Tectonics (skill)
Earth comes in many forms: malleable and vast like the desert; impenetrable and enduring like stone; or even molten and destructive like lava. Ever attuned to the constant, powerful movements of earth, the Earthcaller is able to invoke a resonance with this natural seismic activity and channel its potential into their surroundings or even themselves through a skill known as Tectonics.
Skill | Rank | Percent | Description |
---|---|---|---|
Impurities | Inept | 0 % | Check your earthen impurities. |
Nightsight | Inept | 0 % | See in the dark. |
Pressurise | Novice | 0 % | Leave behind a superheated rock. |
Spew | Apprentice | 0 % | A spray of lava to blister and burn. |
Heatshield | Capable | 0 % | Surround yourself with an aura of protective heat. |
Stabilise | Adept | 0 % | Expel impurity and stabilise your body. |
Smothering | Adept | 50 % | Your body will attempt to smother flames. |
Insulation | Skilled | 0 % | A layer of insulating earth. |
Lavacoat | Skilled | 50 % | Coat a weapon in a layer of lava. |
Crumble | Gifted | 0 % | Destroy walls that stand before you. |
Fossilise | Gifted | 33 % | Fossilise their cures and render them useless. |
Spray | Gifted | 66 % | Deprive them of their sight. |
Traps | Expert | 0 % | Discover hidden traps. |
Mould | Expert | 25 % | Restore your wounds with the earth. |
Geyser | Expert | 50 % | Force a spout of lava from the earth. |
Dominance | Expert | 75 % | Exert earth's dominance over the lesser elements. |
Seismicity | Virtuoso | 0 % | Emit seismic waves to superheat the air. |
Thermics | Virtuoso | 25 % | Boil away diseases from yourself. |
Vent | Virtuoso | 50 % | Release gases sealed within the earth. |
Unbending | Virtuoso | 75 % | Become unbending like the earth. |
Firewall | Fabled | 0 % | Open a pit of lava to obstruct a direction. |
Rumbling | Fabled | 25 % | Send lesser creatures fleeing. |
Motions | Fabled | 50 % | Gain an understanding of your location. |
Pyroclasm | Fabled | 75 % | Explosive friction to scour away life. |
Ashfall | Mythical | 0 % | Bury them in clouds of ash. |
Swallow | Mythical | 25 % | Return the undead to the earth. |
Transfixion | Mythical | 50 % | Create hypnotic oscillating patterns. |
Fault | Mythical | 75 % | Reveal the impurities of their existence. |
Ashcloud | Transcendent | 0 % | Slough away this prison of flesh and become ash. |
Impurities | Check your earthen impurities | |
Syntax: | IMPURITIES | |
Details: | Using many of your Tectonic abilities will increase the impurities of the earth. Once you
reach a certain threshold of impurity, you will be unable to make use of your tectonic might. |
Nightsight | See in the dark | |
Syntax: | NIGHTSIGHT | |
Details: | The plane of Azvosh is a place of unwielding darkness, with little natural light beyond
its lava flows. An Earthcaller is adapted to the darkness, able to see in low light that most others cannot. |
Pressurise | Leave behind a superheated rock | |
Syntax: | TECTONIC PRESSURISE | |
Details: | Impurity gained: 70
Crush a rock within your mighty grasp, putting it under such immense pressure that it will become superheated and brighten the location. Anyone present will be able to see despite the dark. |
Spew | A spray of lava to blister and burn | |
Syntax: | TECTONIC SPEW <target> [SHIELD/AURA] | |
Works against: | Both players and NPCs | |
Details: | Impurity gained: 20
Bring about a fracture in the earth and cause gouts of lava to spew forth to eradicate any protective barriers surrounding your target. The molten onslaught will also set your opponent on fire in the process. You may specify which barrier your lava should assail first, if you so choose. |
Heatshield | Surround yourself with an aura of protective heat | |
Syntax: | TECTONIC HEATSHIELD | |
Details: | Impurity gained: 300
Tap into your tectonic power to release an aura of heated pressure around you, protecting you from magic, electricity and fire damage. |
Stabilise | Expel impurity and stabilise your body | |
