288
edits
Line 33: | Line 33: | ||
|} | |} | ||
{{Anchor|Voice}} | {{Anchor|Voice}} | ||
{{ | {{Skill_detail | ||
| | |skill = Voice | ||
|description = Power of the voice | |||
|syntax = SING SONG OF <name> | |syntax = SING SONG OF <name> | ||
| | |detail = The first step that most learn toward music is using the voice. It is with your voice | ||
that you will first learn to elicit effects upon those who hear you. | |||
Each song will take a short while of singing before its effect will be felt by those you direct it | Each song will take a short while of singing before its effect will be felt by those you direct it | ||
Line 47: | Line 48: | ||
completing your song. Ensure that it remains healthy so that your song will have its intended | completing your song. Ensure that it remains healthy so that your song will have its intended | ||
effect. | effect. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Audience}} | {{Anchor|Audience}} | ||
{{ | {{Skill_detail | ||
| | |skill = Audience | ||
|description = Sing for your audience | |||
|syntax = AUDIENCE and AUDIENCE <target/NONE> | |syntax = AUDIENCE and AUDIENCE <target/NONE> | ||
| | |detail = Some song's effects may only be directed toward a single person. Their target, in such | ||
cases, will be the person whom you have designated as your audience. | |||
You may alter your intended audience at any time, including while a song is being sung - except if | You may alter your intended audience at any time, including while a song is being sung - except if | ||
the song is held. | the song is held. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Songward}} | {{Anchor|Songward}} | ||
{{ | {{Skill_detail | ||
| | |skill = Songward | ||
|description = Musical protection from harm | |||
|syntax = | |syntax = | ||
| | |detail = This ability is passive. | ||
While in the middle of a song, you will gain some resistance to all types of damage until the song | While in the middle of a song, you will gain some resistance to all types of damage until the song | ||
is complete. | is complete. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Coldread}} | {{Anchor|Coldread}} | ||
{{ | {{Skill_detail | ||
| | |skill = Coldread | ||
|description = Read into their emotional state | |||
|syntax = COLDREAD [target] [emotion] | |syntax = COLDREAD [target] [emotion] | ||
| | |detail = Perform a cold read of your target to deduce their current emotional state. Their | ||
emotions must first be awakened to make full use of this ability. If no target is supplied, then | emotions must first be awakened to make full use of this ability. If no target is supplied, then | ||
you will read yourself. | you will read yourself. | ||
Please see AB SONGCALLING AWAKENING for more information on awakening their emotional state. | Please see AB SONGCALLING AWAKENING for more information on awakening their emotional state. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Discordance}} | {{Anchor|Discordance}} | ||
{{ | {{Skill_detail | ||
| | |skill = Discordance | ||
|description = Twisted sounds of discordance | |||
|syntax = DISCORDANCE | |syntax = DISCORDANCE | ||
| | |detail = Each time you begin a song, you will inflict a hidden affliction of either hallucinations, | ||
hallucinations, masochism, or berserking into any enemies in your location that hear your song. | masochism, or berserking into any enemies in your location that hear your song. Your song must not | ||
Your song must not interrupt another song for the effects to apply. | interrupt another song for the effects to apply. | ||
You are not able to benefit from the effects of Euphonia and Discordance at the same time. | You are not able to benefit from the effects of Euphonia and Discordance at the same time. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Instrument}} | {{Anchor|Instrument}} | ||
{{ | {{Skill_detail | ||
| | |skill = Instrument | ||
|description = Imbue an instrument with your soul | |||
|syntax = IMBUE <instrument> WITH SOUL PLAY SONG OF <name> | |syntax = IMBUE <instrument> WITH SOUL PLAY SONG OF <name> | ||
| | |detail = Imbue a single instrument with a fragment of your soul, allowing you to entrance those | ||
around you with its musical power. | |||
While wielding your instrument, you can PLAY instead of SING, allowing you to play and sing one | While wielding your instrument, you can PLAY instead of SING, allowing you to play and sing one | ||
