288
edits
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are even able to combine the naturally occurring toxins to introduce new | are even able to combine the naturally occurring toxins to introduce new | ||
and more debilitating effects within their enemies. | and more debilitating effects within their enemies. | ||
{{SkillHeader}} | {{SkillHeader}} | ||
====General Abilities==== | |||
{{SkillTableRow |Assemble |Inept |0 |Turn your staff into a deadly dhurive. }} | {{SkillTableRow |Assemble |Inept |0 |Turn your staff into a deadly dhurive. }} | ||
{{SkillTableRow |Collect |Inept |0 |Collect a staff of your choice. }} | {{SkillTableRow |Collect |Inept |0 |Collect a staff of your choice. }} | ||
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|} | |} | ||
{{SkillHeader}} | {{SkillHeader}} | ||
== Single Attacks == | ====Single Attacks==== | ||
{{SkillTableRow |Flourish |Adept |25 |An unbalanced strike against a foe. }} | {{SkillTableRow |Flourish |Adept |25 |An unbalanced strike against a foe. }} | ||
{{SkillTableRow |Pierce |Skilled |66 |Target their legs and make one useless. }} | {{SkillTableRow |Pierce |Skilled |66 |Target their legs and make one useless. }} | ||
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|} | |} | ||
{{SkillHeader}} | {{SkillHeader}} | ||
== Initial Attacks == | ====Initial Attacks==== | ||
{{SkillTableRow |Slash |Inept |0 |Cut into your foe with your blade. }} | {{SkillTableRow |Slash |Inept |0 |Cut into your foe with your blade. }} | ||
{{SkillTableRow |Blind |Novice |0 |Obscure their vision with a bleeding wound. }} | {{SkillTableRow |Blind |Novice |0 |Obscure their vision with a bleeding wound. }} | ||
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|} | |} | ||
{{SkillHeader}} | {{SkillHeader}} | ||
== Follow-Up Attacks == | ====Follow-Up Attacks==== | ||
{{SkillTableRow |Stab |Inept |0 |A quicker second jab. }} | {{SkillTableRow |Stab |Inept |0 |A quicker second jab. }} | ||
{{SkillTableRow |Slice |Apprentice |50 |Induce heavy bleeding with your blow. }} | {{SkillTableRow |Slice |Apprentice |50 |Induce heavy bleeding with your blow. }} | ||
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{{SkillTableRow |Slit |Virtuoso |0 |Make them breath- and speechless. }} | {{SkillTableRow |Slit |Virtuoso |0 |Make them breath- and speechless. }} | ||
|} | |} | ||
{{Anchor|Assemble}} | |||
{{ | {{Skill_detail | ||
| | |skill = Assemble | ||
|description = Turn your staff into a deadly dhurive | |||
|syntax = ASSEMBLE DHURIVE FROM <staff> ASSEMBLE DHURIVE FROM <staff> USING DESIGN <design> | |||
ASSEMBLE DHURIVE FROM <staff> USING <diagram> | |||
|detail = With a wooden staff collected from nature and a piece of obsidian in your hand, you will | |||
be able to assemble your own personal dhurive. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Collect}} | |||
{{Skill_detail | |||
|skill = Collect | |||
|description = Collect a staff of your choice | |||
|syntax = COLLECT STAFF | |syntax = COLLECT STAFF | ||
| | |detail = Keeping a keen eye on your surroundings you will be able to find a staff good enough to | ||
Keeping a keen eye on your surroundings you will be able to find a staff good enough to use as a | use as a weapon. There are different kinds of staffs to find depending on the environment. | ||
weapon. There are different kinds of staffs to find depending on the environment. | |||
Forest: elm, walnut or oak | Forest: elm, walnut or oak | ||
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Ancient forest: heartwood | Ancient forest: heartwood | ||
|cooldown = 60 minutes | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Combo}} | |||
{{ | {{Skill_detail | ||
| | |skill = Combo | ||
|description = Refine your timing | |||
}} | |||
{{ | |||
| | |||
|syntax = DHURIV COMBO <target> <initial> <follow-up> | |syntax = DHURIV COMBO <target> <initial> <follow-up> | ||
| | |detail = This ability allows you to unleash a swift combination of attacks with a single command. | ||
This ability allows you to unleash a swift combination of attacks with a single command. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Resting}} | |||
{{Skill_detail | |||
|skill = Resting | |||
|description = Regain your energy through meditation | |||
|syntax = RESTING <ON/OFF> | |||
|detail = By placing your mind in a meditative state, you allow your body to recover endurance | |||
faster. | |||
You may only enter such a state when within a natural environment, which are limited to: | |||
Forests, Mountains, Hills, Beaches, Grasslands, Valleys, Swamps and Rivers. | |||
