Difference between revisions of "Akkari (class)"

1,044 bytes added ,  02:13, 22 September 2024
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{{ClassPageTemplate
{{ClassPageTemplate
| class = Akkari
| class = Akkari
| overview = '''Akkari''' are not filled out yet, someone please edit this text.
| overview = '''Akkari''' are holy warriors with strong ties to the plane of elemental Spirit through their symbiotic relationship with a living duamvi. They wield a sacred manta and wear scalemail armor, and can execute overwhelming offenses around afflictions and raw damage. Akkari are especially versatile due to the specialization of their various Hosts, allowing them to focus their training on the needs of the moment. This can make them effective at hunting denizens or at combating other adventurers, just, not at the same time.
| statpack = typical


| skill1 = Ascendance
| skill1 = Ascendance
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| def1 = Skill Ability
| def1 = Skill Ability
| def1_desc = Please fill this out. You can add more, def2, def3, etc, up to 15
| def1_desc =  


| weapon_info = a twin-bladed manta with enough speed that [[Ascendance_(skill)#Censure|censure]] and [[Dictum_(skill)#Dichotomy|dichotomy]] line up
| armor_info = scalemail with 30/30 protection rating, or so
| tattoo1 = Boar
| tattoo2 = Moss
| tattoo3 = Moon
| tattoo4 = Shield
| tattoo5 = Tree
| tattoo6 = Cloak
| tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting.
| tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others.
| hunt_info = Someone should fill this out.
| offense_info = Someone should fill this out.
| group_info = Someone should fill this out.
}}
}}


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