288
edits
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{{SkillTableRow |Orgyuk |Gifted |66 |Mastery over the mighty orgyuks. }} | {{SkillTableRow |Orgyuk |Gifted |66 |Mastery over the mighty orgyuks. }} | ||
{{SkillTableRow |Spider |Fabled |0 |Convince the elusive spiders to come to your aid. }} | {{SkillTableRow |Spider |Fabled |0 |Convince the elusive spiders to come to your aid. }} | ||
{{SkillTableRow |Flank |Novice |50 |Have your direwolf flank an injured foe. }} | {{SkillTableRow |Flank |Novice |50 |Have your direwolf flank an injured foe. }} | ||
{{SkillTableRow |Redeyes |Apprentice |0 |Draw your prey into the direwolf's eyes. }} | {{SkillTableRow |Redeyes |Apprentice |0 |Draw your prey into the direwolf's eyes. }} | ||
{{SkillTableRow |Heirloom |Skilled |0 |A trinket to guide your direwolf home. }} | {{SkillTableRow |Heirloom |Skilled |0 |A trinket to guide your direwolf home. }} | ||
{{SkillTableRow |Hunt |Skilled |50 |Order your direwolf to track the owner of an item. }} | {{SkillTableRow |Hunt |Skilled |50 |Order your direwolf to track the owner of an item. }} | ||
{{SkillTableRow |Swifttrack |Gifted |0 |Order your direwolf to track to anyone you are an ally of. | {{SkillTableRow |Swifttrack |Gifted |0 |Order your direwolf to track to anyone you are an ally of. | ||
}} | |||
{{SkillTableRow |Traverse |Adept |0 |Order your orel to locate its prey. }} | {{SkillTableRow |Traverse |Adept |0 |Order your orel to locate its prey. }} | ||
{{SkillTableRow |Dive |Gifted |33 |Have your orel dive down and tear their throat. }} | {{SkillTableRow |Dive |Gifted |33 |Have your orel dive down and tear their throat. }} | ||
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{{SkillTableRow |Hoist |Virtuoso |0 |The orel can lift even the heaviest mortals. }} | {{SkillTableRow |Hoist |Virtuoso |0 |The orel can lift even the heaviest mortals. }} | ||
{{SkillTableRow |Pursue |Virtuoso |25 |Order your orel to aerially pursue someone. }} | {{SkillTableRow |Pursue |Virtuoso |25 |Order your orel to aerially pursue someone. }} | ||
{{SkillTableRow |Deathroll |Mythical |40 |Send your orel to bring its prey crashing to the ground. | {{SkillTableRow |Deathroll |Mythical |40 |Send your orel to bring its prey crashing to the ground. | ||
}} | |||
{{SkillTableRow |Rake |Expert |0 |Never underestimate the strength of a orgyuk. }} | {{SkillTableRow |Rake |Expert |0 |Never underestimate the strength of a orgyuk. }} | ||
{{SkillTableRow |Swipe |Expert |66 |A quick swipe from the orgyuk. }} | {{SkillTableRow |Swipe |Expert |66 |A quick swipe from the orgyuk. }} | ||
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{{SkillTableRow |Pummel |Fabled |75 |The orgyuk will mangle the limbs of its target. }} | {{SkillTableRow |Pummel |Fabled |75 |The orgyuk will mangle the limbs of its target. }} | ||
{{SkillTableRow |Mawcrush |Transcendent |0 |Order the orgyuk to bite into an unlucky victim. }} | {{SkillTableRow |Mawcrush |Transcendent |0 |Order the orgyuk to bite into an unlucky victim. }} | ||
{{SkillTableRow |Web |Fabled |25 |The spider webs are strong indeed. }} | {{SkillTableRow |Web |Fabled |25 |The spider webs are strong indeed. }} | ||
{{SkillTableRow |Intoxicate |Mythical |0 |The toxic bite of a spider. }} | {{SkillTableRow |Intoxicate |Mythical |0 |The toxic bite of a spider. }} | ||
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|} | |} | ||
{{Anchor|Beastcall}} | {{Anchor|Beastcall}} | ||
{{ | {{Skill_detail | ||
| | |skill = Beastcall | ||
|description = Call the wild beasts to your side | |||
|syntax = BEASTCALL <animal> DISMISS <animal> | |syntax = BEASTCALL <animal> DISMISS <animal> | ||
| | |detail = The most important ability of any beast master is to know how to call and gain the trust | ||
of wild animals. As you learn more of Beastmastery, you will gain the ability to call upon the aid | |||
the aid of several distinct beasts; the direwolf, the orgyuk, the orel, and the spider. | of several distinct beasts; the direwolf, the orgyuk, the orel, and the spider. | ||
While generally friendly when called upon, be warned that sometimes a summoned beast will be | While generally friendly when called upon, be warned that sometimes a summoned beast will be | ||
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ordering your beasts, although they cannot be ordered to attack others without specific commands | ordering your beasts, although they cannot be ordered to attack others without specific commands | ||
