Difference between revisions of "Teradrim (Guild)"

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m (edited position name (HoN) and persons in positions(sec, HoN, GM))
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|patron      = [[Ivoln, the Earthen Lord]]
|patron      = [[Ivoln, the Earthen Lord]]
|sec_title    = Guardians of the Pillars
|sec_title    = Guardians of the Pillars
|secs        = Macavity, Sarita, Fyrren, and Casni
|secs        = Akara, Ellenia, Fyrren, and Macavity
|tutor        = Gegrelaesh
|tutor        = Gegrelaesh
|hon_title    = Shaper of the Awakened
 
|hon          = Casni


|residence    = [[Bloodloch]]
|residence    = [[Bloodloch]]
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|helpfile    = teradrim
|helpfile    = teradrim
}}
}}
Established in the year 164 MA, the Teradrim sect are a group who pursued power through the
domination of the Earth. From the Earthen Grotto, located deep within the depths of the caverns of
[[Bloodloch]], the Teradrim have been instructed in the skills of [[Terramancy]], [[Desiccation]], and [[Animation]].


Through the skill of [[Terramancy]], the Teradrim eschew the finer elemental arts and wield the earth as  
== Overview ==
a veritable bludgeon. Their very will is made manifest in binding rites that call upon earth and  
Established in the year 164 MA, the Teradrim sect are a group who pursued power through the domination of the Earth. From the Earthen Grotto, located deep within the depths of the caverns of Bloodloch]], the Teradrim have been instructed in the skills of Terramancy, Desiccation, and Animation.
stone to shatter the limbs and skulls of their foes. The strongest amongst the Teradrim stand as kin  
 
of the Earthen, imitating their forms and drawing upon the power of the Pillars of the Earth to fuel  
Through the skill of Terramancy, the Teradrim eschew the finer elemental arts and wield the earth as a veritable bludgeon. Their very will is made manifest in binding rites that call upon earth and stone to shatter the limbs and skulls of their foes. The strongest amongst the Teradrim stand as kin of the Earthen, imitating their forms and drawing upon the power of the Pillars of the Earth to fuel their boundless strength.
their boundless strength.
 
With the skills of Desiccation, the Teradrim draw upon the sweltering sands of the desert and leave the whole of the landscape as a desolate wasteland beneath their peerless touch.


With the skills of [[Desiccation]], the Teradrim draw upon the sweltering sands of the desert and leave
Finally, with Animation, the Teradrim raise soulless soldiers of stone and earth to follow their bidding as golems. Imbuing their forms with etched marks of power, the golems are bound to the very will of their masters and are tireless in their duty to serve.
the whole of the landscape as a desolate wasteland beneath their peerless touch.


Finally, with [[Animation]], the Teradrim raise soulless soldiers of stone and earth to follow their
== Skills ==
bidding as golems. Imbuing their forms with etched marks of power, the golems are bound to the very
* [[Terramancy]]
will of their masters and are tireless in their duty to serve.
* [[Desiccation]]
* [[Animation]]

Revision as of 02:12, 28 April 2018

The Teradrim
Leadership
Imperator of the EarthZenobia
Divine PatronIvoln, the Earthen Lord
Guardians of the PillarsAkara, Ellenia, Fyrren, and Macavity
TutorGegrelaesh
Information
ResidenceBloodloch
AlignmentShadow
Main Help File(HELP TERADRIM)
 
Wardens of the Abyss

Overview

Established in the year 164 MA, the Teradrim sect are a group who pursued power through the domination of the Earth. From the Earthen Grotto, located deep within the depths of the caverns of Bloodloch]], the Teradrim have been instructed in the skills of Terramancy, Desiccation, and Animation.

Through the skill of Terramancy, the Teradrim eschew the finer elemental arts and wield the earth as a veritable bludgeon. Their very will is made manifest in binding rites that call upon earth and stone to shatter the limbs and skulls of their foes. The strongest amongst the Teradrim stand as kin of the Earthen, imitating their forms and drawing upon the power of the Pillars of the Earth to fuel their boundless strength.

With the skills of Desiccation, the Teradrim draw upon the sweltering sands of the desert and leave the whole of the landscape as a desolate wasteland beneath their peerless touch.

Finally, with Animation, the Teradrim raise soulless soldiers of stone and earth to follow their bidding as golems. Imbuing their forms with etched marks of power, the golems are bound to the very will of their masters and are tireless in their duty to serve.

Skills