Teradrim (class): Difference between revisions

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m (added 'int' in attacks on the FullClassBox with an asterisk to signify that via runemark, the damage mod would be based on intelligence instead of strength.)
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Line 5: Line 5:
| guild = Teradrim
| guild = Teradrim
| mirror = Tidesage
| mirror = Tidesage
| attacks = phys - bal - str - int*
| attacks = phys - bal - str (int with gold minor [[Terramancy(skill)#Runemark|runemark]])
| armor = splintmail
| armor = splintmail
| weapons = flail
| weapons = flail
Line 17: Line 17:
{{ClassPageTemplate
{{ClassPageTemplate
| class = Teradrim
| class = Teradrim
| overview = '''Teradrim''' is not filled out yet, someone please edit this text.
| overview =  
| statpack = typical


| skill1 =  
| skill1 = Terramancy
| skill1_desc =  
| skill1_desc =  
| skill2 =  
| skill2 = Animation
| skill2_desc =  
| skill2_desc =  
| skill3 =  
| skill3 = Desiccation
| skill3_desc =  
| skill3_desc =  


| def1 = Skill Ability
| def1 = Skill Ability
| def1_desc = Please fill this out. You can add more, def2, def3, etc, up to 15
| def1_desc =  


| weapon_info =
| armor_info =
| tattoo1 = Boar
| tattoo2 = Moss
| tattoo3 = Moon
| tattoo4 = Shield
| tattoo5 = Tree
| tattoo6 = Cloak
| tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting.
| tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others.
| hunt_info = Someone should fill this out.
| offense_info = Someone should fill this out.
| group_info = Someone should fill this out.
}}
}}


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