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The process of extracting ylem will release residual energy into the air; you may use this energy to power many abilities within Refining, but be warned that this same energy will cause one to glow for a brief period afterward. This aura will notify other organizations of your extraction attempts, and will make you open to assault until the aura fades. | The process of extracting ylem will release residual energy into the air; you may use this energy to power many abilities within Refining, but be warned that this same energy will cause one to glow for a brief period afterward. This aura will notify other organizations of your extraction attempts, and will make you open to assault until the aura fades. | ||
{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow |Control | Inept | 0| Wrest control of an extraction. }} | {{SkillTableRow |Gateway |Inept |0 |Stabilize a ylem sinkhole. }} | ||
{{SkillTableRow |Absorption | Novice | 0| Absorb the essence of the primal eld for your city. }} | {{SkillTableRow |Control |Inept |0 |Wrest control of an extraction. }} | ||
{{SkillTableRow |Irradiance | Apprentice | 0| Infuse the residual energy of ylem into yourself. }} | {{SkillTableRow |Absorption |Novice |0 |Absorb the essence of the primal eld for your city. }} | ||
{{SkillTableRow |Reserves | Capable | 0| Discern your current reserves of residual energy. }} | {{SkillTableRow |Fluxations |Novice |50 |Fluctuating activity in the leylines. }} | ||
{{SkillTableRow |Replenish | Adept | 0| Consume your residual energy to restore your willpower.}} | {{SkillTableRow |Irradiance |Apprentice |0 |Infuse the residual energy of ylem into yourself. }} | ||
{{SkillTableRow |Invigorate | Adept | 50| Consume your residual energy to restore your endurance.}} | {{SkillTableRow |Reserves |Capable |0 |Discern your current reserves of residual energy. }} | ||
{{SkillTableRow |Shell | Skilled | 0| Draw forth a protective barrier to reduce all damage.}} | {{SkillTableRow |Replenish |Adept |0 |Consume your residual energy to restore your willpower. }} | ||
{{SkillTableRow |Suppression | Skilled | 50| | {{SkillTableRow |Invigorate |Adept |50 |Consume your residual energy to restore your endurance. }} | ||
{{SkillTableRow |Destabilize | Gifted | 0| | {{SkillTableRow |Shell |Skilled |0 |Draw forth a protective barrier to reduce all damage. }} | ||
{{SkillTableRow |Ripples | Expert | 0| | {{SkillTableRow |Suppression |Skilled |50 |Suppress the Shell effect of others. }} | ||
{{SkillTableRow |Eldsense | Expert | 50| | {{SkillTableRow |Destabilize |Gifted |0 |Destabilize and obliterate fortifications. }} | ||
{{SkillTableRow |Shackle | Virtuoso | 0| Constrict the movement of an eld.}} | {{SkillTableRow |Ripples |Expert |0 |Detect the resonating leylines that encircle the world. }} | ||
{{SkillTableRow |Freedom | Fabled | 0| Release the bonds that shackle the eld.}} | {{SkillTableRow |Eldsense |Expert |50 |Discern the presence of any eld in your local area. }} | ||
{{SkillTableRow |Latency | Transcendent | 0| | {{SkillTableRow |Shackle |Virtuoso |0 |Constrict the movement of an eld. }} | ||
{{SkillTableRow |Freedom |Fabled |0 |Release the bonds that shackle the eld. }} | |||
{{SkillTableRow |Disperse |Fabled |50 |Cast off bindings with ley energy. }} | |||
{{SkillTableRow |Latency |Transcendent |0 |Empower the latent energies that surround you. }} | |||
|} | |||
{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow |Barricade | Gifted | 50| | ====Fortifications==== | ||
{{SkillTableRow |Gravity | Virtuoso | 50| | {{SkillTableRow |Barricade |Gifted |50 |Create a wall of energy to deny your enemies entry. }} | ||
{{SkillTableRow |Disruption | Fabled | 50| Damage those who do not share your home.}} | {{SkillTableRow |Gravity |Virtuoso |50 |Weigh your allies to the ground with a gravity field. }} | ||
{{SkillTableRow |Dampening | Mythical | 0| | {{SkillTableRow |Disruption |Fabled |50 |Damage those who do not share your home. }} | ||
{{SkillTableRow |Interference | Mythical | 50| | {{SkillTableRow |Dampening |Mythical |0 |A barrier to reduce the damage your comrades receive. }} | ||
{{SkillTableRow |Interference |Mythical |50 |Disrupt any telepathic waves in your presence. }} | |||