from the Beastmastery skill. | from the Beastmastery skill. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Direwolf}} | {{Anchor|Direwolf}} | ||
{{ | {{Skill_detail | ||
| | |skill = Direwolf | ||
|description = Earn the trust of a wild direwolf | |||
|syntax = BEASTCALL DIREWOLF MOUNT DIREWOLF DISMISS DIREWOLF | |syntax = BEASTCALL DIREWOLF MOUNT DIREWOLF DISMISS DIREWOLF | ||
| | |detail = Long feared have been the wolves of the wild, though your time training as a predator in | ||
predator in your own right has given you a knowledge of how to handle them. | your own right has given you a knowledge of how to handle them. | ||
Once you've called of a direwolf from the wild, a dangerous practice, you can utilise it for many | Once you've called of a direwolf from the wild, a dangerous practice, you can utilise it for many | ||
actions and ride upon it if needed. Though it will not passively fight for you, the direwolf's | actions and ride upon it if needed. Though it will not passively fight for you, the direwolf's | ||
extraordinary sense of direction will allow you to teach it trails and commands in the future. | extraordinary sense of direction will allow you to teach it trails and commands in the future. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Status}} | {{Anchor|Status}} | ||
{{ | {{Skill_detail | ||
| | |skill = Status | ||
|description = Check the status of your beasts | |||
|syntax = BEAST STATUS | |syntax = BEAST STATUS | ||
| | |detail = This ability allows you to discern the location and health of all the beasts under your | ||
command. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Glance}} | {{Anchor|Glance}} | ||
{{ | {{Skill_detail | ||
| | |skill = Glance | ||
|description = Look through the eyes of your beasts | |||
|syntax = BEAST <animal> GLANCE | |syntax = BEAST <animal> GLANCE | ||
| | |detail = This ability allows you to glance through the eyes of your loyal beast, to see what the | ||
beast sees. You may also remove BEAST from the syntax as a short hand. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Soothe}} | {{Anchor|Soothe}} | ||
{{ | {{Skill_detail | ||
| | |skill = Soothe | ||
|description = Heal the wounds of your beasts | |||
|syntax = BEAST <animal> SOOTHE | |syntax = BEAST <animal> SOOTHE | ||
| | |detail = This ability allows you to soothe the wounds of your loyal beast, healing them of health. | ||
health. You also omit BEAST from the syntax as a short hand. | You also omit BEAST from the syntax as a short hand. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Orel}} | {{Anchor|Orel}} | ||
{{ | {{Skill_detail | ||
| | |skill = Orel | ||
|description = Call for the help of a mighty orel | |||
|syntax = BEASTCALL OREL OREL FLY and OREL LAND DISMISS OREL | |syntax = BEASTCALL OREL OREL FLY and OREL LAND DISMISS OREL | ||
| | |detail = You are now able to control the mighty orel. These airborne predators are capable of | ||
tracking other individuals, and with proper training can even lift them into the air and carry them | tracking other individuals, and with proper training can even lift them into the air and carry them | ||
back to you. It will not passively fight for you however, not without being given active commands. | back to you. It will not passively fight for you however, not without being given active commands. | ||
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Cooldown (fly/land): 3 seconds | Cooldown (fly/land): 3 seconds | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Placate}} | {{Anchor|Placate}} | ||
{{ | {{Skill_detail | ||
| | |skill = Placate | ||
|description = Summoned beasts won't see you as a threat | |||
|syntax = BEASTCALL ALPHA ALPHAHUNT | |syntax = BEASTCALL ALPHA ALPHAHUNT | ||
| | |detail = The beasts of the land are known to be a vicious sort and not easily tamed. However, | ||
there is one method in which someone who seeks dominance over a beast may obtain it. | there is one method in which someone who seeks dominance over a beast may obtain it. | ||
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- There will no longer be a chance that the beast will be hostile on arrival and try to attack you. | - There will no longer be a chance that the beast will be hostile on arrival and try to attack you. | ||
- You will be able to customise your summoned beast (HELP CUSTOMIZATION). | - You will be able to customise your summoned beast (HELP CUSTOMIZATION). | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Orgyuk}} | {{Anchor|Orgyuk}} | ||
{{ | {{Skill_detail | ||
| | |skill = Orgyuk | ||
