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Chimalmatko (talk | contribs) m (Chimalmatko moved page Bombcrafting to Bombcrafting (talent)) |
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{{SkillHeader}} | |||
{{SkillTableRow |Activation |Inept |0 |Infuse a constructed bomb with a shard of ylem. }} | |||
{{SkillTableRow |Lobbing |Inept |0 |Lob your bombs over walls. }} | |||
{{SkillTableRow |Defuse |Inept |0 |Sever the energies powering an active bomb. }} | |||
{{SkillTableRow |Grenade |Inept |0 |A simple explosion of shrapnel and flame. }} | |||
{{SkillTableRow |Flashbomb |Inept |1 |Blind those who attempt to block your way. }} | |||
{{SkillTableRow |Sonicbomb |Inept |1 |A massive shockwave capable of leveling fortifications. }} | |||
{{SkillTableRow |Leybomb |Inept |1 |Release a resonant wave of energy to destroy shackles. }} | |||
{{SkillTableRow |Dalturian |Inept |2 |Cover your foes in inky oil, preventing stealth. }} | |||
{{SkillTableRow |Spidermine |Inept |2 |Leave a clockwork surprise for enemies on your trail. }} | |||
{{SkillTableRow |Shockwave |Inept |2 |A forceful blast that leaves your enemies reeling. }} | |||
{{SkillTableRow |Fusebomb |Inept |3 |A time delayed explosive. }} | |||
|} | |||
{{Anchor|Activation}} | |||
{{Skill_detail | |||
|skill = Activation | |||
|description = Infuse a constructed bomb with a shard of ylem | |||
|syntax = BOMB ACTIVATE <bomb> <direction/HERE> | |||
|detail = Anyone may use this ability. | |||
Renders a bomb active by setting it alight and throwing it in a single, smooth motion. If direction | |||
is not specified, drops it in the current room. | |||
If the bomb is to be activated by someone without the Bombcrafting talent, then it will require a | |||
ylem shard in order to do so. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Lobbing}} | |||
{{Skill_detail | |||
|skill = Lobbing | |||
|description = Lob your bombs over walls | |||
|syntax = | |||
|detail = This ability is passive. | |||
When activating your bombs to throw them in a direction, this ability will allow you to lob them | |||
over any walls in your way, unless either your location or destination is indoors. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Defuse}} | |||
{{Skill_detail | |||
|skill = Defuse | |||
|description = Sever the energies powering an active bomb | |||
|syntax = BOMB DEFUSE <bomb> | |||
|detail = If a bomb is currently primed in the location after being activated, you can attempt to | |||
defuse it before it explodes. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | |||
{{Anchor|Grenade}} | |||
{{Skill_detail | |||
|skill = Grenade | |||
|description = A simple explosion of shrapnel and flame | |||
|syntax = BOMB CONSTRUCT GRENADE | |||
|detail = | |||
Creates 5x grenades. | |||
A relatively simple bomb that, when thrown, will shatter and release a gout of explosive flame to | |||
all targets in the room. | |||
|cooldown = | |||
|target = | |||
|required = 1 clay, 1 sulphur, 1 ashes. | |||
}} | |||
{{Anchor|Flashbomb}} | |||
{{Skill_detail | |||
|skill = Flashbomb | |||
|description = Blind those who attempt to block your way | |||
|syntax = BOMB CONSTRUCT FLASHBOMB | |||
|detail = | |||
Creates 5x flashbombs. | |||
This explosion of sound and light will cause anyone who is blocking a direction to cease doing so. | |||
|cooldown = | |||
|target = | |||
|required = 1 clay, 4 sulphur, 1 obsidian. | |||
}} | |||
{{Anchor|Sonicbomb}} | |||
{{Skill_detail | |||
|skill = Sonicbomb | |||
|description = A massive shockwave capable of leveling fortifications | |||
|syntax = BOMB CONSTRUCT SONICBOMB | |||
|detail = | |||
Creates 5x sonicbombs. | |||
By releasing a wave of sonic noise, a random fortification within the specified room will be | |||
destroyed. Note that this bomb has a delay before it becomes fully active, during which time it may | |||
be defused. | |||
|cooldown = | |||
|target = | |||
|required = 1 clay, 3 sulphur, 2 obsidian. | |||
}} | |||
{{Anchor|Leybomb}} | |||
{{Skill_detail | |||
|skill = Leybomb | |||
|description = Release a resonant wave of energy to destroy shackles | |||
|syntax = BOMB CONSTRUCT LEYBOMB | |||
|detail = | |||
Creates 5x leybombs. | |||
Created by the Research Society of Delve to disrupt the Dreikathi's harvesting of the chained, | |||