|} | |} | ||
{{Anchor|Gateway}} | |||
{{Skill_detail | |||
|skill = Gateway | |||
|description = Stabilize a ylem sinkhole | |||
|syntax = | |||
|detail = Refer to HELP GATEWAYS for full information. | |||
REFINING GATEWAY TETHER | |||
Tether the sinkhole to your city's pylon, allowing your citymates to begin stabilizing it. This is | |||
instant on an unclaimed sinkhole, but 30 seconds on an already-tethered sinkhole. | |||
REFINING GATEWAY STABILIZE | |||
This is a channeled activity that will stabilize a sinkhole tethered to your city's pylon by a | |||
little bit every 10 seconds. | |||
{{ | REFINING GATEWAY CLOSE | ||
| | Close a tear and charge yourself with energy. | ||
REFINING GATEWAY OPEN CITY | |||
Once the gateway is at 100% stabilization, anybody from the city it 'belongs' to can choose to open | |||
it, allowing only those from their city to go inside. | |||
REFINING GATEWAY STATUS | |||
See what percentage of stabilization your gateway is at. | |||
ENTER GATEWAY | |||
Once opened, enter the gateway and challenge what lies within. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Control}} | |||
{{Skill_detail | |||
|skill = Control | |||
|description = Wrest control of an extraction | |||
|syntax = REFINING CONTROL | |syntax = REFINING CONTROL | ||
| | |detail = If an opposing organization has begun extracting ylem from a focus, you may attempt to | ||
take over the extraction for your own city. | |||
The time to control a focus is shortened if it was previously controlled by your city. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Absorption}} | |||
{{Skill_detail | |||
|skill = Absorption | |||
|description = Absorb the essence of the primal eld for your city | |||
|syntax = | |||
|detail = This ability is passive. | |||
You will generate a small amount of ylem energy for your city and residual ylem reserves for | |||
yourself each time you slay a primal eld. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Fluxations}} | |||
{{Skill_detail | |||
|skill = Fluxations | |||
|description = Fluctuating activity in the leylines | |||
|syntax = REFINING FLUXATIONS | |||
|detail = The activity of the leylines isn't a given constant. With this ability, you can determine | |||
the flux state of the leylines and learn how much ylem energy can be obtained from them during the | |||
given season, and the next season. | |||
The following the possible flux states and the given ylem output during the season: | |||
Stable: 0% ylem | |||
| | Limited: 25% ylem | ||
| | Low: 70% ylem | ||
Average: 100% ylem | |||
High: 130% ylem | |||
Severe: 175% ylem | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Irradiance}} | |||
{{Skill_detail | |||
|skill = Irradiance | |||
|description = Infuse the residual energy of ylem into yourself | |||
|syntax = | |||
|detail = This ability is passive. | |||
While in the presence of an active extraction controlled by your city, your body will pick up on | |||
{{ | the traces of ylem flowing through the location, allowing you to absorb a portion of this residual | ||
| | energy. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Reserves}} | |||
{{Skill_detail | |||
|skill = Reserves | |||
|description = Discern your current reserves of residual energy | |||
|syntax = REFINING RESERVES | |syntax = REFINING RESERVES | ||
| | |detail = This ability will allow you to view the residual energy you have accumulated from being | ||
near a ylem source. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Replenish}} | |||
{{Skill_detail | |||
|skill = Replenish | |||
|description = Consume your residual energy to restore your willpower | |||
|syntax = REFINING REPLENISH | |||
|detail = Residual energy cost: 200 | |||
By tapping into your reserves of residual energy generated by an extracted foci, you can regenerate | |||
your willpower rapidly. | |||
The amount restored is dependent upon the type of foci you stand within: | |||
Minor foci: 20% restored. | |||
Lesser foci: 50% restored. | |||
Major foci: 100% restored. | |||
Note that if it is not a major foci, it will additionally drain a small amount of energy from | |||
within the foci itself. If the foci runs out of energy, it will collapse. | |||
