Difference between revisions of "Predator (class)"

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| def2_desc = Reduces physical damage and increases chance to dodge.
| def2_desc = Reduces physical damage and increases chance to dodge.
| def3 = Knifeplay Teardown
| def3 = Knifeplay Teardown
| def3_desc =
| def3_desc = Passive. Prevents a victim from parrying if they are fallen with at least one broken leg.
| def4 = Knifeplay Trueparry
| def4 = Knifeplay Trueparry
| def4_desc =
| def4_desc = Allows the Predator to parry all limbs at the same time, but they can't attack or move while doing so.
| def5 = Knifeplay Bladesurge
| def5 = Knifeplay Bladesurge
| def5_desc =
| def5_desc = Gives a defence that, once triggered through loss of health, allows the Predator to benefit from all stances for a short time.
| def6 = Predation Hide
| def6 = Predation Hide
| def6_desc =
| def6_desc = Removes you from room description and WHO HERE, enabling [[Knifeplay_(skill)#Pommelwhip|pommelwhip]] and [[Predation_(skill)#Hostage|hostage]]
| def7 = Predation Whitesight
| def7 = Predation Whitesight
| def7_desc =
| def7_desc = Allows you to see during a blizzard.
| def8 = Predation Regeneration
| def8 = Predation Regeneration
| def8_desc =
| def8_desc = Adds periodic health regen, at the cost of a slight periodic mana drain.
| def9 = Predation Mask
| def9 = Predation Mask
| def9_desc =
| def9_desc = Causes you to appear as 'a masked man/woman' instead of your name in room descriptions, WHO HERE, and actions like emotes (but not attacks).
| def10 = Predation Swifteye
| def10 = Predation Swifteye
| def10_desc =
| def10_desc = Passive. Increases the speed of [[Predation_(skill)#Dartshot|dartshot]] and [[Predation_(skill)#Twinshot|twinshot]] under certain conditions.
| def11 = Predation Windwalk
| def11 = Predation Windwalk
| def11_desc =
| def11_desc = Prevents certain notifications when you enter/leave an area, like [[Telepathy_(skill)#Mindnet|mindnet]]. Does '''not''' cause you to move from room to room silently.
| def12 = Predation Preserval
| def12 = Predation Preserval
| def12_desc =
| def12_desc = Increases fire, cold, and electric resistance by a whopping 20%.
| def13 = Predation Aversion
| def13 = Predation Aversion
| def13_desc =
| def13_desc = Allows you to ignore aegii and glyphs.
| def14 = Predation Defang
| def14 = Predation Defang
| def14_desc =
| def14_desc = Adds a chance for your successful parries to upset balance.
| def15 = Predation Culmination
| def15 = Predation Culmination
| def15_desc =
| def15_desc = Improves your chance to dodge/divert when using DODGE ALL or DIVERT ALL.
| def16 = Predation Apex
| def16 = Predation Apex
| def16_desc =
| def16_desc = Passive. A little complicated, but important - see [[Predation_(skill)#Apex|AB APEX]].
| def17 = Beastmastery Placate
| def17 = Beastmastery Placate
| def17_desc =
| def17_desc = Passive. Once you defeat an alpha beast in the specified area, this provides some significant bonuses to [[Beastmastery_(skill)#Beastcall|beastcall]].


| weapon_info = a bone sitara, carved via [[Knifeplay_(skill)#Bonecarving|bonecarving]], and possibly a shield (though this reduces damage output, due to [[Knifeplay_(skill)#Ambidexterity|ambidexterity]])
| weapon_info = a bone sitara, carved via [[Knifeplay_(skill)#Bonecarving|bonecarving]], and possibly a shield (though this reduces damage output, due to [[Knifeplay_(skill)#Ambidexterity|ambidexterity]])
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