33
edits
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specific traits and abilities in an attempt to create the 'perfect' hound of war. | specific traits and abilities in an attempt to create the 'perfect' hound of war. | ||
{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow |Hounding | Inept | 0| | == Abilities == | ||
{{SkillTableRow | | {{SkillTableRow |Hounding|Inept|0|Manage your kennel of warhounds. }} | ||
{{SkillTableRow | | {{SkillTableRow |Naming|Inept|0|Name your warhound. }} | ||
{{SkillTableRow | | {{SkillTableRow |Ordering|Inept|0|Understand basic warhound commands. }} | ||
{{SkillTableRow | | {{SkillTableRow |Whistling|Novice|0|Order your hounds back. }} | ||
{{SkillTableRow | | {{SkillTableRow |Scent|Apprentice|0|Sniff out another. }} | ||
{{SkillTableRow | | {{SkillTableRow |Bloodtrace|Capable|0|Learn of another's passage through their blood. }} | ||
{{SkillTableRow | | {{SkillTableRow |Digging|Capable|50|Dig and bury items. }} | ||
{{SkillTableRow | | {{SkillTableRow |Preservation|Adept|0|Your hounds will never die. }} | ||
{{SkillTableRow | | {{SkillTableRow |Flanking|Adept|25|Intercept the cowardly. }} | ||
{{SkillTableRow |Initiative | Skilled | | {{SkillTableRow |Bestow|Adept|50|Give your hounds away. }} | ||
{{SkillTableRow | | {{SkillTableRow |Openings|Adept|75|Strike during opportunistic moments. }} | ||
{{SkillTableRow | | {{SkillTableRow |Sleuth|Skilled|0|Scent out the location of an item. }} | ||
{{SkillTableRow | | {{SkillTableRow |Initiative|Skilled|33|Your hound will choose its own attacks. }} | ||
{{SkillTableRow | | {{SkillTableRow |Target|Gifted|0|Attack specific limbs. }} | ||
{{SkillTableRow | | {{SkillTableRow |Courser|Gifted|33|Handle three hounds at once. }} | ||
{{SkillTableRow | | {{SkillTableRow |Report|Gifted|66|Get details about the hound's location. }} | ||
{{SkillTableRow | | {{SkillTableRow |Deliver|Expert|33|Like reverse fetch. }} | ||
{{SkillTableRow | | {{SkillTableRow |Breeding|Expert|66|Who doesn't love puppies. }} | ||
{{SkillTableRow | | {{SkillTableRow |Retrieve|Virtuoso|0|Actual fetch. }} | ||
{{SkillTableRow |Sniff | Mythical | | {{SkillTableRow |Track|Virtuoso|66|Send your hound to find and follow. }} | ||
{{SkillTableRow | | {{SkillTableRow |Soulpact|Fabled|0|Advance your hound in an instant. }} | ||
{{SkillTableRow |Beastmaster | Transcendent | 0| | {{SkillTableRow |Pedigree|Fabled|33|Leave a hound as permanent breeding stock. }} | ||
|} | {{SkillTableRow |Leading|Fabled|66|Your hound will bring others to you. }} | ||
{{SkillTableRow |Outfit|Mythical|0|Protect your hound with armour. }} | |||
{{SkillTableRow |Sniff|Mythical|33|Sniff the air for those nearby. }} | |||
{{SkillTableRow |Focus|Mythical|66|Your hound will focus its attention. }} | |||
{{SkillTableRow |Beastmaster|Transcendent|0|Remove one undesirable trait from your hound. }}|} | |||
{{SkillHeader}} | {{SkillHeader}} | ||
{{SkillTableRow | | == Hound Attacks == | ||
{{SkillTableRow | | {{SkillTableRow |Howl|Inept|0|A piercing cry. }} | ||
{{SkillTableRow | | {{SkillTableRow |Bite|Inept|0|Sink your teeth in. }} | ||
{{SkillTableRow |Shatter|Skilled|66|Shatter an enemy shield. }} | |||
{{SkillTableRow |Ululate|Expert|0|Hit the high notes. }} | |||
{{SkillTableRow | | {{SkillTableRow |Terror|Virtuoso|33|Send their entities fleeing. }}|} | ||
{{SkillTableRow | | |||
|} | |||
{{AB | {{AB | ||
|skillname = Hounding | |skillname = Hounding | ||
| | |syntax = HOUND REQUEST <MALE/FEMALE> | ||
|description = - Request a hound from the kennels. Must be used at a kennel. | |||
HOUND | |||
- | |||
HOUND INFO <hound> | HOUND LIST [<trait>] | ||
- Lists all Warhounds under your dominion. Optionally filter by trait. | |||
HOUND LIST DETAILS | |||
- See the full overview of all your hounds. | |||
HOUND INFO [<hound>] | |||
- Get detailed information on a specific hound. | - Get detailed information on a specific hound. | ||
HOUND REJECT <hound> | |||
- Destroy an unworthy hound. Must be used at a kennel. | |||
HOUND | HOUND <MAJOR/MINOR> LIST | ||
