Difference between revisions of "Kaido (skill)"

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__NOTOC__
'''Kaido''' is a skill with two main parts to it. The first part, comprising the
lower abilities, consist of an assortment of defensive abilities that rely on
bodily control, such as automatic mana regeneration, healing your limbs by
force of will, and so on. The higher abilities relate to the use of Kai
energy. After you have built up Kai energy by being near violent actions, you
may use the Kai abilities, which are extremely powerful.
{{SkillHeader}}
{{SkillHeader}}
{{SkillTableRow |Weathering | Inept | 0| Immunity to normal weather. }}
{{SkillTableRow |Weathering | Inept | 0| Immunity to normal weather. }}
Line 13: Line 18:
{{SkillTableRow |Resistance | Skilled | 80| Reduce the damage taken from magical attacks. }}
{{SkillTableRow |Resistance | Skilled | 80| Reduce the damage taken from magical attacks. }}
{{SkillTableRow |Nightsight | Gifted | 0| Gain the ability of infravision. }}
{{SkillTableRow |Nightsight | Gifted | 0| Gain the ability of infravision. }}
{{SkillTableRow |Enlightenment | Gifted | 0| Seek your truth.}}
{{SkillTableRow |Fitness | Gifted | 33| Controlling your breathing. }}
{{SkillTableRow |Fitness | Gifted | 33| Controlling your breathing. }}
{{SkillTableRow |Restoration | Gifted | 66| Healing damaged limbs by force of will. }}
{{SkillTableRow |Restoration | Gifted | 66| Healing damaged limbs by force of will. }}
Line 24: Line 30:
{{SkillTableRow |Transmute | Virtuoso | 88| Instantly convert mana into health. }}
{{SkillTableRow |Transmute | Virtuoso | 88| Instantly convert mana into health. }}
{{SkillTableRow |Numbness | Fabled | 0| Delaying the effects of damage. }}
{{SkillTableRow |Numbness | Fabled | 0| Delaying the effects of damage. }}
{{SkillTableRow |KaiTrance | Fabled | 18| Entering the mystical Kai Trance. }}
 
{{SkillTableRow |KaiChoke | Fabled | 45| Crush a victim's windpipe remotely. }}
{{SkillHeader}}
{{SkillTableRow |KaiCripple | Fabled | 73| Cripple your target completely. }}
You can utilize the following Kai energy techniques:
{{SkillTableRow |KaiStrike | Fabled | 82| Impede your victim's curing ability. }}
{{SkillTableRow |Recursion | Fabled | 18| Control your breathing to circulate your Kai energy. }}
{{SkillTableRow |KaiHeal | Mythical | 0| Healing yourself with Kai energy. }}
{{SkillTableRow |Trance | Fabled | 18| Entering the mystical Kai Trance. }}
{{SkillTableRow |KaiBanish | Mythical | 23| Temporarily banish your victim from time itself. }}
{{SkillTableRow |Choke | Fabled | 45| Crush a victim's windpipe remotely. }}
{{SkillTableRow |KaiBoost | Mythical | 46| Increase your receptiveness to Kai energy. }}
{{SkillTableRow |Cripple | Fabled | 73| Cripple your target completely. }}
{{SkillTableRow |Strike | Fabled | 82| Impede your victim's curing ability. }}
{{SkillTableRow |Heal | Mythical | 0| Healing yourself with Kai energy. }}
{{SkillTableRow |Banish | Mythical | 23| Temporarily banish your victim from time itself. }}
{{SkillTableRow |Enfeeble | Mythical | 77| Unleash a massive blast of kai energy at your opponent. }}
{{SkillTableRow |Enfeeble | Mythical | 77| Unleash a massive blast of kai energy at your opponent. }}
{{SkillTableRow |Deliverance | Transcendent | 0| Grant your enemies release from this mortal coil. }}
{{SkillTableRow |Deliverance | Transcendent | 0| Grant your enemies release from this mortal coil. }}
|}
|}


==Weathering==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>WEATHERING</tt>
|}
Your budding control over your body will assist you in protection from the cold. Be warned though, it will only assist, not completely protect. Depending on how cold it is, you may need extra clothing.


