7
edits
(Created page with 'GROVES: Perceive Determine if a forest area is a Druidic grove. Imprint Choose a forest location as your Druidic grove. Sever Erase your impr…') |
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GROVES: | GROVES: | ||
Perceive Determine if a forest area is a Druidic grove. | Perceive Determine if a forest area is a Druidic grove. | ||
Imprint Choose a forest location as your Druidic grove. | Imprint Choose a forest location as your Druidic grove. | ||
Sever Erase your imprint permanently from your grove. | Sever Erase your imprint permanently from your grove. | ||
Energy Determine how much sunlight your grove has stored. | Energy Determine how much sunlight your grove has stored. | ||
Who Sense who is in the forest. | Who Sense who is in the forest. | ||
Status Discover information on the status of your grove. | Status Discover information on the status of your grove. | ||
Look See through the eyes of a forest into a distant location. | Look See through the eyes of a forest into a distant location. | ||
Shake Send a tremor throughout your grove. | Shake Send a tremor throughout your grove. | ||
Elevate Ascend into the treetops. | Elevate Ascend into the treetops. | ||
Watch Command your grove to report certain activity within it. | Watch Command your grove to report certain activity within it. | ||
Cease Cease using skills in your grove. | Cease Cease using skills in your grove. | ||
Eject Toss all but yourself out of your grove. | Eject Toss all but yourself out of your grove. | ||
Cage Command the branches of your grove to seal it closed. | Cage Command the branches of your grove to seal it closed. | ||
Return Return instantly to your grove from anywhere in the forest. | Return Return instantly to your grove from anywhere in the forest. | ||
Whisper Communicate through the trees. | Whisper Communicate through the trees. | ||
Eyes Locate everyone in the forest. | Eyes Locate everyone in the forest. | ||
Forestwatch Know all entry and exit from the forest. | Forestwatch Know all entry and exit from the forest. | ||
Seal Prevent night-time draining sunlight from your grove. | Seal Prevent night-time draining sunlight from your grove. | ||
Tend Lovingly caring for your grove. | Tend Lovingly caring for your grove. | ||
Vigour Absorb energy from your grove directly into your body. | Vigour Absorb energy from your grove directly into your body. | ||
Screen Raise a screen against telepathy within your grove. | Screen Raise a screen against telepathy within your grove. | ||
Roots Secure yourself to the ground with tree roots. | Roots Secure yourself to the ground with tree roots. | ||
Preservation For one year, shield your grove from damage. | Preservation For one year, shield your grove from damage. | ||
Quarterstaff Summon a Druidic quarterstaff from your grove. | Quarterstaff Summon a Druidic quarterstaff from your grove. | ||
Calling Call your loyal creatures back to your grove. | Calling Call your loyal creatures back to your grove. | ||
Thorns Give life to the surrounding undergrowth to harm your foes. | Thorns Give life to the surrounding undergrowth to harm your foes. | ||
Track Constantly track the movement of anyone in the forest. | Track Constantly track the movement of anyone in the forest. | ||
Portal Open a portal to your grove for anyone in the forest. | Portal Open a portal to your grove for anyone in the forest. | ||
Entangle Command your grove to bind your enemies. | Entangle Command your grove to bind your enemies. | ||
Summon After a time, bring anyone in the forest to your grove. | Summon After a time, bring anyone in the forest to your grove. | ||
Flow Slip instantly from your grove to anyone in the forest. | Flow Slip instantly from your grove to anyone in the forest. | ||
Cure Cure someone of an affliction. | Cure Cure someone of an affliction. | ||
Isolation Send everyone in your room to the Grove of Isolation | Isolation Send everyone in your room to the Grove of Isolation | ||
Channel Transfer energy to another Druid's grove. | Channel Transfer energy to another Druid's grove. | ||
Trap Form a cage of branches around anyone in the forest. | Trap Form a cage of branches around anyone in the forest. | ||
Join Lend support to another Druid in his grove. | Join Lend support to another Druid in his grove. | ||
Rain Conjuring a magical shower of rejuvenating rain. | Rain Conjuring a magical shower of rejuvenating rain. | ||
