Manifestation (skill)

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Manifestation is a magical discipline which gives form to thought and impulse, drawing upon ambient shadow as the means to its end. The art includes the raising of phantasms, manipulations of time and space, and the symbiotic devouring of one's foes, its shadowy techniques prove as versatile as they are terrifying. Phantasms can be either mindless creations conjured whole from the thoughts of a Revenant, or emboldened to act of its own accord. Like the Shadow that they are woven from, a phantasm consumes with an insatiable hunger and will attack foes from all angles, but can also rejuvenate their masters at their own expense. Phantasms may be used for more than just destruction - when one masters the art and learns to manipulate shadow without falling into its treacherous influence, even death is merely a momentary setback.


Skill Rank Percent Description
Phantasm Inept 0 % Manifest a phantasm of shadow.
Seek Skilled 0 % Send a phantasm to sniff them out.
Chimerization Gifted 0 % Devour your phantasms to gain their power.
Discord Gifted 33 % Instill discord into their bodily functions.
Metabolize Gifted 66 % Fully recuperate a devoured phantasm to gain its essence.
Shade Gifted 66 % Send a shade to watch your ally.
Sidestep Expert 0 % Distance is nothing to the power of shadow.
Parasite Expert 33 % Set a parasitic shadow on them.
Apocrypha Fabled 33 % Recite the words of the Apocrypha.
Embolden Fabled 33 % Will your phantasm to act upon its own accord.
Reanimate Fabled 66 % Call upon your phantasm to bring another back to life.
Retrieve Mythical 75 % Command your shade to bring its target to you.
Engulf Transcendent 0 % Engulf your ally in the protection of your phantasm.

Phantasms

Skill Rank Percent Description
Influence Novice 0 % Your phantasm will influence your strikes, aiding accuracy.
Congeal Apprentice 0 % Will your phantasm into a protective barrier.
Leech Capable 0 % Draw upon your phantasm to heal your wounds.
Claw Adept 0 % Your phantasm will claw alongside your strikes.
Mire Skilled 0 % Corporeal shadow will mire attempts to heal.
Choke Expert 33 % Command your phantasm to damage your enemy from within.
Tether Virtuoso 33 % Tether a phantasm to your location.
Wail Virtuoso 66 % A piercing wail to disrupt mental faculties.
Absorb Fabled 0 % Your phantasm will greedily absorb your afflictions.
Siphon Mythical 0 % Siphon your phantasm's power to fuel your mind.
Symbiosis Mythical 50 % Suffuse yourself with the essence of those you slay.

Phantasm Manifest a phantasm of shadow
Syntax: PHANTASM <phantasm> and PHANTASM QUELL <phantasm>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: You may activate and deactivate what phantasm will be actively fed your mana, in return

for its abilities. Each phantasm has a different cost.

Some phantasms will aide the ally who possesses your shade as well, and their AB files will detail these benefits.

Using PHANTASM alone will detail which phantasms are affecting you.

Note: {{{note}}}

Seek Send a phantasm to sniff them out
Syntax: PHANTASM SEEK <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Send out a phantasm to learn where your target is.

Should that target possess your shade, or they have been struck with the mark of livfa, you will gain more details about their location.

Note: {{{note}}}

Chimerization Devour your phantasms to gain their power
Syntax: PHANTASM DEVOUR <phantasm> and PHANTASM QUELL CHIMERIZED <phantasm>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Consume your phantasm and chimerize yourself with it. This will cause your phantasm to

cease consuming your mana, but it will be weaker in this form, and only affect you.

You may only chimerize three phantasms at once, lest your memories be food for the phantasms.

Note: {{{note}}}

Discord Instill discord into their bodily functions
Syntax: PHANTASM DISCORD <target> <affliction>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Draw forth twisted shadows to strike at your target from below, bringing discord to their

bodily functions.

Afflictions possible: Paresis, stupidity, and confusion.

Note: {{{note}}}

Metabolize Fully recuperate a devoured phantasm to gain its essence
Syntax: PHANTASM METABOLIZE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown: 15 seconds
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Disrupt the normal order and consume a random chimerized phantasm in return for healed

health and mana. The more skilled you are in Manifestation, the more will be returned.

This skill can be used while off-balance or off-equilibrium.

Note: {{{note}}}

Shade Send a shade to watch your ally
Syntax: PHANTASM SHADE <ally> or PHANTASM SHADE NOBODY
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Break away a piece of your shadow, your shade, and set it to haunt an ally. They must

also consider you an ally in order for the shade to truly latch on. If you are not in the same location as your ally there will be a short delay while your shade travels.

Your shaded ally can choose to REJECT PROTECTION to cast off your shade.

This ability is necessary for many other abilities, which cannot affect others without a piece of yourself present to ground them.

Note: {{{note}}}

Sidestep Distance is nothing to the power of shadow
Syntax: PHANTASM SIDESTEP [PHANTASM]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Step through your shadow to your shade, they are the same. If you have tethered a

phantasm, you may specify that and travel to it instead.

Monolith sigils will prevent this form of transportation.

NOTE: If you should unintentionally end up in the Forgotten, please make sure to write down your circumstances accurately. The next Revenant to arrive will add your account to the handbook.

Note: {{{note}}}

Parasite Set a parasitic shadow on them
Syntax: PHANTASM PARASITE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Set a phantasm on your target, and it will feed from them. This will grant them the

withering affliction.

Note: {{{note}}}

Apocrypha Recite the words of the Apocrypha
Syntax: PHANTASM APOCRYPHA
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: At dawn, when the grip of night has faded, you may call upon the phantasmal Apocrypha and

begin the day with vigilance by extolling the dangers of encroaching Shadow to all present and granting them experience. The amount of experience awarded is increased based on the number of people present.