==Vitality==
{{AB
{|
|skillname = Weathering
| style="background:black; color:red"|'''Syntax:'''
|syntax = WEATHERING
|-
|description = Your budding control over your body will assist you in keeping warm during cold weather and migitate damage from cold attacks. Depending on how cold the weather is, you may need extra clothing regardless.
| style="background:grey"|<tt>VITALITY</tt>
}}
|}
 
You may only activate this ability when on full health and mana. Once active, when you drop to less than twenty-five percent of your maximum health without dying, you will get a sudden rush of adrenaline that will heal you significantly.
 
{{AB
|skillname = Vitality
|syntax = VITALITY
|description = You may only activate this ability when on full health and mana. Once active, when you drop to less than twenty-five percent of your maximum health without dying, you will get a sudden rush of adrenaline that will heal you significantly.
}}
 
 
{{AB
|skillname = Sturdiness
|syntax = STAND FIRM
|description = By concentrating on increasing your mass, you are able to gain immunity from most physical attempts to move you. Additionally, should you be feared it will have no effect while you remain firm. You will lose this defence should you move.
}}
 
 
{{AB
|skillname = Toughness
|syntax = TOUGHNESS
|description = By increasing the density of your skin, you are able to decrease the amount of damage you will take from physical cutting attacks.
}}
 
 
{{AB
|skillname = Deaf
|syntax = DEAF
|description = This simply allows you to enter a short trance and then deafen yourself.
}}
 
 
{{AB
|skillname = Hearing
|syntax = HEARING
|description = With a pop, you can instantly restore your hearing should you be deaf.
}}
 
 
{{AB
|skillname = Clotting
|syntax = CLOT [#]
|description = This ability will allow you to partially clot your bleeding in trade for your mana. You can specify how many times you wish to clot if need be. If you input no amount, then you will try and clot away 20 bleeding by default.
 
Unlike the Survival version, the Kaido version will consume less mana.
}}
 
 
{{AB
|skillname = Regeneration
|syntax = REGENERATION <ON/OFF>
|description = At an ongoing mental drain, you are able to channel your mental energy into your body, allowing it to heal itself of wounds.
}}
 
 
{{AB
|skillname = Sight
|syntax = SIGHT
|description = You can now instantly restore your sight at the drop of a pin should you be blind.
}}
 
 
{{AB
|skillname = Blind
|syntax = BLIND
|description = A few seconds after using this ability, you will blind yourself.
}}
 
 
{{AB
|skillname = Resistance
|syntax = RESISTANCE
|description = Due to your increased bodily control, you are able to reduce the damage from magical attacks.
}}
 
 
{{AB
|skillname = Nightsight
|syntax = NIGHTSIGHT
|description = Your eyes are now keen at capturing light, allowing you to see in the dark.
}}
 
 
{{AB
|skillname = Enlightenment
|syntax = SEEK ENLIGHTENMENT
|description = After a brief delay, deep meditation will return you to the monastery. You may not do anything while you wait.
}}
 
 
{{AB
|skillname = Fitness
|syntax = FITNESS
|description = With the increased lung power you have gained from your bodily mastery, you are able to resist the effects of asthma. If you already have asthma, then you can purge it from your body. There is a period of time before you may use fitness again after using it.
}}
 
 
{{AB
|skillname = Restoration
|syntax = RESTORE
|description = By channeling your mental power into healing energy, you are able to repair any crippled limbs within your body through force of will. Should those limbs be damaged however, then you will be unable to mend them. There is a scaling equilibrium cost depending on how many limbs are healed.
}}
 
 
{{AB
|skillname = Projectiles
|syntax = PROJECTILES <ON/OFF>
|description = You can now heighten your bodies reflexes and improve your chances of dodging or diverting a ranged attack. This will tax your mind in order to upkeep.
}}
 
 
{{AB
|skillname = Constitution
|syntax = CONSTITUTION
|description = Strengthen the constitution of your stomach, preventing yourself from becoming nauseous.
}}
 
 
{{AB
|skillname = Splitting
|syntax = SPLIT MIND and JOIN MIND
|description = By splitting your consciousness into dual parts, you will begin to meditate constantly with your second mind. Benefits include replenishment of your mental reserves and a slight reduction in all around mana use.
}}
 


==Sturdiness==
{{AB
{|
|skillname = Breathing
| style="background:black; color:red"|'''Syntax:'''
|syntax = HOLD BREATH
|-
|description = By holding your breath, you can greatly reduce the potency of asphyxiating attacks and prevent yourself from drowning or inhaling harmful gases. You will not be able to perform any other actions while holding your breath and as long as you continue holding it your health will slowly drain away.
| style="background:grey"|<tt>STAND FIRM</tt>
}}
|}
By concentrating on increasing your mass, you are able to gain immunity from most attempts to move you against your will. It is lost when you next use balance or equilibrium.