Any other area is not suitable for a Sentinel to seek such a bountiful state of rest. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Nimble}} | |||
{{ | {{Skill_detail | ||
| | |skill = Nimble | ||
|description = Stay on your feet better | |||
|syntax = BALANCING <ON/OFF> | |syntax = BALANCING <ON/OFF> | ||
| | |detail = In a fight it is essential to stay on your feet. Using this skill, you will be able to | ||
In a fight it is essential to stay on your feet. Using this skill, you will be able to occasionally | occasionally avoid being knocked to the ground. This will tax your mana and willpower in order to | ||
avoid being knocked to the ground. This will tax your mana and willpower in order to upkeep. | upkeep. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Envenom}} | |||
{{ | {{Skill_detail | ||
| | |skill = Envenom | ||
|syntax = ENVENOM <weapon/LEFT/RIGHT> WITH <venom> | |description = Apply deadly venoms to your dhurive | ||
|syntax = ENVENOM <weapon/LEFT/RIGHT> WITH <venom> WIPE <weapon> | |||
|detail = With this ability, you may layer venoms on an edged weapon. Each time that weapon hits | |||
With this ability, you may layer venoms on an edged weapon. Each time that weapon hits somebody, | somebody, one venom will poison your opponent, and disappear from the weapon. | ||
one venom will poison your opponent, and disappear from the weapon. | |||
Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, | Venoms work on a last-on, first-off basis, so if you put xentio on a weapon, and then put voyria on, | ||
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In order to get rid of the venoms on a weapon, simply WIPE <weapon>. | In order to get rid of the venoms on a weapon, simply WIPE <weapon>. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Blocking}} | |||
{{Skill_detail | |||
|skill = Blocking | |||
|description = Prevent movement in certain directions | |||
|syntax = BLOCK <direction> and UNBLOCK | |||
|detail = Move into a position that blocks others from leaving your location, providing you are not | |||
incapacitated or feared. Should you move, you will cease to block. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Flexibility}} | |||
{{ | {{Skill_detail | ||
| | |skill = Flexibility | ||
|description = Escape entangling messes | |||
|syntax = FLEXIBILITY | |syntax = FLEXIBILITY | ||
| | |detail = From your constant training you have learned how to remain flexible even in the face of | ||
From your constant training you have learned how to | adversity. While under the effects of an affliction that lengthens balance recovery, they will only | ||
extend your balance by half as much. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Expertise}} | |||
{{Skill_detail | |||
|skill = Expertise | |||
|description = Heightened proficiency of the dhurive | |||
|syntax = | |||
|detail = This ability is passive. | |||
Your proficiency with the dhurive has heightened to the point that you can strike successfully with | Your proficiency with the dhurive has heightened to the point that you can strike successfully with | ||
a single | a single crippled arm. Having both arms crippled will still leave you helpless, however. | ||
Additionally, should your target have confusion, then any attack with your dhurive cannot be | |||
parried. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Riposte}} | |||
{{ | {{Skill_detail | ||
| | |skill = Riposte | ||
|syntax = RIPOSTE <target> | |description = Strike again if they parry | ||
| | |syntax = DHURIV RIPOSTE <target> | ||
If your opponent parries your attack you can instantly answer with another, though it will be | |detail = If your opponent parries your attack you can instantly answer with another, though it | ||
weaker. This ability cannot deliver venoms. | will be weaker. This ability cannot deliver venoms. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Backflip}} | |||
{{ | {{Skill_detail | ||
| | |skill = Backflip | ||
|description = Flip away in the nick of time | |||
|syntax = BACKFLIP | |syntax = BACKFLIP | ||
| | |detail = By tensing your legs, you can backflip away the next time you successfully dodge an | ||
By tensing your legs, you can backflip away the next time you successfully dodge an attack, | attack, providing you dodge within the next few seconds of activation. You will leave in the | ||
providing you dodge within the next few seconds of activation. You will leave in the direction you | direction you originally came from, bypassing any obstructions in your way, however if you were | ||
