Shadowdancing (skill)

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Abilities

Skill Rank Percent Description
Dance Inept 0 % Move with midnight's sleek grace.
Repose Apprentice 0 % Rest in the embrace of cool shadow.
Lithe Adept 0 % Fight and dance with grace.
Envenom Adept 50 % Apply deadly venoms to your ringblade.
Blocking Skilled 25 % Prevent movement in certain directions.
Limberness Gifted 0 % Escape entanglement easily.
Poise Expert 50 % Gracefully handle your deadly ringblade.
Contravene Virtuoso 33 % Disregard defense.
Somersault Fabled 0 % Soar through the air with deadly grace.

Single Attacks

Skill Rank Percent Description
Brandish Adept 25 % A vicious, swift strike against a foe.
Incise Skilled 66 % Cut into their legs with a sweeping slash.
Dissever Expert 0 % Wound their arms with an arcing swing.
Brutalise Fabled 33 % Slam the side of your blade into your opponent.
Terminate Fabled 66 % The killing stroke.
Twinraze Mythical 0 % Tear through two layers of protective auras.
Stifle Mythical 33 % Silence their mewls of terror.
Saw Mythical 66 % Run your ringblade through their innards.
Pirouette Transcendent 0 % Become a whirlwind of violence.

Initial Attacks

Skill Rank Percent Description
Contrive Inept 0 % Weave forward in a violent dance.
Ploy Novice 0 % Blind them with a tricksome ploy.
Ruse Capable 0 % Sow discord and confusion with your shadowy dance.
Gambit Skilled 33 % Leave them reeling amidst your deadly grace.
Phlebotomise Gifted 33 % Let loose rivers of your mark's blood.
Impair Gifted 66 % Sever nerves and bring weakness.
Shave Expert 25 % Shear through your mark's pitiful defenses.
Gambol Expert 75 % Leap forward and topple your opponent.
Perplex Virtuoso 66 % Confound and perplex with your lethal agility.
Waylay Fabled 0 % None shall escape your killing prowess.

Follow-Up Attacks

Skill Rank Percent Description
Beguile Inept 0 % A deceptive flourish.
Wile Apprentice 50 % Let rivers of blood flow in the wake of your blade.
Inveigle Capable 50 % A deceptively destructive follow-up strike.
Conciliate Adept 75 % Pacify and disarm your mark.
Muddle Skilled 0 % A vertiginous strike to the head.
Desolate Expert 50 % Shear through their ribcage.
Razor Virtuoso 0 % A swift, bloody slice of the razor's edge.

Dance Move with midnight's sleek grace
Syntax: RINGBLADE DANCE <target> <initial> <follow-up>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This ability allows you to unleash a swift combination of attacks with a single command.
Note: {{{note}}}

Repose Rest in the embrace of cool shadow
Syntax: REPOSE <ON/OFF>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: By embracing the cooling sanctuary of darkness, you allow your body to recover endurance

faster.

You may only enter such a state when within a natural environment, which are limited to: Forests, Mountains, Hills, Beaches, Grasslands, Valleys, Swamps and Rivers.

Any other area is not suitable for an Executor to seek such a bountiful state of rest.

Note: {{{note}}}

Lithe Fight and dance with grace
Syntax: LITHE <ON/OFF>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: In a fight it is essential to stay on your feet. Using this skill, you will be able to

occasionally avoid being knocked to the ground. This will tax your mana and willpower in order to upkeep.

Note: {{{note}}}

Envenom Apply deadly venoms to your ringblade
Syntax: ENVENOM <weapon/LEFT/RIGHT> WITH <venom> WIPE <weapon>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: With this ability, you may layer venoms on an edged weapon. Each time that weapon hits

somebody, one venom will poison your opponent, and disappear from the weapon.

Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, the voyria would come off first, and the xentio second. You must possess a rag with the venom in order to apply it to a weapon.

In order to get rid of the venoms on a weapon, simply WIPE <weapon>.

Note: {{{note}}}

Blocking Prevent movement in certain directions
Syntax: BLOCK <direction> and UNBLOCK
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Move into a position that blocks others from leaving your location, providing you are not

incapacitated or feared. Should you move, you will cease to block.

Note: {{{note}}}

Limberness Escape entanglement easily
Syntax: LIMBERNESS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: From your constant training you have learned how to remain limber even in the face of

adversity. While under the effects of an affliction that lengthens balance recovery, they will only extend your balance by half as much.