==Toughness==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>TOUGHNESS</tt>
|}
By increasing the density of your skin, you are able to decrease the amount of damage you will take from physical cutting attacks.


==Deaf==
{{AB
{|
|skillname = Consciousness
| style="background:black; color:red"|'''Syntax:'''
|syntax = CONSCIOUSNESS <ON/OFF>
|-
|description = Your power of concentration is such that you will be able to maintain a grasp on consciousness where you might normally lose it.
| style="background:grey"|<tt>DEAF</tt>
}}
|}
This simply allows you to enter a short trance and deafen yourself.


==Hearing==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>HEARING</tt>
|}
Instantly restores your hearing.


==Clotting==
{{AB
{|
|skillname = Immunity
| style="background:black; color:red"|'''Syntax:'''
|syntax = IMMUNITY
|-
|description = Allows you to use your increased mastery over your body to burn off the next poison that you are hit by.
| style="background:grey"|<tt>CLOT</tt>
}}
|}
This will permit you to partially clot your bleeding.


==Regeneration==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>REGENERATION ON/OFF</tt>
|}
At an ongoing mental drain, you are able to channel your mental energy into healing yourself.


==Sight==
{{AB
{|
|skillname = Boosting
| style="background:black; color:red"|'''Syntax:'''
|syntax = BOOST REGENERATION
|-
|description = This ability, when used in conjunction with Regeneration, alters the rate of regeneration to a more favourable mana-to-health ratio.
| style="background:grey"|<tt>SIGHT</tt>
}}
|}
You have sufficient control over your body to instantly repair your eyes when blinded.


==Blind==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>BLIND</tt>
|}
A few seconds after using this ability, you will blind yourself.


==Resistance==
{{AB
{|
|skillname = Transmute
| style="background:black; color:red"|'''Syntax:'''
|syntax = TRANSMUTE <HEALTH|MANA> <0-1000>
|-
|description = This will allow you to instantly transmute your mana or health into the other. There is no equilibrium or balance cost associated with this.
| style="background:grey"|<tt>RESISTANCE</tt>
}}
|}
Due to your increased bodily control, you are able to reduce the damage from magical attacks.


==Nightsight==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>NIGHTSIGHT</tt>
|}


==Fitness==
{{AB
{|
|skillname = Numbness
| style="background:black; color:red"|'''Syntax:'''
|syntax = NUMB
|-
|description = With a very clever method of concentration, you are now able to numb yourself to damage received, at least temporarily. When the numbness wears off, all the damage you soaked will be received in one blow, although it  will be largely reduced.
| style="background:grey"|<tt>FITNESS</tt>
|}
With the increased lung power you have gained from your bodily mastery, you are able to resist becoming out of breath.


==Restoration==
If you have sensitivity, your numbness will be rendered useless and you will receive damage like normal. Bonus damage from sensitivity will not be applied while you are numb.
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>RESTORE</tt>
|}
By channeling mental power into healing, you can heal any broken limbs you may have at one time.


==Projectiles==
There is a cooldown before you may use this ability again once its effects come to an end.
{|
}}
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>PROJECTILES ON/OFF</tt>
|}
At the cost of some mana, you are able to heighten your reflexes and dodge many projectiles.


==Constitution==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>CONSTITUTION</tt>
|}
This ability will gain you a stomach of steel.


==Splitting==
{{AB
{|
|skillname = Recursion
| style="background:black; color:red"|'''Syntax:'''
|syntax = KAI RECURSION and BREAK RECURSION
|-
|description = By utilizing breathing techniques, you are able to control the flow of kai energy within yourself. When lashing out at your opponents, you will begin to generate kai energy to fuel your Kaido techniques.
| style="background:grey"|<tt>SPLIT MIND<br/>
JOIN MIND</tt>
|}
By splitting your consciousness into dual parts, you will lose part of your maximum mana level, but will effectively meditate constantly in your second mind, gaining you mana constantly, speeding up meditation and effectively reducing all mana costs.


