288
edits
 (Created page with " {{SkillHeader}} {{SkillTableRow |Lifevision |Inept |0 |Your perception is vast. }} {{SkillTableRow |Dictate |Inept |0 |Dictate maladies in your opponent. }} {{SkillTableRow |...")  | 
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{{SkillTableRow |Dictate |Inept |0 |Dictate maladies in your opponent. }}  | {{SkillTableRow |Dictate |Inept |0 |Dictate maladies in your opponent. }}  | ||
{{SkillTableRow |Deathsight |Novice |0 |Keenly sense any and all death. }}  | {{SkillTableRow |Deathsight |Novice |0 |Keenly sense any and all death. }}  | ||
{{SkillTableRow |Psycombat |Apprentice |0 |Test your mind against another's. }}  | |||
{{SkillTableRow |Assess |Apprentice |66 |Determine the health of your enemy. }}  | {{SkillTableRow |Assess |Apprentice |66 |Determine the health of your enemy. }}  | ||
{{SkillTableRow |Disrupt |Capable |0 |Throw off your target's concentration. }}  | |||
{{SkillTableRow |Tithe |Adept |33 |They shall fuel your holy works. }}  | {{SkillTableRow |Tithe |Adept |33 |They shall fuel your holy works. }}  | ||
{{SkillTableRow |Exhort |Skilled |0 |Command their attention with a sacred exhortation. }}  | {{SkillTableRow |Exhort |Skilled |0 |Command their attention with a sacred exhortation. }}  | ||
{{SkillTableRow |Dichotomy |Gifted |0 |Twinned dictations. }}  | {{SkillTableRow |Dichotomy |Gifted |0 |Twinned dictations. }}  | ||
{{SkillTableRow |Telesense |Gifted |0 |Heighten your awareness of telepathic attacks. }}  | {{SkillTableRow |Telesense |Gifted |0 |Heighten your awareness of telepathic attacks. }}  | ||
{{SkillTableRow |Disturbance |Gifted |33 |Panic an opponent's steed. }}  | |||
{{SkillTableRow |Contemplation |Fabled |0 |Determine an opponent's mental capacity. }}  | |||
{{SkillTableRow |Proclamation |Fabled |25 |Dictations for the masses. }}  | {{SkillTableRow |Proclamation |Fabled |25 |Dictations for the masses. }}  | ||
{{SkillTableRow |Dejemashai |Mythical |50 |Insist on the presence of your quarry. }}  | {{SkillTableRow |Dejemashai |Mythical |50 |Insist on the presence of your quarry. }}  | ||
{{SkillTableRow |Dumavai |Transcendent |0 |Your condemnation will break their weakened mind. }}  | {{SkillTableRow |Dumavai |Transcendent |0 |Your condemnation will break their weakened mind. }}  | ||
|}  | |||
{{SkillHeader}}  | |||
==== Dictations ====  | |||
{{SkillTableRow |Kuhinait |Inept |65 |Incite confusion of the mind. }}  | {{SkillTableRow |Kuhinait |Inept |65 |Incite confusion of the mind. }}  | ||
{{SkillTableRow |Iljamashai |Novice |33 |Instill them with the desire to flee. }}  | {{SkillTableRow |Iljamashai |Novice |33 |Instill them with the desire to flee. }}  | ||
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{{SkillTableRow |Dajimashva |Mythical |0 |Atrophy the body. }}  | {{SkillTableRow |Dajimashva |Mythical |0 |Atrophy the body. }}  | ||
|}  | |}  | ||
{{Anchor|Lifevision}}  | |||
{{Skill_detail  | |||
|skill = Lifevision  | |||
|description = Your perception is vast  | |||
|syntax = LIFEVISION  | |||
|detail = Your keen senses allow you to see all living things within your sight, regardless if they   | |||
are hidden or not. It will additionally provide some measure of protection against illusions,   | |||
allowing you to occasionally tell if they are fake.  | |||
|cooldown =   | |||
|target =   | |||
|required =   | |||
}}  | |||
{{Anchor|Dictate}}  | |||
{{Skill_detail  | |||
|skill = Dictate  | |||
|description = Dictate maladies in your opponent  | |||
|syntax = DICTATE <affliction> <target>  | |||
|detail = Blood cost: 90 per dictation  | |||
Dictations are the method by which you can punish your foe with a variety of mental maladies,   | |||
allowing you to vanquish them more easily.  | |||
All dictations may be performed off balance providing you are not fallen on the ground, allowing   | |||
you to utilise a balance-based attack and then instill an affliction.  | |||
While dictating is possible in many situations where normally you'd normally be unable to act, it   | |||
is however difficult to do so while fallen and afflicted by stupidity, or while transfixed.  | |||
You will learn new dictations as you progress in this skill, and you can type AFFLICTION <name> to   | |||
