Difference between revisions of "Predator (class)"

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| def1 = Knifeplay Ambidexterity
| def1 = Knifeplay Ambidexterity
| def1_desc = Passive. Allows the Predator to swap their sitara to their other hand if one arm is crippled.
| def1_desc = Passive. Allows the Predator to swap their sitara to their other hand (if it's empty) when one arm is crippled.
| def2 = Knifeplay Spacing
| def2 = Knifeplay Spacing
| def2_desc = Reduces physical damage and increases chance to dodge.
| def2_desc = Reduces physical damage and increases chance to dodge.
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| def4 = Knifeplay Trueparry
| def4 = Knifeplay Trueparry
| def4_desc = Allows the Predator to parry all limbs at the same time, but they can't attack or move while doing so.
| def4_desc = Allows the Predator to parry all limbs at the same time, but they can't attack or move while doing so.
| def5 = Knifeplay Bladesurge
| def5 = Knifeplay Tidalslash
| def5_desc = Gives a defence that, once triggered through loss of health, allows the Predator to benefit from all stances for a short time.
| def5_desc = Use ABSORPTION to begin absorbing the magic from magically-sourced attacks, to be used later in a powerful tidalslash attack.
| def6 = Predation Hide
| def6 = Knifeplay Bladesurge
| def6_desc = Removes you from room description and WHO HERE, enabling [[Knifeplay_(skill)#Pommelwhip|pommelwhip]] and [[Predation_(skill)#Hostage|hostage]].
| def6_desc = Gives a defence that, once triggered through loss of health, allows the Predator to benefit from all stances for a short time.
| def7 = Predation Whitesight
| def7 = Predation Hide
| def7_desc = Allows you to see during a blizzard.
| def7_desc = Removes you from room description and WHO HERE, enabling [[Knifeplay_(skill)#Pommelwhip|pommelwhip]] and [[Predation_(skill)#Hostage|hostage]].
| def8 = Predation Regeneration
| def8 = Predation Whitesight
| def8_desc = Adds periodic health regen, at the cost of a slight periodic mana drain.
| def8_desc = Allows you to see during a blizzard.
| def9 = Predation Mask
| def9 = Predation Regeneration
| def9_desc = Causes you to appear as 'a masked man/woman' instead of your name in room descriptions, WHO HERE, and actions like emotes (but not attacks).
| def9_desc = Adds periodic health regen, at the cost of a slight periodic mana drain.
| def10 = Predation Swifteye
| def10 = Predation Mask
| def10_desc = Passive. Increases the speed of [[Predation_(skill)#Dartshot|dartshot]] and [[Predation_(skill)#Twinshot|twinshot]] under certain conditions.
| def10_desc = Causes you to appear as 'a masked man/woman' instead of your name in room descriptions, WHO HERE, and actions like emotes (but not attacks).
| def11 = Predation Windwalk
| def11 = Predation Swifteye
| def11_desc = Prevents certain notifications when you enter/leave an area, like [[Telepathy_(skill)#Mindnet|mindnet]]. Does '''not''' cause you to move from room to room silently.
| def11_desc = Passive. Increases the speed of [[Predation_(skill)#Dartshot|dartshot]] and [[Predation_(skill)#Twinshot|twinshot]] under certain conditions.
| def12 = Predation Preserval
| def12 = Predation Windwalk
| def12_desc = Increases fire, cold, and electric resistance by a whopping 20%.
| def12_desc = Prevents certain notifications when you enter/leave an area, like [[Telepathy_(skill)#Mindnet|mindnet]]. Does '''not''' cause you to move from room to room silently.
| def13 = Predation Aversion
| def13 = Predation Preserval
| def13_desc = Allows you to ignore aegii and glyphs.
| def13_desc = Increases fire, cold, and electric resistance by a whopping 20%.
| def14 = Predation Defang
| def14 = Predation Aversion
| def14_desc = Adds a chance for your successful parries to upset balance.
| def14_desc = Allows you to ignore aegii and glyphs.
| def15 = Predation Culmination
| def15 = Predation Defang
| def15_desc = Improves your chance to dodge/divert when using DODGE ALL or DIVERT ALL.
| def15_desc = Adds a chance for your successful parries to upset balance.
| def16 = Predation Apex
| def16 = Predation Culmination
| def16_desc = Passive. A little complicated, but important - see [[Predation_(skill)#Apex|AB APEX]].
| def16_desc = Improves your chance to dodge/divert when using DODGE ALL or DIVERT ALL.
| def17 = Beastmastery Placate
| def17 = Predation Apex
| def17_desc = Passive. Once you defeat an alpha beast in the specified area, this provides some significant bonuses to [[Beastmastery_(skill)#Beastcall|beastcall]].
| def17_desc = Passive. A little complicated, but important - see [[Predation_(skill)#Apex|AB APEX]].
| def18 = Beastmastery Placate
| def18_desc = Passive. Once you defeat an alpha beast in the specified area, this provides some significant bonuses to [[Beastmastery_(skill)#Beastcall|beastcall]].


| weapon_info = a bone sitara, carved via [[Knifeplay_(skill)#Bonecarving|bonecarving]], and possibly a shield (though this reduces damage output, due to [[Knifeplay_(skill)#Ambidexterity|ambidexterity]])
| weapon_info = a bone sitara, carved via [[Knifeplay_(skill)#Bonecarving|bonecarving]], and possibly a shield (though this reduces damage output, due to [[Knifeplay_(skill)#Ambidexterity|ambidexterity]])
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