Difference between revisions of "Teradrim (Guild)"

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Established in the year 164 of the Midnight age, the Teradrim Sect were
Established in the year 164 MA, the Teradrim sect are a group who pursued power through the  
a group who pursued power and dominance through the strength of the
domination of the Earth. From the Earthen Grotto, located deep within the depths of the caverns of
Earth. From the Earthen Grotto, located deep within the depths of the
[[Bloodloch]], the Teradrim have been instructed in the skills of [[Terramancy]], [[Desiccation]], and [[Animation]].
Caverns of [[Bloodloch]], the Teradrim have been taught the forgotten
secrets of [[Sand]] and [[Earth]] from the Earthen Entity, Gegrelaesh.


Through the skill of [[Earth]], the Teradrim are able to make manifest the
Through the skill of [[Terramancy]], the Teradrim eschew the finer elemental arts and wield the earth as
latent powers that bring them closer to the realm of [[Ivoln]], the Earthen
a veritable bludgeon. Their very will is made manifest in binding rites that call upon earth and
Lord. With careful manipulation, these so called Terramancers shape and
stone to shatter the limbs and skulls of their foes. The strongest amongst the Teradrim stand as kin
mold the very [[Earth]] itself to wreck havoc on those who would invoke
of the Earthen, imitating their forms and drawing upon the power of the Pillars of the Earth to fuel
their ire. It is even said that a true Master of [[Earth]] can take on a
their boundless strength.
completely different form, granting him immense powers.


As with [[Earth]], the Teradrim were gifted with the governance of spreading
With the skills of [[Desiccation]], the Teradrim draw upon the sweltering sands of the desert and leave
its influence through control over the skill of [[Sand]]. A practiced
the whole of the landscape as a desolate wasteland beneath their peerless touch.
Terramancer is able to warp sand into protecting his body in a myriad
of fashions, while at the same time causing even the tightest hold of
nature to be flooded by the vast deserts at his call. Woe be to any
who would dare cross a Teradrim within their most natural element.


Similar to the legends of the Underking, the skill of [[Animation]] lets a
Finally, with [[Animation]], the Teradrim raise soulless soldiers of stone and earth to follow their
Teradrim construct and animate a powerful golem. As the most loyal of
bidding as golems. Imbuing their forms with etched marks of power, the golems are bound to the very
companions, the golem is the result of many years of work. Once
will of their masters and are tireless in their duty to serve.
complete, it is a poor Teradrim that lets his or her golem fall victim
to his enemies. Used in conjunction with their skills, the golem
provides a powerful defense, as well as the strongest of allies.
 
With these skills the Priests of the Earth fanatically protect their
Lords Domain, as well as aiding in its ever expanding influence on the
land.

Revision as of 23:00, 22 February 2013

The Teradrim
Leadership
Imperator of the EarthInfin
Divine PatronIvoln, the Earthen Lord
Guardians of the PillarsKaeus, Macavity, Kiershu, and Paithan
Keeper of the AwakenedPaithan
TutorGegrelaesh
Information
ResidenceBloodloch
AlignmentShadow
Main Help File(HELP TERADRIM)
 
Wardens of the Abyss

Established in the year 164 MA, the Teradrim sect are a group who pursued power through the domination of the Earth. From the Earthen Grotto, located deep within the depths of the caverns of Bloodloch, the Teradrim have been instructed in the skills of Terramancy, Desiccation, and Animation.

Through the skill of Terramancy, the Teradrim eschew the finer elemental arts and wield the earth as a veritable bludgeon. Their very will is made manifest in binding rites that call upon earth and stone to shatter the limbs and skulls of their foes. The strongest amongst the Teradrim stand as kin of the Earthen, imitating their forms and drawing upon the power of the Pillars of the Earth to fuel their boundless strength.

With the skills of Desiccation, the Teradrim draw upon the sweltering sands of the desert and leave the whole of the landscape as a desolate wasteland beneath their peerless touch.

Finally, with Animation, the Teradrim raise soulless soldiers of stone and earth to follow their bidding as golems. Imbuing their forms with etched marks of power, the golems are bound to the very will of their masters and are tireless in their duty to serve.