Crystalism (skill)
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Refine | <rank> | Refine a piece of crystal out of the Master. |
Dampen | <rank> | Attempt to dampen a vibration, destroying it. |
Vibes | <rank> | See what vibrations are in a room. |
Dissipate | <rank> | Attack the mana of your enemies. |
Palpitation | <rank> | Cause small heart attacks in your enemies. |
Heat | <rank> | Fill a room with soothing warmth. |
Alarm | <rank> | Be alerted to movements of your enemies. |
Tremors | <rank> | Cause ground-shaking quakes. |
Reverberation | <rank> | Protect your vibrations against some attacks. |
Sonicportal | <rank> | Open a portal to someone. |
Adduction | <rank> | Suck those around you into your room. |
Crystalhome | <rank> | Transport yourself back to the Master Crystal. |
Harmony | <rank> | A soothing, healing vibration. |
Creeps | <rank> | Cause fear in your enemies. |
Silence | <rank> | A sound-negating vibration. |
Revelation | <rank> | Reveal those around you who may be concealed. |
Grounding | <rank> | Root yourself to the ground. |
Oscillate | <rank> | Discordant music to cause amnesia. |
Focus | <rank> | Draw your vibrations back to you. |
Disorientation | <rank> | Disorient your enemies with dizziness. |
Energize | <rank> | Suck health from your enemies and use it. |
Stridulation | <rank> | Destroy the equilibrium of your enemies. |
Gravity | <rank> | Increase the power of gravity in the room. |
Crystalforest | <rank> | Cause a forest of sharp crystal to arise. |
Dissonance | <rank> | Cause your enemies to become dissonant. |
Plague | <rank> | Afflict your enemies with debilitating effects. |
Lullaby | <rank> | Put your enemies to sleep. |
Retardation | <rank> | Slow time in your location. |
Cataclysm | <rank> | Unleash the fury of the elements. |