|description = Mastery over the mighty orgyuks | |||
|syntax = BEASTCALL ORGYUK DISMISS ORGYUK | |syntax = BEASTCALL ORGYUK DISMISS ORGYUK | ||
| | |detail = You are now able to control the mighty orgyuk. These powerful beasts can cause great | ||
damage to their foes and, given enough training, can even viciously break apart limbs. It will not | damage to their foes and, given enough training, can even viciously break apart limbs. It will not | ||
passively fight for you however, not without being given active commands. | passively fight for you however, not without being given active commands. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Spider}} | {{Anchor|Spider}} | ||
{{ | {{Skill_detail | ||
| | |skill = Spider | ||
|description = Convince the elusive spiders to come to your aid | |||
|syntax = BEASTCALL SPIDER DISMISS SPIDER | |syntax = BEASTCALL SPIDER DISMISS SPIDER | ||
| | |detail = You are now able to control the poisonous spiders. These elusive beasts can inflict | ||
several dangerous venoms to their victims and utilise their webs to hinder an opponent. The spider | several dangerous venoms to their victims and utilise their webs to hinder an opponent. The spider | ||
will not passively fight for you, not without being given active commands. | will not passively fight for you, not without being given active commands. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Flank}} | {{Anchor|Flank}} | ||
{{ | {{Skill_detail | ||
| | |skill = Flank | ||
|description = Have your direwolf flank an injured foe | |||
|syntax = WOLF FLANK <denizen> | |syntax = WOLF FLANK <denizen> | ||
| | |detail = With a thought, you can have your direwolf flank an injured denizen and bite at their | ||
hind. The denizen must not be at full health in order to be successful. | |||
With a thought, you can have your direwolf flank an injured denizen and bite at their hind. The | |||
denizen must not be at full health in order to be successful. | |||
This attack cannot score a critical hit and does not consume either balance or equilibrium. | This attack cannot score a critical hit and does not consume either balance or equilibrium. | ||
Cooldown: 8 seconds | Cooldown: 8 seconds | ||
|cooldown = | |||
|target = NPCs only | |||
|required = | |||
}} | }} | ||
{{Anchor|Redeyes}} | {{Anchor|Redeyes}} | ||
{{ | {{Skill_detail | ||
| | |skill = Redeyes | ||
|description = Draw your prey into the direwolf's eyes | |||
|syntax = WOLF REDEYES <target> | |syntax = WOLF REDEYES <target> | ||
| | |detail = If your target is in your location or within line of sight of you, then you can command | ||
your direwolf to gaze at them with their red eyes. This petrifying gaze will destroy their cloak | |||
defence and leave them heavily stunned, but only if they are in a state of shock. | |||
Cooldown: 8 seconds | Cooldown: 8 seconds | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Heirloom}} | {{Anchor|Heirloom}} | ||
{{ | {{Skill_detail | ||
| | |skill = Heirloom | ||
|description = A trinket to guide your direwolf home | |||
|syntax = WOLF ACCUSTOM <item> [REPLACING <item>] BURY <item> WOLF RETURN <item> | |syntax = WOLF ACCUSTOM <item> [REPLACING <item>] BURY <item> WOLF RETURN <item> | ||
HEIRLOOM LIST HEIRLOOM <id> ALIAS <alias> | HEIRLOOM LIST HEIRLOOM <id> ALIAS <alias> | ||
| | |detail = This will allow you to accustom your direwolf to the appearance and scent of any object | ||
you so please, to the point that it can locate it anywhere in the realms, as long as it is outdoors | |||
and buried. Burying it will keep it somewhat hidden and allow you to use it as a beacon for your | |||
for your beast, making it possible to travel back to that point from anywhere on the continent, as | beast, making it possible to travel back to that point from anywhere on the continent, as long as | ||
long as you are riding your direwolf. | you are riding your direwolf. | ||
For easier remembrance, you can then assign an alias to each of your heirlooms, and use it in other | For easier remembrance, you can then assign an alias to each of your heirlooms, and use it in other | ||
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If your heirloom is not in the same area, it will take you quite a bit longer to reach it. | If your heirloom is not in the same area, it will take you quite a bit longer to reach it. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Hunt}} | {{Anchor|Hunt}} | ||
{{ | {{Skill_detail | ||
| | |skill = Hunt | ||
|description = Order your direwolf to track the owner of an item | |||
