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{{SkillTableRow |Double |Transcendent |0 |What's better than one of you? Two of you. }} | {{SkillTableRow |Double |Transcendent |0 |What's better than one of you? Two of you. }} | ||
|} | |} | ||
{{Anchor|Check}} | |||
{{Skill_detail | |||
|skill = Check | |||
|description = Ascertain how strong your ego is | |||
|syntax = EGO CHECK | |||
|detail = Measure how strong your ego stands. As ego and psyche are intrinsically linked, your | |||
maximum ego is proportional to your maximum mana. Abilities will either increase your ego or | |||
decrease it. | |||
Based upon the percent of ego you hold, your abilities will be altered in strength. The lower it is, | |||
the faster the move becomes and the less damage they deal, whereas the higher it is, the more | |||
damage it will deal and the slower it will become. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Deathsight}} | |||
{{Skill_detail | |||
|skill = Deathsight | |||
|description = Watch as your lessers fall short | |||
|syntax = DEATHSIGHT [OFF] | |||
|detail = Using this ability, you will be linked with the Underhalls, allowing you to sense those | |||
that just weren't good enough. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Aura}} | |||
{{Skill_detail | |||
|skill = Aura | |||
|description = Discern how their defences fall short | |||
|syntax = EGO AURA <target> | |||
|detail = View their defenses and orchestrate their downfall. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Awareness}} | |||
{{Skill_detail | |||
|skill = Awareness | |||
|description = You are always perceptive | |||
|syntax = | |||
|detail = This ability is passive. | |||
Even while meditating or sleeping, no secrets can be kept from you. You will be able to see the | |||
actions and words of others as though you were fully aware. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Moderate}} | |||
{{Skill_detail | |||
|skill = Moderate | |||
|description = Too much of a good thing.. | |||
|syntax = | |||
|detail = Syntax: EGO MODERATE <1-200%> | |||
You will be able to moderate your ego levels in order to prevent burnout, or mental breakdown. | |||
Specifying a value will allow your mind to passively shift your ego levels to your desired value. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Pinpoint}} | |||
{{Skill_detail | |||
|skill = Pinpoint | |||
|description = It is easy to know where the inferior would run | |||
|syntax = EGO PINPOINT <target> | |||
|detail = You can easily pinpoint the location of an inferior and broadcast their ineptitude to | |||
those in your location. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Haul}} | |||
{{Skill_detail | |||
|skill = Haul | |||
|description = Helplessly they are drawn, like a leaf in a storm | |||
|syntax = EGO HAUL <target> | |||
|detail = Snatch up their puny psyche and deposit them at your feet. You will be unable to haul | |||
someone who is protected by the cloak defence. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Peak}} | |||
{{Skill_detail | |||
|skill = Peak | |||
|description = Dazzle them with your superiority | |||
|syntax = EGO PEAK | |||
|detail = So perturbed are others by your peaking ego, they will become momentarily afflicted with | |||
flash blindness by the sheer audacity of it. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Reconcile}} | |||
{{Skill_detail | |||
|skill = Reconcile | |||
|description = Take a moment to stroke your ego | |||
|syntax = EGO RECONCILE | |||
|detail = If you have set a value with Moderate, you may actively reconcile your ego levels. This | |||
will shift it towards your desired value by consuming equilibrium. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Belittle}} | |||
{{Skill_detail | |||
|skill = Belittle | |||
|description = Not even the dead can escape your greatness | |||
|syntax = EGO TELL <person> <message> REPLY <message> | |||
|detail = You are able to communicate easily with the fallen, providing they haven't left the | |||
Underhalls. You will have to initiate communications with them first, of course. Can't have the | |||
unworthy pestering you. In order for the deceased to respond, they must make use of the REPLY | |||
command. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Redress}} | |||
{{Skill_detail | |||
|skill = Redress | |||
|description = Snatch away their false hope | |||
|syntax = EGO REDRESS <target> | |||
|detail = Simple defences of the mind are no match for your psyche. With a single thought, snatch | |||
away the paltry defences their mind shelters behind. In addition, this will negate the effects of | |||
their levitation and speed elixir. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Trip}} | |||
{{Skill_detail | |||
|skill = Trip | |||
|description = Never let them grow too full of themselves | |||
|syntax = EGO TRIP <target> | |||
|detail = A basic, offensive ability that will bring to light the inadequacies of your enemies, | |||
playing upon the weakness of their mind. Able to affect them even if they are in an adjacent room, | |||
your opponent will suffer a burst of magical damage. | |||
The damage will be increased for every ability that your opponent has on cooldown that is counted | |||
in seconds. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Exhibit}} | |||
{{Skill_detail | |||
|skill = Exhibit | |||
|description = Showoff a bit. You've earned it | |||
|syntax = EGO EXHIBIT <item> | |||
|detail = So powerful is your strength of psyche that you are able to force inanimate objects to | |||