Note: {{{note}}}

Poise Gracefully handle your deadly ringblade
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This ability is passive.

Your proficiency with the ringblade has heightened to the point that you can strike successfully with a single crippled arm. Having both arms crippled will still leave you helpless, however.

Additionally, should your target have confusion, then any attack with your ringblade cannot be parried.

Note: {{{note}}}

Contravene Disregard defense
Syntax: RINGBLADE CONTRAVENE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: If your opponent parries your attack you can instantly answer with another, though it

will be weaker. This ability cannot deliver venoms.

Note: {{{note}}}

Somersault Soar through the air with deadly grace
Syntax: SOMERSAULT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: By tensing your legs, you can somersault away the next time you successfully dodge an

attack, providing you dodge within the next few seconds of activation. You will leave in the direction you originally came from, bypassing any obstructions in your way, however if you were magically transported or were moved in a fashion that wasn't through an exit then you will be unable to somersault.

Note: {{{note}}}

Brandish A vicious, swift strike against a foe
Syntax: RINGBLADE BRANDISH <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: After utilising certain abilities, you may follow the attack with a swift slice of your

ringblade in a graceful motion. You may make use of this ability while off equilibrium for no extra cost.

Brandish will work with the following abilities: Artifice: Verglas, Accost, Pester. Subversion: Kindle.

Note: {{{note}}}

Incise Cut into their legs with a sweeping slash
Syntax: RINGBLADE INCISE <target> <LEFT/RIGHT>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: With this single attack you are able to target one of your opponent's legs. This will

first cripple the limb, and then if it is left untreated, it will then break it causing damage to the bone.

Note: {{{note}}}

Dissever Wound their arms with an arcing swing
Syntax: RINGBLADE DISSEVER <target> <LEFT/RIGHT>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This skill can be used to target arms and cripple them. This first strike will leave the

arm crippled, then if left untreated, the second will completely break the arm and damage the bone.

Note: {{{note}}}

Brutalise Slam the side of your blade into your opponent
Syntax: RINGBLADE BRUTALISE <target> RINGBLADE HAUL <direction>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: If your opponent is prone, you can use this ability to drive a sharp side of your

ringblade deep into their stomach. Your victim will be unable to act until they writhe free. Once impaled, you may drag them in a direction if you so wish.

You may WITHDRAW RINGBLADE to remove your ringblade from your opponent should they be unable to writhe free, allowing you to act once more.

Note: {{{note}}}

Terminate The killing stroke
Syntax: RINGBLADE TERMINATE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This move can be used to deliver a whirling coup de grace to your opponent, finishing

them off in an efficient spectacle of crimson violence. To be able to use it, the opponent must be confused, prone, both legs crippled, and affected by heartflutters.

Note: {{{note}}}

Twinraze Tear through two layers of protective auras
Syntax: RINGBLADE TWINRAZE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: With this swift move, you can raze two of your opponent's defences at once. The second

raze will only work on rebounding aura or magical shields.

It will raze the following in order: Reflections Magical shields Rebounding aura Speed defence

Note: {{{note}}}

Stifle Silence their mewls of terror
Syntax: RINGBLADE STIFLE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: By forcefully slamming your ringblade against your opponent's throat you can efficiently

remove his ability to swallow properly. This will additionally prevent the Fitness ability from being used, should they have it.

Note: {{{note}}}

Saw Run your ringblade through their innards
Syntax: RINGBLADE SAW <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: If you have someone impaled upon your ringblade, you can saw through their innards to

cause significant damage.

Note: {{{note}}}

Pirouette Become a whirlwind of violence
Syntax: RINGBLADE PIROUETTE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This difficult manuever will first strike your opponent with your ringblade, similar to

Beguile or Contrive. After a short delay, and while you are off balance, you will strike them again - leaving only a small window before your next attack. If you are hindered while performing this advanced motion, the second attack will not strike.

Should your opponent's rebounding aura come up, or should he shield, then the second strike of Pirouette will raze it instead.

Note: {{{note}}}

Contrive Weave forward in a violent dance
Syntax: RINGBLADE CONTRIVE <target> [venom]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Your deceptive dance allows you to draw near enough that you can run your ringblade along

the exposed flesh of your mark, delivering a venom and physical harm. The attack will position you for a follow-up attack with the other blade.