originally came from, bypassing any obstructions in your way, however if you were magically | magically transported or were moved in a fashion that wasn't through an exit then you will be | ||
transported or were moved in a fashion that wasn't through an exit then you will be unable to | unable to backflip. | ||
backflip. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Flourish}} | |||
{{ | {{Skill_detail | ||
| | |skill = Flourish | ||
|description = An unbalanced strike against a foe | |||
|syntax = DHURIV FLOURISH <target> | |syntax = DHURIV FLOURISH <target> | ||
| | |detail = After utilising certain abilities, you may follow the attack with a quick jab of your | ||
After utilising certain abilities, you may follow the attack with a quick jab of your blade in a | blade in a flourishing motion. You may make use of this ability while off equilibrium for no extra | ||
flourishing motion. You may make use of this ability while off equilibrium for no extra cost. | cost. | ||
Flourish will work with the following abilities: | Flourish will work with the following abilities: | ||
Woodlore: Icebreath, Daunt, and Swoop. | Woodlore: Icebreath, Daunt, and Swoop. | ||
Tracking: Combust. | Tracking: Combust. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Pierce}} | |||
{{ | {{Skill_detail | ||
| | |skill = Pierce | ||
|description = Target their legs and make one useless | |||
|syntax = DHURIV PIERCE <target> <LEFT/RIGHT> | |syntax = DHURIV PIERCE <target> <LEFT/RIGHT> | ||
| | |detail = With this single attack you are able to target one of your opponent's legs. This will | ||
With this | first cripple the limb, and then if it is left untreated, it will then break it causing damage to | ||
cripple the limb, and then if it is left untreated, it will then break it causing damage to the | the bone. | ||
bone. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Sever}} | |||
{{ | {{Skill_detail | ||
| | |skill = Sever | ||
|description = Severely damage an arm | |||
|syntax = DHURIV SEVER <target> <LEFT/RIGHT> | |syntax = DHURIV SEVER <target> <LEFT/RIGHT> | ||
| | |detail = This skill can be used to target arms and cripple them. This first strike will leave the | ||
This skill can be used to target arms and cripple them. This first strike will leave the arm | arm crippled, then if left untreated, the second will completely break the arm and damage the bone. | ||
crippled, then if left untreated, the second will completely break the arm and damage the bone. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Impale}} | |||
{{ | {{Skill_detail | ||
| | |skill = Impale | ||
|syntax = DHURIV IMPALE <target> | |description = Bury your blade in your opponent | ||
|syntax = DHURIV IMPALE <target> DHURIV DRAG <direction> | |||
|detail = If your opponent is prone, you can use this ability to drive your dhurive deep into their | |||
If your opponent is prone, you can use this ability to drive your dhurive deep into their stomach. | stomach. Your victim will be unable to act until they writhe free. Once impaled, you may drag them | ||
Your victim will be unable to act until they writhe free. Once impaled, you may drag them in a | in a direction if you so wish. | ||
direction if you so wish. | |||
You may WITHDRAW DHURIVE to remove your dhurive from your opponent should they be unable to writhe | You may WITHDRAW DHURIVE to remove your dhurive from your opponent should they be unable to writhe | ||
free, allowing you to act once more. | free, allowing you to act once more. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Spinecut}} | |||
{{ | {{Skill_detail | ||
| | |skill = Spinecut | ||
|description = Sever their spine | |||
|syntax = DHURIV SPINECUT <target> | |syntax = DHURIV SPINECUT <target> | ||
| | |detail = This move can be used to quickly end your opponent's suffering by cutting off their spine, | ||
This move can be used to quickly end your opponent's suffering by cutting off their spine, | finishing them off. To be able to use it, the opponent must be confused, prone, both legs crippled, | ||
finishing them off. To be able to use it, the opponent must be confused, prone, both legs crippled, | and affected by heartflutters. | ||
and affected by heartflutters. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Dualraze}} | |||
{{ | {{Skill_detail | ||
| | |skill = Dualraze | ||
|description = Remove an opponent's protective auras | |||
|syntax = DHURIV DUALRAZE <target> | |syntax = DHURIV DUALRAZE <target> | ||