learn more about what an affliction does.  | |||
|cooldown =   | |||
|target =   | |||
|required =   | |||
}}  | |||
{{Anchor|Deathsight}}  | |||
{{Skill_detail  | |||
|skill = Deathsight  | |||
|description = Keenly sense any and all death  | |||
|syntax = DEATHSIGHT [OFF]  | |||
|detail = Using this ability, you will be linked with the Underhalls, allowing you to sense those   | |||
who perish and pass through it.  | |||
|cooldown =   | |||
|target =   | |||
|required =   | |||
}}  | |||
{{Anchor|Psycombat}}  | |||
{{Skill_detail  | |||
|skill = Psycombat  | |||
|description = Test your mind against another's  | |||
|syntax = PSYCHALLENGE <player>  | |||
|detail = Psychic combat is a telepathic battle between two players where the goal is to crumple   | |||
your opponent's mind. There is no penalty for losing, however those with deathsight will feel the   | |||
moment a game is decided. There are only seven commands associated with psychic combat that may be   | |||
used, and when you accept you will be transported to a special location out of harm's way. Most   | |||
other commands will not work until the game is complete.  | |||
You can do the following in psychic combat:  | |||
PSY BLAST:  | |||
Blast your opponent's mind and attack their mental fortitude.  | |||
PSY BARRIER:  | |||
Erect a barrier that protects your mind from psychic blasts.  | |||
PSY WHIP:  | |||
Tear away your opponent's mental barrier if they have one.  | |||
PSY SURGE:  | |||
If your opponent has less than half of their mental energy, you can end the match in a surge of   | |||
psychic power. This is costly to perform and could result in your own loss if misjudged.  | |||
PSY PROBE:  | |||
Use your mind to determine your opponent's mental energy.  | |||
PSY MEDITATE:  | |||
Meditate your mind in order to recover your mental energy. This is a slow process.  | |||
PSY ESCAPE:  | |||
This takes some time, during which you may not do anything else. Once the ability is successful, an   | |||
exit will open up, allowing you to escape.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Assess}}  | |||
{{Skill_detail  | |||
|skill = Assess  | |||
|description = Determine the health of your enemy  | |||
|syntax = ASSESS <target>  | |||
|detail = Determine the physical state of another individual, discovering their current health   | |||
levels. As a benefit of Dictum, you may additionally perform this ability off balance.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Disrupt}}  | |||
{{Skill_detail  | |||
|skill = Disrupt  | |||
|description = Throw off your target's concentration  | |||
|syntax = DISRUPT <target>  | |||
|detail = Blood cost: 100  | |||
Should your opponent have two mental afflictions, you may disrupt them of their equilibrium. They   | |||
will not be able to recover until they CONCENTRATE.  | |||
Look at HELP TYPES for more information on what is regarded as a mental affliction.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Tithe}}  | |||
{{Skill_detail  | |||
|skill = Tithe  | |||
|description = They shall fuel your holy works  | |||
|syntax = TITHE <target>  | |||
|detail = Blood cost: 100  | |||
With ease, you may carve away a portion of your opponent's mana and utilise the tithe to bolster   | |||
your own.  | |||
|cooldown =   | |||
|target = Both players and NPCs  | |||
|required =   | |||
}}  | |||
{{Anchor|Exhort}}  | |||
{{Skill_detail  | |||
|skill = Exhort  | |||
|description = Command their attention with a sacred exhortation  | |||
|syntax = EXHORT <target>  | |||
|detail = Blood cost: 100  | |||
Capture the attention of your opponent for a short time by speaking rousing words and performing a   | |||
holy exhortation. While so captured, they will be transfixed and unable to act. Should you exhort a   | |||
blind opponent, you will remove their blindness instead.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Dichotomy}}  | |||
{{Skill_detail  | |||
|skill = Dichotomy  | |||
|description = Twinned dictations  | |||
|syntax = DICTATE <affliction> <affliction> <target>  | |||
|detail = Your skill is such that you are able to hold two dictations in your thoughts at once,   | |||
