Difference between revisions of "Teradrim (Guild)"

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The Teradrim
{{GuildPage
|guild_name  = The Teradrim
|desc        = Jailers of the Damned


                        [GUILD LEADERS]
|gm_title    = Imperator of the Earth
                  Guildmaster: Brynn
|gm          = Kurak
                Divine Patron: [[Ivoln]], the Earthen Lord
|patron      = [[Ivoln, the Earthen Lord]]
          First of the Pillars: Aquifn
|sec_title    = Council of Ash
|secs        = Kurak, Almol, Sitoun
|tutor        = Gegrelaesh


Established in the year 164 of the Midnight age, the Teradrim Sect were
a group who pursued power and dominance through the strength of the
Earth. From the Earthen Grotto, located deep within the depths of the
Caverns of Bloodloch, the Teradrim have been taught the forgotten
secrets of Sand and Earth from the Earthen Entity, Gegrelaesh.


Through the skill of Earth, the Teradrim are able to make manifest the
|residence    = [[Bloodloch]]
latent powers that bring them closer to the realm of Ivoln, the Earthen
|alignment    = [[Shadow]]
Lord. With careful manipulation, these so called Terramancers shape and
mold the very Earth itself to wreck havoc on those who would invoke
their ire. It is even said that a true Master of Earth can take on a
completely different form, granting him immense powers.


As with Earth, the Teradrim were gifted with the governance of spreading
}}
its influence through control over the skill of Sand. A practiced
Terramancer is able to warp sand into protecting his body in a myriad
of fashions, while at the same time causing even the tightest hold of
nature to be flooded by the vast deserts at his call. Woe be to any
who would dare cross a Teradrim within their most natural element.


Similar to the legends of the Underking, the skill of Animation lets a
== Overview ==
Teradrim construct and animate a powerful golem. As the most loyal of
Established in the year 164 MA, the Teradrim warband are a group who pursued power through the
companions, the golem is the result of many years of work. Once
domination of the Earth. Making their home in [[Bloodloch]], they reside within the deep caverns of the  
complete, it is a poor Teradrim that lets his or her golem fall victim
city, and from this Earthen Grotto they - along with the Earthcallers - keep watch over the Pillars
to his enemies. Used in conjunction with their skills, the golem
of the Earth in an eternal vigil.
provides a powerful defense, as well as the strongest of allies.


With these skills the Priests of the Earth fanatically protect their
Charged with maintaining the strength of the Pillars, they guard the prisons of the ancient [[Sorcerer-Kings]], a bulwark against the cataclysm that would occur should they ever break free.
Lords Domain, as well as aiding in its ever expanding influence on the
 
land.
Through the skill of [[Terramancy]], the Teradrim eschew the finer elemental arts and wield the earth as
a veritable bludgeon. Their very will is made manifest in binding rites that call upon earth and
stone to shatter the limbs and skulls of their foes. Through [[Desiccation]], the Teradrim draw upon the
sweltering sands of the desert and leave the whole of the landscape as a desolate wasteland beneath
their peerless touch.
 
Finally, with [[Animation]], the Teradrim raise soulless soldiers of stone and earth to follow their
bidding as golems. Imbuing their forms with etched marks of power, the golems are bound to the very
will of their masters and are tireless in their duty to serve.
 
The strongest amongst the Teradrim stand as kin of the [[Earthen]], imitating their forms and drawing
upon the power of the Pillars of the Earth to fuel their boundless strength.
 
Bolstering the ranks of the Teradrim are the Earthcallers, a caste of warrior priests whose order
originated in the great city of [[Azvosh]] Rakar. Combining mastery over bone to enact Subjugation along
with Tectonic expertise to wield lava and stone in battle, a deep reverence for the Earth underpins
the lust for battle and thirst for war.
 
The holy verses of the Earthen known as the [[Apocalyptia]] complete the Earthcaller's arsenal, allowing
them to propagate the fervour of their faith through the immortal Earthen Dirge.
 
== Skills ==
* [[Terramancy]]
* [[Desiccation]]
* [[Animation]]
* [[Subjugation (skill)]]
* [[Apocalyptia (skill)]]
* [[Tectonics (skill)]]

Latest revision as of 15:08, 27 December 2022

The Teradrim
Leadership
Imperator of the EarthKurak
Divine PatronIvoln, the Earthen Lord
Council of AshKurak, Almol, Sitoun
TutorGegrelaesh
Information
ResidenceBloodloch
AlignmentShadow
Main Help File(HELP {{{HELPFILE}}})
 
Jailers of the Damned

Overview

Established in the year 164 MA, the Teradrim warband are a group who pursued power through the domination of the Earth. Making their home in Bloodloch, they reside within the deep caverns of the city, and from this Earthen Grotto they - along with the Earthcallers - keep watch over the Pillars of the Earth in an eternal vigil.

Charged with maintaining the strength of the Pillars, they guard the prisons of the ancient Sorcerer-Kings, a bulwark against the cataclysm that would occur should they ever break free.

Through the skill of Terramancy, the Teradrim eschew the finer elemental arts and wield the earth as a veritable bludgeon. Their very will is made manifest in binding rites that call upon earth and stone to shatter the limbs and skulls of their foes. Through Desiccation, the Teradrim draw upon the sweltering sands of the desert and leave the whole of the landscape as a desolate wasteland beneath their peerless touch.

Finally, with Animation, the Teradrim raise soulless soldiers of stone and earth to follow their bidding as golems. Imbuing their forms with etched marks of power, the golems are bound to the very will of their masters and are tireless in their duty to serve.

The strongest amongst the Teradrim stand as kin of the Earthen, imitating their forms and drawing upon the power of the Pillars of the Earth to fuel their boundless strength.

Bolstering the ranks of the Teradrim are the Earthcallers, a caste of warrior priests whose order originated in the great city of Azvosh Rakar. Combining mastery over bone to enact Subjugation along with Tectonic expertise to wield lava and stone in battle, a deep reverence for the Earth underpins the lust for battle and thirst for war.

The holy verses of the Earthen known as the Apocalyptia complete the Earthcaller's arsenal, allowing them to propagate the fervour of their faith through the immortal Earthen Dirge.

Skills