| | |detail = With this swift move, you can raze two of your opponent's defences at once. The second | ||
With this swift move, you can raze two of your opponent's defences at once. The second raze will | raze will only work on rebounding aura or magical shields. | ||
only work on rebounding aura or magical shields. | |||
It will raze the following in order: | It will raze the following in order: | ||
Line 239: | Line 293: | ||
Rebounding aura | Rebounding aura | ||
Speed defence | Speed defence | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Throatcrush}} | |||
{{ | {{Skill_detail | ||
| | |skill = Throatcrush | ||
|description = Smash their throat into uselessness | |||
|syntax = DHURIV THROATCRUSH <target> | |syntax = DHURIV THROATCRUSH <target> | ||
| | |detail = By forcefully whacking the wooden staff against your opponent's throat you can | ||
By forcefully whacking the wooden staff against your opponent's throat you can efficiently remove | efficiently remove his ability to swallow properly. This will additionally prevent the Fitness | ||
his ability to swallow properly. This will additionally prevent the Fitness ability from being used, | ability from being used, should they have it. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Gorge}} | |||
{{ | {{Skill_detail | ||
| | |skill = Gorge | ||
|description = Strike your opponent in the belly | |||
|syntax = DHURIV GORGE <target> | |syntax = DHURIV GORGE <target> | ||
| | |detail = If you have someone impaled upon your dhuriv, you can gorge them with your weapon to | ||
If you have someone impaled upon your dhuriv, you can gorge them with your weapon to cause | cause significant damage. | ||
significant damage. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Whirl}} | |||
{{ | {{Skill_detail | ||
| | |skill = Whirl | ||
|description = Spin your blade for a delayed strike | |||
|syntax = DHURIV WHIRL <target> | |syntax = DHURIV WHIRL <target> | ||
| | |detail = This difficult manuever will first strike your opponent with your blade, similar to Slash | ||
This difficult manuever will first strike your opponent with your blade, similar to | or Stab. After a short delay, and while you are off balance, you will strike them again - leaving | ||
short delay, and while you are off balance, you will strike them again - leaving only a small | only a small window before your next attack. If you are hindered while whirling your blade, the | ||
window before your next attack. If you are hindered while whirling your blade, the second attack | second attack will not strike. | ||
will not strike. | |||
Should your opponent's rebounding aura come up, or should he shield, then the second strike of | Should your opponent's rebounding aura come up, or should he shield, then the second strike of | ||
Whirl will raze it instead. | Whirl will raze it instead. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Slash}} | |||
{{ | {{Skill_detail | ||
| | |skill = Slash | ||
|description = Cut into your foe with your blade | |||
|syntax = DHURIV SLASH <target> [venom] | |syntax = DHURIV SLASH <target> [venom] | ||
| | |detail = Running your blade along the exposed flesh of the opponent you can cut their flesh and | ||
Running your blade along the exposed flesh of the opponent you can cut their flesh and deliver a | deliver a venom. The attack will position you for a follow-up attack with the other blade. | ||
venom. The attack will position you for a follow-up attack with the other blade. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Blind}} | |||
{{ | {{Skill_detail | ||
| | |skill = Blind | ||
|description = Obscure their vision with a bleeding wound | |||
|syntax = DHURIV BLIND <target> | |syntax = DHURIV BLIND <target> | ||
| | |detail = With a very precise cut above your opponent's eyes, you can cause blood to blur their | ||
With a very precise cut above your opponent's eyes, you can cause blood to blur their vision if | vision if they are not blind, otherwise it will restore their vision. Afterwards you can easily | ||
they are not blind, otherwise it will restore their vision. Afterwards you can easily position | position yourself for a follow-up attack. | ||
yourself for a follow-up attack. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Twirl}} | |||
{{ | {{Skill_detail | ||
| | |skill = Twirl | ||
|description = Confuse your foe with swift motions | |||
|syntax = DHURIV TWIRL <target> | |syntax = DHURIV TWIRL <target> | ||
| | |detail = When moving your dhurive in a specific pattern, learned after hours of practice, you can | ||
