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Animation is the skill of creating powerful golems from natural resources. Once crafted, a golem will remain extremely loyal to its master, protecting them and damaging their enemies. | |||
{{SkillHeader}} | {{SkillHeader}} | ||
== Abilities == | |||
{{SkillTableRow |Animate|Inept|0|Draw forth the power of the earth and raise a servant. }} | {{SkillTableRow |Animate|Inept|0|Draw forth the power of the earth and raise a servant. }} | ||
{{SkillTableRow |Instruct|Inept|0|Issue instructive commands to your golem. }} | {{SkillTableRow |Instruct|Inept|0|Issue instructive commands to your golem. }} | ||
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{{SkillTableRow |Intertwine|Mythical|0|Blend inks to further empower your ally. }} | {{SkillTableRow |Intertwine|Mythical|0|Blend inks to further empower your ally. }} | ||
{{SkillTableRow |Vigilance|Transcendent|0|Perfect your golem's training. }} | {{SkillTableRow |Vigilance|Transcendent|0|Perfect your golem's training. }} | ||
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== Imprints == | == Imprints == | ||
{{SkillHeader}} | {{SkillHeader}} | ||
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|skillname = Kneeshatter | |skillname = Kneeshatter | ||
|syntax = | |syntax = | ||
|description = When an enemy attempts to leave your location with bruising to one of their legs, your golem will | |description = When an enemy attempts to leave your location with bruising to one of their legs, your golem will knock them to the ground and break that leg, preventing their escape. | ||
}} | }} | ||
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