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{{SkillTableRow |Spheres | Transcendent | 0| Tap into the music of the spheres. }} | {{SkillTableRow |Spheres | Transcendent | 0| Tap into the music of the spheres. }} | ||
|} | |} | ||
{{AB | |||
|skillname = Primality | |||
|syntax = CONTEMPLATE <number><br>NUMBERS | |||
|description = With Primality, you can CONTEMPLATE a single number in order to ELICIT the numerological effects of that number. You will have to learn through experimentation which numbers must be contemplated in order to elicit the effects you desire. | |||
The known, stable numbers that one can learn to contemplate are: Ef'tig, Jherza, Rafic, Yuef, Yi, Jhako and Lgakt. Each of these numbers has its own sphere of influence which can be learned by viewing the Numerology ability scroll for the specific number. | |||
As you advance in your studies of Numerology, you will learn numbers to contemplate and effects to elicit, as well as learning to contemplate more than one number at a time, enabling you to elicit the effects of that combination of numbers. Checking NUMBERS will remind you which number or numbers you are currently contemplating. | |||
}} | |||
{{AB | |||
|skillname = Forget | |||
|syntax = FORGET <number> | |||
|description = This will remove a number from your contemplation. | |||
}} | |||
{{AB | |||
|skillname = Feelings | |||
|syntax = ELICIT FEELINGS <player> | |||
|description = Judge another player's feelings of you. | |||
}} | |||
{{AB | |||
|skillname = Jherza | |||
|syntax = CONTEMPLATE JHERZA | |||
|description = Jherza is the physical number. Five toes, five fingers. Five limbs: head, arms, | |||
legs. Jherza is the number ruled by constitution. | |||
}} | |||
{{AB | |||
|skillname = Constitution | |||
|syntax = ELICIT CONSTITUTION | |||
|description = You are able to raise your health slightly as if you had a higher constitution. | |||
}} | |||
{{AB | |||
|skillname = Weakening | |||
|syntax = ELICIT WEAKENING <player> | |||
|description = You are able to weaken the strength in your opponents muscles, causing them to | |||
possibly drop their weapon. | |||
}} | |||
{{AB | |||
|skillname = Rafic | |||
|syntax = CONTEMPLATE RAFIC | |||
|description = Rafic is the symbol of place, as the ancient navigators would triangulate their locations. It is the symbol of the moon, an aid to travellers in the night. It is the number of occupation, and of family. It is also the symbol of movement, and thus relates to dexterity. | |||
}} | |||
{{AB | |||
|skillname = Fix | |||
|syntax = ELICIT FIX <person> | |||
|description = If the person is on your allies list, then you will make it very hard to move them from the location. If the person is on your enemies list, it will make their movement delayed. | |||
}} | |||
{{AB | |||
|skillname = Position | |||
|syntax = ELICIT POSITION <player> | |||
|description = Will tell you an immediate direction to travel to find another player on | |||
the same continent. | |||
}} | |||
{{AB | |||
|skillname = Settle | |||
|syntax = ELICIT SETTLE | |||
|description = If there are noxious clouds in the atmosphere around you, you may settle the air to the ground, causing the fumes to disperse. | |||
}} | |||
{{AB | |||
|skillname = Return | |||
|syntax = ELICIT RETURN/FIXATION | |||
|description = This will physically move you back to a location you have embedded with | |||
a sense of Rafic, by using ELICIT FIXATION. Take note, Numerologist, | |||
that after doing so, you will not be able to return there again, and you | |||
must once again elicit fixation. | |||
}} | |||
{{AB | |||
|skillname = Switch | |||
|syntax = ELICIT SWITCH <player> | |||
|description = By distorting their mind and body, you can switch your opponents health | |||
and mana. | |||
}} | |||
{{AB | |||
|skillname = Yuef | |||
|syntax = CONTEMPLATE YUEF | |||
|description = Oneness of Body and Mind. As above, so below. Yuef, represented by the | |||
number 1, deals with a Cabalist's Self. | |||