|syntax = WOLF HUNT <object> | |syntax = WOLF HUNT <object> | ||
| | |detail = Accommodating your companion to an item's scent will allow it to track down the last | ||
person who handled the object, making it rather simple to track down an enemy should one be | person who handled the object, making it rather simple to track down an enemy should one be | ||
anywhere outdoors. | anywhere outdoors. | ||
If they are not in the same area, it will take you quite a bit longer to reach your target. | If they are not in the same area, it will take you quite a bit longer to reach your target. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Swifttrack}} | {{Anchor|Swifttrack}} | ||
{{ | {{Skill_detail | ||
| | |skill = Swifttrack | ||
|description = Order your direwolf to track to anyone you are an ally of | |||
|syntax = WOLF SWIFTTRACK <target> | |syntax = WOLF SWIFTTRACK <target> | ||
| | |detail = Your direwolf has become so well-trained and mature in the ways of the wild that it can | ||
track down another, living or dead, so long as your target is outdoors and considers you their ally. | |||
ally. | |||
If they are not in the same area, it will take you quite a bit longer to reach your target. | If they are not in the same area, it will take you quite a bit longer to reach your target. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Traverse}} | {{Anchor|Traverse}} | ||
{{ | {{Skill_detail | ||
| | |skill = Traverse | ||
|description = Order your orel to locate its prey | |||
|syntax = OREL TRAVERSE <target> OREL TRAVERSE ME | |syntax = OREL TRAVERSE <target> OREL TRAVERSE ME | ||
| | |detail = You can order your orel to seek out any individual within the same area and outdoors, and | ||
to traverse to them. You need to be in the same area as the orel to be able to successfully issue | |||
this order. This will place the orel in the skies above them. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Dive}} | {{Anchor|Dive}} | ||
{{ | {{Skill_detail | ||
| | |skill = Dive | ||
|description = Have your orel dive down and tear their throat | |||
|syntax = OREL DIVE <target> | |syntax = OREL DIVE <target> | ||
| | |detail = Order your orel to dive your target, tearing at their throat with its beak. The attack | ||
will deal a mix of asphyixation and cutting damage. | |||
Apex bonus: | Apex bonus: | ||
If you have a kill streak of three or more, then it the attack will cripple their throat but it | If you have a kill streak of three or more, then it the attack will cripple their throat but it | ||
will be hidden from them. | will be hidden from them. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Swoop}} | {{Anchor|Swoop}} | ||
{{ | {{Skill_detail | ||
| | |skill = Swoop | ||
|description = Order your orel to swoop at its prey | |||
|syntax = OREL SWOOP <target> | |syntax = OREL SWOOP <target> | ||
| | |detail = ENVENOM TALONS OF OREL WITH <1st venom> AND <2nd venom> | ||
OREL INSPECT | OREL INSPECT | ||
OREL WIPE OFF | OREL WIPE OFF | ||
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Along with the usual venoms, you will also not be able to apply the epseth or epteth venoms to your | Along with the usual venoms, you will also not be able to apply the epseth or epteth venoms to your | ||
orel. | orel. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Hoist}} | {{Anchor|Hoist}} | ||
{{ | {{Skill_detail | ||
| | |skill = Hoist | ||
|description = The orel can lift even the heaviest mortals | |||
|syntax = OREL HOIST <target/ME> OREL RELEASE OREL DEPOSIT | |syntax = OREL HOIST <target/ME> OREL RELEASE OREL DEPOSIT | ||
| | |detail = If your orel is circling above another individual, you can order it to attempt to lift | ||
him off the ground. If successful, the orel can then be ordered to traverse back to you, or to | |||
another individual within the same area, dragging the unlucky victim along. | another individual within the same area, dragging the unlucky victim along. | ||
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The orel is able to either deposit its victim safely back to the ground, or to release its grip, | The orel is able to either deposit its victim safely back to the ground, or to release its grip, | ||
causing a nasty fall to those who are not capable of flying. | causing a nasty fall to those who are not capable of flying. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Pursue}} | {{Anchor|Pursue}} | ||
{{ | {{Skill_detail | ||
| | |skill = Pursue | ||
|description = Order your orel to aerially pursue someone | |||
