Difference between revisions of "Hyalincuru (skill)"

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(Created page with "Once the domain of papercrafters alone, the Oneiromancer has taken the once-simple hobby of paper folding and elevated it to an art worthy of horror,...")
 
 
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Once the domain of papercrafters alone, the [[Oneiromancer (class)|Oneiromancer]] has taken the once-simple hobby of paper folding and elevated it to an art worthy of horror, awe, and confusion in equal and no less potent measure. By wielding ambient spirit, practitioners of '''Hyalincuru''' may infuse paper with chromatic colours and fold it into a diverse array of shapes, later reifying these seemingly innocuous constructs and unfurling them for incredibly varied effects. Within the art of Hyalincuru lies a cacophony of eldritch powers, the master practitioner as capable of healing, remedy, and revelation as they are of bringing death, disease, and disharmony at their unknowable prerogative.
Once the domain of papercrafters alone, the [[Oneiromancer (class)|Oneiromancer]] has taken the once-simple hobby of paper folding and elevated it to an art worthy of horror, awe, and confusion in equal and no less potent measure. By wielding ambient spirit, practitioners of '''Hyalincuru''' may infuse paper with chromatic colours and fold it into a diverse array of shapes, later reifying these seemingly innocuous constructs and unfurling them for incredibly varied effects. Within the art of Hyalincuru lies a cacophony of eldritch powers, the master practitioner as capable of healing, remedy, and revelation as they are of bringing death, disease, and disharmony at their unknowable prerogative.
{{SkillHeader}}
{{SkillTableRow |Shaping |Inept |0 |Practical geometries. }}
{{SkillTableRow |Reifying |Inept |0 |Simple shapes, complex lives. }}
{{SkillTableRow |Rabbit |Apprentice |0 |Follow the white rabbit. }}
{{SkillTableRow |Flower |Capable |40 |A force of nature. }}
{{SkillTableRow |Fire |Adept |0 |Scourge ailments from the mind and body. }}
{{SkillTableRow |Crane |Adept |50 |As the crane flies. }}
{{SkillTableRow |Star |Skilled |0 |Up above the world so high. }}
{{SkillTableRow |Top |Skilled |40 |Spin it round and speak their name thrice. }}
{{SkillTableRow |Sphere |Skilled |75 |Show them a piece of the Astral. }}
{{SkillTableRow |Heart |Gifted |0 |Love means not having to say you're sorry. }}
{{SkillTableRow |Fan |Gifted |50 |Play to the audience. }}
{{SkillTableRow |Poppy |Gifted |66 |Send them to the Dreamworld. }}
{{SkillTableRow |Wreath |Expert |0 |All right, that's a wrap. }}
{{SkillTableRow |Hammer |Expert |12 |Walk boldly, and carry a big hammer. }}
{{SkillTableRow |Confetti |Expert |50 |Summon Astral detritus for a pleasant surprise. }}
{{SkillTableRow |Tandem |Expert |75 |Draw out the effects of two shapes at once. }}
{{SkillTableRow |Cardinal |Virtuoso |0 |Ask not for whom the songbird sings... }}
{{SkillTableRow |Bowl |Virtuoso |33 |Hold the whole multiverse in your hands. }}
{{SkillTableRow |Diamond |Virtuoso |50 |Sharp, dangerous, and nobody's best friend. }}
{{SkillTableRow |Arrow |Fabled |0 |Summon Astral detritus. }}
{{SkillTableRow |Chalice |Fabled |20 |An overflowing cup, full with liquid. }}
{{SkillTableRow |Hourglass |Fabled |40 |Stretch the flow of time. }}
{{SkillTableRow |Cloud |Fabled |60 |Shroud the perfection of the higher shapes. }}
{{SkillTableRow |Favor |Fabled |80 |A token of parasocial affection. }}
{{SkillTableRow |Telescope |Mythical |0 |A simple tube will get you through. }}
{{SkillTableRow |Faerie |Mythical |31 |Be nimble, be quick... silver. }}
{{SkillTableRow |Hypercube |Mythical |46 |They can't handle the truth of four dimensions. }}
{{SkillTableRow |Raven |Mythical |77 |The Cycle's turn is inevitable. }}
{{SkillTableRow |Manifold |Transcendent |0 |A single page is an infinity of possibility. }}
|}
{{Anchor|Shaping}}
{{Skill_detail
|skill = Shaping
|description = Practical geometries
|syntax = SHAPE <amount> <symbol>
|detail = At the core of Hyalincuru is the art of paper shaping. This ability allows you to
transform simple paper into various shapes for later use in Oneiromantic powers.
|cooldown =
|target =
|required =
}}
{{Anchor|Reifying}}
{{Skill_detail
|skill = Reifying
|description = Simple shapes, complex lives
|syntax = REIFY <symbol>
|detail = Actualise your shapes and make real their magical potential.
