Manifestation (skill)
Manifestation is a magical discipline which gives form to thought and impulse, drawing upon ambient shadow as the means to its end. The art includes the raising of phantasms, manipulations of time and space, and the symbiotic devouring of one's foes, its shadowy techniques prove as versatile as they are terrifying. Phantasms can be either mindless creations conjured whole from the thoughts of a Revenant, or emboldened to act of its own accord. Like the Shadow that they are woven from, a phantasm consumes with an insatiable hunger and will attack foes from all angles, but can also rejuvenate their masters at their own expense. Phantasms may be used for more than just destruction - when one masters the art and learns to manipulate shadow without falling into its treacherous influence, even death is merely a momentary setback.
Skill | Rank | Percent | Description |
---|---|---|---|
Phantasm | Inept | 0 % | Manifest a phantasm of shadow. |
Seek | Skilled | 0 % | Send a phantasm to sniff them out. |
Chimerization | Gifted | 0 % | Devour your phantasms to gain their power. |
Discord | Gifted | 33 % | Instill discord into their bodily functions. |
Metabolize | Gifted | 66 % | Fully recuperate a devoured phantasm to gain its essence. |
Shade | Gifted | 66 % | Send a shade to watch your ally. |
Sidestep | Expert | 0 % | Distance is nothing to the power of shadow. |
Parasite | Expert | 33 % | Set a parasitic shadow on them. |
Apocrypha | Fabled | 33 % | Recite the words of the Apocrypha. |
Embolden | Fabled | 33 % | Will your phantasm to act upon its own accord. |
Reanimate | Fabled | 66 % | Call upon your phantasm to bring another back to life. |
Retrieve | Mythical | 75 % | Command your shade to bring its target to you. |
Engulf | Transcendent | 0 % | Engulf your ally in the protection of your phantasm. |
Phantasms
Skill | Rank | Percent | Description |
---|---|---|---|
Influence | Novice | 0 % | Your phantasm will influence your strikes, aiding accuracy. |
Congeal | Apprentice | 0 % | Will your phantasm into a protective barrier. |
Leech | Capable | 0 % | Draw upon your phantasm to heal your wounds. |
Claw | Adept | 0 % | Your phantasm will claw alongside your strikes. |
Mire | Skilled | 0 % | Corporeal shadow will mire attempts to heal. |
Choke | Expert | 33 % | Command your phantasm to damage your enemy from within. |
Tether | Virtuoso | 33 % | Tether a phantasm to your location. |
Wail | Virtuoso | 66 % | A piercing wail to disrupt mental faculties. |
Absorb | Fabled | 0 % | Your phantasm will greedily absorb your afflictions. |
Siphon | Mythical | 0 % | Siphon your phantasm's power to fuel your mind. |
Symbiosis | Mythical | 50 % | Suffuse yourself with the essence of those you slay. |
Phantasm | Manifest a phantasm of shadow | |
Syntax: | PHANTASM <phantasm> and PHANTASM QUELL <phantasm> | |
Details: | You may activate and deactivate what phantasm will be actively fed your mana, in return
for its abilities. Each phantasm has a different cost. Some phantasms will aide the ally who possesses your shade as well, and their AB files will detail these benefits. Using PHANTASM alone will detail which phantasms are affecting you. |
Seek | Send a phantasm to sniff them out | |
Syntax: | PHANTASM SEEK <target> | |
Details: | Send out a phantasm to learn where your target is.