|syntax = OREL PURSUE <target> OREL PURSUE OFF | |syntax = OREL PURSUE <target> OREL PURSUE OFF | ||
| | |detail = You can order your orel to seek out any individual within the same area and outdoors, and | ||
to continue pursuing their movements from the sky. As long as the target remains indoors and not | |||
too far away from the orel, it will follow its quarry around. | |||
Should the target move indoors or too far, the order will not be cancelled - the orel will instead | Should the target move indoors or too far, the order will not be cancelled - the orel will instead | ||
wait for the target to get into its range again. | wait for the target to get into its range again. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Deathroll}} | {{Anchor|Deathroll}} | ||
{{ | {{Skill_detail | ||
| | |skill = Deathroll | ||
|description = Send your orel to bring its prey crashing to the ground | |||
|syntax = OREL DEATHROLL <target> | |syntax = OREL DEATHROLL <target> | ||
| | |detail = If your orel has hoisted its target and holds them in the sky, this ability will cause | ||
the orel to drag them down in a roll and slam them against the ground. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Rake}} | {{Anchor|Rake}} | ||
{{ | {{Skill_detail | ||
| | |skill = Rake | ||
|description = Never underestimate the strength of a orgyuk | |||
|syntax = ORGYUK RAKE <target> | |syntax = ORGYUK RAKE <target> | ||
| | |detail = You can order your orgyuk to rake another individual, attacking them four times in a row | ||
with the orgyuk's vicious claws. The damage is doubled if the location the target is in is bloody. | |||
bloody. | |||
Should either arm be broken when the last attack is made, the final blow will upset their balance | Should either arm be broken when the last attack is made, the final blow will upset their balance | ||
and clear their parry. | and clear their parry. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Swipe}} | {{Anchor|Swipe}} | ||
{{ | {{Skill_detail | ||
| | |skill = Swipe | ||
|description = A quick swipe from the orgyuk | |||
|syntax = ORGYUK SWIPE <target> | |syntax = ORGYUK SWIPE <target> | ||
| | |detail = Your orgyuk can swipe its paws across the skin of its victim, stripping him or her of the | ||
of the density defence. | density defence. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Throw}} | {{Anchor|Throw}} | ||
{{ | {{Skill_detail | ||
| | |skill = Throw | ||
|description = Orgyuks so enjoy playing toss-a-mortal | |||
|syntax = ORGYUK THROW <target> ORGYUK THROW <target> <direction> | |syntax = ORGYUK THROW <target> ORGYUK THROW <target> <direction> | ||
| | |detail = Your orgyuk can lift its victim into the air and slam them against the ground, causing | ||
heavy damage. The orgyuk can also throw its prey to an adjacent room instead. If the target is too | |||
is too heavy, the orgyuk will not be able to lift them. | heavy, the orgyuk will not be able to lift them. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Roar}} | {{Anchor|Roar}} | ||
{{ | {{Skill_detail | ||
| | |skill = Roar | ||
|description = The roar of the orgyuk will unnerve those before it | |||
|syntax = ORGYUK ROAR | |syntax = ORGYUK ROAR | ||
| | |detail = Order your orgyuk to let forth a terrifying roar that will scatter all those who are not | ||
deaf before it in a stampede of fear. It will take a short period for the orgyuk to prepare itself, | |||
itself, and should it be attacked before it completes its roar the effect will fail. | and should it be attacked before it completes its roar the effect will fail. | ||
Apex bonus: | Apex bonus: | ||
If you have a kill streak of two or more, the effect will bypass deafness. | If you have a kill streak of two or more, the effect will bypass deafness. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Weaken}} | {{Anchor|Weaken}} | ||
{{ | {{Skill_detail | ||
| | |skill = Weaken | ||
|description = All shall tremble before the orgyuk | |||
|syntax = ORGYUK WEAKEN <target> | |syntax = ORGYUK WEAKEN <target> | ||
| | |detail = Your orgyuk can unleash a mighty roar, temporarily reducing the strength of its target. | ||
target | |cooldown = | ||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Pummel}} | {{Anchor|Pummel}} | ||
{{ | {{Skill_detail | ||
| | |skill = Pummel | ||
|description = The orgyuk will mangle the limbs of its target | |||
|syntax = ORGYUK PUMMEL <target> <body part> | |syntax = ORGYUK PUMMEL <target> <body part> | ||