Note: {{{note}}}

Ploy Blind them with a tricksome ploy
Syntax: RINGBLADE PLOY <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: With a very precise cut above your opponent's eyes, you can cause blood to blur their

vision if they are not blind, otherwise it will restore their vision. Afterwards you can easily position yourself for a follow-up attack.

Note: {{{note}}}

Ruse Sow discord and confusion with your shadowy dance
Syntax: RINGBLADE RUSE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: By simply threatening to strike and moving forward in a complex motion of the vaunted

shadowdance, you can sow confusion and discord within your mark's mind. Your movements also make it possible to strike with a follow-up attack, allowing you to continue your graceful onslaught.

This ability deals no damage and is not affected by the aura of rebounding.

Note: {{{note}}}

Gambit Leave them reeling amidst your deadly grace
Syntax: RINGBLADE GAMBIT <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Using the the flat of your ringblade, deliver a brutal slap that leaves your mark

momentarily stunned. This will allow you to follow-up with another attack.

Note: {{{note}}}

Phlebotomise Let loose rivers of your mark's blood
Syntax: RINGBLADE PHLEBOTOMISE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This long slice across the target's body will induce impairment alongside substantial

damage. If the target is already impaired, you will induce addiction in your assault as well as additional bleeding. This will position you for a follow-up attack afterward.

Note: {{{note}}}

Impair Sever nerves and bring weakness
Syntax: RINGBLADE IMPAIR <target> <LEFT/RIGHT> <ARM/LEG>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: You may slice at your foe's muscles, inducing lethargy if the legs are struck and

dropping their parry if the arms are struck. This will position you for a follow-up attack afterward.

Note: {{{note}}}

Shave Shear through your mark's pitiful defenses
Syntax: RINGBLADE SHAVE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This attack will allow you to strip the defences of your foe, prioritising magical

shields and then the aura of rebounding. Afterwards it will strip at random. This attack will position you for a follow-up strike.

Note: {{{note}}}

Gambol Leap forward and topple your opponent
Syntax: RINGBLADE GAMBOL <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Tangling your weapon between your opponent's legs is a sure way to make him fall. This

will allow you to make a follow-up attack afterwards.

Note: {{{note}}}

Perplex Confound and perplex with your lethal agility
Syntax: RINGBLADE PERPLEX <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Spinning your weapon, you can strike them in the head with the flat of your ringblade

causing blunt trauma. This advanced motion will create confounding, shadowy shapes, causing the epilepsy and laxity afflictions in your opponent. You may perform a follow-up attack afterwards.

Note: {{{note}}}

Waylay None shall escape your killing prowess
Syntax: RINGBLADE WAYLAY <target> [venom]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This ability allows you to attack your opponent from an adjacent location, destroy the

aura of rebounding if they are protected by one, and then follow-up with a second attack.

Note: {{{note}}}

Beguile A deceptive flourish
Syntax: RINGBLADE BEGUILE <target> [venom]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Only after an initial attack can you manage this quick slash at your opponent.

This will deliver a venom.

Note: {{{note}}}

Wile Let rivers of blood flow in the wake of your blade
Syntax: RINGBLADE WILE <target> [venom]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Positioning yourself properly with an initial attack, you can smoothly direct the other

edge of your blade towards your opponent's torso to cause massive bleeding and deliver a venom.

Note: {{{note}}}

Inveigle A deceptively destructive follow-up strike
Syntax: RINGBLADE INVEIGLE <target> [venom]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This brutal, saw-like slash into the opponent's torso will knock their pill balance

should the victim be suffering from heartflutter. Additionally, it can deliver a venom.

Note: {{{note}}}

Conciliate Pacify and disarm your mark
Syntax: RINGBLADE CONCILIATE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Using sharp blows to the wrist, you are able to pry your opponent's weapon from his hands.

You need to position yourself properly with an initial attack to be able to use this attack.

Note: {{{note}}}

Muddle A vertiginous strike to the head
Syntax: RINGBLADE MUDDLE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: With clever, deceptive motions, you can slash into your opponent's head, causing damage

and turning them rather impatient.

Note: {{{note}}}

Desolate Shear through their ribcage
Syntax: RINGBLADE DESOLATE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: You can shear into your target's ribcage with this brutal blow, inducing erratic flutters

within their heart.

Note: {{{note}}}

Razor A swift, bloody slice of the razor's edge
Syntax: RINGBLADE RAZOR <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This very precise follow-up attack will cripple your opponent's throat, making it

difficult to speak or make use of abilities that require the throat.

Note: {{{note}}}