If you perform the Apocrypha before the forbidding barrier in the Revenant's Roost, you will also gain the 'apocrypha' defence for one hour, which will increase your resistance to denizen damage by 5%.

Note: {{{note}}}

Embolden Will your phantasm to act upon its own accord
Syntax: PHANTASM EMBOLDEN
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: By focusing on your phantasms, you may embolden them to act freely, negating their need

to feed on your mind. If you perform an aggressive action they will return to normal in order to allow you to focus on combat once more.

Note: {{{note}}}

Reanimate Call upon your phantasm to bring another back to life
Syntax: PHANTASM REANIMATE <target>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Bring a corpse held in your arms back to life with a phantasm. Metaphysical questions of

soul and what manner they are crammed back inside are merely academic.

They may choose to not accept, or take too long, causing the phantasm to disperse and the chance to be lost.

Note: {{{note}}}

Retrieve Command your shade to bring its target to you
Syntax: PHANTASM RETRIEVE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Summon your shade, provided you are on the same continent. Whomever your shade is

attached to will be brought along.

Note: {{{note}}}

Engulf Engulf your ally in the protection of your phantasm
Syntax: PHANTASM ENGULF
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Allow your shade to fully engulf your ally for a temporary amount of time, deepening the

bond and further making you the same in the eyes of shadow. You will both experience increased health and resistances while in the same location, as well as random afflictions fading periodically.

The cooldown of this ability is applied to both you and your ally. Neither can be affected by this skill until the cooldown is complete.

Cooldown (both you and ally): 2 hours

Note: {{{note}}}

Influence Your phantasm will influence your strikes, aiding accuracy
Syntax: PHANTASM INFLUENCE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This phantasm will influence your strikes, enhancing your accuracy. Afflictions and

effects attempting to harm said accuracy will be bypassed. This includes bows, though your phantasm is less effective at a distance.

Phantasm: 20% increased to hit, increased dexterity. Chimerized: 10% increased chance to hit.

Your shade will share this effect with your ally, should they be in your location.

Note: {{{note}}}

Congeal Will your phantasm into a protective barrier
Syntax: PHANTASM CONGEAL
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Utilize a phantasm to protect your physical form, from attacks both physical and magical.

Phantasm: 15% resistance to cutting, blunt, and magical damage, and increased wisdom. Chimerized: 5% of the same.

Your shade will share this effect with your ally, should they be in your location.

Note: {{{note}}}

Leech Draw upon your phantasm to heal your wounds
Syntax: PHANTASM LEECH
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Allow a phantasm to do what it does best: leech from your surroundings in order to

bolster itself. Your health regeneration and constitution will be increased.

Phantasm: 7% health regeneration, increased constitution Chimerized: 5% health regeneration.

Your shade will share this effect with your ally, should they be in your location.

Note: {{{note}}}

Claw Your phantasm will claw alongside your strikes
Syntax: PHANTASM CLAW
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A phantasm to damage enemies with magical damage. It will also increase your strength.

Phantasm: 10% magical damage to enemies, increased strength Chimerized: 5% magical damage to enemies

Your shade will share this effect with your ally, should they be in your location.

Note: {{{note}}}

Mire Corporeal shadow will mire attempts to heal
Syntax: PHANTASM MIRE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Disperse a phantasm to mire the area in shadow, reducing the effectiveness of non-natural

healing for everyone present.

Phantasm: 60% less non-natural healing Chimerized: 25% less non-natural healing

The one gifted with your shade will be immune.

Note: {{{note}}}

Choke Command your phantasm to damage your enemy from within
Syntax: PHANTASM CHOKE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Gift a phantasm to your enemies, which will make its home in their throats, sickening

them from within.

These sicknesses include the following afflictions: Vomiting, allergies, recklessness, masochism, epilepsy, or mirroring.

Phantasm: The affliction is hidden from the target. Chimerized: They will know what has been done.

Your shade will share this effect with your ally, should they be in your location.

Note: {{{note}}}

Tether Tether a phantasm to your location
Syntax: PHANTASM TETHER [OFF]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Leave your phantasm tethered to a location. You may then use Sidestep to travel there.

After a quarter of a day, the phantasm will fade.

Note: {{{note}}}

Wail A piercing wail to disrupt mental faculties
Syntax: PHANTASM WAIL
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The most annoying phantasm will pierce the ears and minds of all those around you,

disrupting their minds and increasing their usage of mana.

Phantasm: 50% increase to mana costs Chimerized: 20% increase to mana costs

The one gifted with your shade will be immune.

Note: {{{note}}}

Absorb Your phantasm will greedily absorb your afflictions
Syntax: PHANTASM ABSORB
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: A phantasm to absorb afflictions. If you are paralysed, it will be as well, and be unable

to aide you.

Phantasm: Cures a random affliction every 14 seconds. Chimerized: Cures a random affliction every 20 seconds.

Your shade will share this effect with your ally, should they be in your location.

Note: {{{note}}}

Siphon Siphon your phantasm's power to fuel your mind
Syntax: PHANTASM SIPHON
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Siphon mana from the world around you, through the medium of your phantasm. This will

increase your mana regeneration and intelligence.

Phantasm: 7% mana regeneration, increased intelligence Chimerized: 5% mana regeneration

Your shade will share this effect with your ally, should they be in your location.

Note: {{{note}}}

Symbiosis Suffuse yourself with the essence of those you slay
Syntax: PHANTASM SYMBIOSIS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against: Both players and NPCs
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: The ultimate expression of what your phantasm desires. Feed from those you slay. Denizens

are less tasty, and give less.

Phantasm: Full health, mana, endurance, and willpower (based on the target) Chimerized: 33% health and mana, 10% endurance/willpower of the above

Your shade will share this effect with your ally, should they be in your location.

Note: {{{note}}}