The Sphere of Yuef is a very important foundation of Knowledge, for a | |||
Numerologist cannot expect to go further in one's understanding of the | |||
Universe, without first knowing in entirety, one's Self. It is heard | |||
that the Universe revolves and functions through every individual, | |||
though the exact details cannot be revealed, and are only to be | |||
researched. | |||
}} | |||
{{AB | |||
|skillname = Oneness | |||
|syntax = ELICIT ONENESS | |||
ELICIT ONENESS END | |||
|description = You will periodically be cured of afflictions that ail you, draining | |||
some mana each time. | |||
}} | |||
{{AB | |||
|skillname = Bloodwork | |||
|syntax = ELICIT BLOODWORK | |||
|description = Recall these life-giving droplets of blood into your veins and know that | |||
it must return, for it is part of your Yuef. | |||
}} | |||
{{AB | |||
|skillname = Changeheart | |||
|syntax = ELICIT CHANGEHEART <target> <ally{{!}}enemy{{!}}neutral> | |||
|description = This will force your target to reconsider how he or she values you. | |||
}} | |||
{{AB | |||
|skillname = Veil | |||
|syntax = ELICIT VEIL | |||
|description = Pull a fragment of Knowledge from the Spheres to hide you from prying | |||
individuals. Enfolded by this protective veil, you will be undetectable | |||
underneath it. Until you move, you shall remain within the power of the | |||
Spheres. | |||
}} | |||
{{AB | |||
|skillname = Yi | |||
|syntax = CONTEMPLATE YI | |||
|description = You are able to focus on Yi, the number of magic and mystery. Yi supercedes | |||
natural processes, and is the closest known of the numbers to the unknown | |||
Immortal Number. In it, the elements are contained, and it is symbolic of the | |||
mortal form of essence. | |||
}} | |||
{{AB | |||
|skillname = Shield | |||
|syntax = ELICIT SHIELD | |||
|description = This will create a shield about you that will protect you against attacks both | |||
psychic and magical. | |||
}} | |||
{{AB | |||
|skillname = Tweak | |||
|syntax = ELICIT TWEAK <target> <SANITY {{!}} CONFIDENCE {{!}} INHIBITION {{!}} IMPULSE> | |||
|description = This skill will affect the target in a variety of ways, stacking them | |||
with more and more afflictions. Each type of 'tweak' will strike the | |||
target with different types of afflictions. | |||
Table Forthcoming. | |||
}} | |||
{{AB | |||
|skillname = Disturb | |||
|syntax = ELICIT DISTURB <target> <SANITY{{!}}CONFIDENCE{{!}}INHIBITION{{!}}IMPULSE> | |||
|description = If your target has all the afflictions from a type of tweak, you can disturb | |||
their mind. | |||
Each disturb type will last for two minutes and increase the balance on focus by | |||
2 seconds. | |||
}} | |||
{{AB | |||
|skillname = Deflection | |||
|syntax = ELICIT DEFLECTION <VIBES{{!}}RITES> | |||
|description = This will destroy a rite or a ritual that is in your room and that is | |||
set to harm you. | |||
}} | |||
{{AB | |||
|skillname = Glimpse | |||
|syntax = ELICIT GLIMPSE <target> | |||
|description = Peering through the Void that enfolds itself about Sapience, you are | |||
able to harness the power of several Spheres to gift you with the | |||
knowledge of your enemy's location where he stands, and the area in | |||
which you have perceived him to be standing within. | |||
}} | |||
{{AB | |||
|skillname = Absorb | |||
|syntax = ELICIT ABSORB <target> | |||
|description = This will remove an affliction from another, and give it to you if they are in | |||
the same area as you. | |||
}} | |||
{{AB | |||
|skillname = Singularity | |||
|syntax = ELICIT SINGULARITY <target> | |||
|description = If your victim has you on their allies list, within a few seconds they will be | |||
brought to you, assuming they are in the same area. | |||
}} | |||
{{AB | |||
|skillname = Jhako | |||
|syntax = CONTEMPLATE JHAKO | |||
|description = You are able to contemplate the beauty of Jhako, the number of eternal balance. | |||
In it, all opposites are in harmony. Much like the other numbers, it represents | |||