Fertility Speed herb growth throughout the forest. | Fertility Speed herb growth throughout the forest. | ||
Exorcise Drive entities of Chaos from your Grove. | Exorcise Drive entities of Chaos from your Grove. | ||
Lightning During a storm, strike at your foe from the heavens. | Lightning During a storm, strike at your foe from the heavens. | ||
Concealment Hide all those within your grove from prying eyes. | Concealment Hide all those within your grove from prying eyes. | ||
Flash Send a flash of revealing light about your grove. | Flash Send a flash of revealing light about your grove. | ||
Sharing Granting the use of your grove to your allies. | Sharing Granting the use of your grove to your allies. | ||
Gate Open a gateway of light. | Gate Open a gateway of light. | ||
Hive Create a hive of stinging bees to defend your Grove. | Hive Create a hive of stinging bees to defend your Grove. | ||
Rejuvenate Restore an exterminated room to its natural state. | Rejuvenate Restore an exterminated room to its natural state. | ||
Charging Store sunlight energy in your quarterstaff for later use. | Charging Store sunlight energy in your quarterstaff for later use. | ||
Displacement Swap places with a target in the forest. | Displacement Swap places with a target in the forest. | ||
Hinder Call upon the forest to impede the progress of a foe. | Hinder Call upon the forest to impede the progress of a foe. | ||
Barrier Tap into the earth magic to enable a magical defence. | Barrier Tap into the earth magic to enable a magical defence. | ||
Canopy Thicken the canopies of your grove. | Canopy Thicken the canopies of your grove. | ||
Forestbinding Prevent all entry and exit from the forest. | Forestbinding Prevent all entry and exit from the forest. | ||
Resurrection Restore a friend to life. | Resurrection Restore a friend to life. | ||
Annihilation Destroy everything in your grove in one fatal blast. | Annihilation Destroy everything in your grove in one fatal blast. | ||
Hypercure Constant healing of afflictions. | Hypercure Constant healing of afflictions. | ||
Portability The ultimate expression of the bond with your Grove. | Portability The ultimate expression of the bond with your Grove. | ||
Creation Call upon nature from anywhere. | Creation Call upon nature from anywhere. | ||
Sunlight Allowing the sun to pass through all barriers. (Can only be used by completing the cure Scidve quest) | Sunlight Allowing the sun to pass through all barriers. (Can only be used by completing the cure Scidve quest) | ||
METAMORPHOSIS: | METAMORPHOSIS: | ||
Squirrel A cute, bushy-tailed woodland creature. | Squirrel A cute, bushy-tailed woodland creature. | ||
Powers Lists the powers you possess when morphed into a creature. | Powers Lists the powers you possess when morphed into a creature. | ||
Wildcat A small untamed feline. Alert and perceptive. | Wildcat A small untamed feline. Alert and perceptive. | ||
Duck The common waterfowl. | Duck The common waterfowl. | ||
Wolf The wary white wolf. | Wolf The wary white wolf. | ||
Jackdaw The black jackdaw. | Jackdaw The black jackdaw. | ||
Cheetah A creature quick of eye and fleet of foot. | Cheetah A creature quick of eye and fleet of foot. | ||
Owl The wise bird of prey. | Owl The wise bird of prey. | ||
Hyena A vicious, stealthy creature with a chilling howl. | Hyena A vicious, stealthy creature with a chilling howl. | ||
Condor The swift and mighty bird of prey. | Condor The swift and mighty bird of prey. | ||
Gopher A cute, burrowing animal. | Gopher A cute, burrowing animal. | ||
Sloth A slow, ponderous creature. | Sloth A slow, ponderous creature. | ||
Basilisk The silent, magical beast of lore. | Basilisk The silent, magical beast of lore. | ||
Bear The mighty grizzly bear. | Bear The mighty grizzly bear. | ||
Bonding Increased rapport with the animal spirits. | Bonding Increased rapport with the animal spirits. | ||
Swordfish Dashing swashbuckler of the oceans. | Swordfish Dashing swashbuckler of the oceans. | ||
Nightingale A delicate, beautiful bird with an exquisite song. | Nightingale A delicate, beautiful bird with an exquisite song. | ||
Elephant Largest of the land mammals. | Elephant Largest of the land mammals. | ||
Transmorph The ability to morph from form to form. | Transmorph The ability to morph from form to form. | ||