==Breathing==
This will drain your mana over time to upkeep, and should you cease your recursion, you will lose all accumulated kai energy.
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>HOLD BREATH</tt>
|}
At the cost of some health, you will gain short-term immunity from anything doing asphyxiation damage.


==Consciousness==
Only Recursion or Trance may be active, you cannot use both.
{|
}}
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>CONSCIOUSNESS ON/OFF</tt>
|}
Your power of concentration is such that you will be able to maintain a grasp on consciousness where you might normally lose it.


==Immunity==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>IMMUNITY</tt>
|}
Allows you to use your increased mastery over your body to burn off the next poison that you are hit by.


==Boosting==
{{AB
{|
|skillname = Trance
| style="background:black; color:red"|'''Syntax:'''
|syntax = KAI TRANCE and BREAK TRANCE
|-
|description = By focusing your mind, you will become sensitive to the flow of energy within those that reside in your location. When an aggressive action is performed by one of your enemies, you will generate kai to fuel incredible feats of power. The amount of kai generated will depend on the ability used.
| style="background:grey"|<tt>BOOST REGENERATION</tt>
|}
This ability, when used in conjunction with Regeneration, alters the rate of regeneration to a more favourable mana-to-health ratio.


==Transmute==
This will drain your mana over time to upkeep, and should you break your trance, you will lose all accumulated kai energy.
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>TRANSMUTE [HEALTH|MANA] <0-1000></tt>
|}
This will instantly turn the specified amount of mana into health or vice versa, minus a bit that is lost in the transfer.


==Numbness==
Only Recursion or Trance may be active, you cannot use both.
{|
}}
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>NUMB</tt>
|}
With a very clever method of concentration, you are now able to numb yourself to damage received, at least temporarily. When the numbness wears off, all the damage you would have taken, minus 40%, will be received in one blow.


==Kaitrance==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>KAI TRANCE<br/>
BREAK TRANCE</tt>
|}
This is the basis for the most powerful Kaido abilities. It is the ability which allows you to gather Kai energy to use in later abilities. Everytime a person on your enemies list does something offensive in your location, you will gain Kai energy from it. How much you gain depends on how much energy the ability generates. While in the Kai Trance, you may not alter your enemies list. While you are in a Kai Trance, you will lose Kai energy relatively quickly, as well as losing some mental energy. When you BREAK TRANCE, you will lose all your accumulated Kai Energy.


==Kaichoke==
{{AB
{|
|skillname = Choke
| style="background:black; color:red"|'''Syntax:'''
|syntax = KAI CHOKE <target>
|-
|description = Cost: 20 Kai energy
| style="background:grey"|<tt>KAI CHOKE <target></tt>
|}
{|
| style="background:black; color:red"|'''Cost: 10 Kai energy'''
|}
By manipulating the Kai energy that flows around us all, you are able to choke the life out of anyone in your local area.
By manipulating the Kai energy that flows around us all, you are able to choke the life out of anyone in your local area.
}}
{{AB
|skillname = Cripple
|syntax = KAI CRIPPLE <target>
|description ='Cost: 40 Kai energy
By sending out a crushing whip of crackling Kai, it will attempt to snap each limb of your opponent once over a short delay. If both legs are broken while they remain standing, then it will cause them to fall over.
}}
{{AB
|skillname = Strike
|syntax = KAI STRIKE <target> <body part>
|description = Cost: 20 Kai energy
Strike at a limb of your target with your Kai energy, surrounding it in a field of potentiality. Each strike against that limb will not harm the muscles and bone structure beneath the skin, however, once the Kai fades, all the damage dealt to that limb will be applied at once.
}}
{{AB
|skillname = Heal
|syntax = KAI HEAL [ALL]
|description = Cost: 21 Kai energy
An incredibly potent healing ability, you can suffuse yourself in Kai energy that will heal you nearly all wounds. You can additionally choose to heal all allies within the location instead, however, the healing will be split among them.
}}


==Kaicripple==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>KAI CRIPPLE <target></tt>
|}
{|
| style="background:black; color:red"|'''Cost: 41 Kai energy'''
|}
By sending out a crushing whip of Kai, you can crush the limbs of your target after a three second delay. Take care not to let your opponent out of your sight during the three seconds though, or your effort will be for naught.


