1,393
edits
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=== October 17th, 2012 === | === October 17th, 2012 === | ||
* New command: [[SEARCHNEWS]]. | * New command: [[SEARCHNEWS]]. | ||
== January 2011 == | |||
=== January 19th, 2011 === | |||
* Those in {{skill|Lightform}}, {{skill|Blackwind]}, and {{skill|Mistform}} will no longer be delayed by rubble. | |||
* Those in {{skill|Lightform}}, {{skill|Blackwind}}, and {{skill|Mistform}} will no longer receive shared experience. | |||
* The actual class name will be properly displayed when attempting to switch to a class you do not have or into the class you currently occupy. | |||
* The unparting of water will no longer be displayed if the water that was parted is no longer present in the room. | |||
* [[Tekura]] belts will properly function as [[weaponbelts]]. | |||
* {{skill|Book Tattoo|Book}} will no longer be cleared when joining a [[baitgame]] or [[freezetag]] event. | |||
* {{skill|Tents}} and {{skill|Dens}} will collapse when one switches out of the [[class]] which constructs it. | |||
* [[Rogues]] will no longer lose Inner [[spark]] if attempting and failing to use skills that require guild spark. | |||
* Inner [[spark]] will no longer be drained if there is insufficient guild spark to perform an ability. | |||
* {{skill|Entomb}} no longer works from the [[Havens]]. | |||
* {{skill|Marked|Mark}} rooms in [[Havens]] will be indicated as such on WHO lists just as regular Havens room would be. | |||
* {{skill|Magiclist}} will now display eclipse medallions as "astrological protection". | |||
* The [[racial]] skill [[Tremorsense]] works properly once more. | |||
* Paired items can no longer be used to travel to [[Divine]] locations such as the [[Pools]] or [[Time]]. | |||
* Use of [[Flood]] [[artifacts]] is now considered aggressive in nature. | |||
* Those with the [[Hood of Obscurity]] raised will not have their [[poses]] displayed. | |||
* Organizational revenue logs will now record [[commodities]] purchased by the comm shop. | |||
* Setting a [[bounty]] will now properly provide the reason for the bounty to the person being bountied. | |||
* The TAP [[emote]] has been changed. | |||
* The TAPHEAD [[emote]] has been created. | |||
=== January 14th, 2011 === | |||
* Updated the [[Changelog]] system, allowing better formatting. | |||
* Altered the outline of the [[CHANGELOG]] command; now sorts by date instead of days ago. | |||
* Updated ''CHANGELOG #'' and ''CHANGELOG NEXT'' to be more informative. | |||
* New city command: ''CITY COMM PRODUCTION'' will show the [[Ministry of Trade]] how much of each commodity their [[city]] produces. | |||
=== January 8th, 2011 === | |||
* {{skill|Crystalhome}} will now fail if you fall asleep during the attempt. | |||
* Dhuriv combinations will no longer apply venom afflictions twice when there is only one coating. | |||
* Those afflicted by {{skill|Eldritch Invocation}} will no longer receive their correct health and mana via [[GMCP]]. | |||
* Dying in {{skill|Lightform}} with a [[rebirth]] active will now cause you to return to a [[corporeal]] state. | |||
* The [[Dig]] [[racial]] now allows you to [[BURY]] objects as well. | |||
* Falling asleep while attempting to return to your [[Haven]] will now interrupt the process. | |||
* {{skill|Shield Slam}} will now afflict [[undead]] targets with [[limp veins]] instead of [[asthma]]. | |||
* {{skill|Garrotelock}} now clears properly on the victim's death. | |||
* {{skill|Restore}} will no longer heal the breaks of limbs with further damage. | |||
* {{skill|Vault}} now has the same [[grace]]/aggression requirements as normal [[stance|stancing]]. It will also take a small amount of [[endurance]]. | |||
* {{skill|Loki}} afflictions are now properly hidden from [[Affliction View]]. | |||
* ELIXLIST SHORT, ELIXLIST FULL, and ELIXLIST MISSING now display the proper values. | |||
* When an opponent cures [[berserking]], {{skill|Discernment}} will now properly show 'berserking' rather than 'berserk'. | |||
* You may no longer allow design access to the same person or organization multiple times. | |||
* [[GUILD PRIVS]] now shows the proper privileges for guild secretaries. | |||
* [[HOUSE STATUS]] should now properly display the [[bloodranks]] of those who are not currently classed as {{class|Praenomen}} or {{class|Bloodborn}}. | |||
* You now must remove an object before you can PROPOSE with it. | |||
* Attempting to APPLY or SIP directly from a pot will now result in an error message, rather than the destruction of your brewed concoctions. In addition, trying to APPLY or SIP a specific type of fluid will no longer check pots prior to filled vials. | |||
=== January 6th, 2011 === | |||
* Major changes to [[guards]] and mechanics revolving around city raids. | |||
** [[Guards]] now become stronger the less citizens are around. They become their current strength when 10 or more citizens are around, and are twice as strong when zero citizens are around. | |||
** Dying to a [[guard]] now counts as a PvP death in terms of [[experience loss]]. | |||
** Dying inside an enemy [[city]] now costs twice as much experience. | |||
** The majority of XP loss will happen on the death itself. | |||
** [[Commodity]] costs for guards and troops have been changed and made equal across all cities, with less emphasis on [[wood]] and [[steel]] (being the two most used comms at the moment). | |||
* Some of the more new environments in the game have been updated to provide commodities when captured in [[war]]. | |||
* NPC commodity stocks can no longer grow over 1000, and all surpluses have been removed. | |||
=== January 2nd, 2011 === | |||
* [[SPUR SKYWARDS]] is now usable in the [[Cavern]] [[environment]]. | |||
=== January 1st, 2011 === | |||
* [[Changelogs]] added to the game. | |||
* [[ELIXLIST]] now accepts the input ''ELIXLIST DECAYING''. | |||
* {{skill|Elixlist's|Elixlist}} [[AB]] file now reflects its new changes. | |||
* [[Guard]] detection code updated to help improve run time. | |||
* Updated [[OFFERINGS]] command; will no longer wipe essence totals. |