Syntax: | TECTONIC STABILISE <monolith> | |
Details: | Before one of the great monoliths of Azvosh, you will be able to banish the encroaching
impurities from your form, allowing you greater capacity to wield Tectonics powers. |
Smothering | Your body will attempt to smother flames | |
Syntax: | TECTONIC SMOTHERING | |
Details: | Impurity gained: 30
In this state, you can prevent yourself from being set on fire half of the time as your tectonic activity smothers them out. Additionally, should the skill prevent the flames, you will demonstrate the superiority of earth over a lesser element and reduce your impurity. |
Insulation | A layer of insulating earth | |
Syntax: | TECTONIC INSULATION | |
Details: | Impurity gained: 20
Coat your body in a thin layer of earth that will insulate your body against the cold. |
Lavacoat | Coat a weapon in a layer of lava | |
Syntax: | TECTONIC LAVACOAT <weapon> EXTINGUISH <weapon> | |
Details: | Impurity gained: 40
Coat your weapons in a layer of lava, causing it to ignite those that you strike. You will be unable to apply venoms to the weapon while it is coated. Anyone may extinguish their weapon if it is coated. |
Crumble | Destroy walls that stand before you | |
Syntax: | TECTONIC CRUMBLE <direction> | |
Details: | Impurity gained: 20
By stomping the ground, your power is such that you may generate a potent shockwave, causing walls of ice to crumble before your might. |
Fossilise | Fossilise their cures and render them useless | |
Syntax: | TECTONIC FOSSILISE <target> | |
Cooldown: | 15 seconds | |
Details: | Impurity gained: 40
By wielding a precise flow of superheated lava, coat your opponent's pipes in magma such that their contents become fossilised and deprived of useful substance. |
Spray | Deprive them of their sight | |
Syntax: | TECTONIC SPRAY <ME/target> | |
Details: | Impurity gained: 15
By opening a narrow crack in the earth and forcing a tapered stream of lava through it, you may direct it in a focused spray and blind your opponent to the entry or exit of others. Should you turn the spray on yourself, you will become blinded instead. |
Traps | Discover hidden traps | |
Syntax: | TRAPS | |
Details: | With your tectonic senses, you can easily locate any hidden traps within the room. |
Mould | Restore your wounds with the earth | |
Syntax: | TECTONIC MOULD | |
Details: | Impurity gained: 30
Mould your body with the earth, allowing it to heal your wounds to restore a portion of your health and mana reserves. The amount restored will grow in strength the more you learn in Tectonics. |
Geyser | Force a spout of lava from the earth | |
Syntax: | TECTONIC GEYSER | |
Details: | Impurity gained: 100
Force a lingering geyser of lava from the earth, setting the surroundings awash with a bright light that will destroy any magical darkness within the room. |
Dominance | Exert earth's dominance over the lesser elements | |
Syntax: | TECTONIC DOMINANCE FIRE TECTONIC DOMINANCE FIREWALL <direction> | |
Details: | Prove that earth is the mightiest element by using it to smother a fire raging within the
room. Demonstrating dominance in this form strengthens the earth, reducing your impurities. |
Seismicity | Emit seismic waves to superheat the air | |
Syntax: | TECTONIC SEISMICITY [END] | |
Details: | Impurity gained: 80
Using your tectonic power, you can turn your very body into a bastion of seismic activity. While active, you will emit pressure waves that will superheat the air near your enemies, burning them. Additionally, your pressure waves will cause one of the following afflictions: Disfigurement, dizziness, stiffness, weariness, and ablaze. |
Thermics | Boil away diseases from yourself | |
Syntax: | TECTONIC THERMICS | |
Cooldown: | 25 seconds | |
Details: | Impurity gained: 40
Release a gout of thermic energy from the ground to briefly engulf you, quickly raising your body temperature to boil away a random affliction that you have. |
Vent | Release gases sealed within the earth | |
Syntax: | TECTONIC VENT <target> | |
