Hyalincuru (skill)

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Once the domain of papercrafters alone, the Oneiromancer has taken the once-simple hobby of paper folding and elevated it to an art worthy of horror, awe, and confusion in equal and no less potent measure. By wielding ambient spirit, practitioners of Hyalincuru may infuse paper with chromatic colours and fold it into a diverse array of shapes, later reifying these seemingly innocuous constructs and unfurling them for incredibly varied effects. Within the art of Hyalincuru lies a cacophony of eldritch powers, the master practitioner as capable of healing, remedy, and revelation as they are of bringing death, disease, and disharmony at their unknowable prerogative.


Skill Rank Percent Description
Shaping Inept 0 % Practical geometries.
Reifying Inept 0 % Simple shapes, complex lives.
Rabbit Apprentice 0 % Follow the white rabbit.
Flower Capable 40 % A force of nature.
Fire Adept 0 % Scourge ailments from the mind and body.
Crane Adept 50 % As the crane flies.
Star Skilled 0 % Up above the world so high.
Top Skilled 40 % Spin it round and speak their name thrice.
Sphere Skilled 75 % Show them a piece of the Astral.
Heart Gifted 0 % Love means not having to say you're sorry.
Fan Gifted 50 % Play to the audience.
Poppy Gifted 66 % Send them to the Dreamworld.
Wreath Expert 0 % All right, that's a wrap.
Hammer Expert 12 % Walk boldly, and carry a big hammer.
Confetti Expert 50 % Summon Astral detritus for a pleasant surprise.
Tandem Expert 75 % Draw out the effects of two shapes at once.
Cardinal Virtuoso 0 % Ask not for whom the songbird sings...
Bowl Virtuoso 33 % Hold the whole multiverse in your hands.
Diamond Virtuoso 50 % Sharp, dangerous, and nobody's best friend.
Arrow Fabled 0 % Summon Astral detritus.
Chalice Fabled 20 % An overflowing cup, full with liquid.
Hourglass Fabled 40 % Stretch the flow of time.
Cloud Fabled 60 % Shroud the perfection of the higher shapes.
Favor Fabled 80 % A token of parasocial affection.
Telescope Mythical 0 % A simple tube will get you through.
Faerie Mythical 31 % Be nimble, be quick... silver.
Hypercube Mythical 46 % They can't handle the truth of four dimensions.
Raven Mythical 77 % The Cycle's turn is inevitable.
Manifold Transcendent 0 % A single page is an infinity of possibility.

Shaping Practical geometries
Syntax: SHAPE <amount> <symbol>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: At the core of Hyalincuru is the art of paper shaping. This ability allows you to

transform simple paper into various shapes for later use in Oneiromantic powers.

Note: {{{note}}}

Reifying Simple shapes, complex lives
Syntax: REIFY <symbol>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Actualise your shapes and make real their magical potential.
Note: {{{note}}}

Rabbit Follow the white rabbit
Syntax: UNFURL RABBIT AT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Induce uncontrollable curiosity in your target by showing them the shape of the white

rabbit, forcing them to follow you.

Note: {{{note}}}

Flower A force of nature
Syntax: UNFURL FLOWER AT <ME/player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A symbol of growth and renewal, the flower will blossom in the target and restore some of

their health.

Note: {{{note}}}

Fire Scourge ailments from the mind and body
Syntax: UNFURL FIRE AT <ME/player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: There are few problems that cannot be solved with fire. With this shape, you may throw

off two afflictions by searing them from your body - or that of another. If the target has paresis or paralysis, this, and only this, will be cured first.

When cauterising your own maladies, there is a short period before you can utilise the cleansing fire again.

Cooldown (self only): 20 seconds

Note: {{{note}}}

Crane As the crane flies
Syntax: UNFURL CRANE AT GROUND
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A whooping crane lives within the Lady of Renewal's garden; and so, too, within the

memories of the first Hyalincuru artists.

Elegant and majestic, the crane will lend you some of its own agility, allowing you to move more quickly between rooms by increasing your celerity.

Note: {{{note}}}

Star Up above the world so high
Syntax: ACTIVATE STAR UNFURL STAR AT GROUND
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: That which lingers in the heavens guides all who walk below. Activate the star shape and

you shall have your own shepherd of the night to guide you home. The current location will be marked, after which unfurling the shape will return you to it, provided that you do so only when no others are present. The star shall guide your path once only, after which you must activate its power again.

Note: {{{note}}}

Top Spin it round and speak their name thrice
Syntax: UNFURL TOP AT <player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The chaotic whirling of the spinning top will manifest a churning portal of cyan to

summon an ally from anywhere in the local area. It will also work if you have given them the lover's effect.

If you have captivated your target with a favor shape, your summoning will stretch across the continent regardless of any conditions.

Note: {{{note}}}

Sphere Show them a piece of the Astral
Syntax: UNFURL SPHERE [affliction] AT <player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Assail your foe with the chromatic Sphere, inflicting upon them a malady of the body. You

may select the affliction delivered, else allow the Astral to decide and it shall be random.