bestowing both afflictions upon your target simultaneously.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Telesense}}  | |||
{{Skill_detail  | |||
|skill = Telesense  | |||
|description = Heighten your awareness of telepathic attacks  | |||
|syntax = TELESENSE <ON/OFF>  | |||
|detail = Tune your senses to detect any telepathic attempts made on yourself or those in your   | |||
location. Be warned, this will drain your mana while active.  | |||
|cooldown =   | |||
|target =   | |||
|required =   | |||
}}  | |||
{{Anchor|Disturbance}}  | |||
{{Skill_detail  | |||
|skill = Disturbance  | |||
|description = Panic an opponent's steed  | |||
|syntax =   | |||
|detail = Syntax: DICTATE DISTURBANCE <target/mount>  | |||
You may create a disturbance in the mind of a mount, causing it to either throw its rider off its   | |||
back or flee outright from the location. This dictation cannot be combined with another via use of   | |||
dichotomy.  | |||
|cooldown =   | |||
|target = Both players and NPCs  | |||
|required =   | |||
}}  | |||
{{Anchor|Contemplation}}  | |||
{{Skill_detail  | |||
|skill = Contemplation  | |||
|description = Determine an opponent's mental capacity  | |||
|syntax = CONTEMPLATE <target>  | |||
|detail = Contemplate your opponent's mental state and discover their mana levels.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Proclamation}}  | |||
{{Skill_detail  | |||
|skill = Proclamation  | |||
|description = Dictations for the masses  | |||
|syntax = PROCLAIM <affliction> [affliction]  | |||
|detail = By focusing your efforts, you may project your dictations in all directions, imparting   | |||
afflictions on all enemies within your location. You may proclaim a second affliction so long as   | |||
you have knowledge of Dichotomy.  | |||
Cooldown: 12 seconds  | |||
|cooldown =   | |||
|target =   | |||
|required =   | |||
}}  | |||
{{Anchor|Dejemashai}}  | |||
{{Skill_detail  | |||
|skill = Dejemashai  | |||
|description = Insist on the presence of your quarry  | |||
|syntax = DEJEMASHAI <target>  | |||
|detail = "dejemashai"; summon, muster  | |||
Blood cost: 250  | |||
By exerting your considerable will, you are able to insist on the presence of your quarry,   | |||
beckoning them towards you provided they are within three rooms of you. This will cause them to   | |||
move as though they did so of their own accord. It will also strip the rebounding defence if the   | |||
target successfully moves.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Dumavai}}  | |||
{{Skill_detail  | |||
|skill = Dumavai  | |||
|description = Your condemnation will break their weakened mind  | |||
|syntax = DUMAVAI <target>  | |||
|detail = "dumavai"; flaw, blemish, break, condemn  | |||
Blood cost: 300  | |||
If your opponent is in a vulnerable mental state with their mana reserves below 35% of their   | |||
maximum, you can issue a righteous condemnation, slaying them outright.  | |||
|cooldown =   | |||
|target = Both players and NPCs  | |||
|required =   | |||
}}  | |||
{{Anchor|Kuhinait}}  | |||
{{Skill_detail  | |||
|skill = Kuhinait  | |||
|description = Incite confusion of the mind  | |||
|syntax = DICTATE CONFUSION <target>  | |||
|detail = "kuhinait"; negation of knowledge  | |||
Plant confusing echoes and voices into the mind of your target, afflicting them with confusion.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Iljamashai}}  | |||
{{Skill_detail  | |||
|skill = Iljamashai  | |||
|description = Instill them with the desire to flee  | |||
|syntax = DICTATE FEAR <target>  | |||
|detail = "iljamashai"; flee  | |||
Plant unnatural dread into the mind of your target, causing them to flee in fear until they compose   | |||
themselves.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Adhakalat}}  | |||
{{Skill_detail  | |||
|skill = Adhakalat  | |||
|description = Distractions will leave them unable to focus  | |||
|syntax = DICTATE IMPATIENCE <target>  | |||
|detail = "adhakalat"; distractions  | |||
Reduce the attention span of your opponent, making it difficult to focus and afflicting them with   | |||
impatience.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Kuhinurai}}  | |||
{{Skill_detail  | |||