|cooldown =
|target =
|required =
}}
{{Anchor|Rabbit}}
{{Skill_detail
|skill = Rabbit
|description = Follow the white rabbit
|syntax = UNFURL RABBIT AT <target>
|detail = Induce uncontrollable curiosity in your target by showing them the shape of the white
rabbit, forcing them to follow you.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Flower}}
{{Skill_detail
|skill = Flower
|description = A force of nature
|syntax = UNFURL FLOWER AT <ME/player>
|detail = A symbol of growth and renewal, the flower will blossom in the target and restore some of
their health.
|cooldown =
|target = Both players and NPCs
|required =
}}
{{Anchor|Fire}}
{{Skill_detail
|skill = Fire
|description = Scourge ailments from the mind and body
|syntax = UNFURL FIRE AT <ME/player>
|detail = There are few problems that cannot be solved with fire. With this shape, you may throw
off two afflictions by searing them from your body - or that of another. If the target has paresis
or paralysis, this, and only this, will be cured first.
When cauterising your own maladies, there is a short period before you can utilise the cleansing
fire again.
Cooldown (self only): 20 seconds
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Crane}}
{{Skill_detail
|skill = Crane
|description = As the crane flies
|syntax = UNFURL CRANE AT GROUND
|detail = A whooping crane lives within the Lady of Renewal's garden; and so, too, within the
memories of the first Hyalincuru artists.
Elegant and majestic, the crane will lend you some of its own agility, allowing you to move more
quickly between rooms by increasing your celerity.
|cooldown =
|target =
|required =
}}
{{Anchor|Star}}
{{Skill_detail
|skill = Star
|description = Up above the world so high
|syntax = ACTIVATE STAR        UNFURL STAR AT GROUND
|detail = That which lingers in the heavens guides all who walk below. Activate the star shape and
you shall have your own shepherd of the night to guide you home. The current location will be
marked, after which unfurling the shape will return you to it, provided that you do so only when no
others are present. The star shall guide your path once only, after which you must activate its
power again.
|cooldown =
|target =
|required =
}}
{{Anchor|Top}}
{{Skill_detail
|skill = Top
|description = Spin it round and speak their name thrice
|syntax = UNFURL TOP AT <player>
|detail = The chaotic whirling of the spinning top will manifest a churning portal of cyan to
summon an ally from anywhere in the local area. It will also work if you have given them the
lover's effect.
If you have captivated your target with a favor shape, your summoning will stretch across the
continent regardless of any conditions.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Sphere}}
{{Skill_detail
|skill = Sphere
|description = Show them a piece of the Astral
|syntax = UNFURL SPHERE [affliction] AT <player>
|detail = Assail your foe with the chromatic Sphere, inflicting upon them a malady of the body. You
may select the affliction delivered, else allow the Astral to decide and it shall be random.
The sphere of many colours is capable of afflicting the following:
Perplexed, clumsiness, asthma, vomiting, lethargy, sensitivity, superstition, and hypersomnia.
The Sphere can be dodged by those who are focused on melee attacks.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Heart}}
{{Skill_detail
|skill = Heart
|description = Love means not having to say you're sorry
|syntax = UNFURL HEART AT <player>
|detail = The quintessential symbol of love, the heart will induce your target into becoming
hopelessly besotted with you. While so deeply in love, they will attempt to seek you out, so
profuse is the pain of separation from the target of their infatuation.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Fan}}
{{Skill_detail
|skill = Fan
|description = Play to the audience
|syntax = UNFURL FAN AT <ME/player>
|detail = Ward off the affliction of disfigurement with a well-placed fan, and leave those who
pursue you wanting more...
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Poppy}}
{{Skill_detail
|skill = Poppy
|description = Send them to the Dreamworld
|syntax = UNFURL POPPY AT <target>
|detail = The poppy will attempt to lull your target into sleep, sending them to the Dreamworld.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Wreath}}
{{Skill_detail
|skill = Wreath
|description = All right, that's a wrap
|syntax = UNFURL WREATH AT <target>
|detail = This shape will bring forth a wreath to enwrap your target, pulling them to the ground if
they are standing. If they are vulnerable and unable to defend themselves, the wreath will encircle
their whole body, entangling them in its grip.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Hammer}}
{{Skill_detail
|skill = Hammer
|description = Walk boldly, and carry a big hammer
|syntax = UNFURL HAMMER [limb] AT <player>
|detail = The hammer is a symbol of raw strength and by directing it at the limbs of your opponent,
you will cause them to eventually break under its might.
If you do not specify a limb, the hammer will act of its own accord, choosing one at random.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Confetti}}
{{Skill_detail
|skill = Confetti
|description = Summon Astral detritus for a pleasant surprise
|syntax = UNFURL CONFETTI AT GROUND
|detail = This shape will shower the location in colourful confetti from the Astral, leaving rubble
strewn across the location which will delay anyone who attempts to leave.