The sphere of many colours is capable of afflicting the following: Perplexed, clumsiness, asthma, vomiting, lethargy, sensitivity, superstition, and hypersomnia.

The Sphere can be dodged by those who are focused on melee attacks.

Note: {{{note}}}

Heart Love means not having to say you're sorry
Syntax: UNFURL HEART AT <player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The quintessential symbol of love, the heart will induce your target into becoming

hopelessly besotted with you. While so deeply in love, they will attempt to seek you out, so profuse is the pain of separation from the target of their infatuation.

Note: {{{note}}}

Fan Play to the audience
Syntax: UNFURL FAN AT <ME/player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Ward off the affliction of disfigurement with a well-placed fan, and leave those who

pursue you wanting more...

Note: {{{note}}}

Poppy Send them to the Dreamworld
Syntax: UNFURL POPPY AT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The poppy will attempt to lull your target into sleep, sending them to the Dreamworld.
Note: {{{note}}}

Wreath All right, that's a wrap
Syntax: UNFURL WREATH AT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This shape will bring forth a wreath to enwrap your target, pulling them to the ground if

they are standing. If they are vulnerable and unable to defend themselves, the wreath will encircle their whole body, entangling them in its grip.

Note: {{{note}}}

Hammer Walk boldly, and carry a big hammer
Syntax: UNFURL HAMMER [limb] AT <player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The hammer is a symbol of raw strength and by directing it at the limbs of your opponent,

you will cause them to eventually break under its might.

If you do not specify a limb, the hammer will act of its own accord, choosing one at random.

Note: {{{note}}}

Confetti Summon Astral detritus for a pleasant surprise
Syntax: UNFURL CONFETTI AT GROUND
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This shape will shower the location in colourful confetti from the Astral, leaving rubble

strewn across the location which will delay anyone who attempts to leave.

Movement types requiring you to dash in some manner will no longer be effective, either into or out of the room.

You only may have conjured one set of rubble at a time, and must wait until it crumbles away before doing so again.

Note: {{{note}}}

Tandem Draw out the effects of two shapes at once
Syntax: UNFURL <shape> [effect] AND <shape> [effect] AT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When unfurling a Hyalincuru shape, you may twist fate and unfurl a second shape of your

choosing at the target. This cannot be the same shape twice; fate is not so easily duplicated.

The following shapes may be used in combination: The rabbit, the diamond, the cardinal, the knight, the sphere, the heart, the hammer, the favor, the hourglass, the hypercube, and the chalice.

Note: {{{note}}}

Cardinal Ask not for whom the songbird sings..
Syntax: UNFURL CARDINAL AT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Cardinals live in the fey depths of the Morgun, guarding the border between the Prime and

the Dreamworld.

When unfurled, the cardinal shall take flight and circle its target, choosing three afflictions from them. After a short while, the eldritch song will reach a coda and the three afflictions chosen will befall them in a flare of red.

The Astral is not without mercy, however, and one affliction will be cured randomly from the target as the shape is unfurled. This affliction must be curable through normal means and will be selected from all possible afflictions that the opponent suffers. You will only be informed which affliction this is if they have the justice affliction.

Note: {{{note}}}

Bowl Hold the whole multiverse in your hands
Syntax: UNFURL BOWL <landscape> AT GROUND
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown: 3 minutes
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Unfurl the bowl and bring forth ethereal scenery from its bottomless depths, transforming

the landscape around you to one of your own choosing. This effect will persist for a short time and affects everyone.

The following landscapes are available to you:

  • The Dreamscape: Those caught within the Dreamscape are periodically attacked by sentient

nightmares. They will draw their target into sleep and then attack them from their dreams.

  • The Soulscape: The land of the dead will attract souls to those still within the world of the

living. They will chill the flesh of those they target.

  • The Demonscape: Hell itself is brought into reality, summoning forth demonic figures that will

attack and harm those that stand within.

  • The Voidscape: The alien void is rife with creatures that little have heard of or even seen. They

will instill the mind with madness, causing either hallucinations or berserking.

To end this esoteric conjuration early, anyone may attack the bowl shape at the epicentre of the shifting landscape. Once it has been struck three times, the shape will deteriorate, shattering the nascent reality.

Note: {{{note}}}

Diamond Sharp, dangerous, and nobody's best friend
Syntax: UNFURL DIAMOND <venom> AT <target> ACTIVATE DIAMOND <target> RIP SHAPE FROM

BODY

Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Drawing on the Astral green and silver, unfurl a venom-laced diamond at your target and

strike them down with haemophilia. The diamond will embed itself in the victim's forehead and then lie dormant in wait. After a few moments have passed, you may ACTIVATE the diamond to agitate it, afflicting your opponent with the venom you selected when unfurling it.

While your enemy may RIP the diamond from their body before it is activated, they will tear their flesh and bleed heavily in the process.

Note: {{{note}}}

Arrow Summon Astral detritus
Syntax: UNFURL ARROW AT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Even the detritus of the Astral Realm is resplendent. Invoke this shape to conjure a

silver arrow to strike your target. The target must be within the same area and both you and the target must be outdoors.