|skill = Kuhinurai  | |||
|description = They will see enemies everywhere  | |||
|syntax = DICTATE PARANOIA <target>  | |||
|detail = "kuhinurai"; mislead  | |||
Instill your opponent with irrational suspicion, afflicting them with paranoia.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Qudubru}}  | |||
{{Skill_detail  | |||
|skill = Qudubru  | |||
|description = Fear of open spaces  | |||
|syntax = DICTATE AGORAPHOBIA <target>  | |||
|detail = "qudubru"; fear of open spaces  | |||
Instill your opponent with a fear of the outdoors, afflicting them with agoraphobia.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Kkasadu}}  | |||
{{Skill_detail  | |||
|skill = Kkasadu  | |||
|description = Create an infatuation  | |||
|syntax = DICTATE KKASADU <target>  | |||
|detail = "kkasadu"; to love  | |||
Cause your opponent to become infatuated with you, afflicting them with the lover's effect.  | |||
|cooldown =   | |||
|target =   | |||
|required =   | |||
}}  | |||
{{Anchor|Ujakkdamvat}}  | |||
{{Skill_detail  | |||
|skill = Ujakkdamvat  | |||
|description = Induce weakness of the mind and spirit  | |||
|syntax = DICTATE REMORSE <target>  | |||
|detail = "ujakkdamvat"; remorse, regret  | |||
Instill a deep remorse into the mind of your opponent, causing them to periodically offer up their   | |||
mental reserves in an  | |||
act of penance. This will last until they leave your presence for a short while.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Damvemadi}}  | |||
{{Skill_detail  | |||
|skill = Damvemadi  | |||
|description = Introduce flaws into their body  | |||
|syntax = DICTATE EPILEPSY <target>  | |||
|detail = "damvemadi"; flawed body  | |||
Cause your opponent to spasm and twitch, afflicting them with epilepsy.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Dabrumurad}}  | |||
{{Skill_detail  | |||
|skill = Dabrumurad  | |||
|description = The sickness of emptiness  | |||
|syntax = DICTATE ANOREXIA <target>  | |||
|detail = "dabrumurad"; empty ailment, sickness  | |||
Implant the fear of consumption into your opponent, afflicting them with anorexia.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Kunirait}}  | |||
{{Skill_detail  | |||
|skill = Kunirait  | |||
|description = Dampen the will to do harm  | |||
|syntax = DICTATE PEACE <target>  | |||
|detail = "kunirait"; dimness, dampening  | |||
Induce carefree thoughts into your victim, causing them to forget their enemies and afflict them   | |||
with peace.  | |||
This affliction will fade after a short period of time when delivered in this method.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Hakalamurad}}  | |||
{{Skill_detail  | |||
|skill = Hakalamurad  | |||
|description = Stray thoughts shall consume  | |||
|syntax = DICTATE DEMENTIA <target>  | |||
|detail = "hakalamurad"; ailment of thought  | |||
Subvert your opponent's facility for recognising their surroundings, afflicting them with dementia.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Napamat}}  | |||
{{Skill_detail  | |||
|skill = Napamat  | |||
|description = They shall wax wroth  | |||
|syntax = DICTATE BERSERKING <target>  | |||
|detail = "napamat"; wrath, anger, rage  | |||
Fill your foe with uncontrolled rage, afflicting them with berserking.  | |||
|cooldown =   | |||
|target =   | |||
|required =   | |||
}}  | |||
{{Anchor|Qushamim}}  | |||
{{Skill_detail  | |||
|skill = Qushamim  | |||
|description = Fear of the soaring sky  | |||
|syntax = DICTATE VERTIGO <target>  | |||
|detail = "qushamim'; sky-fear, fright of the air  | |||
Implant a fear of heights into your opponent, afflicting them with vertigo.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
{{Anchor|Dajimashva}}  | |||
{{Skill_detail  | |||
|skill = Dajimashva  | |||
|description = Atrophy the body  | |||
|syntax = DICTATE CONTRITION <target>  | |||
|detail = "dajimashva"; contrition, penitence  | |||
Induce contrition in your enemy, weighing them down with such heavy guilt that they will   | |||
periodically lose health and  | |||
gift it to you. This effect will last until they leave your presence for a short while.  | |||
|cooldown =   | |||
|target = Players only  | |||
|required =   | |||
}}  | |||
edits