Domination (skill)

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Domination is without question the most dangerous art within Aetolia. It involves the summoning of servants, known as entities, from the Chaos Plane by bargaining with the beings known as the Chaos Lords.

You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with.


Skill Rank Percent Description
Dominate Inept 0 % Dominate the entities of Chaos.
Pact Inept 0 % Manage your pacts with the Chaos Lords.
Control Inept 0 % Control your entities of Chaos.
Transcendence Apprentice 37 % Open a gateway to the Plane of Chaos.
Mask Skilled 0 % Conceal the movement of your chaos entities.
Link Mythical 31 % The ability to link yourself to your doppleganger.

Entities

Skill Rank Percent Description
Dervish Inept 0 % Gaoithe, the Disrupter.
Sycophant Novice 0 % Yozik, the Lustrous.
Gremlin Apprentice 0 % Titum, the Travail.
ChaosOrb Capable 0 % Zaigon, the Bastion.
Bloodleech Capable 40 % Taosc, the Parasite.
Firelord Adept 0 % Doite, the Charred.
Minion Adept 50 % Siphelia, the Specter.
Worm Skilled 0 % Gormuk, the Pestilent.
Slime Skilled 40 % Mokpoth, the Massive.
Pathfinder Gifted 0 % Gehenna, the Destination.
Soulmaster Gifted 50 % Kaivan, the Soul Leech.
Humbug Expert 0 % Bampair, the Insatiable.
Chimera Expert 50 % Janorex, the Splicer.
Bubonis Virtuoso 0 % Nurgleeki, the Warlock.
Doppleganger Virtuoso 45 % Tel-Muzaan, the Skinwalker.
Storm Fabled 0 % Paimon, the Candlekeeper.
Gatekeeper Fabled 45 % Gatekeeper Ni'toks'i.
Hound Mythical 0 % Kerbos, the Pit Hound.
Crone Mythical 62 % Gulyara, the Decrepit Spinster.
Pit Transcendent 0 % Empress of Chaos, Xa'azamit.

Dominate Dominate the entities of Chaos
Syntax: DOMINATE <entity> and ABORT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Domination is without question the one of the most dangerous arts within Aetolia. It

involves the summoning of entities from the Chaos Plane by dealing with ethereal beings known as the Chaos Lords. You risk your life and your very soul in dealing with them, for they are powerful and not to be trifled with.

To gain the services of a Chaos Lord, you must first discover a way into the Chaos Plane. Once there, search them out and attempt DOMINATE them. You can use the chaos portals located in the plane to quickly move between the various Chaos Lords.

If the entity feels you are wasting its time, it may choose to attack you or it may simply ignore you. However, if it feels it can gain something, it will begin a bargaining dialogue with you, asking how you intend to pay it for its services.

Answer the questions as you like, but be warned that cheapness can have its own punishment. At any time during the bargaining, you may ABORT to end the dialogue. The entity may grow enraged at this, however, or may simply refuse to bargain further with you.

Note: {{{note}}}

Pact Manage your pacts with the Chaos Lords
Syntax: PACTS BREAK PACT <pact>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: If you were successful in your bargaining with the Chaos Lords, you will now possess a

pact with which you may call upon. You can see how many times a Chaos Lord will respond to your summoning by viewing your pacts. You can also choose to break a pact in order to end it early.

You will need review the individual skills within AB DOMINATION for each Chaos Lord to see how they will aide you upon summoning. Most will send a minion known as an entity to help you, although this will not be true for all.

Note: {{{note}}}

Control Control your entities of Chaos
Syntax:
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Most pacts will result a minion, known as a chaos entity, that is summoned when you call

upon a Chaos Lord. These minions can become many, and can sometimes be difficult to control.

Through your expertise, you have a few methods of controlling these entities: SUMMON <entity>  : Summon an entity or one of its servants. SUMMON ALL PACTS  : If the pact sends a minion, it will summon it. BANISH <entity>  : Banish an entity back to the plane of Chaos. CALL ENTITIES  : Call all summoned entities to your side.

You may also wish to review HELP LOYALTY as it holds many commands that will be useful to you in ordering your entities.

Note: {{{note}}}

Transcendence Open a gateway to the Plane of Chaos
Syntax: TRANSCENDENCE ENTER GATEWAY
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Using this ability, you will open an gateway to the Chaos Plane, allowing you to go there

and bargain for the services of the Chaos Lord. Once the gate is opened, you may enter it to reach the plane, and it will close behind you.

To leave you must seek the exit, which is hidden in the Whirlpool of Chaos.

Note: {{{note}}}

Mask Conceal the movement of your chaos entities
Syntax: MASK
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: This ability will cause all the chaos entities in your entourage to become cloaked. While

cloaked, their movement in and out of rooms will not be seen.

Note: {{{note}}}

Link The ability to link yourself to your doppleganger
Syntax: ORDER DOPPLEGANGER CHANNEL FLING [params]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: By linking yourself with your doppleganger, you can now order it to FLING tarot cards

from the skillset Tarot. You must be holding the card you wish to fling, along with any necessary requirements such as being charged.