==Kaistrike==
{{AB
{|
|skillname = Banish
| style="background:black; color:red"|'''Syntax:'''
|syntax = KAI BANISH <target>
|-
|description = Cost: 60 Kai energy
| style="background:grey"|<tt>KAI STRIKE <target> [LEFT|RIGHT] [ARM|LEG]</tt>
An extremely powerful ability, this allows you to rip space apart at the exact location of your target. This transports him temporarily to an area between time, however, you must have no curable afflictions in order to do so.
|}
Strike at a limb of your target with your Kai energy, causing any damage on that particular limb to be applied after the kaistrike fades.


==Kaiheal==
After you have banished a target, you will damage the fabric of reality in the room around you, preventing you and others from your tether from banishing another person in that location for a short while.
{|
}}
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>KAI HEAL [SELF|ALL]</tt>
|}
{|
| style="background:black; color:red"|'''Cost: 21 Kai energy'''
|}
This a very powerful healing ability, that can be used to heal either yourself or allies.


==Kaibanish==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>KAI BANISH <target></tt>
|}
{|
| style="background:black; color:red"|'''Cost: 41 Kai energy'''
|}
An extremely powerful ability, this allows you to rip space apart at the exact location of your target. This transports him temporarily to an area between time. After you have banished a target, you cannot banish another again for a short period of time.


==Kaiboost==
{{AB
{|
|skillname = Enfeeble
| style="background:black; color:red"|'''Syntax:'''
|syntax = KAI ENFEEBLE <target>
|-
|description = Cost: 70 Kai energy
| style="background:grey"|<tt>KAI BOOST</tt>
This ability will throw a massive shockwave of kai energy at your opponent, cutting his current health and mana in half and stunning him briefly. If they are shielded, then it will destroy the shield instead.
|}
}}
{|
| style="background:black; color:red"|'''Cost: 11 Kai energy'''
|}
As you become more efficient in the art of handling Kai, you gain the ability to double the amount of Kai energy you get.


==Enfeeble==
{|
| style="background:black; color:red"|'''Syntax:'''
|-
| style="background:grey"|<tt>KAI ENFEEBLE <player></tt>
|}
{|
| style="background:black; color:red"|'''Cost: 61 Kai energy'''
|}
This ability will throw a massive shockwave of kai energy at your opponent, cutting his current health and mana in half, and stunning him briefly.


==Deliverance==
{{AB
{|
|skillname = Deliverance
| style="background:black; color:red"|'''Syntax:'''
|syntax = KAI DELIVERANCE
|-
|description = Cost: 80 Kai energy
| style="background:grey"|<tt>KAI DELIVERANCE</tt>
|}
{|
| style="background:black; color:red"|'''Cost: 81 Kai energy'''
|}
Once activating this ability, there will be a short delay. After this time, anyone who attempts to harm you for the next thirty seconds from close by will die instantly in a massive backlash of Kai energy.
Once activating this ability, there will be a short delay. After this time, anyone who attempts to harm you for the next thirty seconds from close by will die instantly in a massive backlash of Kai energy.
}}

Latest revision as of 00:51, 6 April 2022

Kaido is a skill with two main parts to it. The first part, comprising the lower abilities, consist of an assortment of defensive abilities that rely on bodily control, such as automatic mana regeneration, healing your limbs by force of will, and so on. The higher abilities relate to the use of Kai energy. After you have built up Kai energy by being near violent actions, you may use the Kai abilities, which are extremely powerful.