Movement types requiring you to dash in some manner will no longer be effective, either into or out
of the room.
You only may have conjured one set of rubble at a time, and must wait until it crumbles away before
doing so again.
|cooldown =
|target =
|required =
}}
{{Anchor|Tandem}}
{{Skill_detail
|skill = Tandem
|description = Draw out the effects of two shapes at once
|syntax = UNFURL <shape> [effect] AND <shape> [effect] AT <target>
|detail = When unfurling a Hyalincuru shape, you may twist fate and unfurl a second shape of your
choosing at the target. This cannot be the same shape twice; fate is not so easily duplicated.
The following shapes may be used in combination:
The rabbit, the diamond, the cardinal, the knight, the sphere, the heart, the hammer, the favor,
the hourglass, the hypercube, and the chalice.
|cooldown =
|target =
|required =
}}
{{Anchor|Cardinal}}
{{Skill_detail
|skill = Cardinal
|description = Ask not for whom the songbird sings..
|syntax = UNFURL CARDINAL AT <target>
|detail = Cardinals live in the fey depths of the Morgun, guarding the border between the Prime and
the Dreamworld.
When unfurled, the cardinal shall take flight and circle its target, choosing three afflictions
from them. After a short while, the eldritch song will reach a coda and the three afflictions
chosen will befall them in a flare of red.
The Astral is not without mercy, however, and one affliction will be cured randomly from the target
as the shape is unfurled. This affliction must be curable through normal means and will be selected
from all possible afflictions that the opponent suffers. You will only be informed which affliction
this is if they have the justice affliction.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Bowl}}
{{Skill_detail
|skill = Bowl
|description = Hold the whole multiverse in your hands
|syntax = UNFURL BOWL <landscape> AT GROUND
|detail = Unfurl the bowl and bring forth ethereal scenery from its bottomless depths, transforming
the landscape around you to one of your own choosing. This effect will persist for a short time and
affects everyone.
The following landscapes are available to you:
* The Dreamscape: Those caught within the Dreamscape are periodically attacked by sentient
nightmares. They will draw their target into sleep and then attack them from their dreams.
* The Soulscape: The land of the dead will attract souls to those still within the world of the
living. They will chill the flesh of those they target.
* The Demonscape: Hell itself is brought into reality, summoning forth demonic figures that will
attack and harm those that stand within.
* The Voidscape: The alien void is rife with creatures that little have heard of or even seen. They
will instill the mind with madness, causing either hallucinations or berserking.
To end this esoteric conjuration early, anyone may attack the bowl shape at the epicentre of the
shifting landscape. Once it has been struck three times, the shape will deteriorate, shattering the
nascent reality.
|cooldown = 3 minutes
|target =
|required =
}}
{{Anchor|Diamond}}
{{Skill_detail
|skill = Diamond
|description = Sharp, dangerous, and nobody's best friend
|syntax = UNFURL DIAMOND <venom> AT <target>        ACTIVATE DIAMOND <target>        RIP SHAPE FROM
BODY
|detail = Drawing on the Astral green and silver, unfurl a venom-laced diamond at your target and
strike them down with haemophilia. The diamond will embed itself in the victim's forehead and then
lie dormant in wait. After a few moments have passed, you may ACTIVATE the diamond to agitate it,
afflicting your opponent with the venom you selected when unfurling it.
While your enemy may RIP the diamond from their body before it is activated, they will tear their
flesh and bleed heavily in the process.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Arrow}}
{{Skill_detail
|skill = Arrow
|description = Summon Astral detritus
|syntax = UNFURL ARROW AT <target>       
|detail = Even the detritus of the Astral Realm is resplendent. Invoke this shape to conjure a
silver arrow to strike your target. The target must be within the same area and both you and the
target must be outdoors.
If your opponent is protected by a magical shield when the arrow strikes, the Astral detritus shall
pierce it, shattering the barrier.
The Arrow can be dodged by those who are focused on ranged attacks.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Chalice}}
{{Skill_detail
|skill = Chalice
|description = An overflowing cup, full with liquid
|syntax = UNFURL CHALICE AT <target>
|detail = The chalice will appear before your target and the liquid within will quickly begin to
dry up. In doing so, it will force your opponent to clot away all that they are bleeding for at the
rate of 4 mana for every 1 point of bleeding.
|cooldown =
|target =
|required =
}}
{{Anchor|Hourglass}}
{{Skill_detail
|skill = Hourglass
|description = Stretch the flow of time
|syntax = UNFURL HOURGLASS AT <target>
|detail = An iconic symbol of time, the hourglass shape will bring down the curse of Aeon upon your
target, slowing their movement through the timestream and freezing any active cooldowns they might
have.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Cloud}}
{{Skill_detail
|skill = Cloud
|description = Shroud the perfection of the higher shapes
|syntax = UNFURL CLOUD AT ME        UNFURL CLOUD AT GROUND
|detail = When used on yourself, silver clouds will grant you the clouded defence, shrouding every
third hypercube or sphere affliction.