- | - List possible hound traits. | ||
HOUND | HOUND <MAJOR/MINOR> <trait> | ||
- | - See details about a hound trait. | ||
You may only have up to twenty hounds in your kennel at once. | |||
}} | |||
HOUND | {{AB | ||
|skillname = Naming | |||
|syntax = HOUND NAME <hound> <name> | |||
|description = | |||
Give your hound a unique name to distinguish it from the other mutts. Renaming it, should it | |||
already have a name, will cost 1,000 gold to do so. | |||
}} | |||
HOUND | {{AB | ||
|skillname = Ordering | |||
|syntax = The below are some basic commands you can do with your hound, once it has been taken out | |||
from the kennels and is in your direct care. | |||
|description = | |||
HOUND GLANCE [hound] | |||
- Glance to your hound's current location. | |||
HOUND RECALL <hound> | |||
- Recall a warhound from the kennels. Can be used anywhere. | - Recall a warhound from the kennels. Can be used anywhere. | ||
HOUND | HOUND DISMISS <hound> | ||
- Send a warhound back to the kennels. Can be used anywhere. | - Send a warhound back to the kennels. Can be used anywhere. | ||
Warhounds can also be ordered like most other loyal critters, as outlined in HELP LOYALTY, although | |||
they will not attack on their own. They will require special commands on your behalf. | |||
}} | }} | ||
{{AB | |||
|skillname = Whistling | |||
|syntax = HOUND WHISTLE [ALL/hound] | |||
|description = | |||
A sharp, high-pitched whistle that will call your active hound, or the specified hound, to your | |||
side. The warhound must be outside of its kennel. | |||
}} | }} | ||
{{AB | |||
|skillname = Scent | |||
|syntax = HOUND SCENT <target> | |||
|description = | |||
If the target is in the same area, your hound will be able to pick up their scent and discern where | |||
exactly they are. | |||
}} | }} | ||
{{AB | |||
|skillname = Bloodtrace | |||
|syntax = HOUND BLOODTRACE | |||
|description = | |||
If another's blood has recently been spilled in your room, your hound may detect the injured's | |||
identity. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Digging | ||
|syntax = HOUND | |syntax = HOUND DIG and HOUND BURY <item> | ||
|description = | |||
|description = | The canine is an experienced digger, and can quickly dig up or bury items for you. | ||
}} | }} | ||
{{AB | |||
|skillname = Preservation | |||
|syntax = This ability is passive. | |||
|description = | |||
Being a master of souls, you can preserve the soul of your warhound from death itself. If slain, | |||
your warhound will eventually revive after a period of time, however it will lose some of its | |||
accumulated experience. | |||
}} | }} | ||
{{AB | |||
|skillname = Flanking | |||
|syntax = HOUND FLANK <ON/OFF> | |||
|description = | |||
Your hound will intercept cowardly denizens that flee before your blows, preventing their escape. | |||
}} | }} | ||
{{AB | |||
|skillname = Bestow | |||
|syntax = HOUND BESTOW <hound> <player> | |||
|description = | |||
You may permanently grant ownership of your hound to another player. It is recommended that the | |||
warhound in question have the Obedient trait, otherwise they may have difficultly in handling it. | |||
}} | }} | ||
{{AB | |||
|skillname = Openings | |||
|syntax = HOUND OPENINGS <ON/OFF> | |||
|description = | |||
When fighting denizens, your hound will create openings for you by attacking their flank. This will | |||
allow your next blow to deal bonus damage. | |||
}} | }} | ||
{{AB | |||
|skillname = Sleuth | |||
|syntax = HOUND SLEUTH <item> [target] | |||
|description = | |||
Your hound will attempt to seek out the location of an item in your current room, notifying you if | |||
any present have the item in your inventory. You may optionally target a specific person to search. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Initiative | |skillname = Initiative | ||
|syntax = HOUND INITIATIVE <target> | |syntax = HOUND INITIATIVE <target> | ||
HOUND INITIATIVE CEASE | |description = HOUND INITIATIVE CEASE | ||