follow in your wake. How heavy an item you can keep in tow is dependant upon your intellegence stat. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Inadequacy}} | |||
{{Skill_detail | |||
|skill = Inadequacy | |||
|description = Others will feel inadequate before you | |||
|syntax = EGO INADEQUACY <target> | |||
|detail = With just a subtle alteration of your ego, you can make your target feel inadequate in | |||
comparison to you, instilling them with indifference. This will be buried deep in their psyche, | |||
going unnoticed by them. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Boost}} | |||
{{Skill_detail | |||
|skill = Boost | |||
|description = You simply don't have the time to deal with this | |||
|syntax = EGO BOOST | |||
|detail = Dismiss that which would negatively affect you with a single thought, removing a random | |||
mental affliction should you have one. | |||
Look at HELP TYPES for more information on what is regarded as a mental affliction. | |||
|cooldown = 20 seconds | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Boast}} | |||
{{Skill_detail | |||
|skill = Boast | |||
|description = Show them what they are missing | |||
|syntax = EGO BOAST <target> | |||
|detail = Show them what a real mind looks like and leave them to wallow in their inferiority. This | |||
will afflict them with dementia and paranoia, and turn them merciful towards others. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Expose}} | |||
{{Skill_detail | |||
|skill = Expose | |||
|description = Force an item to give up its secrets | |||
|syntax = EGO EXPOSE <item> | |||
|detail = Expose the secrets of an item in your inventory and it will show you who the last person | |||
to hold it was. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Reign}} | |||
{{Skill_detail | |||
|skill = Reign | |||
|description = Observe your lessers from above | |||
|syntax = EGO REIGN and LAND | |||
|detail = With the sheer power of your ego, you can lift yourself from the ground and take flight | |||
in order to reign above your lessers. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Monopolise}} | |||
{{Skill_detail | |||
|skill = Monopolise | |||
|description = Only you need power | |||
|syntax = EGO MONOPOLISE <target> | |||
|detail = Snatch a resource from your opponent and empower your own psyche in the process. What | |||
resource this ability will drain depends on the class of the target. | |||
What it will drain is based on the below: | |||
Shaman - Primal energy. | |||
Templar - Blade charge. | |||
Warden - Stolen soul. | |||
Zealot - Psi energy. | |||
Monk - Kai energy. | |||
Wayfarer - Fury. | |||
Archivist - Bio energy. | |||
Carnifex - Stolen soul. | |||
Revenant - Shadow essence. | |||
Teradrim - Sandstorm level. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Sizeup}} | |||
{{Skill_detail | |||
|skill = Sizeup | |||
|description = Determine how weak they are | |||
|syntax = EGO SIZEUP <target> | |||
|detail = Gain complete understanding of another by probing their (inferior) strengths and | |||
(overwhelming) weaknesses. This will allow you to see their current resistances plus a few other | |||
tidbits of information. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Narcissism}} | |||
{{Skill_detail | |||
|skill = Narcissism | |||
|description = Everybody wants to find you | |||
|syntax = | |||
|detail = This ability is passive. | |||
When someone attempts to seek out your location with an ability, you will feel their gaze for the | |||
moment it takes for them to gather the information needed to reveal your whereabouts. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Trauma}} | |||
{{Skill_detail | |||
|skill = Trauma | |||
|description = The mind is a fickle thing | |||
|syntax = EGO TRAUMA <target> | |||
|detail = Direct your considerable psyche towards an opponent in your location and allow it to feed | |||
upon a mental ailment in order to deal psychic damage. This will cure the mental affliction in the | |||
process. You may perform this action while off balance. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Menace}} | |||
{{Skill_detail | |||
|skill = Menace | |||
|description = They are not worthy to bask in your presence | |||
|syntax = EGO MENACE | |||
|detail = So strong is your ego that you can force your inferiors to flee beneath its unfathomable | |||
weight. This will inflict your enemies with the fear affliction. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Pry}} | |||
{{Skill_detail | |||
|skill = Pry | |||
|description = Their secrets belong to you | |||
|syntax = EGO PRY <target> | |||
|detail = Keep an eye on your lessers by subtly prying the secrets from their inferior mind. | |||
Exuding the smallest part of your considerable mental prowess will allow you to tell when they are | |||
near, as well as providing insight into their menial thoughts when they use the THINK command. This | |||
will fade after a period of time if they are not in the same room as you. | |||
There is a chance of being detected when using this ability. Please read HELP DECEIT for more | |||
information. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Inflate}} | |||
{{Skill_detail | |||
|skill = Inflate | |||
|description = Take a moment to remember | |||
|syntax = EGO INFLATE | |||
|detail = Most of the dull masses wouldn't know the full potential of their minds if it bit them in | |||
the arse. You're different. With this ability, you can inflate your already considerable psyche, | |||
granting you the clarity of mind that so many live without. This will grant a bonus to your | |||