Cards that can be used by your doppleganger: The Magician, the Priestess, the Fool, the Sun, the Lovers, the Hierophant, the Sandman, the Warrior, the Tower, the Creator, the Adder, Justice, the Star, Aeon, Lust, Universe and the Moon.

You can look at AB TAROT <card> for more information.

Note: {{{note}}}

Dervish Gaoithe, the Disrupter
Syntax: SUMMON DERVISH ORDER DERVISH ACT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When you call upon the aid of Gaoithe, he will send you a whirling dervish. You can order

the dervish to ACT, which will knock all players in the air to the ground.

The dervish cannot attack other players through normal means.

Note: {{{note}}}

Sycophant Yozik, the Lustrous
Syntax: SUMMON SYCOPHANT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Yozik, when called, will send to you a sycophant, which will constantly praise its target

causing them to lose mana. If their mana falls below 80% of its max, then it will cause stupidity.

Note: {{{note}}}

Gremlin Titum, the Travail
Syntax: SUMMON GREMLIN
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When you raise Titum, he will send to you a foul little gremlin, who will jeer at your

opponent and cause them to occasionally lose equilibrium.

Note: {{{note}}}

ChaosOrb Zaigon, the Bastion
Syntax: SUMMON CHAOSORB ORDER ORB DEFEND <limb>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Zaigon, the Bastion is the Guardian of the new Court of Chaos. When called upon, he will

send you a chaos orb which you can use to defend a limb, reducing the amount of health damage you take by half when that limb is struck.

Valid limbs you can choose from are: Head, torso, left arm, right arm, left leg, right leg.

It cannot attack other players, only defend your limbs. It cannot prevent damage from abilities that bypass parry.

Note: {{{note}}}

Bloodleech Taosc, the Parasite
Syntax: SUMMON BLOODLEECH
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Taosc, the Parasite, is lord of those creatures in Chaos. He will assist you by sending a

bloodleech to you. When ordered to attack another player, it will first attach itself to that player, and once attached, that player will be unable to clot.

See AB SURVIVAL CLOTTING for more information.

Note: {{{note}}}

Firelord Doite, the Charred
Syntax: SUMMON FIRELORD ORDER FIRELORD SEAR <icewall> [direction]
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Doite will send a firelord minion to assist you in battle. The firelord can attack with

burning flames that set opponents on fire. It can even reach adjacent locations.

If you are blocked by an icewall, you can order your firelord to SEAR it away.

Note: {{{note}}}

Minion Siphelia, the Specter
Syntax: SUMMON MINION
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Siphelia, the Specter is Mistress of Form in Chaos. When summoned, she will send forth a

chaos minion. When your chaos minion is in the area, it will protect your chaos entities from being banished or otherwise disrupted by enemy tactics. Its influence on dopplegangers stretch only as far as the location it is in.

The chaos minion cannot attack other players, it can only protect your entities.

Note: {{{note}}}

Worm Gormuk, the Pestilent
Syntax: SUMMON WORM ORDER WORM REPORT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When called upon, Gormuk will send you a chaos worm, which you may order to attack other

players. Once the worm is attached, you will be able to have to REPORT back, which will show you vital information about that person.

Note: {{{note}}}

Slime Mokpoth, the Massive
Syntax: SUMMON SLIME ORDER SLIME ENVELOP
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Calling Mokpoth will have it send you a piece of its own Chaos Slime. Upon being ordered

to attack someone, the slime will wrap itself around them. At this stage, you may order it to ENVELOP the target, which will for a period of time cause applied poultices to take slightly longer to recover from

Cooldown (envelop): 24 seconds

Note: {{{note}}}

Pathfinder Gehenna, the Destination
Syntax: SUMMON PATHFINDER ORDER PATHFINDER HOME
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When called upon, Gehenna, known as the Destination, will send to you a pathfinder entity.

Wherever you summon the pathfinder entity will be home to it. Later, you may simply order it to take you home, and you will return to where it was summoned from.

The pathfinder cannot attack other players, it can only bring you home.

Note: {{{note}}}

Soulmaster Kaivan, the Soul Leech
Syntax: SUMMON SOULMASTER ORDER <target> <action> ORDER <target> HALLUCINATE <text>
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Kaivan will send to you a soulmaster entity. Once ordered to attack someone, it will

possess their body, allowing you to either order them to perform an action, or hallucinate something of your choosing. It will take a while before the target is fully possessed, and each time you order something, the soulmaster will need to wrestle for control once more.

You can order your soulmaster to act while off balance.

Note: {{{note}}}

Humbug Bampair, the Insatiable
Syntax: SUMMON HUMBUG
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Bampair will send to you a humbug when summoned. The humbug, when ordered to attack,

attach itself to the throat of the target and suck out as much of as any elixirs they try to drink. This will reduce their ability to heal from elixirs.

Note: {{{note}}}

Chimera Janorex, the Splicer
Syntax: SUMMON CHIMERA ORDER CHIMERA ROAR ORDER CHIMERA HEADBUTT ORDER CHIMERA

GAS

Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown: 16 seconds (order)
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: You may order one of the chimera's three heads to perform an attack on its focused target,

but only every so often.