Your warhound will decide its own attacks, attacking the target without any commands from you. | |||
}} | }} | ||
{{AB | |||
|skillname = Target | |||
|syntax = HOUND TARGET <limb/NONE> | |||
|description = | |||
Direct your active hound to attack a specific limb when making use of the Bite ability, dealing a | |||
small amount of trauma. | |||
You can view AB WARHOUNDS BITE for more information. | |||
}} | |||
{{AB | {{AB | ||
|skillname = Courser | |skillname = Courser | ||
|description = You are now | |syntax = HOUND SWITCH <hound> | ||
|description = | |||
You are now capable of controlling up to three hounds in the fray at once. Simply make sure you | |||
take out additional warhounds from your kennel in order to do so. | |||
Traits will generally work with your active hound only, unless otherwise specified. You will need | |||
to switch out your active hound in order to make use of your full rotation. | |||
}} | }} | ||
{{AB | |||
|skillname = Report | |||
|syntax = HOUND REPORT | |||
|description = | |||
You may not only see through the eyes of your hound, but do so with greater discernment - allowing | |||
you to gauge the health of those present as well. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Deliver | |skillname = Deliver | ||
|syntax = HOUND DELIVER <item> <target> | |syntax = HOUND DELIVER <item> <target> | ||
|description = Order your hound to carry an item to someone. | |description = | ||
Order your hound to carry an item to someone on the same continent as you. | |||
}} | }} | ||
{{AB | |||
|skillname = Breeding | |||
|syntax = Syntax: | |||
|description = HOUND PEN <hound> | |||
HOUND UNPEN <hound> | |||
HOUND BREED LIST [MINE] [<trait>] | |||
HOUND BREED INFO <hound> | |||
HOUND BREED <hound #1> <hound #2> | |||
HOUND PUPPY LIST [DETAILS] | |||
HOUND PUPPY RETAIN <puppy> | |||
HOUND PUPPY REJECT <puppy/ALL> | |||
Once your hounds have reached six weeks of age, they are eligible for breeding. To begin the | |||
process, place the hound in the breeding pen. From there, you may breed it with a hound of the | |||
opposite sex. You may choose from your penned hounds or hounds which others have chosen to pedigree | |||
publicly. | |||
The breeding process takes roughly one real-life day, during which the breeding pair is unavailable. | |||
At the conclusion of that period, a litter of between three to five puppies will be produced. You | |||
may choose to keep or discard as many of those puppies as you wish, with respect to the maximum | |||
number of hounds allowed in your kennel. Puppies cannot be used for regular Warhound tasks until | |||
you have chosen to RETAIN them. | |||
Puppies will die on their own after seven real-life days if not retained. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Retrieve | |skillname = Retrieve | ||
|syntax = HOUND RETRIEVE <item> | |syntax = HOUND RETRIEVE <item> | ||
|description = Order your hound to | |description = | ||
Order your hound to pick up an item from its location. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Track | |skillname = Track | ||
|syntax = HOUND TRACK <target> | |syntax = HOUND TRACK <target> | ||
|description = Your hound will ruthlessly track down the victim | |description = | ||
Your hound will ruthlessly track down the victim you specify, moving quietly to their location. If | |||
they are an enemy of yours, it will pin them down and stun them when the hound reaches them. | |||
}} | }} | ||
{{AB | |||
|skillname = Soulpact | |||
|syntax = HOUND SOULPACT <hound> | |||
|description = | |||
Forging a pact between souls will allow you to unlock your warhound's potential, maximising its | |||
level and unlocking all traits in the process. Additionally, it will no longer lose experience | |||
should it die. | |||
Keep in mind however, a soulpacted warhound can no longer be bestowed upon another, nor will it be | |||
able to breed. Make sure this is what you want to do before soulpacting it to you. | |||
Only hounds that have been soulpacted are eligible for customization. | |||
}} | |||
{{AB | {{AB | ||