Line 98: | Line 119: | ||
You must continue to wield your instrument until the song is finished, otherwise it will fail. | You must continue to wield your instrument until the song is finished, otherwise it will fail. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Euphonia}} | {{Anchor|Euphonia}} | ||
{{ | {{Skill_detail | ||
| | |skill = Euphonia | ||
|description = Soothing melody will revive your allies | |||
|syntax = EUPHONIA | |syntax = EUPHONIA | ||
| | |detail = Each time you begin a song, you will restore a small amount of health and mana to | ||
yourself and any allies in your location that can hear your music. Your song must not interrupt | yourself and any allies in your location that can hear your music. Your song must not interrupt | ||
another song for the effects to apply. | another song for the effects to apply. | ||
You are not able to benefit from the effects of Euphonia and Discordance at the same time. | You are not able to benefit from the effects of Euphonia and Discordance at the same time. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Induce}} | {{Anchor|Induce}} | ||
{{ | {{Skill_detail | ||
| | |skill = Induce | ||
|description = Induce an emotion to the forefront | |||
|syntax = INDUCE <emotion> | |syntax = INDUCE <emotion> | ||
| | |detail = Providing that their emotions have been awakened to manipulation, you can induce an | ||
emotional reaction of your choosing in anyone in the same location as you through a short string of | emotional reaction of your choosing in anyone in the same location as you through a short string of | ||
notes. This will bring the chosen emotion to the forefront of their mind, causing it to become | notes. This will bring the chosen emotion to the forefront of their mind, causing it to become | ||
Line 140: | Line 169: | ||
Cooldown (sung): 18 seconds | Cooldown (sung): 18 seconds | ||
Cooldown (played): 14 seconds | Cooldown (played): 14 seconds | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Inspire}} | {{Anchor|Inspire}} | ||
{{ | {{Skill_detail | ||
| | |skill = Inspire | ||
|description = Inspire your allies to perform their best | |||
|syntax = INSPIRE | |syntax = INSPIRE | ||
| | |detail = Infuse a single note with the energy of inspiration, inspiring your allies in your | ||
location to dodge the next attack directed at them with complete certainty as well as immediately | location to dodge the next attack directed at them with complete certainty as well as immediately | ||
restoring a small amount of health and mana. | restoring a small amount of health and mana. | ||
Line 154: | Line 187: | ||
Cooldown (sung): 10 seconds | Cooldown (sung): 10 seconds | ||
Cooldown (played): 6 seconds | Cooldown (played): 6 seconds | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Halfbeat}} | {{Anchor|Halfbeat}} | ||
{{ | {{Skill_detail | ||
| | |skill = Halfbeat | ||
|description = Speed up the beat of your songs | |||
|syntax = HALFBEAT [OFF] | |syntax = HALFBEAT [OFF] | ||
| | |detail = At the cost of your willpower, you can perform your songs in series of half beats while | ||
allowing your tune to retain its intrigue to others. It will periodically allow you, one half of | |||
the time, to perform songs at a greater speed while in effect. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Origin}} | {{Anchor|Origin}} | ||
{{ | {{Skill_detail | ||
| | |skill = Origin | ||
|description = Home is where your heart is | |||
|syntax = SING SONG OF ORIGIN | |syntax = SING SONG OF ORIGIN | ||
| | |detail = Target: Self. | ||
This miraculous song will engulf you in its nostalgic tune, returning you to your city entrance. If | This miraculous song will engulf you in its nostalgic tune, returning you to your city entrance. If | ||
you are citiless, then the song will return you to the shores of Djeir, ancestral home of all bards. | you are citiless, then the song will return you to the shores of Djeir, ancestral home of all bards. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Charity}} | {{Anchor|Charity}} | ||
{{ | {{Skill_detail | ||
| | |skill = Charity | ||
|description = Enliven others with altruism | |||
|syntax = SING SONG OF CHARITY | |syntax = SING SONG OF CHARITY | ||
| | |detail = Target: Enemies. | ||
