33
edits
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{{SkillTableRow |Summon|Inept|0|Summon your soulstone back to you. }} | {{SkillTableRow |Summon|Inept|0|Summon your soulstone back to you. }} | ||
{{SkillTableRow |Consumption|Inept|0|Summon forth souls for your soulstone. }} | {{SkillTableRow |Consumption|Inept|0|Summon forth souls for your soulstone. }} | ||
{{SkillTableRow |Cleaver|Inept|0|Fashion a bardiche from your soul. }} | {{SkillTableRow |Cleaver|Inept|0|Fashion a bardiche from your soul. }} | ||
{{SkillTableRow | | {{SkillTableRow |Hound|Inept|0|Summon a spirit hound. }} | ||
{{SkillTableRow |Shroud|Novice|33|Shroud your presence amongst souls.}} | {{SkillTableRow |Shroud|Novice|33|Shroud your presence amongst souls. }} | ||
{{SkillTableRow |Wail|Novice|66|The anguished wails of souls will disrupt your foes. }} | {{SkillTableRow |Wail|Novice|66|The anguished wails of souls will disrupt your foes. }} | ||
{{SkillTableRow |Barrage|Apprentice|0|Barrage your enemy with souls. }} | {{SkillTableRow |Barrage|Apprentice|0|Barrage your enemy with souls. }} | ||
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{{SkillTableRow |Sense|Apprentice|66|Sense the whereabouts of another's soul. }} | {{SkillTableRow |Sense|Apprentice|66|Sense the whereabouts of another's soul. }} | ||
{{SkillTableRow |Torture|Capable|0|Torture your captured souls. }} | {{SkillTableRow |Torture|Capable|0|Torture your captured souls. }} | ||
{{SkillTableRow |Soulshield|Capable| | {{SkillTableRow |Soulshield|Capable|25|A wall of souls to prevent attacks. }} | ||
{{SkillTableRow |Rust|Capable| | {{SkillTableRow |Rust|Capable|50|Send forth souls to rust your opponent's weapon. }} | ||
{{SkillTableRow |Enfrost|Capable|75|Cover your weapon with vicious frost. }} | |||
{{SkillTableRow |Taint|Adept|0|Taint the soul of your victim. }} | {{SkillTableRow |Taint|Adept|0|Taint the soul of your victim. }} | ||
{{SkillTableRow |EmbedBody|Adept| | {{SkillTableRow |EmbedBody|Adept|25|Harden your body with the soulstone's power. }} | ||
{{SkillTableRow |Withering|Adept| | {{SkillTableRow |Withering|Adept|50|Wither away someone's soul, causing damage to their limbs. }} | ||
{{SkillTableRow |Spiritsight|Skilled|0| | {{SkillTableRow |Spiritsight|Skilled|0|Looks for the souls of those in hiding. }} | ||
{{SkillTableRow | | {{SkillTableRow |Soulbind|Skilled|50|Protect your soul from those seeking to control it. }} | ||
{{SkillTableRow |Consume|Gifted|0|Consume souls for health or mana. }} | {{SkillTableRow |Consume|Gifted|0|Consume souls for health or mana. }} | ||
{{SkillTableRow |Presences|Gifted| | {{SkillTableRow |Presences|Gifted|25|Reveals all souls in your room. }} | ||
{{SkillTableRow |EmbedWeapon|Gifted| | {{SkillTableRow |EmbedWeapon|Gifted|50|Embed your soulstone into your weapon for greater damage. }} | ||
{{SkillTableRow |Souldrain|Expert|0|Slowly drain away someone's soul. }} | {{SkillTableRow |Souldrain|Expert|0|Slowly drain away someone's soul. }} | ||
{{SkillTableRow |Sacrifice|Expert| | {{SkillTableRow |Sacrifice|Expert|25|Sacrifice your health to strength your blow. }} | ||
{{SkillTableRow |EmbedArmour|Expert| | {{SkillTableRow |EmbedArmour|Expert|75|Embed your soulstone into your armour for magic resistance. | ||
}} | |||
{{SkillTableRow |Substitute|Virtuoso|0|Substitute your soul for anothers. }} | {{SkillTableRow |Substitute|Virtuoso|0|Substitute your soul for anothers. }} | ||
{{SkillTableRow |Fortify|Virtuoso| | {{SkillTableRow |Fracture|Virtuoso|25|Split your soulstone three ways. }} | ||
{{SkillTableRow |Alertness|Virtuoso| | {{SkillTableRow |Fortify|Virtuoso|50|Fortify your soul, increasing your constitution. }} | ||
{{SkillTableRow |Alertness|Virtuoso|75|Awareness of nearby souls. }} | |||
{{SkillTableRow |Soulstorm|Fabled|0|Drive animal spirits away. }} | {{SkillTableRow |Soulstorm|Fabled|0|Drive animal spirits away. }} | ||
{{SkillTableRow | | {{SkillTableRow |Purge|Fabled|25|Purge your body and empower the soul. }} | ||
{{SkillTableRow | | {{SkillTableRow |Erosion|Fabled|50|Send forth souls to erode barriers that would keep you out. }} | ||
{{SkillTableRow |Calling|Mythical|0|Call forth someone's soul to reinhabit their body. }} | {{SkillTableRow |Calling|Mythical|0|Call forth someone's soul to reinhabit their body. }} | ||
{{SkillTableRow | | |||
{{SkillTableRow | | {{SkillHeader}} | ||
You may utilize stolen soul for these abilities: | |||
{{SkillTableRow |Discern|Inept|0|Assess the state of someone's soul. }} | |||
{{SkillTableRow |Soulthirst|Novice|0|Your weapons will hunger for souls. }} | |||
