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| attacks = phys - bal - str (int with gold lesser [[Wavebreaking(skill)#Daub|daub]] | | attacks = phys - bal - str (int with gold lesser [[Wavebreaking(skill)#Daub|daub]] | ||
| armor = splintmail | | armor = splintmail | ||
| weapons = | | weapons = club or selkachoar | ||
| skillset_1 = Wavebreaking | | skillset_1 = Wavebreaking | ||
| skillset_2 = Synthesis | | skillset_2 = Synthesis | ||
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{{ClassPageTemplate | {{ClassPageTemplate | ||
| class = Tidesage | | class = Tidesage | ||
| overview = | | overview = '''Tidesages''' are waterlogged denizens of the deep and dark, their will as inexorable as the tides they draw upon with their command over frost and fog. They wear heavy splintmail armor and wield a club or selkachoar to rend and bludgeon their foes to death. Ensconced in billowing fog, they work in tandem with their shadowy apparitions in pursuit of a limb based offense, ultimately dragging their hapless victims down into the fathomless depths. Tidesages are reasonably competent hunters, capable of both mitigating and dealing damage well enough to compete without truly shining in this area. | ||
| statpack = | | statpack = typical | ||
| skill1 = | | skill1 = Wavebreaking | ||
| skill1_desc = | | skill1_desc = | ||
| skill2 = | | skill2 = Synthesis | ||
| skill2_desc = | | skill2_desc = | ||
| skill3 = | | skill3 = Inundation | ||
| skill3_desc = | | skill3_desc = | ||
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