| | |detail = The orgyuk can crash its paws down at a specific body part of its victim, causing blunt | ||
damage and trauma. | |||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Mawcrush}} | {{Anchor|Mawcrush}} | ||
{{ | {{Skill_detail | ||
| | |skill = Mawcrush | ||
|description = Order the orgyuk to bite into an unlucky victim | |||
|syntax = ORGYUK MAWCRUSH <target> | |syntax = ORGYUK MAWCRUSH <target> | ||
| | |detail = This powerful bite requires that the target's torso is broken in order to land. If it is, | ||
it is, it will deal cutting and blunt damage to the target, a large amount of bleeding, and will | it will deal cutting and blunt damage to the target, a large amount of bleeding, and will reduce | ||
their blood reserves into a bloody spray across the ground. | |||
Successfully parrying the torso will prevent this ability from landing. | Successfully parrying the torso will prevent this ability from landing. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Web}} | {{Anchor|Web}} | ||
{{ | {{Skill_detail | ||
| | |skill = Web | ||
|description = The spider webs are strong indeed | |||
|syntax = SPIDER WEB <target> | |syntax = SPIDER WEB <target> | ||
| | |detail = Order your spider to encase its target in sticky webs, requiring them to writhe free | ||
before they can act again. | before they can act again. | ||
Cooldown: 20 seconds | Cooldown: 20 seconds | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Intoxicate}} | {{Anchor|Intoxicate}} | ||
{{ | {{Skill_detail | ||
| | |skill = Intoxicate | ||
|description = The toxic bite of a spider | |||
|syntax = SPIDER INTOXICATE <target> SPIDER INTOXICATE OFF | |syntax = SPIDER INTOXICATE <target> SPIDER INTOXICATE OFF | ||
| | |detail = You can order your spider to start attacking its target periodically, delivering a poison | ||
that distorts the victim's perception of venoms. As such, the next venom that the target is | |||
affected with from a weapon attack will become difficult for them distinguish from others. | affected with from a weapon attack will become difficult for them distinguish from others. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Strands}} | {{Anchor|Strands}} | ||
{{ | {{Skill_detail | ||
| | |skill = Strands | ||
|description = Thwart the escape of the spider's prey | |||
|syntax = SPIDER STRANDS <target> | |syntax = SPIDER STRANDS <target> | ||
| | |detail = The spider is now capable of holding down its victim, preventing them from escaping the | ||
location through the use of fine strands of web. This will only interfere with normal movement | |||
attempts and not otherwise, and only one spider may weave strands around an individual at a time. | attempts and not otherwise, and only one spider may weave strands around an individual at a time. | ||
Each time the spider blocks the target from leaving, there is a chance that the strands will cease | Each time the spider blocks the target from leaving, there is a chance that the strands will cease | ||
to have an effect, although it can be resumed if you so wish. | to have an effect, although it can be resumed if you so wish. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Negate}} | {{Anchor|Negate}} | ||
{{ | {{Skill_detail | ||
| | |skill = Negate | ||
|description = A spider venom makes resisting blows difficult | |||
|syntax = SPIDER NEGATE <target> | |syntax = SPIDER NEGATE <target> | ||
| | |detail = Causes the spider to bite its target with a special venom that reduces the target's | ||
ability to resist cutting and blunt damage for a short period. | ability to resist cutting and blunt damage for a short period. | ||
Apex bonus: | Apex bonus: | ||
For each kill you have made, it will slightly increase the reduction provided by this ability. | For each kill you have made, it will slightly increase the reduction provided by this ability. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} | ||
{{Anchor|Acid}} | {{Anchor|Acid}} | ||
{{ | {{Skill_detail | ||
| | |skill = Acid | ||
|description = Burn your target with a spider acid | |||
|syntax = SPIDER ACID <target> | |syntax = SPIDER ACID <target> | ||
| | |detail = Causes the spider to bite its target with a dose of acid that causes effects of | ||
Bloodscourge to not wear off while the acid is present. The effect will last for a short while | Bloodscourge to not wear off while the acid is present. The effect will last for a short while | ||
before it will naturally wear off. | before it will naturally wear off. | ||
|cooldown = | |||
|target = | |||
|required = | |||
}} | }} |
edits