{{SkillTableRow |Wraith|Adept|75|Tear their protections apart. }} | |||
{{SkillTableRow |Poison|Skilled|25|Poison someone's soul. }} | |||
{{SkillTableRow |Disease|Skilled|75|Weaken their immune system. }} | |||
{{SkillTableRow |Bloodburst|Gifted|75|Make them bleed. }} | |||
{{SkillTableRow |Frailty|Expert|50|Shatter their limbs. }} | |||
{{SkillTableRow |Puncture|Fabled|25|Make his soul bleed out of him. }} | |||
{{SkillTableRow |Soulroot|Fabled|75|Root an opponent's soul to this area. }} | |||
{{SkillTableRow |Distortion|Mythical|25|Distort your victim's soul. }} | |||
{{SkillTableRow |Implant|Mythical|75|Plan your venoms. }} | |||
{{SkillTableRow |Reave|Transcendent|0|Reave the souls of your foes. }} | {{SkillTableRow |Reave|Transcendent|0|Reave the souls of your foes. }} | ||
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{{AB | {{AB | ||
|skillname = Deathsight | |skillname = Deathsight | ||
|syntax = DEATHSIGHT | |syntax = DEATHSIGHT [OFF] | ||
|description = | |description = Using this ability, you will be linked with the Underhalls, allowing you to sense | ||
those who perish and pass through it. | |||
}} | }} | ||
{{AB | {{AB | ||
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|syntax = SOUL GAZE | |syntax = SOUL GAZE | ||
|description = Gaze into your soulstone and determine the depths of its power. | |description = Gaze into your soulstone and determine the depths of its power. | ||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Summon | |skillname = Summon | ||
|syntax = SOUL SUMMON | |syntax = SOUL SUMMON | ||
|description = Your soulstone is bound to you for life. Should you happen to lose it, it is a simple matter to call it back to you. | |description = Your soulstone is bound to you for life. Should you happen to lose it, it is a | ||
simple matter to call it back to you. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Consumption | |skillname = Consumption | ||
|syntax = SOUL CONSUMPTION | |syntax = SOUL CONSUMPTION | ||
SOUL CULL | |description = Additional commands: | ||
SOUL STRIKE <target | SOUL CULL | ||
SOUL EXPEL | SOUL STRIKE <target> | ||
SOUL EXPEL | |||
By feeding your own soul to your soulstone, you can utilize it to summon nearby souls to your | |||
location, ripe for the harvest to increase your soulstone's reserves. | |||
There are two types of souls known to appear: | |||
- Swarms of weak souls | |||
- The deadly wraiths | |||
In order to combat them, you have three skills: | |||
Culling - This will hit up to five random souls in the location. | |||
Strike - This will hit a single target and heavily harm them. | |||
Expel - This will drive away all weak souls from your location. | |||
Culling is better suited to swarms of souls, while Strike will be more effective against wraiths. | |||
Note that in order to use Cull, Strike, and Expel, you will require a soul cleaver. | |||
When you are finished harvesting souls, simply summon your soulstone back to you to cease the | |||
consumption effect. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Cleaver | |skillname = Cleaver | ||
|syntax = SOUL CLEAVER | |syntax = SOUL CLEAVER | ||
|description = An extension of your soul, the soul cleaver is a polearm to serve a Carnifex's basic needs. While nowhere near as effective as a forged weapon, it is a good weapon to fall back on when no other is available. | |description = An extension of your soul, the soul cleaver is a polearm to serve a Carnifex's basic | ||
needs. While nowhere near as effective as a forged weapon, it is a good weapon to fall back on when | |||
no other is available. | |||
}} | }} | ||
{{AB | |||
|skillname = Hound | |||
|syntax = SOUL HOUND | |||
|description = By parting with a portion of your soul, you can form a simple spirit hound that can | |||
perform basic tasks and abilities within the Warhounds skill as long as you possess no active hound. | |||
Using HOUND DISMISS upon it will cause it to disperse. | |||
If summoned while using the classpick arena mod, then its level will be boosted to 10. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Shroud | |skillname = Shroud | ||
|syntax = SOUL SHROUD | |syntax = SOUL SHROUD | ||
|description = Obscure your presence by shrouding it with a cloak of souls. | |description = | ||
Obscure your presence by shrouding it with a cloak of souls. You will be able to leave and enter a | |||
location without notice, plus a few other common actions will be hidden. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Wail | |skillname = Wail | ||