Wolverine Pound for pound, one of the most vicious animals. | Wolverine Pound for pound, one of the most vicious animals. | ||
Jaguar A powerful, quick, and stealthy beast. | Jaguar A powerful, quick, and stealthy beast. | ||
Eagle The king of all flighted birds. | Eagle The king of all flighted birds. | ||
Gorilla An agile yet powerful primate. | Gorilla An agile yet powerful primate. | ||
Icewyrm A mythical creature of awesome, magical power. | Icewyrm A mythical creature of awesome, magical power. | ||
Affinity Obtaining a greater affinity with an animal spirit. | Affinity Obtaining a greater affinity with an animal spirit. | ||
Wyvern The cousin of dragons themselves. | Wyvern The cousin of dragons themselves. | ||
TrueMorph Instantaneous metamorphosis. | TrueMorph Instantaneous metamorphosis. | ||
CONJURATION: | CONJURATION: | ||
Fettlestone A stone imbued with healing properties. | Fettlestone A stone imbued with healing properties. | ||
Fulgorwhip A whip of fulgent lightning. | Fulgorwhip A whip of fulgent lightning. | ||
Aesthesis Preserve the natural state of the senses. | Aesthesis Preserve the natural state of the senses. | ||
Vine Bind your wielded weapons in vines. | Vine Bind your wielded weapons in vines. | ||
Cold Protection against the cold. | Cold Protection against the cold. | ||
Gills Breathe while swimming beneath the waves. | Gills Breathe while swimming beneath the waves. | ||
Holdfast Anchor items to the ground. | Holdfast Anchor items to the ground. | ||
Electric Protection against electrical attacks. | Electric Protection against electrical attacks. | ||
Firewall Conjure a wall of fire. | Firewall Conjure a wall of fire. | ||
Bijou A trinket woven through with life energies. | Bijou A trinket woven through with life energies. | ||
Ore Protect your property. | Ore Protect your property. | ||
Flame Exploding arrows of fire. | Flame Exploding arrows of fire. | ||
Firefly Reveal that which is hidden from you. | Firefly Reveal that which is hidden from you. | ||
Spiritbulb A natural reservoir of Devotional energy. | Spiritbulb A natural reservoir of Devotional energy. | ||
Augment Fortify the power of weapons and armor. | Augment Fortify the power of weapons and armor. | ||
Meteor Turn arrows into flaming meteors. | Meteor Turn arrows into flaming meteors. | ||
Magic Resistance against all forms of magic. | Magic Resistance against all forms of magic. | ||
Thorn Pierce the elemental channels. | Thorn Pierce the elemental channels. | ||
Icewall Conjure a wall of ice. | Icewall Conjure a wall of ice. | ||
Spore Foment rapid destruction. | Spore Foment rapid destruction. | ||
Geyser The trenchant Geyser of Slyphe. | Geyser The trenchant Geyser of Slyphe. | ||
Obfuscation The concealing orb of obfuscation. | Obfuscation The concealing orb of obfuscation. | ||
Fire Protection against the flame. | Fire Protection against the flame. | ||
Lure A scented lure to attract falcons. | Lure A scented lure to attract falcons. | ||
Icecave Create a tiny cave of ice within a container. | Icecave Create a tiny cave of ice within a container. | ||
Totem A conjuration to bind two places together. | Totem A conjuration to bind two places together. | ||
Root Protection against magical travel. | Root Protection against magical travel. | ||
Hyoscine Sleep without a care in the world. | Hyoscine Sleep without a care in the world. | ||
Umbra Protection against the influence of the stars. | Umbra Protection against the influence of the stars. | ||
Void Make void your afflictions - and defenses. | Void Make void your afflictions - and defenses. | ||
Snail Slow time to a snail's pace. | Snail Slow time to a snail's pace. | ||
Dew Dampen the effects of crystal vibrations. | Dew Dampen the effects of crystal vibrations. | ||
Sachet Calm your senses in meditation. | Sachet Calm your senses in meditation. | ||
Decomposition Degrade the health of your adversaries. | Decomposition Degrade the health of your adversaries. | ||
Petrification Petrify objects placed within the satchel. | Petrification Petrify objects placed within the satchel. | ||
Prism Mitigate the forces of the Chaos Plane. | Prism Mitigate the forces of the Chaos Plane. | ||
Cleansing An amulet of cleansing. | Cleansing An amulet of cleansing. | ||
Perception An amulet imbuing an understanding of all tongues. (no longer used) | Perception An amulet imbuing an understanding of all tongues. (no longer used) |
edits