AFFECTS: Both players and NPCs | ||
Fling your axes together directly at your target's gut, causing vomiting and trauma to their torso. | Fling your axes together directly at your target's gut, causing vomiting and trauma to their torso. | ||
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{{AB | {{AB | ||
|skillname = Embed | |skillname = Embed | ||
|syntax = | |syntax = AXE EMBED <target> <limb> PULL AXE FROM <target/ME> | ||
|description = Spotting an opportune moment to strike, you may embed your axe into any limb that | |||
has already been broken. The weapon will cause considerable bleeding while it remains in place - | |||
when you feel the moment is right, you may wrench the weapon from their body, causing heavy trauma. | |||
Spotting an opportune moment to strike, you may embed your axe into any limb that has already been | You may only have one axe embedded in a foe at a time. Your foe may pull the axe themselves, with a | ||
broken. The weapon will cause considerable bleeding while it remains in place - when you feel the | similar result. | ||
moment is right, you may wrench the weapon from their body, causing heavy trauma. You may only have | |||
one axe embedded in a foe at a time. Your foe may pull the axe themselves, with a similar result. | |||
This ability does not scale with weapon damage or any stat, meaning any axe may be used for this | This ability does not scale with weapon damage or any stat, meaning any axe may be used for this | ||
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{{AB | {{AB | ||
|skillname = Devastate | |skillname = Devastate | ||
|syntax = | |syntax = AXE DEVASTATE <target> [<venom>] | ||
|description = AFFECTS: Both players and NPCs | |description = AFFECTS: Both players and NPCs | ||
Rain your axes down upon your foe, destroying first any shield defense present, then destroying any | Rain your axes down upon your foe, destroying first any shield defense present, then destroying any | ||
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{{AB | {{AB | ||
|skillname = Slaughter | |skillname = Slaughter | ||
|syntax = | |syntax = AXE SLAUGHTER <target> <venom>] <venom>] | ||
|description = AFFECTS: Both players and NPCs | |description = AFFECTS: Both players and NPCs | ||
Unleash a devastating thrown strike with both handaxes, delivering two venoms and damaging your foe. | Unleash a devastating thrown strike with both handaxes, delivering two venoms and damaging your foe. | ||
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This attack uses both axes. | This attack uses both axes. | ||
}} | }} | ||
edits