Sing a song of charity, awakening their innate generosity and inspiring them to share. | Sing a song of charity, awakening their innate generosity and inspiring them to share. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Fascination}} | {{Anchor|Fascination}} | ||
{{ | {{Skill_detail | ||
| | |skill = Fascination | ||
|description = Capture their attention | |||
|syntax = SING SONG OF FASCINATION | |syntax = SING SONG OF FASCINATION | ||
| | |detail = Target: Audience. | ||
Fascinate a target, making them unable to escape by normal means, but still able to attack. This | Fascinate a target, making them unable to escape by normal means, but still able to attack. This | ||
will hold them in place until it is writhed from. | will hold them in place until it is writhed from. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Youth}} | {{Anchor|Youth}} | ||
{{ | {{Skill_detail | ||
| | |skill = Youth | ||
|description = Restore the youth in your allies | |||
|syntax = SING SONG OF YOUTH | |syntax = SING SONG OF YOUTH | ||
| | |detail = Target: Allies and self. | ||
This youthful song will merge the present physical body with its memory of the past, restoring some | This youthful song will merge the present physical body with its memory of the past, restoring some | ||
health to your allies and self. If your chosen audience is healed by this effect, it will | health to your allies and self. If your chosen audience is healed by this effect, it will | ||
additionally cure them of a random affliction. | additionally cure them of a random affliction. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Feasting}} | {{Anchor|Feasting}} | ||
{{ | {{Skill_detail | ||
| | |skill = Feasting | ||
|description = A feast fit for a king | |||
|syntax = SING SONG OF FEASTING | |syntax = SING SONG OF FEASTING | ||
| | |detail = Target: All except self. | ||
Those who hear your song will be unable to help themselves, devouring an assortment of edible items | Those who hear your song will be unable to help themselves, devouring an assortment of edible items | ||
from within their inventory or edible items upon the ground. | from within their inventory or edible items upon the ground. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Decadence}} | {{Anchor|Decadence}} | ||
{{ | {{Skill_detail | ||
| | |skill = Decadence | ||
|description = Draw forth primal craving | |||
|syntax = SING SONG OF DECADENCE | |syntax = SING SONG OF DECADENCE | ||
| | |detail = Target: Enemies. | ||
The song of decadence will awaken depraved symptoms within your audience, inflicting them with a | The song of decadence will awaken depraved symptoms within your audience, inflicting them with a | ||
perverse addiction. | perverse addiction. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Unheard}} | {{Anchor|Unheard}} | ||
{{ | {{Skill_detail | ||
| | |skill = Unheard | ||
|description = Your music will be heard | |||
|syntax = SING SONG OF THE UNHEARD | |syntax = SING SONG OF THE UNHEARD | ||
| | |detail = Target: Audience. | ||
While deaf, this song will have no effect upon your target. However, should their hearing be | While deaf, this song will have no effect upon your target. However, should their hearing be | ||
Line 228: | Line 293: | ||
This song can reach your chosen audience if they reside within the same area as you. | This song can reach your chosen audience if they reside within the same area as you. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Sorrow}} | {{Anchor|Sorrow}} | ||
{{ | {{Skill_detail | ||
| | |skill = Sorrow | ||
|description = Swelling, sorrowful tones | |||
|syntax = SING SONG OF SORROW | |syntax = SING SONG OF SORROW | ||
| | |detail = Target: Audience. | ||
The sorrowful notes of this song will capture your audience's attention and thoughts, driving them | The sorrowful notes of this song will capture your audience's attention and thoughts, driving them | ||
into the depths of grief. It will squelch their ability to call upon magical teleportion and | into the depths of grief. It will squelch their ability to call upon magical teleportion and | ||
instill them with a miserable migraine. | instill them with a miserable migraine. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Merriment}} | {{Anchor|Merriment}} | ||
{{ | {{Skill_detail | ||
| | |skill = Merriment | ||
|description = Lighten the hearts of those around you | |||