|syntax = SOUL WAIL | |syntax = SOUL WAIL [direction] | ||
|description = The piercing wail of souls will strike fear into the most hardened of foes | |description = The piercing wail of souls will strike fear and amnesia into the most hardened of | ||
foes. This will affect only your enemies. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Barrage | |skillname = Barrage | ||
|syntax = SOUL BARRAGE <target> | |syntax = SOUL BARRAGE <target> | ||
|description = Send forth a barrage of souls to rip and tear at a target. | |description = Send forth a barrage of souls to rip and tear at a target, dealing magical damage to | ||
their body. When used against an adventurer, the damage will be staggered into three strikes. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Harvest | |skillname = Harvest | ||
|syntax = SOUL HARVEST < | |syntax = SOUL HARVEST <ON/OFF> | ||
|description = With this defence on, you will automatically extract the souls of those you slay and store them in your soulstone. | |description = | ||
With this defence on, you will automatically extract the souls of those you slay and store them in | |||
your soulstone. You can also choose to directly harvest a soul from one of the dead. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Sense | |skillname = Sense | ||
|syntax = SOUL SENSE <target> | |syntax = SOUL SENSE <target> | ||
|description = Where the soul lays, so does the body. | |description = | ||
Where the soul lays, so does the body. This ability will reveal the location of another, no matter | |||
where they might be within the realm. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Torture | |skillname = Torture | ||
|syntax = SOUL TORTURE | |syntax = SOUL TORTURE | ||
|description = Torture your captured souls, inflicting harm | |description = Torture your captured souls, inflicting psychic harm upon the enemies within your | ||
location. The damage dealt will scale to the amount of soul stolen from your victim, increasing | |||
significantly if they are below 50% soul. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Soulshield | |skillname = Soulshield | ||
|syntax = SOUL SHIELD | |syntax = SOUL SHIELD [target] | ||
|description = Summon forth | |description = | ||
Summon forth several souls to deflect incoming attacks, forming a magical shield of protection. If | |||
no target is supplied, then it will be cast upon yourself. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Rust | |skillname = Rust | ||
|syntax = SOUL RUST <target> [LEFT | |syntax = SOUL RUST <target> [LEFT/RIGHT] | ||
|description = Rusts a target's wielded weapon, temporarily lowering the amount of damage it does. | |description = Rusts a target's wielded weapon, temporarily lowering the amount of damage it does. | ||
This will scale depending on the amount of soul stolen from the target. | |||
}} | }} | ||
{{AB | |||
|skillname = Enfrost | |||
|syntax = SOUL ENFROST <weapon> and EXTINGUISH <weapon> | |||
|description = | |||
Cover your weapon with a layer of souls, causing a chance of frost when you land a blow upon | |||
another. This chance will be doubled if they have fallen. You will be unable to make use of venoms | |||
while your weapon remains enfrosted. | |||
Anyone may extinguish their weapon if it is enfrosted. | |||
}} | |||
{{AB | {{AB | ||
|skillname = Taint | |skillname = Taint | ||
|syntax = SOUL TAINT <target> | |syntax = SOUL TAINT <target> | ||
|description = With your mastery over the soul, it is a simple matter to taint the souls of others. | |description = | ||
With your mastery over the soul, it is a simple matter to taint the souls of others. This will | |||
purge them of two defences that do not originate from themselves and deal a small amount of magical | |||
damage. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = EmbedBody | ||
|syntax = SOUL EMBED IN BODY | |syntax = SOUL EMBED IN BODY | ||
|description = Embed your soulstone | |description = Embed your soulstone into your body, allowing its power to harden your skin against | ||
physical attack. If you wish to retrieve your soulstone, you simply need to summon it. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Withering | |skillname = Withering | ||
|syntax = SOUL WITHER <target> | |syntax = SOUL WITHER <target> | ||
|description = SOUL WITHER <target> <LEFT/RIGHT> <ARM/LEG> | |||
SOUL WITHER <target> <LEFT | |||
Souls will wither away the flesh of a target's limbs, rendering them useless. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Spiritsight | |skillname = Spiritsight | ||