Effects:

  • The lion's head will roar at the target, stripping deafness or stunning the target if not deaf.
  • The goat's head will ram the target, dealing damage.
  • The dragon's head will exhale gas that strips the target's insomnia. It will not put them to

sleep.

The chimera cannot attack players under normal means, unless you order one of the heads.

You can also ride your chimera by MOUNTing it, and order it to fly by doing SPUR CHIMERA SKYWARD.

Note: {{{note}}}

Bubonis Nurgleeki, the Warlock
Syntax: SUMMON BUBONIS
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Nurgleeki will, when called, send to you a bubonis entity. When ordered to attack someone,

it will transfer ailments to them.

The possibilities are: Hollow, epilepsy, vertigo, masochism, dementia, recklessness, slickness, claustrophobia, and shyness.

Note: {{{note}}}

Doppleganger Tel-Muzaan, the Skinwalker
Syntax: SUMMON DOPPLEGANGER
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: When you summon Tel-Muzaan, he will send to you a doppleganger of yourself. The

doppleganger is different from other entities in that it can be remotely ordered within the same area. It cannot attack normally. The following is a list of extra things you can do with your doppleganger:

In order for remote commands to work, you must specify 'doppleganger'.

ORDER DOPPLEGANGER CLOAK: - Puts up a cloak that will mask entry and exit.

ORDER DOPPLEGANGER SEEK <target>: - Seeks out a player within the area.

ORDER DOPPLEGANGER LOOK: - Look at the room your doppleganger is in.

ORDER DOPPLEGANGER EXITS: - This will show you the exits in the room.

ORDER DOPPLEGANGER RETURN: - Returns the doppleganger to you.

ORDER DOPPLEGANGER CHANNEL <ability> [params]: - Channels a Necromancy ability. - Valid abilities: Decay, Shrivel, Chill, Screech, Belch, Leech, Bonedagger, and Vivisect. - Read AB NECROMANCY <ability> for more information. - Can also channel some Vision abilities. - Valid abilities: Aura, Sacral, Vibrations, and Traps. - Read AB VISION <ability> for more information.

Note: {{{note}}}

Storm Paimon, the Candlekeeper
Syntax: SUMMON STORM ORDER STORM TRACK
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Paimon will send to you a chaos storm. When ordered to attack, it will either spew flames,

shoot lightning, or throw bolts of light at your target.

You can also order it to TRACK down someone if the distance isn't too far and it is not following anyone. First order it to attack your target, then order it to TRACK.

Note: {{{note}}}

Gatekeeper Gatekeeper Ni'toks'i
Syntax: SUMMON GATEKEEPER
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Gatekeeper Ni'toks'i will, when called upon, bring you to the Chaos Plane after a few

moment's wait. It is much faster then using TRANSCENDENCE, however, you must be on full health and mana to use this.

Note: {{{note}}}

Hound Kerbos, the Pit Hound
Syntax: SUMMON HOUND ORDER HOUND TRACK
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Kerbos, the Pit Hound, will send to you a chaos hound. This fearful beast has a limited

number of attacks before its energy is depleted and it is returned to the Chaos Plane. Note that because of this, it will be omitted from ORDER LOYAL(S), you must order it individually.

Should your target be shielded, it will tear the shield from them, otherwise it will attack with its claws.

You can also order to TRACK, doing so will allow the beast to track down a player from a distance, providing it is not following anyone. Simply order it to attack someone, then order it to TRACK.

Note: {{{note}}}

Crone Gulyara, the Decrepit Spinster
Syntax: SUMMON CRONE
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Gulyara will send a withered old crone to you when summoned. The crone has the ability to

wither the arms and legs of your opponents, crippling one of them when you order it to attack.

Note: {{{note}}}

Pit Empress of Chaos, Xa'azamit
Syntax: SUMMON PIT
Required:
Channels: {{{channels}}}
Shapes: {{{shapes}}}
Transitions: {{{transitions}}}
Attacks: {{{attacks}}}
Works against:
Cooldown:
Attune Effect: {{{attune}}}
Symbol: {{{symbol}}}
Details: Additional syntax: ENSORCELL PIT and ENTER PIT

The Empress of Chaos, Xa'azamit, has taken over the powers that Golgotha once held. When you summon her, you will tear open a hole to the fabled Pit of Xa'azamit, where your declared enemies will be sucked into and swarmed upon by a mass of creatures from the Chaos Plane. It is no simple feat however.

In order to draw your enemies into its maw, you must ensorcell the Pit with your might which will require your concentration as you do so - you may not perform an action that uses balance or equilibrium. You will begin to automatically ensorcell the Pit upon summoning.

Additionally, any Domination user that can summon the Empress may ensorcell the Pit, lessening the impact of interruption should it occur.

The first time the Pit attempts to pull an enemy in, it will capture their attention. Following that, those with levitation will avoid the draw of the Pit, however the defence will be destroyed if they resist its pull. If the target is fallen upon the ground or there are at least three Domination users ensorcelling the Pit, then the levitation defence will be ignored.

Note: {{{note}}}