|syntax = SING SONG OF MERRIMENT | |syntax = SING SONG OF MERRIMENT | ||
| | |detail = Target: All adjacent (Held). | ||
This uplifting song will lighten the hearts of those who hear its joyful notes. While under its | This uplifting song will lighten the hearts of those who hear its joyful notes. While under its | ||
calming spell, they will find that their density defence will cease to provide meaningful benefit. | calming spell, they will find that their density defence will cease to provide meaningful benefit. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Doom}} | {{Anchor|Doom}} | ||
{{ | {{Skill_detail | ||
| | |skill = Doom | ||
|description = The musical call of impending doom | |||
|syntax = SING SONG OF DOOM | |syntax = SING SONG OF DOOM | ||
| | |detail = Target: Audience. | ||
Draw an inescapable doom down upon your target through your music, placing a mark of destruction on | Draw an inescapable doom down upon your target through your music, placing a mark of destruction on | ||
them at the song's completion. When two seconds have passed since the end of the song, they will be | them at the song's completion. When two seconds have passed since the end of the song, they will be | ||
dealt half of all damage taken during the mark's lifetime as magical damage. | dealt half of all damage taken during the mark's lifetime as magical damage. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Foundation}} | {{Anchor|Foundation}} | ||
{{ | {{Skill_detail | ||
| | |skill = Foundation | ||
|description = Steel your allies against sword and fist | |||
|syntax = SING SONG OF FOUNDATION | |syntax = SING SONG OF FOUNDATION | ||
| | |detail = Target: Allies. | ||
The song of foundation will instill your allies with resilience. This will prevent some damage from | The song of foundation will instill your allies with resilience. This will prevent some damage from | ||
brute-sourced attacks until it fades. | brute-sourced attacks until it fades. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Destiny}} | {{Anchor|Destiny}} | ||
{{ | {{Skill_detail | ||
| | |skill = Destiny | ||
|description = Reach for your destiny | |||
|syntax = SING SONG OF DESTINY | |syntax = SING SONG OF DESTINY | ||
| | |detail = Target: Self. | ||
The flow of destiny will favour you as this song reaches its completion. The next time you weave | The flow of destiny will favour you as this song reaches its completion. The next time you weave | ||
Line 280: | Line 365: | ||
See AB WEAVING <skillname> for more information on each skill above. | See AB WEAVING <skillname> for more information on each skill above. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Tranquility}} | {{Anchor|Tranquility}} | ||
{{ | {{Skill_detail | ||
| | |skill = Tranquility | ||
|description = None will be able to war | |||
|syntax = SING SONG OF TRANQUILITY | |syntax = SING SONG OF TRANQUILITY | ||
| | |detail = Target: All except self (Held). | ||
This entrancing song will beguile the hearts of those who hear it. While it is in effect, those in | This entrancing song will beguile the hearts of those who hear it. While it is in effect, those in | ||
the same location as you will be unable to commit aggressive actions except against yourself. This | the same location as you will be unable to commit aggressive actions except against yourself. This | ||
song is a channeled action once active and requires your full attention to remain in effect. | song is a channeled action once active and requires your full attention to remain in effect. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Awakening}} | {{Anchor|Awakening}} | ||
{{ | {{Skill_detail | ||
| | |skill = Awakening | ||
|description = Awaken the emotions within | |||
|syntax = SING SONG OF AWAKENING | |syntax = SING SONG OF AWAKENING | ||
| | |detail = Target: Enemies. | ||
The song of awakening will form a strong connection between your audience's emotions, allowing them | The song of awakening will form a strong connection between your audience's emotions, allowing them | ||
Line 311: | Line 404: | ||
Act quick as given enough time, their state of awakening will eventually fade away. | Act quick as given enough time, their state of awakening will eventually fade away. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Harmony}} | {{Anchor|Harmony}} | ||