|syntax = SOUL SPIRITSIGHT | |syntax = SOUL SPIRITSIGHT | ||
|description = | |description = | ||
Extend your vision to see those who roam the lands as a soul or are being cradled by the earth. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Soulbind | ||
|syntax = SOUL | |syntax = SOUL BIND | ||
|description = | |description = | ||
With this ability, you may bind your soul to your will, preventing others from forcing you to | |||
perform an unwanted action for a single time. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Consume | |skillname = Consume | ||
|syntax = SOUL CONSUME FOR < | |syntax = SOUL CONSUME FOR <HEALTH/MANA> | ||
|description = Pull a soul from your soulstone and snack upon it, restoring either your health or mana. | |description = | ||
Pull a soul from your soulstone and snack upon it, restoring either your health or mana. This can | |||
raise your health and mana above their maximum, however it will have a diminishing effect the | |||
further you extend beyond it. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Presences | |skillname = Presences | ||
|syntax = SOUL PRESENCES | |syntax = SOUL PRESENCES | ||
|description = Seek out souls that reside in your location, | |description = | ||
Seek out souls that reside in your location, no matter their elevation or how they might choose to | |||
hide. | |||
You can also detect beings out of phase with reality using this ability, however you will not know | |||
who or how many. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = EmbedWeapon | ||
|syntax = SOUL EMBED IN <weapon> | |syntax = SOUL EMBED IN <weapon> | ||
|description = Embedding your soulstone in a weapon will empower that weapon's damage so long as you are wielding it. | |description = Embedding your soulstone in a weapon will empower that weapon's damage so long as | ||
you are the one wielding it. If you wish to retrieve your soulstone, you simply need to summon it. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Souldrain | |skillname = Souldrain | ||
|syntax = SOUL DRAIN <target> | |syntax = SOUL DRAIN <target> | ||
|description = Quickly leech away someone's soul, at a far faster pace than your weapons could steal it. Using STOP or doing most actions will stop process. | |description = | ||
Quickly leech away someone's soul, at a far faster pace than your weapons could steal it. Using | |||
STOP or doing most actions will stop process. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Sacrifice | |skillname = Sacrifice | ||
|syntax = SOUL SACRIFICE | |syntax = SOUL SACRIFICE | ||
|description = Sacrifice a portion of your | |description = | ||
Sacrifice a portion of your health to bolster the next weapon attack you land against an opponent. | |||
This will increase the damage of the strike and briefly stun them for one time only. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = EmbedArmour | |skillname = EmbedArmour | ||
|syntax = SOUL EMBED IN <armour> | |syntax = SOUL EMBED IN <armour> | ||
|description = Embed your soulstone in your armour | |description = Embed your soulstone in your armour to envelop it an aura of magical protection that | ||
will reduce incoming magic damage. If you wish to retrieve your soulstone, you simply need to | |||
summon it. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Substitute | |skillname = Substitute | ||
|syntax = SOUL SUBSTITUTE | |syntax = SOUL SUBSTITUTE | ||
|description = Wrap a soul around your own so that when you die, you will use this soul as a substitute for your own. | |description = | ||
Wrap a soul around your own so that when you die, you will use this soul as a substitute for your | |||
own. When this happens, you will be restored back to full health and mana, and any afflictions will | |||
be cured. | |||
There is a cooldown before you will be able to use this ability once more after it is triggered. | |||
}} | }} | ||
{{AB | |||
|skillname = Fracture | |||
|syntax = SOUL FRACTURE and SOUL UNIFY | |||
|description = You may neatly split your soulstone into thirds, embedding a part of your stone | |||
within your body, weapon, and armour. The effects you would gain from this are, however, halved. | |||
See the abilities EmbedBody, EmbedWeapon, and EmbedArmour for more information on them. | |||
}} | |||
{{AB | {{AB | ||
|skillname = Fortify | |skillname = Fortify | ||
|syntax = SOUL FORTIFY | |syntax = SOUL FORTIFY | ||
|description = Fortify your own soul, and in turn strengthen your body. | |description = | ||