|cooldown = 1 hour | |||
| | |target = | ||
| | |required = | ||
| | |||
}} | }} | ||
{{Anchor|Invigorate}} | |||
{{Skill_detail | |||
|skill = Invigorate | |||
|description = Consume your residual energy to restore your endurance | |||
|syntax = REFINING INVIGORATE | |||
|detail = Residual energy cost: 200 | |||
While standing within the location of an extracted foci, you can call upon the residual energy in | |||
the area to instantly restore portion of your endurance. | |||
The amount restored is dependent upon the type of foci you stand within: | |||
Minor foci: 20% restored. | |||
Lesser foci: 50% restored. | |||
Major foci: 100% restored. | |||
Note that if it is not a major foci, it will additionally drain a small amount of energy from | |||
within the foci itself. If the foci runs out of energy, it will collapse. | |||
|cooldown = 1 hour | |||
| | |target = | ||
| | |required = | ||
| | |||
}} | }} | ||
{{Anchor|Shell}} | |||
{{Skill_detail | |||
|skill = Shell | |||
|description = Draw forth a protective barrier to reduce all damage | |||
|syntax = REFINING SHELL and REFINING CEASE | |||
|detail = Residual energy cost: 100 | |||
You may create a physical barrier using the residual energy you've gathered, providing minor | |||
protection from all sources of damage. This will drain your residual energy for as long as it is | |||
active. | |||
You may not have both Shell and Suppression in use at the same time. | |||
| | |cooldown = | ||
| | |target = | ||
| | |required = | ||
}} | }} | ||
{{Anchor|Suppression}} | |||
{{Skill_detail | |||
|skill = Suppression | |||
|description = Suppress the Shell effect of others | |||
|syntax = REFINING SUPPRESSION and REFINING CEASE | |||
|detail = Residual energy cost: 100 | |||
You may use your own residual energy to create an aura of suppression, negating the effect of any | |||
ylem shells in your presence. This will drain your residual energy for as long as it is active. | |||
You may not have both Suppression and Shell in use at the same time. | |||
|cooldown = | |||
| | |target = | ||
| | |required = | ||
| | |||
}} | }} | ||
{{Anchor|Destabilize}} | |||
{{Skill_detail | |||
|skill = Destabilize | |||
|description = Destabilize and obliterate fortifications | |||
|syntax = REFINING DESTABILIZE <fort> OF <city> <HERE/direction> | |||
|detail = By attempting to sever the flows of energy used to generate a fortification, you may | |||
destroy one from either your current location or an adjacent one. | |||
This process requires your full concentration, during which you cannot perform any other action or | |||
you will be interrupted. | |||
| | |cooldown = | ||
| | |target = | ||
|required = | |||
}} | }} | ||
{{Anchor|Ripples}} | |||
{{Skill_detail | |||
|skill = Ripples | |||
|description = Detect the resonating leylines that encircle the world | |||
|syntax = | |||
|detail = This ability is passive. | |||
You are now attuned to the movement of the leylines themselves, allowing you to discern when any | |||
organization begins extracting ylem from a foci in the same area as you. | |||
{{ | Lesser foci extractions can be detected regardless of your location. | ||
| | |cooldown = | ||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Eldsense}} | |||
{{Skill_detail | |||
|skill = Eldsense | |||
|description = Discern the presence of any eld in your local area | |||
|syntax = REFINING ELDSENSE | |syntax = REFINING ELDSENSE | ||
| | |detail = You are now capable of detecting the chaos traces of energy that accompany eld in your | ||
local area. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Shackle}} | |||
{{Skill_detail | |||
|skill = Shackle | |||
|description = Constrict the movement of an eld | |||
|syntax = REFINING SHACKLE <eld> | |||
|detail = Residual energy cost: 75 | |||
By drawing upon a portion of your harvested ylem, you may shackle an eld, freezing them in place | |||
and preventing them from assaulting you or others. | |||
This will come with a small penalty to the amount of ylem you can extract from the focus, and any | |||
damage caused to an eld will remove the shackles. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Freedom}} | |||
{{Skill_detail | |||
|skill = Freedom | |||
