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edits
Line 295: | Line 295: | ||
|description = Thin rope that will slice your victim | |description = Thin rope that will slice your victim | ||
|syntax = LAY CLOTHESLINE <direction> | |syntax = LAY CLOTHESLINE <direction> | ||
|detail = | |detail = | ||
This trap will cut the jugular of any enemy of yours that passes by, slitting their neck and | This trap will cut the jugular of any enemy of yours that passes by, slitting their neck and | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = 1 rope | ||
}} | }} | ||
{{Anchor|Darts}} | {{Anchor|Darts}} | ||
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|description = Pierce your foe with twin poisonous darts | |description = Pierce your foe with twin poisonous darts | ||
|syntax = LAY DARTS <direction> | |syntax = LAY DARTS <direction> | ||
|detail = | |detail = | ||
The darts trap shoots out a dart when sprung, and then a second one a few moments later. It does no | The darts trap shoots out a dart when sprung, and then a second one a few moments later. It does no | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = 1 wood | ||
}} | }} | ||
{{Anchor|Coat}} | {{Anchor|Coat}} | ||
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|description = An explosive trap that ignites resins | |description = An explosive trap that ignites resins | ||
|syntax = LAY INCENDIARY <direction> | |syntax = LAY INCENDIARY <direction> | ||
|detail = | |detail = | ||
This simple trap will burst into hot sharpel when an enemy treads on it, lighting them on fire and | This simple trap will burst into hot sharpel when an enemy treads on it, lighting them on fire and | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = 1 iron | ||
}} | }} | ||
{{Anchor|Disarming}} | {{Anchor|Disarming}} | ||
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|description = Take cover beneath smoke when your foe arrives | |description = Take cover beneath smoke when your foe arrives | ||
|syntax = LAY SMOKESCREEN HERE | |syntax = LAY SMOKESCREEN HERE | ||
|detail = | |detail = | ||
An explosive trap that lets loose a smokescreen, improving your ability to dodge and divert | An explosive trap that lets loose a smokescreen, improving your ability to dodge and divert | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = 2 diamond dust | ||
}} | }} | ||
{{Anchor|Horseshoe}} | {{Anchor|Horseshoe}} | ||
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|description = A trap that stuns its victims with a head strike | |description = A trap that stuns its victims with a head strike | ||
|syntax = LAY HORSESHOE HERE | |syntax = LAY HORSESHOE HERE | ||
|detail = | |detail = | ||
A few seconds after this trap has been sprung by an enemy, a horseshoe will fall down from above | A few seconds after this trap has been sprung by an enemy, a horseshoe will fall down from above | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = 1 iron | ||
}} | }} | ||
{{Anchor|Noose}} | {{Anchor|Noose}} | ||
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|description = Catch your prey in an entangling trap | |description = Catch your prey in an entangling trap | ||
|syntax = LAY NOOSE <direction> | |syntax = LAY NOOSE <direction> | ||
|detail = | |detail = | ||
This trap will snare your enemy in a noose, strangling them until they writhe free of its grasp. | This trap will snare your enemy in a noose, strangling them until they writhe free of its grasp. | ||
|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = 2 rope | ||
}} | }} | ||
{{Anchor|Catapult}} | {{Anchor|Catapult}} | ||
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|description = Send your victim flying across the area | |description = Send your victim flying across the area | ||
|syntax = LAY CATAPULT HERE <direction to launch> LAY CATAPULT HERE SKYWARDS | |syntax = LAY CATAPULT HERE <direction to launch> LAY CATAPULT HERE SKYWARDS | ||
|detail = | |detail = | ||
The catapult trap launches an enemy in the specified direction or straight up into the sky, should | The catapult trap launches an enemy in the specified direction or straight up into the sky, should | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = 1 rope, 1 wood | ||
}} | }} | ||
{{Anchor|Alarm}} | {{Anchor|Alarm}} | ||
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|description = A hidden spear beneath the earth | |description = A hidden spear beneath the earth | ||
|syntax = LAY SPIKE HERE | |syntax = LAY SPIKE HERE | ||
|detail = | |detail = | ||
The spike trap is a delayed trap that activates after a few seconds, launching a iron-tipped spike | The spike trap is a delayed trap that activates after a few seconds, launching a iron-tipped spike | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = 1 rope, 1 wood, 1 iron | ||
}} | }} | ||
{{Anchor|Launcher}} | {{Anchor|Launcher}} | ||