intelligence stat. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Kneel}} | |||
{{Skill_detail | |||
|skill = Kneel | |||
|description = They shall be knelt | |||
|syntax = EGO KNEEL <target> | |||
|detail = By pressing the vastness of your mind against your target, you will cause them to | |||
remember their place should they attempt to shirk away from your greatness. Should you or your | |||
opponent move more than two locations away from each other, they will suffer psychic damage as a | |||
result. | |||
If your opponent is the one to flee, then they will be knocked unconscious and the damage is | |||
increased. | |||
Cooldown (when triggered): 10 seconds | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Skip}} | |||
{{Skill_detail | |||
|skill = Skip | |||
|description = Revel in their ineptitude | |||
|syntax = EGO SKIP <dead target> and ENTER GATEWAY | |||
|detail = Open a gateway to the location of someone's dead body, which you can then enter. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Untouchable}} | |||
{{Skill_detail | |||
|skill = Untouchable | |||
|description = Dismiss their paltry efforts | |||
|syntax = EGO UNTOUCHABLE [OFF] | |||
|detail = So great is your sense of self that you can turn back the paltry arcane-sourced damage of | |||
your lessers, and reduce their dismal attack, providing they attempt to do so from a range. If they | |||
are in the same location as you, it will have little effect. This effect will drain your willpower | |||
over time. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Press}} | |||
{{Skill_detail | |||
|skill = Press | |||
|description = Even the world will buckle before your greatness | |||
|syntax = EGO PRESS [RELEASE] | |||
|detail = Press your considerable ego upon your current location and you will be able to hear any | |||
spoken word within it for a limited time. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Guts}} | |||
{{Skill_detail | |||
|skill = Guts | |||
|description = Limits were made to be broken | |||
|syntax = EGO GUTS | |||
|detail = Should your ego ever fall short, Gods forbid, call upon those last vestiges of confidence, | |||
allowing you to increase it by 80% in trade for temporarily lowering your constitution by 2 points. | |||
This can exceed your maximum limit of your ego, but the excess will quickly drain away. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Humiliate}} | |||
{{Skill_detail | |||
|skill = Humiliate | |||
|description = Only cowards run | |||
|syntax = EGO HUMILIATE [OFF] | |||
|detail = Bestow utmost humiliation onto anyone that attempts to shed their corporeal form within | |||
your location, preventing them from such a cowardly display. The demand upon your mind to perform | |||
such a feat will greatly tax your mana and willpower. | |||
This power can also be projected forth, locking down those in the same room as your ego form. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Narrow}} | |||
{{Skill_detail | |||
|skill = Narrow | |||
|description = Bend distance to your whims | |||
|syntax = EGO NARROW <target> | |||
|detail = Narrow the distance between yourself and your target with a mere thought, allowing you to | |||
act immediately after your feat of mind. You can travel up to three rooms away by default, but this | |||
can be further changed up (or down) by the amount of ego you have. | |||
The monolith sigil will not block your attempts, however you may not step into a stockroom. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Outlaw}} | |||
{{Skill_detail | |||
|skill = Outlaw | |||
|description = Deny the presence of their abilities before you | |||
|syntax = EGO OUTLAW <target> <skillset> <ability> | |||
|detail = Convince your lesser for a short period of time to abandon the use of a specific ability | |||
of your choice, if they do not possess clarity of mind. You may not disable core abilities to a | |||
class such as, for example, Doublestab for Syssin. | |||
|cooldown = 90 seconds | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Double}} | |||
{{Skill_detail | |||
|skill = Double | |||
|description = What's better than one of you? Two of you | |||
|syntax = EGO DOUBLE and EGO RETURN | |||
|detail = Additional syntax: EGO FORM <ability> [target] | |||
Gather enough of your considerable psyche and project it into a second entity altogether, becoming | |||
the walking embodiment of pure ego. While in this state, you will be able to speak with others and | |||
move as though normal. You also may perform a limited amount of your egotism abilities while in | |||
this form. | |||
Make sure to omit the EGO syntax from the ability when using it with form. Example: EGO FORM TRIP | |||
<target> | |||
You may perform the following actions while in ego form: | |||
Aura, Peak, Redress, Trip, Inadequacy, Boast, Sizeup, Trauma, Menace, Pry, Press, Narrow, and | |||
Outlaw. | |||
You can also perform the following abilities from Vision: | |||
Aura, Sacral, Vibrations, and Traps. | |||
You will not be able to cross into an adjacent area while in your embodiment of ego, as the | |||
distance between you and your body will be too far to maintain a connection. However, if your body | |||
stands on the threshold between two areas, you will be able to cross into it providing it is not a | |||
one-way exit. | |||
Lastly, while in this state, your body will be vulnerable to the whims of others. Ensure that you | |||
leave your body behind in a safe location, or you can gamble the risks. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} |
edits