Fortify your own soul, and in turn strengthen your body. This will increase your constitution by a | |||
single point. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Alertness | |skillname = Alertness | ||
|syntax = SOUL ALERTNESS < | |syntax = SOUL ALERTNESS <ON/OFF> | ||
|description = Attune yourself to the movement of nearby souls and detect their passage through surrounding locations. | |description = | ||
Attune yourself to the movement of nearby souls and detect their passage through surrounding | |||
locations. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Soulstorm | |skillname = Soulstorm | ||
|syntax = SOUL STORM <familiar> | |syntax = SOUL STORM <familiar> | ||
|description = | |description = This ability will allow you to try and banish a Shaman's spirit familiar, providing | ||
it is isn't protected from harm. It is most effective when the Shaman isn't present. | |||
}} | }} | ||
{{AB | |||
|skillname = Purge | |||
|syntax = SOUL PURGE | |||
|description = | |||
Purge your soul of a physical affliction, cleansing the weakness entirely from your body. There is | |||
a short cooldown before you may use this ability again. | |||
Look at HELP TYPES for more information on what is regarded as a physical affliction. | |||
}} | |||
{{AB | {{AB | ||
|skillname = Erosion | |skillname = Erosion | ||
|syntax = SOUL ERODE <target> | |syntax = SOUL ERODE <target> | ||
|description = Send forth souls to erode the protective barriers surrounding your victim. | |description = | ||
Send forth souls to erode the protective barriers surrounding your victim. This will remove both | |||
prismatic barriers and magical shields. | |||
}} | |||
{{AB | |||
|skillname = Calling | |||
|syntax = SOUL CALL <target> | |||
|description = | |||
Your power over Souls is so great, you can pull someone's soul back from the brink of death and | |||
force it back into their body. You must have the corpse to do this however. | |||
If they choose to not accept the resurrection in a timely manner, then the body will crumble away. | |||
}} | |||
{{AB | |||
|skillname = Discern | |||
|syntax = SOUL DISCERN <target/ME> | |||
|description = Assess someone's soul to see how much of it has been stolen. You can additionally | |||
check your own soul if you wish. | |||
}} | |||
{{AB | |||
|skillname = Soulthirst | |||
|syntax = SOUL THIRST | |||
|description = When others think of the Carnifex as an enemy, it is their weapon's hunger for soul | |||
that drives fear foremost to their mind. | |||
While this ability is active, each hit your weapon lands upon an opponent will slice and consume a | |||
portion of their soul. The amount of soul stolen will scale with the base penetration stat of your | |||
weapon, with more soul being stolen the higher it is. | |||
Using this soul, you can then perform a number of abilities to bend their existence to your will. | |||
How you choose to utilise their weakened soul is up to you. | |||
}} | }} | ||
{{AB | |||
|skillname = Wraith | |||
|syntax = SOUL WRAITH <target> | |||
|description = Target soul: Below 90% | |||
Plant a malicious soul within your opponent that will lie dormant until the next time they protect | |||
themselves with a magical shield. Once this occurs, the wraith will strike from within, tearing | |||
apart the magical shield. | |||
Additionally, while under the effects of the wraith, soul that you have stolen from the target will | |||
not passively return to them due to time. | |||
This ability can be performed off-balance, but consumes equilibrium. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Poison | ||
|syntax = SOUL | |syntax = SOUL POISON <target> | ||
|description = | |description = Target soul: Below 85% | ||
Send forth a scourge of souls to infect and possess your target. For a short duration, the souls | |||
will periodically attack the target, dealing more damaged based on how afflicted he is. The | |||
duration is extended should they have less than 50% of their soul. | |||
This ability will be placed upon cooldown for a short period of time after use, during which you | |||
will be unable to use it again. | |||
}} | }} | ||
{{AB | |||
|skillname = Disease | |||
|syntax = SOUL DISEASE <target> | |||
|description = Target soul: Below 80% | |||
Soul restored: 10% | |||
This ability will weaken their immune system, increasing the length of pill balance recovery, | |||
including the anabiotic pill. The duration of this effect is extended should they have less then | |||
50% of their soul. | |||