not evil, or good, or even neutrality, but the equilibrium in life that drives | |||
all forces into symphonic opposition. | |||
}} | |||
{{AB | |||
|skillname = Madness | |||
|syntax = ELICIT MADNESS <target> | |||
|description = Causes your target to become riddled with madnesses, giving them dementia, | |||
hallucinations, and paranoia in one shot. | |||
}} | |||
{{AB | |||
|skillname = Leveling | |||
|syntax = ELICIT LEVELING <target> | |||
|description = This will cause you to share each others afflictions and level the playing field | |||
in combat. | |||
}} | |||
{{AB | |||
|skillname = Affliction | |||
|syntax = ELICIT AFFLICTION <direction> AT <person> | |||
|description = You can fling an affliction from afar, hiding its effect on your victim. | |||
}} | |||
{{AB | |||
|skillname = Symphony | |||
|syntax = ELICIT SYMPHONY | |||
|description = The mind is a frail object for a Cabalist. Thus, to bolster your mental | |||
strength and replenish your will to function, you may enter a trance, of | |||
which allows you to meditate upon the continuous symphony of the | |||
Spheres. | |||
}} | |||
{{AB | |||
|skillname = Direcall | |||
|syntax = ELICIT DIRECALL | |||
|description = Reach and tug upon the sphere of Lgakt, the prominent one out of the | |||
others, to sweep you from the location you stand! Anyone not within | |||
indoor safety are vulnerable to the unpredictability of this ability, | |||
for the individual will be caught by our Numerological powers, and made | |||
to switch positions with you. | |||
}} | |||
{{AB | |||
|skillname = Lgakt | |||
|syntax = CONTEMPLATE LGAKT | |||
|description = You are able to ponder the effects of Lgakt, the number of uncertainty and luck. | |||
Lgakt is the force that makes the world non-mechanical, and makes free-will | |||
possible. Lgakt is the number of love, and all future endeavours. | |||
}} | |||
{{AB | |||
|skillname = Link | |||
|syntax = ELICIT LINK{{!}}UNLINK | |||
|description = This will link your health and mana into one sum, making all damage and | |||
mana use come from the same place. Note that although you can now | |||
effectively kill yourself by using skills, health and mana elixirs, for | |||
instance, will contribute to their individual pools but will overflow | |||
into the other if you are not already healthy in body or mind. If you | |||
wish, you may unlink your health and mana before the link itself fades. | |||
This link will not work in conjunction with switch. Using switch with | |||
link will shatter the link, and nothing more. | |||
}} | |||
{{AB | |||
|skillname = Infirmity | |||
|syntax = ELICIT INFIRMITY <target> | |||
|description = This will force your victim into a weakened state physically, giving | |||
them clumsiness and aeon. | |||
}} | |||
{{AB | |||
|skillname = Recognition | |||
|syntax = ELICIT RECOGNITION | |||
STOP RECOGNITION | |||
|description = At a constant mana drain, this will protect you against things that don't allow | |||
you to see what is really wrong with you, such as recklessness. This will only | |||
apply to loki afflictions. | |||
}} | |||
{{AB | |||
|skillname = Unravel | |||
|syntax = ELICIT UNRAVEL <target> | |||
|description = The ultimate destructive ability is to unravel an object's very | |||
existence from the face of Creation. To pull off this ultimate attack on | |||
an unwilling opponent, the target's Self must be greatly weakened, with | |||
up to three of his mental faculties Disturbed via Numerology. | |||
}} | |||
{{AB | |||
|skillname = Spheres | |||
|syntax = CONTEMPLATE SPHERES{{!}}FORGET SPHERES | |||
|description = Contemplating all the numbers at once, you can temporarily tap into the rhythms | |||
of the universe. Through an effort of will, you can harness the powers of | |||
numerology without paying heed to what numbers you have contemplated. Note, | |||
however, when you return from this trance (either voluntarily or from mental | |||
exhaustion), you will be substantially weakened. | |||
}} |
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