421
edits
No edit summary |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 7: | Line 7: | ||
| armor = leather | | armor = leather | ||
| weapons = axes | | weapons = axes | ||
| skillset_1 = | | skillset_1 = Tenacity | ||
| skillset_2 = Wayfaring | | skillset_2 = Wayfaring | ||
| skillset_3 = Fury | | skillset_3 = Fury | ||
| Line 18: | Line 18: | ||
| statpack = typical | | statpack = typical | ||
| skill1 = | | skill1 = Tenacity | ||
| skill1_desc = revolves around the use of handaxes for both melee and ranged attacks, including the iconic [[Tenacity_(skill)#Execute|execute]]. | | skill1_desc = revolves around the use of handaxes for both melee and ranged attacks, including the iconic [[Tenacity_(skill)#Execute|execute]]. | ||
| skill2 = Wayfaring | | skill2 = Wayfaring | ||
| Line 38: | Line 38: | ||
| tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting. | | tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting. | ||
| tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others. | | tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others. | ||
| eq_info = Wayfarers will need a stock of venoms and assortment of venom rags to fight other adventurers, but not to hunt denizens. | |||
| hunt_info = Someone should fill this out. | | hunt_info = Someone should fill this out. | ||
edits