Tekura (skill)

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Horse <rank> The most basic stance.
Jab <rank> A straight-forward punch.
Snapkick <rank> A straight-forward kick.
Hook <rank> A curving punch.
Eagle <rank> Stance of the soaring eagle.
Sidekick <rank> A powerful thrusting kick.
Uppercut <rank> An upwards hooking punch.
BodyBlock <rank> Using your body to block blows.
Palmstrike <rank> Striking your opponent's nose, rendering him blind.
Hammerfist <rank> A strike with your fists to the legs.
Cat <rank> An agile, defensive stance.
Roundhouse <rank> A twisting kick.
Evade <rank> A block that attempts to completely avoid attacks.
Sweep <rank> Attempting to sweep your opponent off his feet.
Bear <rank> A highly specialized stance, designed for punching.
Slam <rank> The first of the throws.
Vault <rank> Vault from your steed directly into a stance.
Moonkick <rank> A powerful, curving kick.
Spear <rank> A jabbing punch with an outstretched hand.
Rat <rank> A well-balanced stance.
Thrustkick <rank> A kick designed to push your target away.
Wrench <rank> A nasty throw that breaks the target's limbs.
Scorpion <rank> A devastatingly powerful attack stance.
Throatstrike <rank> Disable the vocal cords of your opponent.
Kipup <rank> Quickly return to your previous stance.
Dodging <rank> Avoiding attacks from the sky.
Armblock <rank> A block that attacks the arms.
Legblock <rank> A block that attacks the legs.
Axe <rank> A kick with a chance of breaking your target's neck.
Guarding <rank> Guarding a body part and counterattacking.
Tiger <rank> Increase the chances of breaking limbs.
Whirlwind <rank> The most powerful kick.
Bladehand <rank> Attempting to disarm your opponent.
Pinch <rank> A special and powerful block.
Wolf <rank> A highly accurate stance.
Backbreaker <rank> The ultimate throw.
Jumpkick <rank> Attack someone in an adjacent room with a flying kick.
Dragon <rank> The superior state of mind.