When moving your dhurive in a specific pattern, learned after hours of practice, you can confuse | confuse your opponent by simply threatening to strike. Your movements also make it possible to | ||
your opponent by simply threatening to strike. Your movements also make it possible to strike with | strike with a follow-up attack. | ||
a follow-up attack. | |||
This ability deals no damage and is not affected by the aura of rebounding. | This ability deals no damage and is not affected by the aura of rebounding. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Strike}} | |||
{{ | {{Skill_detail | ||
| | |skill = Strike | ||
|description = A forceful stunning attack | |||
|syntax = DHURIV STRIKE <target> | |syntax = DHURIV STRIKE <target> | ||
| | |detail = This quick strike from your dhurive will catch the opponent offguard, leaving them | ||
This quick strike from your dhurive will catch the opponent offguard, leaving them momentarily | momentarily stunned and allowing you to follow-up with another attack. | ||
stunned and allowing you to follow-up with another attack. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Crosscut}} | |||
{{ | {{Skill_detail | ||
| | |skill = Crosscut | ||
|description = Slice into the veins of your enemy | |||
|syntax = DHURIV CROSSCUT <target> | |syntax = DHURIV CROSSCUT <target> | ||
| | |detail = This long slice across the target's body will induce impairment alongside substantial | ||
This long slice across the target's body will induce impairment alongside substantial damage. If | damage. If the target is already impaired, you will induce addiction in your assault as well as | ||
the target is already impaired, you will induce addiction in your assault as well as additional | additional bleeding. This will position you for a follow-up attack afterward. | ||
bleeding. This will position you for a follow-up attack afterward. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Weaken}} | |||
{{ | {{Skill_detail | ||
| | |skill = Weaken | ||
|description = Exhaust your foe's agility | |||
|syntax = DHURIV WEAKEN <target> <LEFT/RIGHT> <ARM/LEG> | |syntax = DHURIV WEAKEN <target> <LEFT/RIGHT> <ARM/LEG> | ||
| | |detail = You may slice at your foe's muscles, inducing lethargy if the legs are struck and | ||
You may slice at your foe's muscles, inducing lethargy if the legs are struck and dropping their | dropping their parry if the arms are struck. This will position you for a follow-up attack | ||
parry if the arms are struck. This will position you for a follow-up attack afterward. | afterward. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Reave}} | |||
{{ | {{Skill_detail | ||
| | |skill = Reave | ||
|description = Strip their defenses away | |||
|syntax = DHURIV REAVE <target> | |syntax = DHURIV REAVE <target> | ||
| | |detail = This attack will allow you to strip the defences of your foe, prioritising magical | ||
This attack will allow you to strip the defences of your foe, prioritising magical shields and then | shields and then the aura of rebounding. Afterwards it will strip at random. This attack will | ||
the aura of rebounding. Afterwards it will strip at random. This attack will position you for a | position you for a follow-up strike. | ||
follow-up strike. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Trip}} | |||
{{ | {{Skill_detail | ||
| | |skill = Trip | ||
|description = Tangle their legs up | |||
|syntax = DHURIV TRIP <target> | |syntax = DHURIV TRIP <target> | ||
| | |detail = Tangling your weapon between your opponent's legs is a sure way to make him fall. This | ||
Tangling your weapon between your opponent's legs is a sure way to make him fall. This will allow | will allow you to make a follow-up attack afterwards. | ||
you to make a follow-up attack afterwards. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Slam}} | |||
{{ | {{Skill_detail | ||
| | |skill = Slam | ||
|description = Batter their head with the side of your blade | |||
|syntax = DHURIV SLAM <target> | |syntax = DHURIV SLAM <target> | ||
| | |detail = Spinning your weapon, you can strike them in the head with the flat of your blade causing | ||
Spinning your weapon, you can strike them in the head with the flat of your blade causing blunt | blunt trauma. This will cause the epilepsy and laxity afflictions in your opponent. You may perform | ||
trauma. This will cause the epilepsy and laxity afflictions in your opponent. You may perform a | a follow-up attack afterwards. | ||
follow-up attack afterwards. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Ambush}} | |||