Should that target possess your shade, or they have been struck with the mark of livfa, you will gain more details about their location. |
Chimerization | Devour your phantasms to gain their power | |
Syntax: | PHANTASM DEVOUR <phantasm> and PHANTASM QUELL CHIMERIZED <phantasm> | |
Details: | Consume your phantasm and chimerize yourself with it. This will cause your phantasm to
cease consuming your mana, but it will be weaker in this form, and only affect you. You may only chimerize three phantasms at once, lest your memories be food for the phantasms. |
Discord | Instill discord into their bodily functions | |
Syntax: | PHANTASM DISCORD <target> <affliction> | |
Details: | Draw forth twisted shadows to strike at your target from below, bringing discord to their
bodily functions. Afflictions possible: Paresis, stupidity, and confusion. |
Metabolize | Fully recuperate a devoured phantasm to gain its essence | |
Syntax: | PHANTASM METABOLIZE | |
Cooldown: | 15 seconds | |
Details: | Disrupt the normal order and consume a random chimerized phantasm in return for healed
health and mana. The more skilled you are in Manifestation, the more will be returned. This skill can be used while off-balance or off-equilibrium. |
Shade | Send a shade to watch your ally | |
Syntax: | PHANTASM SHADE <ally> or PHANTASM SHADE NOBODY | |
Details: | Break away a piece of your shadow, your shade, and set it to haunt an ally. They must
also consider you an ally in order for the shade to truly latch on. If you are not in the same location as your ally there will be a short delay while your shade travels. Your shaded ally can choose to REJECT PROTECTION to cast off your shade. This ability is necessary for many other abilities, which cannot affect others without a piece of yourself present to ground them. |
Sidestep | Distance is nothing to the power of shadow | |
Syntax: | PHANTASM SIDESTEP [PHANTASM] | |
Details: | Step through your shadow to your shade, they are the same. If you have tethered a
phantasm, you may specify that and travel to it instead. Monolith sigils will prevent this form of transportation. NOTE: If you should unintentionally end up in the Forgotten, please make sure to write down your circumstances accurately. The next Revenant to arrive will add your account to the handbook. |
Parasite | Set a parasitic shadow on them | |
Syntax: | PHANTASM PARASITE <target> | |
Details: | Set a phantasm on your target, and it will feed from them. This will grant them the
withering affliction. |
Apocrypha | Recite the words of the Apocrypha | |
Syntax: | PHANTASM APOCRYPHA | |
Details: | At dawn, when the grip of night has faded, you may call upon the phantasmal Apocrypha and
begin the day with vigilance by extolling the dangers of encroaching Shadow to all present and granting them experience. The amount of experience awarded is increased based on the number of people present. If you perform the Apocrypha before the forbidding barrier in the Revenant's Roost, you will also gain the 'apocrypha' defence for one hour, which will increase your resistance to denizen damage by 5%. |
Embolden | Will your phantasm to act upon its own accord | |
Syntax: | PHANTASM EMBOLDEN | |
Details: | By focusing on your phantasms, you may embolden them to act freely, negating their need
to feed on your mind. If you perform an aggressive action they will return to normal in order to allow you to focus on combat once more. |
Reanimate | Call upon your phantasm to bring another back to life | |
Syntax: | PHANTASM REANIMATE <target> | |
Details: | Bring a corpse held in your arms back to life with a phantasm. Metaphysical questions of
soul and what manner they are crammed back inside are merely academic. They may choose to not accept, or take too long, causing the phantasm to disperse and the chance to be lost. |
Retrieve | Command your shade to bring its target to you | |
Syntax: | PHANTASM RETRIEVE | |
Details: | Summon your shade, provided you are on the same continent. Whomever your shade is
attached to will be brought along. |
Engulf | Engulf your ally in the protection of your phantasm | |
Syntax: | PHANTASM ENGULF | |
Details: | Allow your shade to fully engulf your ally for a temporary amount of time, deepening the
bond and further making you the same in the eyes of shadow. You will both experience increased health and resistances while in the same location, as well as random afflictions fading periodically. The cooldown of this ability is applied to both you and your ally. Neither can be affected by this skill until the cooldown is complete. Cooldown (both you and ally): 2 hours |
Influence | Your phantasm will influence your strikes, aiding accuracy | |
Syntax: | PHANTASM INFLUENCE | |
Details: | This phantasm will influence your strikes, enhancing your accuracy. Afflictions and
effects attempting to harm said accuracy will be bypassed. This includes bows, though your phantasm is less effective at a distance. Phantasm: 20% increased to hit, increased dexterity. Chimerized: 10% increased chance to hit. Your shade will share this effect with your ally, should they be in your location. |
Congeal | Will your phantasm into a protective barrier | |
Syntax: | PHANTASM CONGEAL | |
Details: | Utilize a phantasm to protect your physical form, from attacks both physical and magical.
