33
edits
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{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow |Lifevision | Inept | 0| Detect food. }} | == Abilities == | ||
{{SkillTableRow | | {{SkillTableRow |Lifevision|Inept|0|Detect food. }} | ||
{{SkillTableRow |Whisper|Inept|0|Condition your opponent to your liking. }} | |||
{{SkillTableRow |Deathsight | Novice | 0| See the death about you | {{SkillTableRow |Deathsight|Novice|0|See the death about you. }} | ||
{{SkillTableRow |Psycombat|Apprentice|0|Battling another telepath with the psychic arts. }} | |||
{{SkillTableRow |Assess|Apprentice|66|Ascertaining the health of one's prey. }} | |||
{{SkillTableRow |Psycombat | Apprentice | 0| Battling another telepath with the psychic arts | {{SkillTableRow |Disrupt|Capable|0|Throw off your target's mental equilibrium. }} | ||
{{SkillTableRow |Siphon|Adept|33|Steal your target's mana. }} | |||
{{SkillTableRow |Assess | Apprentice | 66| Ascertaining the health of one's prey. }} | {{SkillTableRow |Mesmerize|Skilled|0|Seize control of your prey's consciousness. }} | ||
{{SkillTableRow |Disrupt | Capable | 0| Throw off your target's mental equilibrium | {{SkillTableRow |ForkedTongue|Gifted|0|Interweaving whispers. }} | ||
{{SkillTableRow |Telesense|Gifted|0|Heighten your awareness of telepathic attacks. }} | |||
{{SkillTableRow |Panic|Gifted|33|Steeds are so jittery these days. }} | |||
{{SkillTableRow |Contemplation|Fabled|0|Assess their mental stability. }} | |||
{{SkillTableRow |Siphon | Adept | 33| Steal your target's mana. | {{SkillTableRow |Trill|Fabled|25|Whisper to all who might hear. }} | ||
{{SkillTableRow |Lure|Mythical|50|Lure a victim to their death. }} | |||
{{SkillTableRow |Mesmerize | Skilled | 0| Seize control of your prey's consciousness. }} | {{SkillTableRow |Annihilate|Transcendent|0|Destroy a weakened mind. }} | ||
{{SkillTableRow | | |||
{{SkillTableRow |Telesense | Gifted | 0| Heighten your awareness of telepathic attacks | |||
{{SkillTableRow |Panic | Gifted | 33| Steeds are so jittery these days | |||
{{SkillTableRow |Contemplation | Fabled | 0| Assess their mental stability. }} | |||
{{SkillTableRow | | |||
{{SkillTableRow |Lure | Mythical | 50| Lure a victim to their death. }} | |||
{{SkillTableRow |Annihilate | Transcendent | 0| Destroy a weakened mind. }} | |||
|} | |} | ||
{{SkillHeader}} | |||
== Whispers == | |||
{{SkillTableRow |Confusion|Inept|65|Confuse your prey. }} | |||
{{SkillTableRow |Fear|Novice|33|Put the fear of you into 'em. }} | |||
{{SkillTableRow |Impatience|Novice|66|Inability to concentrate on focused tasks. }} | |||
{{SkillTableRow |Paranoia|Apprentice|33|Being paranoid doesn't mean they aren't out to get you. }} | |||
{{SkillTableRow |Stupidity|Capable|66|Most mortals aren't terribly bright anyway. }} | |||
{{SkillTableRow |Agoraphobia|Adept|0|Fear of open spaces. }} | |||
{{SkillTableRow |Masochism|Adept|66|Stop hitting yourself. }} | |||
{{SkillTableRow |Loneliness|Skilled|33|Codependence is a sad thing. }} | |||
{{SkillTableRow |Seduction|Expert|0|Draw mana from your opponent. }} | |||
{{SkillTableRow |Epilepsy|Expert|33|Give 'em the shakes. }} | |||
{{SkillTableRow |Anorexia|Expert|66|Utter revulsion for food and drink. }} | |||
{{SkillTableRow |Amnesia|Virtuoso|0|Who was that masked man. }} | |||
{{SkillTableRow |Peace|Virtuoso|33|Calm down, I won't hurt you. }} | |||
{{SkillTableRow |Dementia|Virtuoso|66|Spatial orientation deficit. }} | |||
{{SkillTableRow |Berserking|Fabled|25|Fill 'em with rage. }} | |||
{{SkillTableRow |Indifference|Fabled|50|They're easy when they don't care. }} | |||
{{SkillTableRow |Vertigo|Fabled|75|Make your enemy fearful of any heights. }} | |||
{{SkillTableRow |Temptation|Mythical|0|Mentally drain your foe of their physical health. }} | |||
{{SkillTableRow |Recklessness|Mythical|25|Disregard for his own welfare. }}|} | |||
{{AB | {{AB | ||
|skillname = Lifevision | |skillname = Lifevision | ||