Details: | Impurity gained: 40
Vent heated gases trapped within the earth, burning your foe and afflicting their mind with hallucinations and berserking. This ability can bypass the magical shield defence. |
Unbending | Become unbending like the earth | |
Syntax: | TECTONIC UNBENDING [OFF] | |
Details: | Impurity gained: 100
Becoming unbending like the very earth itself, granting you immunity to accuracy lowering effects when using shield attacks in Subjugation. |
Firewall | Open a pit of lava to obstruct a direction | |
Syntax: | TECTONIC FIREWALL <direction> | |
Details: | Impurity gained: 40
Split open a pit upon the ground, allowing a wall of fire to erupt forth across a chosen direction. Any that choose to pass through it will be burned and ignited in the process. If they have the density defence, then instead of igniting them it will melt it away. |
Rumbling | Send lesser creatures fleeing | |
Syntax: | TECTONIC RUMBLING | |
Works against: | NPCs only | |
Details: | Impurity gained: 70
Since the dawn of time, all animals have gained a primal instinct to flee when the earth quakes. Send a rumbling through the location to elicit this effect, making creatures and entities flee in terror. Sentinent beings will be unaffected. |
Motions | Gain an understanding of your location | |
Syntax: | TECTONIC MOTIONS | |
Details: | Impurity gained: 200
Pay attention to the vibrations caused by others, revealing to you all beings within your location regardless of their elevation or ability to hide. You can also detect beings out of phase with reality using this ability, however you will not know who or how many. |
Pyroclasm | Explosive friction to scour away life | |
Syntax: | TECTONIC PYROCLASM | |
Details: | Impurity gained: 500
By drawing masses of fragments from the earth and whirling them on an axis, you may generate immense heat and speed before finally unleashing it in a harrowing pyroclasm to scourge all who stand before you. Once you have summoned the earth, your fire resistance will be completely neutralised and you will suffer damage at your own hand in the process. |
Ashfall | Bury them in clouds of ash | |
Syntax: | TECTONIC ASHFALL <target> | |
Works against: | Both players and NPCs | |
Details: | Impurity gained: 50
Cause a thick cloud of heated ash to fall upon your opponent, generating volcanic lightning that will briefly stun them and give them the allergies affliction. If it is used on a denizen, then no impurity will be gained and it will instead consume some mana. |
Swallow | Return the undead to the earth | |
Syntax: | TECTONIC SWALLOW <denizen> | |
Works against: | NPCs only | |
Details: | Impurity gained: 40
Call upon the earth to consume any creature that has been bound in servitude through blood. |
Transfixion | Create hypnotic oscillating patterns | |
Syntax: | TECTONIC TRANSFIXION <target> | |
Details: | Impurity gained: 20
By creating oscillating patterns upon the earth, you can force the gaze of your opponent, lulling them into a state of transfixion. |
Fault | Reveal the impurities of their existence | |
Syntax: | TECTONIC FAULT <target> | |
Details: | Impurity gained: 100
If your foe suffers from the agony or accursed affliction, you may amplify their torture by revealing the impurities of their existence. In this state, the tree tattoo, a symbol of life and impure earth, will cease to function for them. |
Ashcloud | Slough away this prison of flesh and become ash | |
Syntax: | TECTONIC ASHCLOUD and REFORM | |
Details: | Impurity gained: 500
Incite the air around you to become pressurised with sweltering friction, allowing you to slough away your prison of flesh and bone and become ash. While your freedom is significantly limited in the form of the ash cloud, you will be protected from harm by almost all standard means. Maintaining this form incurs a significant toll on your willpower reserves; should you find yourself bereft, you will soon find yourself dead. You may REFORM to be restored to your lesser body at any time. |