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| == Lore == | | {{ClassPageTemplate |
| | | class = Sentinel |
| | | overview = |
| | | statpack = |
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| From the ways set forth by the first of their kind, Huwald, the Sentinels oversee the state of the wilderness and the creatures therein first and foremost. The path of a Sentinel is not an easy one; the wilds is often unforgiving, unfair, and brutal.
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| As warriors of the wilds, the Sentinels use the ancient knowledge of the Dhurive, the double-bladed staff used by Huwald, to quickly cut down their prey. They are aided by the creatures of the wood, feral animal companions that may be called upon to assist the Sentinel while they are on the hunt.
| | | def1 = Skill Ability |
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| | | weapon_info = |
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| | | tattoo1 = Boar |
| | | tattoo2 = Moss |
| | | tattoo3 = Moon (to cover [[Predation_(skill)#Regeneration|regeneration]]) |
| | | tattoo4 = Shield |
| | | tattoo5 = Tree |
| | | tattoo6 = Cloak |
| | | tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting. |
| | | tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others. |
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| | | hunt_info = Someone should fill this out. |
| | | offense_info = Someone should fill this out. |
| | | group_info = Someone should fill this out. |
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| A Sentinel is capable of harvesting saps from trees and turning the saps into potent and useful types of resins to coat the tips of their bolts. Using their deadly crossbow and traps they set, a Sentinel can be a deadly foe.
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| As a Pride, the Sentinels stand together as one, bound to one another for their common cause. They stand not for good nor evil, not for light nor dark, not for mercy nor cruelty. The Sentinels stand only for the defense of what is still natural in the world, eradicating the stain of undeath from the wilds. The thrill of the Hunt courses through each hunter within the Pride, as alive and savage as any beast within the realm.
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| == Class Overview == | | == Class Overview == |