If your opponent is protected by a magical shield when the arrow strikes, the Astral detritus shall pierce it, shattering the barrier.

The Arrow can be dodged by those who are focused on ranged attacks.

Note: {{{note}}}

Chalice An overflowing cup, full with liquid
Syntax: UNFURL CHALICE AT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The chalice will appear before your target and the liquid within will quickly begin to

dry up. In doing so, it will force your opponent to clot away all that they are bleeding for at the rate of 4 mana for every 1 point of bleeding.

Note: {{{note}}}

Hourglass Stretch the flow of time
Syntax: UNFURL HOURGLASS AT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: An iconic symbol of time, the hourglass shape will bring down the curse of Aeon upon your

target, slowing their movement through the timestream and freezing any active cooldowns they might have.

Note: {{{note}}}

Cloud Shroud the perfection of the higher shapes
Syntax: UNFURL CLOUD AT ME UNFURL CLOUD AT GROUND
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When used on yourself, silver clouds will grant you the clouded defence, shrouding every

third hypercube or sphere affliction.

Unfurling the cloud at the ground will obscure the location in darkness, causing your enemies to fumble blindly until - after a short delay - the clouds cause them to trip and fall.

Note: {{{note}}}

Favor A token of parasocial affection
Syntax: UNFURL FAVOR AT <target> REJECT <favored> FRIENDSHIPS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The favor, a symbol of ultimate meaning to its target but of little consequence to you,

will ensure their rose-eyed devotion to you. They must consciously REJECT you in order to escape your hypnotizing sway.

Those who have enacted the favor will appear in your list of ALLIES, but they are not a true ally by any measurable means.

Note: {{{note}}}

Telescope A simple tube will get you through
Syntax: UNFURL TELESCOPE AT GROUND TOUCH TELESCOPE <location> CLOSE TELESCOPE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Unfurl the Telescope and the world entire shall be at your fingertips, offering transport

to an array of locations about Sapience. Do note, however, that even the untrained may close a formed tunnel, denying passage.

The locations available to you include: - Enorian - NStrand - Duiran - Farsai - Mhojave - Nithmia - Pash - Savannah - Scidve - Tundra - Vashnar - Withmia

Note: {{{note}}}

Faerie Be nimble, be quick... silver
Syntax: UNFURL FAERIE AT GROUND
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Lose yourself to fey impulse, shaping paper like quicksilver. Unfurling the faerie will

summon one of the Astral Fae to assist you.

The faerie will speed up your unfurlings when they are flung at a target by 1 second. However, for each affliction the opponent has, the speed increase will be reduced by 0.2 seconds. Should no bonus speed be applied due to the number of afflictions, the faerie will inflict your current target with misery and then depart.

The Astral Fae will eventually cease to assist you on its own regardless if its used or not.

The faerie will not affect the speed at which your mirrormask may point shapes.

Note: {{{note}}}

Hypercube They can't handle the truth of four dimensions
Syntax: UNFURL HYPERCUBE [affliction] AT <player>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Unleash an impossible spectrum of eldritch colours at your target as you unfurl the

hypercube, plaguing their mind with the unfathomable truth of four dimensions. This will afflict them with mental maladies. You may select the affliction yourself or allow fate to decide.

You can deliver one of the following afflictions with the hypercube: Stupidity, confusion, recklessness, impatience, epilepsy, berserking, weariness, and anorexia.

The Hypercube can be dodged by those who are focused on melee attacks.

Note: {{{note}}}

Raven The Cycle's turn is inevitable
Syntax: ADJUST RAVEN TO <player> UNFURL RAVEN AT <player> THUMB RAVEN
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Players only
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: "An unkindness of ravens came to prey on the wounded, war-torn gore." -Tsol'aa poem

fragment from pottery, author unattested.

A common omen of misfortune, misery, malady, and demise, the raven of chthonic blackness will manifest an unkindness of paper carrion birds once unfurled. None can escape the flap of esoteric wings or the animate agony of the eldritch mass once called, dying by a multiplicity of thin, sharp cuts.

In order to unfurl the raven at your enemy, you must first attune the raven's shape to their body and soul. This is done by adjusting the raven to your enemy five separate times. Once full attunement is achieved, simply unfurl it at your enemy and wait for the unkindness to arrive. You may not act while this process occurs and will be unable to dodge or divert any attacks aimed at you.

In order to discern how attuned a raven is, thumb a shape of the raven to see. These adjustments will last for multiple weeks at a time and are not tethered to any one folded shape. A combat arena will have an adverse effect on the raven's ethereality: adjustments will not transfer between it and Sapience proper, nor last as long.

Note: {{{note}}}

Manifold A single page is an infinity of possibility
Syntax: OUTC SHEET AS <symbol>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Your skill in Hyalincuru has risen to the point where you are now able to draw blank

sheets from your cache, instantly reified and folded in the shape of your choice. However, when the reification fades, so too will the shape.

Note: {{{note}}}