Unfurling the cloud at the ground will obscure the location in darkness, causing your enemies to
fumble blindly until - after a short delay - the clouds cause them to trip and fall.
|cooldown =
|target =
|required =
}}
{{Anchor|Favor}}
{{Skill_detail
|skill = Favor
|description = A token of parasocial affection
|syntax = UNFURL FAVOR AT <target>        REJECT <favored>        FRIENDSHIPS
|detail = The favor, a symbol of ultimate meaning to its target but of little consequence to you,
will ensure their rose-eyed devotion to you. They must consciously REJECT you in order to escape
your hypnotizing sway.
Those who have enacted the favor will appear in your list of ALLIES, but they are not a true ally
by any measurable means.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Telescope}}
{{Skill_detail
|skill = Telescope
|description = A simple tube will get you through
|syntax = UNFURL TELESCOPE AT GROUND        TOUCH TELESCOPE <location>        CLOSE TELESCOPE
|detail = Unfurl the Telescope and the world entire shall be at your fingertips, offering transport
to an array of locations about Sapience. Do note, however, that even the untrained may close a
formed tunnel, denying passage.
The locations available to you include:
- Enorian
- NStrand
- Duiran
- Farsai
- Mhojave
- Nithmia
- Pash
- Savannah
- Scidve
- Tundra
- Vashnar
- Withmia
|cooldown =
|target =
|required =
}}
{{Anchor|Faerie}}
{{Skill_detail
|skill = Faerie
|description = Be nimble, be quick... silver
|syntax = UNFURL FAERIE AT GROUND
|detail = Lose yourself to fey impulse, shaping paper like quicksilver. Unfurling the faerie will
summon one of the Astral Fae to assist you.
The faerie will speed up your unfurlings when they are flung at a target by 1 second. However, for
each affliction the opponent has, the speed increase will be reduced by 0.2 seconds. Should no
bonus speed be applied due to the number of afflictions, the faerie will inflict your current
target with misery and then depart.
The Astral Fae will eventually cease to assist you on its own regardless if its used or not.
The faerie will not affect the speed at which your mirrormask may point shapes.
|cooldown =
|target =
|required =
}}
{{Anchor|Hypercube}}
{{Skill_detail
|skill = Hypercube
|description = They can't handle the truth of four dimensions
|syntax = UNFURL HYPERCUBE [affliction] AT <player>
|detail = Unleash an impossible spectrum of eldritch colours at your target as you unfurl the
hypercube, plaguing their mind with the unfathomable truth of four dimensions. This will afflict
them with mental maladies. You may select the affliction yourself or allow fate to decide.
You can deliver one of the following afflictions with the hypercube:
Stupidity, confusion, recklessness, impatience, epilepsy, berserking, weariness, and anorexia.
The Hypercube can be dodged by those who are focused on melee attacks.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Raven}}
{{Skill_detail
|skill = Raven
|description = The Cycle's turn is inevitable
|syntax = ADJUST RAVEN TO <player>        UNFURL RAVEN AT <player>        THUMB RAVEN
|detail = "An unkindness of ravens came to prey on the wounded, war-torn gore." -Tsol'aa poem
fragment from pottery, author unattested.
A common omen of misfortune, misery, malady, and demise, the raven of chthonic blackness will
manifest an unkindness of paper carrion birds once unfurled. None can escape the flap of esoteric
wings or the animate agony of the eldritch mass once called, dying by a multiplicity of thin, sharp
cuts.
In order to unfurl the raven at your enemy, you must first attune the raven's shape to their body
and soul. This is done by adjusting the raven to your enemy five separate times. Once full
attunement is achieved, simply unfurl it at your enemy and wait for the unkindness to arrive. You
may not act while this process occurs and will be unable to dodge or divert any attacks aimed at
you.
In order to discern how attuned a raven is, thumb a shape of the raven to see. These adjustments
will last for multiple weeks at a time and are not tethered to any one folded shape. A combat arena
will have an adverse effect on the raven's ethereality: adjustments will not transfer between it
and Sapience proper, nor last as long.
|cooldown =
|target = Players only
|required =
}}
{{Anchor|Manifold}}
{{Skill_detail
|skill = Manifold
|description = A single page is an infinity of possibility
|syntax = OUTC SHEET AS <symbol>
|detail = Your skill in Hyalincuru has risen to the point where you are now able to draw blank
sheets from your cache, instantly reified and folded in the shape of your choice. However, when the
reification fades, so too will the shape.
|cooldown =
|target =
|required =
}}
[[Category:Skills]]
[[Category:Skills]]
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