|skillname = | |skillname = Pedigree | ||
|description = You | |syntax = HOUND PEDIGREE <hound> <PUBLIC/PRIVATE> | ||
|description = | |||
You can permanently send your hound to the kennels to be used as breeding stock, allowing you to | |||
perpetuate their line. You will never be able to retrieve this hound, however, so be careful in | |||
your choice. Hounds set as breeding stock will no longer count towards the limit of hounds you may | |||
possess in your kennel, however you may only have ten private and ten public pedigreed hounds. | |||
You may toggle your hound to be available for public breeding using the public/private options. | |||
}} | }} | ||
{{AB | |||
|skillname = Leading | |||
|syntax = HOUND LEAD <target> | |||
|description = | |||
Order your hound to attempt to lead a target - your hound will first track to that target, and then | |||
motion your target to follow. For the next two minutes, the target will be able to PATH FIND HOUND | |||
in the room with the hound to reach you. After two minutes, the hound will return to you. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Outfit | |skillname = Outfit | ||
|syntax = HOUND OUTFIT | |syntax = HOUND OUTFIT | ||
|description = Outfit your hound in canine battle armour, increasing | |description = | ||
Outfit your hound in canine battle armour, increasing the percentage of damage reduced when it is | |||
struck by another. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Sniff | |skillname = Sniff | ||
|syntax = HOUND SNIFF | |syntax = HOUND SNIFF | ||
|description = Your hound will report the traces of all scents it picks up nearby. | |description = | ||
Your hound will report the traces of all scents it picks up nearby, showing you all denizens within | |||
a five room radius. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Focus | ||
|syntax = | |syntax = This ability is passive. | ||
|description = | |description = | ||
The focus of your warhound has improved to a point where certain abilities now have a secondary | |||
effect should the opponent already be afflicted by the primary. | |||
The following is a list below: | |||
Poisonclaw - Causes limp veins if they have blisters. | |||
Shock - Causes hallucinations if they have epilepsy. | |||
Acidspit - Causes crippled if they have weariness. | |||
Stare - Causes impairment if they have berserking. | |||
Growling - Causes recklessness if they have dizziness. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Beastmaster | ||
|syntax = HOUND | |syntax = HOUND RETRAIN <old trait> <new trait> | ||
|description = Your hound | |description = | ||
Your mastery of hounds will now allow you to retrain one of your hound traits into something more | |||
fitting of your liking. This only works on hounds that are max level and have been soulpacted to | |||
you. | |||
The first time you retrain your hound it is free. Subsequent retraining will cost 25,000 gold for a | |||
major trait, and 15,000 gold for a minor trait. | |||
}} | }} | ||
{{AB | {{AB | ||
|skillname = | |skillname = Howl | ||
|description = | |syntax = HOUND HOWL <target> | ||
|description = | |||
Your hound's howl will have an adverse effect upon your opponent, draining them of their mana. | |||
}} | }} | ||
{{AB | |||
|skillname = Bite | |||
|syntax = HOUND BITE <target> | |||
|description = | |||
Order your hound to chomp down on your victim, causing cutting damage. | |||
}} | }} | ||
{{AB | |||
|skillname = Shatter | |||
|syntax = HOUND SHATTER <target> | |||
|description = | |||
Order your hound to go forth and shatter your opponent's magical shield, destroying it in the | |||
process. | |||
}} | }} | ||
{{AB | |||
|skillname = Ululate | |||
|syntax = HOUND ULULATE | |||
|description = | |||
A emotionful mourning howl that will cause all those who hear it to tear | |||
up, blurring their vision. | |||
}} | }} | ||
{{AB | |||
|skillname = Terror | |||
|syntax = HOUND TERROR | |||
|description = | |||
Send animals fleeing with a terrifying bellow. | |||
}} | }} |
edits