{{ | {{Skill_detail | ||
| | |skill = Ambush | ||
|description = Charge your foe from nearby | |||
|syntax = DHURIV AMBUSH <target> [venom] | |syntax = DHURIV AMBUSH <target> [venom] | ||
| | |detail = This ability allows you to attack your opponent from an adjacent location, destroy the | ||
This ability allows you to attack your opponent from an adjacent location, destroy the aura of | aura of rebounding if they are protected by one, and then follow-up with a second attack. | ||
rebounding if they are protected by one, and then follow-up with a second attack. | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Stab}} | |||
{{ | {{Skill_detail | ||
| | |skill = Stab | ||
|description = A quicker second jab | |||
|syntax = DHURIV STAB <target> [venom] | |syntax = DHURIV STAB <target> [venom] | ||
| | |detail = Only after an initial attack can you manage this quick stab at your opponent and deliver | ||
Only after an initial attack can you manage this quick stab at your opponent and deliver a venom. | a venom. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Slice}} | |||
{{ | {{Skill_detail | ||
| | |skill = Slice | ||
|description = Induce heavy bleeding with your blow | |||
|syntax = DHURIV SLICE <target> [venom] | |syntax = DHURIV SLICE <target> [venom] | ||
| | |detail = Positioning yourself properly with an initial attack, you can smoothly direct your other | ||
Positioning yourself properly with an initial attack, you can smoothly direct your other blade | blade towards your opponent's torso to cause massive bleeding and deliver a venom. | ||
towards your opponent's torso to cause massive bleeding and deliver a venom. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Thrust}} | |||
{{ | {{Skill_detail | ||
| | |skill = Thrust | ||
|description = A deep thrust with massive damage | |||
|syntax = DHURIV THRUST <target> [venom] | |syntax = DHURIV THRUST <target> [venom] | ||
| | |detail = This strong thrust at the opponent's torso will knock their pill balance should the | ||
This strong thrust at the opponent's torso will knock their pill balance should the victim be | victim be suffering from heartflutter. Additionally, it can deliver a venom. | ||
suffering from heartflutter. Additionally, it can deliver a venom. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Disarm}} | |||
{{ | {{Skill_detail | ||
| | |skill = Disarm | ||
|description = Disarm your enemy | |||
|syntax = DHURIV DISARM <target> | |syntax = DHURIV DISARM <target> | ||
| | |detail = Using sharp blows to the wrist, you are able to pry your opponent's weapon from his hands. | ||
Using sharp blows to the wrist, you are able to pry your opponent's weapon from his hands. You need | You need to position yourself properly with an initial attack to be able to use this attack. | ||
to position yourself properly with an initial attack to be able to use this attack. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Gouge}} | |||
{{ | {{Skill_detail | ||
| | |skill = Gouge | ||
|description = A deep strike to the head | |||
|syntax = DHURIV GOUGE <target> | |syntax = DHURIV GOUGE <target> | ||
| | |detail = In a quick and clever motion you can jab your target in the head, causing damage and | ||
In a quick and clever motion you can jab your target in the head, causing damage and turning them | turning them rather impatient. | ||
rather impatient. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Heartbreaker}} | |||
{{ | {{Skill_detail | ||
| | |skill = Heartbreaker | ||
|description = Pierce your opponent's heart | |||
|syntax = DHURIV HEARTBREAKER <target> | |syntax = DHURIV HEARTBREAKER <target> | ||
| | |detail = You can pierce your target's chest with your dhurive, inducing erratic flutters within | ||
You can pierce your target's chest with your dhurive, inducing erratic flutters within their heart. | their heart. | ||
|cooldown = | |||
|target = Both players and NPCs | |||
|required = | |||
}} | }} | ||
{{Anchor|Slit}} | |||
{{ | {{Skill_detail | ||
| | |skill = Slit | ||
|description = Make them breath- and speechless | |||
|syntax = DHURIV SLIT <target> | |syntax = DHURIV SLIT <target> | ||
| | |detail = This very precise follow-up attack will cripple your opponent's throat, making it | ||
This very precise follow-up attack will cripple your opponent's throat, making it difficult to | difficult to speak or make use of abilities that require the throat. | ||
speak or make use of abilities that require the throat. | |cooldown = | ||
|target = Both players and NPCs | |||
|required = | |||
}} | }} |
edits