|description = Release the bonds that shackle the eld | |||
|syntax = REFINING FREE <eld> | |||
|detail = Residual energy cost: 100 | |||
This simple manipulation of ley energy will disrupt the shackles around a target eld in your | |||
location or an adjacent location, freeing them to act. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Disperse}} | |||
{{Skill_detail | |||
|skill = Disperse | |||
|description = Cast off bindings with ley energy | |||
|syntax = REFINING DISPERSE <target> | |||
|detail = Residual energy cost: 200 | |||
You may now use the helpful ability of dispersion, allowing you to purge a target of any writhe- | |||
| | based afflictions they are currently suffering from. Lycan-based writhe locks are discluded from | ||
| | this effect. | ||
| | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Latency}} | |||
{{Skill_detail | |||
|skill = Latency | |||
|description = Empower the latent energies that surround you | |||
|syntax = | |||
|detail = This ability is passive. | |||
Your sensitivity to ylem energy has increased, doubling the amount of energy gained from both | |||
Absorption and Irradiance. | |||
Refer to AB REFINING <skill> for more information. | |||
| | |cooldown = | ||
| | |target = | ||
|required = | |||
}} | }} | ||
{{Anchor|Barricade}} | |||
{{Skill_detail | |||
|skill = Barricade | |||
|description = Create a wall of energy to deny your enemies entry | |||
|syntax = REFINING ERECT BARRICADE | |||
|detail = By drawing upon the ylem energy you are actively extracting, you may set up a barricade | |||
of energy in your surroundings. This will prevent those who are not members of your city from | |||
entering the location through normal means, but not from leaving it. | |||
This fortification will decrease the amount of ylem extracted for as long as it remains in effect. | |||
|cooldown = | |||
|target = | |||
| | |required = | ||
| | |||
| | |||
}} | }} | ||
{{Anchor|Gravity}} | |||
{{Skill_detail | |||
|skill = Gravity | |||
|description = Weigh your allies to the ground with a gravity field | |||
|syntax = REFINING ERECT GRAVITY | |||
|detail = This fortification provides a field of density to all members of your city, giving them | |||
the benefits of the density defence while they remain in the location. | |||
This fortification will decrease the amount of ylem extracted for as long as it remains in effect. | |||
|cooldown = | |||
| | |target = | ||
| | |required = | ||
| | |||
}} | }} | ||
{{Anchor|Disruption}} | |||
{{Skill_detail | |||
|skill = Disruption | |||
|description = Damage those who do not share your home | |||
|syntax = REFINING ERECT DISRUPTION | |||
|detail = This fortification will harm the physical well-being of all those within the location who | |||
are not a member of your city. | |||
This fortification will decrease the amount of ylem extracted for as long as it remains in effect. | |||
|cooldown = | |||
| | |target = | ||
| | |required = | ||
| | |||
}} | }} | ||
{{Anchor|Dampening}} | |||
{{Skill_detail | |||
|skill = Dampening | |||
|description = A barrier to reduce the damage your comrades receive | |||
|syntax = REFINING ERECT DAMPENING | |||
|detail = This powerful fortification generates a magical dampening field, reducing all sources of | |||
damage the members of your city receive while they remain within the location. | |||
This fortification will decrease the amount of ylem extracted for as long as it remains in effect. | |||
|cooldown = | |||
| | |target = | ||
| | |required = | ||
| | |||
}} | }} | ||
{{Anchor|Interference}} | |||
{{Skill_detail | |||
|skill = Interference | |||
|description = Disrupt any telepathic waves in your presence | |||
|syntax = REFINING ERECT INTERFERENCE | |||
|detail = This fortification generates telepathic interference, preventing telepathic abilities | |||
affecting anyone in the location it is raised, providing that they are protected by a magical | |||
shield. | |||
This won't prevent a telepath from being able to form a mind lock however, only the abilities that | |||
can be used with one. | |||
This fortification will decrease the amount of ylem extracted for as long as it remains in effect. | |||
| | |cooldown = | ||
| | |target = | ||
| | |required = | ||
}} | }} |
edits