This ability can be performed off-balance, but consumes equilibrium. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Bloodburst | ||
|syntax = SOUL | |syntax = SOUL BLOODBURST <target> | ||
|description = | |description = Target soul: Below 80% | ||
Soul restored: 8% | |||
Raise the blood pressure within your opponent, afflicting them with hypertension. While affected, | |||
the next time they are skewered by your blade they will begin to bleed profusely. | |||
This effect may be stacked up to three times, with the entire process being consumed upon a | |||
successful skewer. However should they recover their soul in full or a period of time elapses since | |||
the first application, then the effect will fade. | |||
The amount of bleeding caused is based upon the amount of soul missing upon the time of application, | |||
with the application that had the most amount of soul missing taking priority. It is then | |||
increased by the number of stacks applied upon being triggered. It cannot cause someone to bleed | |||
more than 2000 health points. | |||
This ability can be performed off-balance, but consumes equilibrium. | |||
}} | }} | ||
{{AB | |||
|skillname = Frailty | |||
|syntax = SOUL FRAILTY <target> | |||
|description = Target soul: Below 80% | |||
Soul restored: 8% | |||
Make your limbs of your opponent as brittle as glass, increasing the amount of limb damage they | |||
will receive upon the next blunt-based attack. This effect will only last for a short period of | |||
time and is consumed shortly after a successful blow. | |||
This ability can be performed off-balance, but consumes equilibrium. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Puncture | ||
|syntax = SOUL | |syntax = SOUL PUNCTURE <target> | ||
|description = | |description = You can puncture a void in your target, causing their soul to rapidly escape. This | ||
effect will only work if your target has a damaged torso, and will persist until their torso is | |||
cured. | |||
You must be wielding a polearm in order to use this ability. | |||
}} | }} | ||
{{AB | |||
|skillname = Soulroot | |||
|syntax = SOUL ROOT <target> | |||
|description = | |||
Target soul: Below 80% | |||
With your knowledge of the soul, you can bind someone to the very area they stand for a limited | |||
amount of time. While bound, they will be unable to leave the area boundaries by any means - | |||
physical or magical. | |||
There is a short cooldown after use, during which you may not use this ability once again. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Distortion | ||
|syntax = SOUL | |syntax = SOUL DISTORT <target> | ||
|description = Target soul: Below 90% | |||
Soul restored: 6% | |||
Distort their soul, causing your next hammer attack to strip their rebounding and bypass their | |||
parry. This will last for a limited time or until it is consumed upon attack. | |||
Note that this effect is exclusive from the effects of the Frailty skill, both cannot be used at | |||
the same time. There is a short cooldown upon its use before you may use it again. | |||
This ability can be performed off-balance, but consumes equilibrium. | |||
}} | }} | ||
{{AB | |||
|skillname = Implant | |||
|syntax = SOUL IMPLANT <target> <venom to give> <trigger venom>, SOUL IMPLANT <target> CLEAR | |||
|description = | |||
Target soul: Below 75% | |||
Soul restored: 15% | |||
This ability allows you to place a silent disease in your opponent's soul tuned to a specific venom. | |||
When that venom enters the blood stream, the disease will flare up, coming to life, and releasing | |||
an extra venom and a small amount of poison damage upon your opponent. | |||
This will last for 45 seconds, increasing to 60 seconds if your target is below 50% soul when cast. | |||
This effect is then consumed once it is triggered, and the ability will enter a state of cooldown | |||
for a short period of time. | |||
This ability may be performed off-balance, but consumes equilibrium. | |||
}} | |||
{{AB | {{AB | ||
|skillname = Reave | |skillname = Reave | ||
|syntax = SOUL REAVE <target> | |syntax = SOUL REAVE <target> | ||
|description = With a warhammer or polearm in hand, you can reave the very soul of an opponent in one fell blow. | |description = With a warhammer or polearm in hand, you can reave the very soul of an opponent in | ||
one fell blow. You may not, however, perform any actions while attempting to do so. | |||
If their current health percent is lower than 20% plus the percentage of missing soul, then the | |||
duration it takes to reave your opponent will be cut in half. | |||
}} | }} |
edits