|syntax = LIFEVISION | |syntax = LIFEVISION | ||
|description = | |description = | ||
Your keen senses allow you to see all living things within your sight, regardless if they are | |||
hidden or not. It will additionally provide some measure of protection against illusions, allowing | |||
you to occasionally tell if they are fake. | |||
}} | }} | ||
{{AB | |||
|skillname = Whisper | |||
|syntax = WHISPER <affliction> <target> | |||
|description = Blood cost: 90 per whisper | |||
Whispers are the manner in which you can condition your opponent into various mental states that | |||
will grant you an advantage in on the field of battle. All whispers can be performed off balance, | |||
allowing you to attack with fist or sword and then whisper an affliction to your opponent. You will | |||
learn new afflictions to whisper as you continue to progress in Mentis. | |||
You can type AFFLICTION <name> to learn more about what an affliction does. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Deathsight | |skillname = Deathsight | ||
|syntax = DEATHSIGHT | |syntax = DEATHSIGHT [OFF] | ||
|description = | |description = | ||
Using this ability, you will be linked with the Underhalls, allowing you to sense those who perish | |||
and pass through it. | |||
}} | }} | ||
{{AB | |||
|skillname = Psycombat | |||
|syntax = PSYCHALLENGE <player> | |||
|description = | |||
Psychic combat is a telepathic battle between two players where the goal is to crumple your | |||
opponents mind. There is no penalty for losing, however those with deathsight will feel the moment | |||
a game is decided. There are only seven commands associated with psychic combat that may be used, | |||
and when you accept you will be transported to a special location out of harms way. Most other | |||
commands will not work until the game is complete. | |||
You can do the following in psychic combat: | |||
PSY BLAST: | |||
Blast your opponents mind and attack his mental fortitude. | |||
PSY BARRIER: | |||
Erect a barrier that protects your mind from psychic blasts. | |||
PSY WHIP: | |||
Tear away your opponents mental barrier if they have one. | |||
PSY SURGE: | |||
If your opponent has less then half of their mental energy, you can end the match in a surge of | |||
psychic power. This is costly to perform and could result in your own loss if misjudged. | |||
PSY PROBE: | |||
Use your mind to determine your opponents mental energy. | |||
PSY | PSY MEDITATE: | ||
Meditate your mind in order to recover your mental energy. This is a slow process. | |||
This | |||
PSY ESCAPE: | |||
This takes time and during which you may not do anything else. Once the ability is successful, an | |||
exit will open up allowing you to escape. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Assess | |skillname = Assess | ||
|syntax = ASSESS < | |syntax = ASSESS <target> | ||
|description = Determine the physical state of another individual. | |description = | ||
Determine the physical state of another individual, discovering their current health levels. Unique | |||
to Mentis, you may additionally perform this ability off balance. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Disrupt | |skillname = Disrupt | ||
|syntax = DISRUPT <target> | |syntax = DISRUPT <target> | ||
|description = | |description = Blood cost: 100 | ||
Should your opponent have two mental afflictions, you may disrupt them of their equilibrium. They | |||
will not be able to recover until they CONCENTRATE. | |||
Look at HELP TYPES for more information on what is regarded as a mental affliction. | |||
}} | }} | ||
{{AB | |||
|skillname = Siphon | |||
|syntax = SIPHON <target> | |||
|description = Blood cost: 100 | |||
With a brush of a finger, you can quickly steal mana from your opponent and bolster your own. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Mesmerize | ||
|syntax = | |syntax = MESMERIZE <target> | ||