Skill Rank Percent Description
Weathering Inept 0% Immunity to normal weather.
Vitality Novice 0% An adrenaline rush to heal your body.
Sturdiness Apprentice 0% Standing firm against attempts to move you.
Toughness Capable 0% Increased resistance to physical attacks.
Deaf Capable 40% Blocking out sound by force of will.
Hearing Capable 80% Restoring your hearing.
Clotting Adept 0% Reduce the level of your bleeding.
Regeneration Adept 50% Regain health through strength of mind.
Sight Skilled 0% Restoring your sight.
Blind Skilled 40% Blinding yourself to prevent optical damage.
Resistance Skilled 80% Reduce the damage taken from magical attacks.
Nightsight Gifted 0% Gain the ability of infravision.
Enlightenment Gifted 0% Seek your truth.
Fitness Gifted 33% Controlling your breathing.
Restoration Gifted 66% Healing damaged limbs by force of will.
Projectiles Expert 0% Avoiding many projectiles.
Constitution Expert 50% Maintaining your intestinal equilibrium.
Splitting Expert 75% Constant meditation by splitting your consciousness.
Breathing Virtuoso 0% Holding your breath.
Consciousness Virtuoso 22% The ability to stay conscious at all times.
Immunity Virtuoso 44% Immunity from most poisons.
Boosting Virtuoso 66% Increasing your rate of regeneration.
Transmute Virtuoso 88% Instantly convert mana into health.
Numbness Fabled 0% Delaying the effects of damage.
You can utilize the following Kai energy techniques:
Skill Rank Percent Description
Recursion Fabled 18% Control your breathing to circulate your Kai energy.
Trance Fabled 18% Entering the mystical Kai Trance.
Choke Fabled 45% Crush a victim's windpipe remotely.
Cripple Fabled 73% Cripple your target completely.
Strike Fabled 82% Impede your victim's curing ability.
Heal Mythical 0% Healing yourself with Kai energy.
Banish Mythical 23% Temporarily banish your victim from time itself.
Enfeeble Mythical 77% Unleash a massive blast of kai energy at your opponent.
Deliverance Transcendent 0% Grant your enemies release from this mortal coil.


Weathering
Syntax: WEATHERING
Description: Your budding control over your body will assist you in keeping warm during cold weather and migitate damage from cold attacks. Depending on how cold the weather is, you may need extra clothing regardless.


Vitality
Syntax: VITALITY
Description: You may only activate this ability when on full health and mana. Once active, when you drop to less than twenty-five percent of your maximum health without dying, you will get a sudden rush of adrenaline that will heal you significantly.


Sturdiness
Syntax: STAND FIRM
Description: By concentrating on increasing your mass, you are able to gain immunity from most physical attempts to move you. Additionally, should you be feared it will have no effect while you remain firm. You will lose this defence should you move.


Toughness
Syntax: TOUGHNESS
Description: By increasing the density of your skin, you are able to decrease the amount of damage you will take from physical cutting attacks.


Deaf
Syntax: DEAF
Description: This simply allows you to enter a short trance and then deafen yourself.


Hearing
Syntax: HEARING
Description: With a pop, you can instantly restore your hearing should you be deaf.


Clotting
Syntax: CLOT [#]
Description: This ability will allow you to partially clot your bleeding in trade for your mana. You can specify how many times you wish to clot if need be. If you input no amount, then you will try and clot away 20 bleeding by default.

Unlike the Survival version, the Kaido version will consume less mana.


Regeneration
Syntax: REGENERATION <ON/OFF>
Description: At an ongoing mental drain, you are able to channel your mental energy into your body, allowing it to heal itself of wounds.


Sight
Syntax: SIGHT
Description: You can now instantly restore your sight at the drop of a pin should you be blind.


Blind
Syntax: BLIND
Description: A few seconds after using this ability, you will blind yourself.


Resistance
Syntax: RESISTANCE
Description: Due to your increased bodily control, you are able to reduce the damage from magical attacks.


Nightsight
Syntax: NIGHTSIGHT
Description: Your eyes are now keen at capturing light, allowing you to see in the dark.


Enlightenment
Syntax: SEEK ENLIGHTENMENT
Description: After a brief delay, deep meditation will return you to the monastery. You may not do anything while you wait.


Fitness
Syntax: FITNESS
Description: With the increased lung power you have gained from your bodily mastery, you are able to resist the effects of asthma. If you already have asthma, then you can purge it from your body. There is a period of time before you may use fitness again after using it.


Restoration
Syntax: RESTORE
Description: By channeling your mental power into healing energy, you are able to repair any crippled limbs within your body through force of will. Should those limbs be damaged however, then you will be unable to mend them. There is a scaling equilibrium cost depending on how many limbs are healed.


Projectiles
Syntax: PROJECTILES <ON/OFF>
Description: You can now heighten your bodies reflexes and improve your chances of dodging or diverting a ranged attack. This will tax your mind in order to upkeep.


Constitution
Syntax: CONSTITUTION
Description: Strengthen the constitution of your stomach, preventing yourself from becoming nauseous.