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|description = A mechanism for spraying resin onto foes | |description = A mechanism for spraying resin onto foes | ||
|syntax = LAY LAUNCHER HERE | |syntax = LAY LAUNCHER HERE | ||
|detail = | |detail = | ||
Once coated with a resin, this mechanical trap will launch its payload into the air when triggered. | Once coated with a resin, this mechanical trap will launch its payload into the air when triggered. | ||
This will adhere a layer of resin to not only the enemy who triggered it, but all enemies within | This will adhere a layer of resin to not only the enemy who triggered it, but all enemies within | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = 1 rope, 1 wood | ||
}} | }} | ||
{{Anchor|Entrapment}} | {{Anchor|Entrapment}} | ||
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|skill = Resins | |skill = Resins | ||
|description = Prepare pitch by distilling plantlife and inks | |description = Prepare pitch by distilling plantlife and inks | ||
|syntax = RESIN PREPARE <type> IN <cauldron> COLLECT SAP FILL <vial> FROM <cauldron> | |syntax = RESIN PREPARE <type> IN <cauldron> COLLECT SAP FILL <vial> FROM <cauldron> FLUIDCACHE CONSUME <cauldron> | ||
|detail = To begin preparing adhesive resins, you must first have access to a preservation room, | |detail = To begin preparing adhesive resins, you must first have access to a preservation room, | ||
have a chunk of hardened plant sap and inks to use as a base, and a cauldron to house the resin in. | have a chunk of hardened plant sap and inks to use as a base, and a cauldron to house the resin in. | ||
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|syntax = | |syntax = | ||
|detail = Color: Crimson | |detail = Color: Crimson | ||
Pyrolum is a basic resin taught to all beginners. It is well known for being able to burn for long | Pyrolum is a basic resin taught to all beginners. It is well known for being able to burn for long | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = Inks: 3 red | ||
}} | }} | ||
{{Anchor|Corsin}} | {{Anchor|Corsin}} | ||
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|syntax = | |syntax = | ||
|detail = Color: Indigo | |detail = Color: Indigo | ||
Unlike other resins, when burnt the corsin resin emits no heat or fumes. However, it will quickly | Unlike other resins, when burnt the corsin resin emits no heat or fumes. However, it will quickly | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = Inks: 2 purple, 1 blue | ||
}} | }} | ||
{{Anchor|Trientia}} | {{Anchor|Trientia}} | ||
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|syntax = | |syntax = | ||
|detail = Color: Goldenrod | |detail = Color: Goldenrod | ||
This extremely slick resin produces powerful fumes when ignited, causing harmful effects to those | This extremely slick resin produces powerful fumes when ignited, causing harmful effects to those | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = Inks: 3 yellow | ||
}} | }} | ||
{{Anchor|Harimel}} | {{Anchor|Harimel}} | ||
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|syntax = | |syntax = | ||
|detail = Color: Navy | |detail = Color: Navy | ||
Highly viscuous in nature and slow to burn, the harimel resin will reveal minute motions of the | Highly viscuous in nature and slow to burn, the harimel resin will reveal minute motions of the | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = Inks: 3 blue | ||
}} | }} | ||
{{Anchor|Glauxe}} | {{Anchor|Glauxe}} | ||
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|syntax = | |syntax = | ||
|detail = Color: Mahogany | |detail = Color: Mahogany | ||
The glauxe resin is a potent adherance that releases a tarry smoke as it burns. The smoke will | The glauxe resin is a potent adherance that releases a tarry smoke as it burns. The smoke will | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = Inks: 2 red, 1 yellow | ||
}} | }} | ||
{{Anchor|Badulem}} | {{Anchor|Badulem}} | ||
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|syntax = | |syntax = | ||
|detail = Color: Olive | |detail = Color: Olive | ||
Badulum resin is unique in that it'll liquify and seep into any open wounds on the target while | Badulum resin is unique in that it'll liquify and seep into any open wounds on the target while | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = Inks: 1 green, 2 yellow | ||
}} | }} | ||
{{Anchor|Lysirine}} | {{Anchor|Lysirine}} | ||
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|syntax = | |syntax = | ||
|detail = Color: Fuschia | |detail = Color: Fuschia | ||
A pleasant-smelling resin, the fumes from the concoction are known to induce a sluggish effect in | A pleasant-smelling resin, the fumes from the concoction are known to induce a sluggish effect in | ||
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|cooldown = | |cooldown = | ||
|target = | |target = | ||
|required = | |required = Inks: 2 red 1 purple | ||
}} | }} |
edits