|description = | |description = Blood cost: 100 | ||
This ability allows you to capture the attention of your opponent for a short time, rendering them | |||
transfixed and unable to act. If they are blind, then this ability will cure of them of it instead. | |||
}} | }} | ||
{{AB | |||
|skillname = ForkedTongue | |||
|syntax = WHISPER <affliction> <affliction> <target> | |||
|description = | |||
The skill of the forked tongue allows you to intertwine two subvocal commands in the same whisper, | |||
inflicting both upon your target simultaneously. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Telesense | ||
|syntax = | |syntax = TELESENSE <ON/OFF> | ||
|description = | |description = | ||
Tune your senses to detect any telepathic attempts made on yourself or | |||
those in your location. Be warned, this will drain your mana while | |||
active. | |||
}} | }} | ||
{{AB | |||
|skillname = Panic | |||
|syntax = WHISPER PANIC <target/mount> | |||
|description = | |||
Induce panic into the mind of a mount, causing it to either buck its rider off or flee from the | |||
location. You cannot interweave this whisper with another. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Contemplation | ||
|syntax = | |syntax = CONTEMPLATE <target> | ||
|description = | |description = | ||
Contemplate your opponent's mental state and discover their mana levels. | |||
}} | }} | ||
{{AB | |||
|skillname = Trill | |||
|syntax = TRILL <affliction> [affliction] | |||
|description = | |||
Splitting the sound of your whispers into numerous directions, you can impart subvocal commands to | |||
all enemies within your location. You can trill a second affliction as long as you have knowledge | |||
of Forkedtongue. | |||
This ability has a cooldown upon use, and cannot be used until it is ready once more. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Lure | ||
|syntax = | |syntax = LURE <target> | ||
|description = | |description = Blood cost: 250 | ||
By projecting your mental control over your surroundings, you are able to lure a target that is | |||
within three rooms of you towards your location. This will move them as though they did it of their | |||
own accord. | |||
This ability will strip the rebounding defence if it is successful in moving the target. | |||
}} | }} | ||
{{AB | |||
|skillname = Annihilate | |||
|syntax = ANNIHILATE <target> | |||
|description = Blood cost: 300 | |||
If your opponent is in a vulnerable mental state with their mana reserves are below 35% of their | |||
maximum, you can strike their forehead with a rush of psychic power and annihilate them with a | |||
single word. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Confusion | ||
|syntax = WHISPER | |syntax = WHISPER CONFUSION <target> | ||
|description = | |description = | ||
Plant confusing echoes and voices into the mind of your target, afflicting them with confusion. | |||
}} | }} | ||
{{AB | |||
|skillname = Fear | |||
|syntax = WHISPER FEAR <target> | |||
|description = | |||
Plant unnatural dread into the mind of your target, causing them to flee in fear until they compose | |||
themselves. | |||
}} | }} | ||
{{AB | |||
|skillname = Impatience | |||
|syntax = WHISPER IMPATIENCE <target> | |||
|description = | |||
Reduce the attention span of your opponent, making it difficult to focus and afflicting them with | |||
impatience. | |||
}} | }} | ||
{{AB | |||
|skillname = Paranoia | |||
|syntax = WHISPER PARANOIA <target> | |||
|description = | |||
Instill your opponent with irrational suspicion, afflicting them with paranoia. | |||
}} | }} | ||
{{AB | |||
|skillname = Stupidity | |||
|syntax = WHISPER STUPIDITY <target> | |||
|description = | |||
Stupefy and slow your opponent's mind, afflicting them with stupidity. | |||
}} | }} | ||
{{AB | |||
|skillname = Agoraphobia | |||
|syntax = WHISPER AGORAPHOBIA <target> | |||
|description = | |||
Fill your opponent with a healthy fear of the outdoors, afflicting them with agoraphobia. | |||