Splitting
Syntax: SPLIT MIND and JOIN MIND
Description: By splitting your consciousness into dual parts, you will begin to meditate constantly with your second mind. Benefits include replenishment of your mental reserves and a slight reduction in all around mana use.


Breathing
Syntax: HOLD BREATH
Description: By holding your breath, you can greatly reduce the potency of asphyxiating attacks and prevent yourself from drowning or inhaling harmful gases. You will not be able to perform any other actions while holding your breath and as long as you continue holding it your health will slowly drain away.


Consciousness
Syntax: CONSCIOUSNESS <ON/OFF>
Description: Your power of concentration is such that you will be able to maintain a grasp on consciousness where you might normally lose it.


Immunity
Syntax: IMMUNITY
Description: Allows you to use your increased mastery over your body to burn off the next poison that you are hit by.


Boosting
Syntax: BOOST REGENERATION
Description: This ability, when used in conjunction with Regeneration, alters the rate of regeneration to a more favourable mana-to-health ratio.


Transmute
Syntax: TRANSMUTE <HEALTH
Description: This will allow you to instantly transmute your mana or health into the other. There is no equilibrium or balance cost associated with this.


Numbness
Syntax: NUMB
Description: With a very clever method of concentration, you are now able to numb yourself to damage received, at least temporarily. When the numbness wears off, all the damage you soaked will be received in one blow, although it will be largely reduced.

If you have sensitivity, your numbness will be rendered useless and you will receive damage like normal. Bonus damage from sensitivity will not be applied while you are numb.

There is a cooldown before you may use this ability again once its effects come to an end.


Recursion
Syntax: KAI RECURSION and BREAK RECURSION
Description: By utilizing breathing techniques, you are able to control the flow of kai energy within yourself. When lashing out at your opponents, you will begin to generate kai energy to fuel your Kaido techniques.

This will drain your mana over time to upkeep, and should you cease your recursion, you will lose all accumulated kai energy.

Only Recursion or Trance may be active, you cannot use both.


Trance
Syntax: KAI TRANCE and BREAK TRANCE
Description: By focusing your mind, you will become sensitive to the flow of energy within those that reside in your location. When an aggressive action is performed by one of your enemies, you will generate kai to fuel incredible feats of power. The amount of kai generated will depend on the ability used.

This will drain your mana over time to upkeep, and should you break your trance, you will lose all accumulated kai energy.

Only Recursion or Trance may be active, you cannot use both.


Choke
Syntax: KAI CHOKE <target>
Description: Cost: 20 Kai energy

By manipulating the Kai energy that flows around us all, you are able to choke the life out of anyone in your local area.


Cripple
Syntax: KAI CRIPPLE <target>
Description: 'Cost: 40 Kai energy

By sending out a crushing whip of crackling Kai, it will attempt to snap each limb of your opponent once over a short delay. If both legs are broken while they remain standing, then it will cause them to fall over.


Strike
Syntax: KAI STRIKE <target> <body part>
Description: Cost: 20 Kai energy

Strike at a limb of your target with your Kai energy, surrounding it in a field of potentiality. Each strike against that limb will not harm the muscles and bone structure beneath the skin, however, once the Kai fades, all the damage dealt to that limb will be applied at once.


Heal
Syntax: KAI HEAL [ALL]
Description: Cost: 21 Kai energy

An incredibly potent healing ability, you can suffuse yourself in Kai energy that will heal you nearly all wounds. You can additionally choose to heal all allies within the location instead, however, the healing will be split among them.


Banish
Syntax: KAI BANISH <target>
Description: Cost: 60 Kai energy

An extremely powerful ability, this allows you to rip space apart at the exact location of your target. This transports him temporarily to an area between time, however, you must have no curable afflictions in order to do so.

After you have banished a target, you will damage the fabric of reality in the room around you, preventing you and others from your tether from banishing another person in that location for a short while.


Enfeeble
Syntax: KAI ENFEEBLE <target>
Description: Cost: 70 Kai energy

This ability will throw a massive shockwave of kai energy at your opponent, cutting his current health and mana in half and stunning him briefly. If they are shielded, then it will destroy the shield instead.


Deliverance
Syntax: KAI DELIVERANCE
Description: Cost: 80 Kai energy

Once activating this ability, there will be a short delay. After this time, anyone who attempts to harm you for the next thirty seconds from close by will die instantly in a massive backlash of Kai energy.