Conjuration (skill)

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Fettlestone <rank> A stone imbued with healing properties.
Fulgorwhip <rank> A whip of fulgent lightning.
Aesthesis <rank> Preserve the natural state of the senses.
Vine <rank> Bind your wielded weapons in vines.
Cold <rank> Protection against the cold.
Gills <rank> Breathe while swimming beneath the waves.
Holdfast <rank> Anchor items to the ground.
Electric <rank> Protection against electrical attacks.
Firewall <rank> Conjure a wall of fire.
Bijou <rank> A trinket woven through with life energies.
Ore <rank> Protect your property.
Firefly <rank> Reveal that which is hidden from you.
Spiritbulb <rank> A natural reservoir of Devotional energy.
Augment <rank> Fortify the power of weapons and armor.
Meteor <rank> Turn arrows into flaming meteors.
Magic <rank> Resistance against all forms of magic.
Thorn <rank> Pierce the elemental channels.
Perception <rank> An amulet imbuing an understanding of all tongues.
Icewall <rank> Conjure a wall of ice.
Spore <rank> Foment rapid destruction.
Geyser <rank> The trenchant Geyser of Slyphe.
Obfuscation <rank> The concealing orb of obfuscation.
Fire <rank> Protection against the flame.
Lure <rank> A scented lure to attract falcons.
Icecave <rank> Create a tiny cave of ice within a container.
Totem <rank> A conjuration to bind two places together.
Root <rank> Protection against magical travel.
Hyoscine <rank> Sleep without a care in the world.
Umbra <rank> Protection against the influence of the stars.
Void <rank> Make void your afflictions - and defenses.
Snail <rank> Slow time to a snail's pace.
Dew <rank> Dampen the effects of crystal vibrations.
Sachet <rank> Calm your senses in meditation.
Decomposition <rank> Degrade the health of your adversaries.
Petrification <rank> Petrify objects placed within the satchel.
Prism <rank> Mitigate the forces of the Chaos Plane.
Cleansing <rank> An amulet of cleansing.