}} | }} | ||
{{AB | |||
|skillname = Masochism | |||
|syntax = WHISPER MASOCHISM <target> | |||
|description = | |||
Give your opponent the idea that self-harm is a fun pasttime. This will afflict them with masochism. | |||
}} | }} | ||
{{AB | |||
|skillname = Loneliness | |||
|syntax = WHISPER LONELINESS <target> | |||
|description = | |||
Make the fool crave the company of others, afflicting them with loneliness. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Seduction | |skillname = Seduction | ||
|description = | |syntax = WHISPER SEDUCTION <target> | ||
|description = | |||
Mentally coerce your opponent into sharing their mental reserves with you periodically. This effect | |||
will last until they escape your presence for a short time. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Epilepsy | |skillname = Epilepsy | ||
|syntax = WHISPER EPILEPSY <target> | |syntax = WHISPER EPILEPSY <target> | ||
|description = | |description = | ||
Cause your opponent to spasm and twitch, afflicting them with epilepsy. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Anorexia | |skillname = Anorexia | ||
|syntax = WHISPER ANOREXIA <target> | |syntax = WHISPER ANOREXIA <target> | ||
|description = Implant the | |description = | ||
Implant the fear of consumption into your opponent, afflicting them with anorexia. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Amnesia | |skillname = Amnesia | ||
|syntax = WHISPER AMNESIA <target> | |syntax = WHISPER AMNESIA <target> | ||
|description = | |description = | ||
Confuse the thoughts of your opponent, making them forget the next action they wish to perform. | |||
}} | }} | ||
{{AB | |||
|skillname = Peace | |||
|syntax = WHISPER PEACE <target> | |||
|description = | |||
Induce care free thoughts into your victim, causing them to forget their enemies and afflict them | |||
with peace. | |||
}} | |||
{{AB | {{AB | ||
|skillname = Dementia | |skillname = Dementia | ||
|syntax = WHISPER DEMENTIA <target> | |syntax = WHISPER DEMENTIA <target> | ||
|description = Subvert your | |description = | ||
Subvert your opponent's facility for recognizing his surroundings, afflicting them with dementia. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Berserking | ||
|syntax = | |syntax = WHISPER BERSERKING <target> | ||
|description = | |description = | ||
Fill your foe with uncontrolled rage, afflicting them with berserking. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Indifference | |skillname = Indifference | ||
|syntax = WHISPER INDIFFERENCE <target> | |syntax = WHISPER INDIFFERENCE <target> | ||
|description = Induce | |description = | ||
Induce disregard into your opponent's state of mind, giving them the indifference affliction. | |||
Attacks that require the 'prone' status will work on this target while the affliction is left | |||
uncured. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Vertigo | |skillname = Vertigo | ||
|syntax = WHISPER VERTIGO <target> | |syntax = WHISPER VERTIGO <target> | ||
|description = Implant a fear of heights into your | |description = | ||
Implant a fear of heights into your opponent, afflicting them with vertigo. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Temptation | |skillname = Temptation | ||
|description = | |syntax = WHISPER TEMPTATION <target> | ||
|description = | |||
Fill your opponent with temptation, periodically draining them of their health and adding it to | |||
your own. This effect will last until they escape your presence for a short time. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Recklessness | |skillname = Recklessness | ||
|syntax = WHISPER RECKLESSNESS <target> | |syntax = WHISPER RECKLESSNESS <target> | ||
|description = Influence your target to disregard his own health. | |description = | ||
Influence your target to disregard his own state of health, afflicting them with recklessness. | |||
}} | }} |
edits