primal Eld. This bomb is utilized by tapping into the foundation of energy that is used in | |||
shackling and disrupting the shackles that bind the eld, giving each one bound a chance to be freed. | |||
Note that this bomb has a delay before it becomes fully active, during which time it may be | |||
defused. Dalturia would usually bury these bombs just beneath the surface of the earth and wait for | |||
the forces of Drakkenmont to step upon them, sending up a massive blast. It was deemed to be far | |||
too destructive by the Society and the crystalized ylem utilized within was cut down due to the | |||
casualities suffered by the allied forces. | |||
|cooldown = | |||
|target = | |||
|required = 5 iron, 1 ashes, 1 sulphur, 1 ylem shard. | |||
}} | |||
{{Anchor|Dalturian}} | |||
{{Skill_detail | |||
|skill = Dalturian | |||
|description = Cover your foes in inky oil, preventing stealth | |||
|syntax = BOMB CONSTRUCT DALTURIAN | |||
|detail = | |||
Creates 5x dalturian bombs. | |||
Named for the mad Caentoi, Dalturia, this bomb will coat all targets in a room with a viscous | |||
residue, rendering any ability that would hide their movement or location inactive until the oil | |||
dissolves or is removed by scrubbing in water. The Dalturian bomb was used to disrupt the | |||
Drakkenmont seekers and waylay them on their missions to scout out rebel forces. When coupled with | |||
the grenade, their skin is set alight and the flames feed greedly upon the oil. | |||
*Flasks of oil may be purchased within Delve from Dalturia's assistant, Latrec. | |||
|cooldown = | |||
|target = | |||
|required = 1 clay, 2 sulphur, 1 flask of oil. | |||
}} | |||
{{Anchor|Spidermine}} | |||
{{Skill_detail | |||
|skill = Spidermine | |||
|description = Leave a clockwork surprise for enemies on your trail | |||
|syntax = BOMB CONSTRUCT SPIDERMINE | |||
|detail = | |||
Creates 5x spidermines. | |||
Pioneered by the Dreikathi engineers, the Research Society of Delve has captured several of these | |||
skittering creatures for their studies and crafted it to suit their needs. While not as strong as | |||
the Dreikathi counterpart, it is still a distruptive force on the battlefield. This bomb may only | |||
be activated in your current room, not adjacent. Once active, the next time an enemy wanders into | |||
its vicinity, the clockwork spider will spring to life and immediately seek out a target. The mine | |||
will last for one Aetolian day or until triggered. | |||
*Gears may be purchased within Delve from Dalturia's assistant, Latrec. | |||
|cooldown = | |||
|target = | |||
|required = 5 iron, 2 ashes, 2 sulphur, 1 gear. | |||
}} | |||
{{Anchor|Shockwave}} | |||
{{Skill_detail | |||
|skill = Shockwave | |||
|description = A forceful blast that leaves your enemies reeling | |||
|syntax = BOMB CONSTRUCT SHOCKWAVE | |||
|detail = | |||
Creates 5x shockwaves. | |||
This potent bomb releases a palpable, concussive blast, knocking everyone in its vicinity off | |||
balance for a short duration and shattering magical shields. | |||
|cooldown = | |||
|target = | |||
|required = 5 iron, 3 ashes, 2 sulphur. | |||
}} | |||
{{Anchor|Fusebomb}} | |||
{{Skill_detail | |||
|skill = Fusebomb | |||
|description = A time delayed explosive | |||
|syntax = BOMB CONSTRUCT FUSEBOMB BOMB LAY WIRE <direction> | |||
|detail = | |||
Creates 5x fusebombs. | |||
The fuse bomb is a powerful explosive that activates on a time delay controlled by a fuse. Once the | |||
bomb has been activated, you can extend the fuse in a direction of your choosing if you have a | |||
spool of fuse* on you. You must then LIGHT either a piece of fuse, or the bomb itself, to begin the | |||
process of detonating it. | |||
If there are multiple bombs or wires in the room, it will first attempt to extend the fuse of the | |||
first unconnected bomb it finds. If no such bomb exists, it'll instead try and extend the fuse of | |||
the first unconnected fuse. | |||
While only a bombcrafter can make the actual fusebombs, anybody can make use of them and laying the | |||
wires. | |||
*Spools of fuse may be purchased within Delve from Dalturia's assistant, Latrec. | |||
|cooldown = | |||
|target = | |||
|required = 1 clay, 1 ashes, 1 sulphur. | |||
}} | |||
[[Category:Skills]][[Category:Talents]] | [[Category:Skills]][[Category:Talents]] |
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