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==Mhun== | ==Mhun== | ||
The [[Mhun|mhun's]] racial heritage of struggle and oppression give players lots of freedom to play a character who has been disenfranchised or has fought against the odds. Humble origins, scrappy pluck or even browbeaten submission all work great with the mhun background - many "good" organizations make an effort to protect the lower-class mhun from oppression and attack, so a mhun finding their way to Enorian is a natural fit. Conversely, mhun also make an intriguing choice for a vampire character, and some players choose to play a mhun who has fallen into temptation or embraced the role of oppressed becoming the oppressor, turning to Bloodloch for a home. Mhun also offer a good fit for anyone interested in making a character who is interested in geology or craftsmanship, making the Teradrim or crafters of various ilks another obvious choice. | The [[Mhun|mhun's]] racial heritage of struggle and oppression give players lots of freedom to play a character who has been disenfranchised or has fought against the odds. Humble origins, scrappy pluck or even browbeaten submission all work great with the mhun background - many "good" organizations make an effort to protect the lower-class mhun from oppression and attack, so a mhun finding their way to Enorian is a natural fit. Conversely, mhun also make an intriguing choice for a vampire character, and some players choose to play a mhun who has fallen into temptation or embraced the role of oppressed becoming the oppressor, turning to Bloodloch for a home. Mhun also offer a good fit for anyone interested in making a character who is interested in geology or craftsmanship, making the Teradrim or crafters of various ilks another obvious choice. | ||
==Nazetu== | |||
==Ogres== | |||
==Orcs== | |||
==Rajamala== | |||
[[Rajamala]] offer a wide array of roleplay choices, with the physical form itself rich with potential - cat-like and quick, the race are natural hunters, making them a natural choice for a role such as a lycanthrope or Sentinel or a member of the forested city of Duiran, similar to their rainforest homeland. Culture and art flourish in the jungles alongside hunting, with mythology and lore passed down through the generations, making scholars just as common as warriors for the race, with priests - both those championing the light and cultists worshiping shadows - playing prominent roles in the race's history. Rajamala can be found in all guilds, cities and walks of life, suited for a range of roles and outlooks. The Goddess [[Omei]], in particular, holds tight ties with the rajamala people, Her own history entwined with theirs, and many flock to Her patronage. | |||
[[Category:Roleplaying Resources]] | [[Category:Roleplaying Resources]] |
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