{{ | {{Skill_detail | ||
| | |skill = Harmony | ||
|description = Bring harmony to your allies against the elements | |||
|syntax = SING SONG OF HARMONY | |syntax = SING SONG OF HARMONY | ||
| | |detail = Target: Allies. | ||
The song of harmony will give your allies resistance against the elements. This will prevent some | The song of harmony will give your allies resistance against the elements. This will prevent some | ||
damage from arcane-sourced attacks until it fades. | damage from arcane-sourced attacks until it fades. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Remembrance}} | {{Anchor|Remembrance}} | ||
{{ | {{Skill_detail | ||
| | |skill = Remembrance | ||
|description = Draw back the fatigue of the body | |||
|syntax = SING SONG OF REMEMBRANCE | |syntax = SING SONG OF REMEMBRANCE | ||
| | |detail = Target: Self. | ||
Remind your physical form of its original state, completely obliterating any residual dithering | Remind your physical form of its original state, completely obliterating any residual dithering | ||
Line 332: | Line 433: | ||
Please see AB WEAVING HANDTRAILING for more information on what dithering is. | Please see AB WEAVING HANDTRAILING for more information on what dithering is. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Hero}} | {{Anchor|Hero}} | ||
{{ | {{Skill_detail | ||
| | |skill = Hero | ||
|description = Sing forth the guard of heroism | |||
|syntax = SING SONG OF THE HERO | |syntax = SING SONG OF THE HERO | ||
| | |detail = Target: Audience (Held). | ||
While this song is being played, your chosen target will become infused with the courage of heroes | While this song is being played, your chosen target will become infused with the courage of heroes | ||
Line 349: | Line 454: | ||
Should your target lose the touch of heroism or leave the same area as they received it, then you | Should your target lose the touch of heroism or leave the same area as they received it, then you | ||
will cease your song. | will cease your song. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Mythics}} | {{Anchor|Mythics}} | ||
{{ | {{Skill_detail | ||
| | |skill = Mythics | ||
|description = Trade your soul with another | |||
|syntax = SING SONG OF MYTHICS | |syntax = SING SONG OF MYTHICS | ||
| | |detail = Target: Audience. | ||
Perform the song of mythics to another who is mutual allies with you. Upon hearing its uplifting | Perform the song of mythics to another who is mutual allies with you. Upon hearing its uplifting | ||
Line 361: | Line 470: | ||
Either person may use the command UNPOSSESS to end the control. | Either person may use the command UNPOSSESS to end the control. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Fate}} | {{Anchor|Fate}} | ||
{{ | {{Skill_detail | ||
| | |skill = Fate | ||
|description = None may escape the ribbons of fate | |||
|syntax = SING SONG OF FATE | |syntax = SING SONG OF FATE | ||
| | |detail = Target: Audience. | ||
Call upon musical notes of fate to consume your foe. Every so often, one of their exits will become | Call upon musical notes of fate to consume your foe. Every so often, one of their exits will become | ||
Line 374: | Line 487: | ||
This effect will persist until only one exit is safe, at which point it will then fade not long | This effect will persist until only one exit is safe, at which point it will then fade not long | ||
after. | after. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Oblivion}} | {{Anchor|Oblivion}} | ||
{{ | {{Skill_detail | ||
| | |skill = Oblivion | ||
|description = Cast all who hear into the void | |||
|syntax = SING SONG OF OBLIVION | |syntax = SING SONG OF OBLIVION | ||
| | |detail = Target: All and adjacent (Held) | ||
This terrifying song will bring an end to all that hear it. It will affect those in your location | This terrifying song will bring an end to all that hear it. It will affect those in your location | ||
Line 390: | Line 507: | ||
Should the song be denied its finale - whether by failure or choice - it will lash out against the | Should the song be denied its finale - whether by failure or choice - it will lash out against the | ||
user and transfix them in place, for only success will please it. | user and transfix them in place, for only success will please it. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} |
edits