Difference between revisions of "Sciomancer (class)"

1,381 bytes added ,  03:42, 22 September 2024
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| alignment  = [[Shadow]]
| alignment  = [[Shadow]]
| city = [[Spinesreach]]
| city = [[Spinesreach]]
| guild = [[Sciomancers]]
| guild = Sciomancers
| mirror = [[Runecarver]]
| mirror = Runecarver
| attacks = magic - eq - int
| attacks = magic - eq - int
| armor = none
| armor = none
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__TOC__
__TOC__


{{ClassPageTemplate
| class = Sciomancer
| overview = The '''Sciomancers''' are a special class of mage whose bond to Czjetija, the Shadow realm, has granted them the ability to harness its destructive powers. They are able to wield shadow through their skill in Sciomancy, with potential for a multitude of afflictions. A trained mage can also stabilize and manipulate singularities with their skills in Gravitation, allowing for a different affliction based offense. While enacting acts of Sorcery, they create illusions and become capable of tracing powerful glyphs. These also help in group control and provide basic defence. Overall, Sciomancers are combat focused and supportive, with an emphasis on giving afflictions. They can still serve for hunting and scholarly purposes.
| statpack = typical
| skill1 = Sciomancy
| skill1_desc =
| skill2 = Sorcery
| skill2_desc =
| skill3 = Gravitation
| skill3_desc =
| def1 = Skill Ability
| def1_desc =
| weapon_info =
| armor_info =
| tattoo1 = Boar
| tattoo2 = Moss
| tattoo3 = Moon (to cover [[Predation_(skill)#Regeneration|regeneration]])
| tattoo4 = Shield
| tattoo5 = Tree
| tattoo6 = Cloak
| tattoos_hunt = Consider a starburst, mountain, or book tattoo while hunting.
| tattoos_combat = Consider a starburst, crystal, or flame tattoo to help in combat against others.
| hunt_info =
| offense_info =
| group_info =
}}




{{ClassNavBar}}
{{ClassNavBar}}
[[Category:Classes]]
[[Category:Classes]]
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