Phantasm: 15% resistance to cutting, blunt, and magical damage, and increased wisdom. Chimerized: 5% of the same. Your shade will share this effect with your ally, should they be in your location. |
Leech | Draw upon your phantasm to heal your wounds | |
Syntax: | PHANTASM LEECH | |
Details: | Allow a phantasm to do what it does best: leech from your surroundings in order to
bolster itself. Your health regeneration and constitution will be increased. Phantasm: 7% health regeneration, increased constitution Chimerized: 5% health regeneration. Your shade will share this effect with your ally, should they be in your location. |
Claw | Your phantasm will claw alongside your strikes | |
Syntax: | PHANTASM CLAW | |
Details: | A phantasm to damage enemies with magical damage. It will also increase your strength.
Phantasm: 10% magical damage to enemies, increased strength Chimerized: 5% magical damage to enemies Your shade will share this effect with your ally, should they be in your location. |
Mire | Corporeal shadow will mire attempts to heal | |
Syntax: | PHANTASM MIRE | |
Details: | Disperse a phantasm to mire the area in shadow, reducing the effectiveness of non-natural
healing for everyone present. Phantasm: 60% less non-natural healing Chimerized: 25% less non-natural healing The one gifted with your shade will be immune. |
Choke | Command your phantasm to damage your enemy from within | |
Syntax: | PHANTASM CHOKE | |
Details: | Gift a phantasm to your enemies, which will make its home in their throats, sickening
them from within. These sicknesses include the following afflictions: Vomiting, allergies, recklessness, masochism, epilepsy, or mirroring. Phantasm: The affliction is hidden from the target. Chimerized: They will know what has been done. Your shade will share this effect with your ally, should they be in your location. |
Tether | Tether a phantasm to your location | |
Syntax: | PHANTASM TETHER [OFF] | |
Details: | Leave your phantasm tethered to a location. You may then use Sidestep to travel there.
After a quarter of a day, the phantasm will fade. |
Wail | A piercing wail to disrupt mental faculties | |
Syntax: | PHANTASM WAIL | |
Details: | The most annoying phantasm will pierce the ears and minds of all those around you,
disrupting their minds and increasing their usage of mana. Phantasm: 50% increase to mana costs Chimerized: 20% increase to mana costs The one gifted with your shade will be immune. |
Absorb | Your phantasm will greedily absorb your afflictions | |
Syntax: | PHANTASM ABSORB | |
Details: | A phantasm to absorb afflictions. If you are paralysed, it will be as well, and be unable
to aide you. Phantasm: Cures a random affliction every 14 seconds. Chimerized: Cures a random affliction every 20 seconds. Your shade will share this effect with your ally, should they be in your location. |
Siphon | Siphon your phantasm's power to fuel your mind | |
Syntax: | PHANTASM SIPHON | |
Details: | Siphon mana from the world around you, through the medium of your phantasm. This will
increase your mana regeneration and intelligence. Phantasm: 7% mana regeneration, increased intelligence Chimerized: 5% mana regeneration Your shade will share this effect with your ally, should they be in your location. |
Symbiosis | Suffuse yourself with the essence of those you slay | |
Syntax: | PHANTASM SYMBIOSIS | |
Works against: | Both players and NPCs | |
Details: | The ultimate expression of what your phantasm desires. Feed from those you slay. Denizens
are less tasty, and give less. Phantasm: Full health, mana, endurance, and willpower (based on the target) Chimerized: 33% health and mana, 10% endurance/willpower of the above Your shade will share this effect with your ally, should they be in your location. |