Mentis (skill)

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Lifevision <rank> Detect food.
Bleed <rank> Squeeze your foe until they bleed from every pore.
Confusion <rank> Confuse your prey.
Deathsight <rank> See the death about you.
Fear <rank> Put the fear of you into 'em.
Impatience <rank> Inability to concentrate on focused tasks.
Psycombat <rank> Battling another telepath with the psychic arts.
Paranoia <rank> Being paranoid doesn't mean they aren't out to get you.
Assess <rank> Ascertaining the health of one's prey.
Disrupt <rank> Throw off your target's mental equilibrium.
Phlegm <rank> Expel the bodily fluids of your foe.
Stupidity <rank> Most mortals aren't terribly bright anyway.
Agoraphobia <rank> Fear of open spaces.
Siphon <rank> Steal your target's mana.
Masochism <rank> Stop hitting yourself!
Mesmerize <rank> Seize control of your prey's consciousness.
Loneliness <rank> Codependence is a sad thing.
YellowBile <rank> Relieve your foe of this fluid.
Telesense <rank> Heighten your awareness of telepathic attacks.
ForkedTongue <rank> Interweaving whispers.
Panic <rank> Steeds are so jittery these days.
Peace <rank> Hand him a flower before gutting him.
Seduction <rank> Draw mana from your opponent.
Epilepsy <rank> Give 'em the shakes.
Anorexia <rank> Utter revulsion for food and drink.
Belonephobia <rank> The belief that one is going to pop.
Amnesia <rank> Who was that masked man?
BlackBile <rank> Force your opponent into weakness.
Dementia <rank> Spatial orientation deficit.
Contemplation <rank> Assess their mental stability.
Berserk <rank> Fill 'em with rage.
Indifference <rank> They're easy when they don't care.
Vertigo <rank> Make your enemy fearful of any heights.
Temptation <rank> Mentally drain your foe of their physical health.
Recklessness <rank> Disregard for his own welfare.
Lure <rank> Lure a victim to their death.
Annihilate <rank> Destroy a weakened mind.