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| attacks = phys - bal - dex | | attacks = phys - bal - dex | ||
| armor = scalemail | | armor = scalemail | ||
| weapons = falchion | | weapons = falchion or rapier | ||
| skillset_1 = | | skillset_1 = Performance | ||
| skillset_2 = | | skillset_2 = Weaving | ||
| skillset_3 = Songcalling | | skillset_3 = Songcalling | ||
}} | }} | ||
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{{ClassPageTemplate | {{ClassPageTemplate | ||
| class = Bard | | class = Bard | ||
| overview = | | overview = Bards are showmen of the highest caliber, drawing upon the ancient melodies of eld and the rakish charm of a swashbuckling vagabond. They wear scalemail armor and wield a slender blade like a rapier in battle, occasionally alongside a trusty instrument as well, and are primarily equipped to contribute to an affliction based offense. Bards are especially effective at complex tactics such as dispersing a fortified enemy position on a whim, sneaking into enemy territory, or spreading gossip among the smallfolk. In both hunting and combat, bards are extremely difficult to master, and can easily underperform (pun intended) compared to those of similar strength or experience. A truly competent bard, however, is extremely difficult to beat. | ||
| statpack = normal | |||
| skill1 = | | skill1 = Performance | ||
| skill1_desc = | | skill1_desc = | ||
| skill2 = | | skill2 = Weaving | ||
| skill2_desc = | | skill2_desc = | ||
| skill3 = | | skill3 = Songcalling | ||
| skill3_desc = | | skill3_desc = | ||
| def1 = Skill Ability | | def1 = Skill Ability | ||
| def1_desc = | | def1_desc = | ||
| weapon_info = a rapier or falchion, a shield, and an instrument, all used for various different things | |||
| armor_info = scalemail with about 30/30 protection ratings or better | |||
| tattoo1 = Boar | |||
| tattoo2 = Moss | |||
| tattoo3 = Moon | |||
| tattoo4 = Shield | |||
| tattoo5 = Tree | |||
| tattoo6 = Cloak | |||
| hunt_info = | |||
| offense_info = | |||
| group_info = | |||
}} | }} | ||
{{ClassNavBar}} | {{ClassNavBar}} | ||
[[Category:Classes]] | [[Category:Classes]] |
edits